From f59dc510d099cc1c19665ed0397e79ff56d3d978 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Sun, 20 Jul 2025 12:06:13 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_Air.html | 88 ----- Documentation/AI.AI_Air_Dispatcher.html | 44 --- Documentation/Cargo.CargoCrate.html | 22 ++ Documentation/Cargo.CargoGroup.html | 28 +- Documentation/Cargo.CargoUnit.html | 44 +++ Documentation/Core.Settings.html | 26 +- Documentation/Core.Spawn.html | 218 ++++++----- Documentation/Core.Spot.html | 99 ----- Documentation/Functional.ATC_Ground.html | 6 + Documentation/Functional.Designate.html | 11 - Documentation/Functional.Detection.html | 39 +- Documentation/Functional.Mantis.html | 109 ++++-- Documentation/Functional.Movement.html | 28 -- Documentation/Functional.RAT.html | 8 +- Documentation/Ops.Airboss.html | 35 +- Documentation/Ops.CSAR.html | 96 ++++- Documentation/Ops.CTLD.html | 349 +++++++++++++----- .../Tasking.Task_A2A_Dispatcher.html | 8 +- Documentation/Tasking.Task_CARGO.html | 19 +- .../Tasking.Task_Cargo_Dispatcher.html | 220 +++++++++++ Documentation/Wrapper.Controllable.html | 165 +++++++++ Documentation/Wrapper.Group.html | 78 +--- 22 files changed, 1088 insertions(+), 652 deletions(-) diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 97df3dd6e..7b68f6eba 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3350,28 +3350,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6225,28 +6203,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6983,28 +6939,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8629,28 +8563,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 6ff130ce0..58b478ff5 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4667,17 +4667,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9997,17 +9986,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11323,17 +11301,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12951,17 +12918,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index c1e4d826a..789adfdd6 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1951,6 +1951,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
@@ -2619,6 +2630,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 887e60609..35fef7a27 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2002,6 +2002,20 @@ Therefore, this class is considered to be deprecated

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup @@ -2020,20 +2034,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index a0468b404..e1a2c6a05 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1894,6 +1894,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -1912,6 +1923,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2598,6 +2620,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -2616,6 +2649,17 @@ Therefore, this class is considered to be deprecated

Set cargo object.

+
+ +
+
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 0dd03eeeb..155a0cf45 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3069,22 +3069,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5237,22 +5226,11 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index d5cfc8af6..62aae9280 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3223,7 +3223,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.livery_id

+

SPAWN.hidden

@@ -3232,6 +3232,12 @@ and any spaces before and after the resulting name are removed.

SPAWN.modulation

+ + + +

SPAWN.skill

+ + @@ -3906,11 +3912,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3991,6 +4000,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -4057,6 +4069,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -4090,17 +4116,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4225,17 +4240,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4302,6 +4306,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4320,29 +4327,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitModex - - - -
- - -
- - -
-
-
- - -SPAWN.SpawnInitModexPrefix +SPAWN.SpawnInitLivery @@ -4366,11 +4351,15 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -4584,6 +4573,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4618,7 +4618,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4721,7 +4721,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.livery_id +SPAWN.hidden @@ -4736,6 +4736,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.skill + + +
@@ -10443,11 +10454,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10528,6 +10542,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -10594,6 +10611,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10627,17 +10658,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10762,17 +10782,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10839,6 +10848,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10857,29 +10869,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModex - - - - - - -
- - -
-
-
- - -SPAWN.SpawnInitModexPrefix +SPAWN.SpawnInitLivery @@ -10903,11 +10893,15 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -11121,6 +11115,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11155,7 +11160,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11258,7 +11263,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.livery_id +SPAWN.hidden @@ -11273,6 +11278,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.skill + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 49eb84cc3..cb35d3e64 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2976,39 +2976,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4292,39 +4259,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5847,39 +5781,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 9acadba04..2e42e320e 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4132,6 +4132,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+ @@ -4717,6 +4720,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+ diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 3376e6091..12d4b3a70 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2646,17 +2646,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index b71ece9fe..9e37b31d0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20189,6 +20189,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
@@ -20360,7 +20371,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24965,6 +24976,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
@@ -25136,7 +25158,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26729,6 +26751,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
@@ -26900,7 +26933,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index b377aaf84..73c124b51 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1791,7 +1791,7 @@ This is case-sensitive, so "sa-11" is not equal to "SA-11" is not equal to "Sa-1
  • Silkworm (though strictly speaking this is a surface to ship missile)

  • SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19

  • From IDF mod: STUNNER IDFA, TAMIR IDFA (Note all caps!)

  • -
  • From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2

  • +
  • From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2, SAMP/T Block 1, SAMP/T Block 1INT, SAMP/T Block2

  • From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M NOTE If you are using the Swedish Military Assets (SMA), please note that the group name for RBS-SAM types also needs to contain the keyword "SMA"

  • From CH: 2S38, PantsirS1, PantsirS2, PGL-625, HQ-17A, M903PAC2, M903PAC3, TorM2, TorM2K, TorM2M, NASAMS3-AMRAAMER, NASAMS3-AIM9X2, C-RAM, PGZ-09, S350-9M100, S350-9M96D @@ -1808,7 +1808,8 @@ This is case-sensitive, so "sa-11" is not equal to "SA-11" is not equal to "Sa-1

  • SA-10B (overlap with other SA-10 types, e.g. "Red SAM SA-10B HDS" with 5P85CE launcher)
  • SA-10C (overlap with other SA-10 types, e.g. "Red SAM SA-10C HDS" with 5P85SE launcher)
  • SA-12 (launcher dependent range, e.g. "Red SAM SA-12 HDS 2" for the 9A82 variant and "Red SAM SA-12 HDS 1" for the 9A83 variant)
  • -
  • SA-23 (launcher dependent range, e.g. "Red SAM SA-23 HDS 2" for the 9A82ME variant and "Red SAM SA-23 HDS 2" for the 9A83ME variant)
  • +
  • SA-23 (launcher dependent range, e.g. "Red SAM SA-23 HDS 2" for the 9A82ME variant and "Red SAM SA-23 HDS 1" for the 9A83ME variant)
  • +
  • SAMP/T (launcher dependent range, e.g. "Blue SAM SAMPT Block 1 HDS" for Block 1, "Blue SAM SAMPT Block 1INT HDS", "Blue SAM SAMPT Block 2 HDS")
  • The other HDS types work like the rest of the known SAM systems.

    @@ -2891,12 +2892,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

    MANTIS.verbose

    Switch on extra logging

    - - - -

    MANTIS.version

    - - @@ -4151,6 +4146,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    MANTIS.SamDataHDS.SA-12 HDS 2

    + + + +

    MANTIS.SamDataHDS.SA-17 HDS

    + + @@ -4175,6 +4176,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    MANTIS.SamDataHDS.SA-3 HDS

    + + + +

    MANTIS.SamDataHDS.SAMPT Block 1 HDS

    + + + + + +

    MANTIS.SamDataHDS.SAMPT Block 1INT HDS

    + + + + + +

    MANTIS.SamDataHDS.SAMPT Block 2 HDS

    + + @@ -5196,21 +5215,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -
    -
    -
    - - #string -MANTIS.version - - - - -

    TODO Version - @field #string version

    - -
    -

    Function(s)

    @@ -10144,21 +10148,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
    - -
    -
    - - #string -MANTIS.version - - - - -

    TODO Version - @field #string version

    - -
    -

    Function(s)

    @@ -15083,6 +15072,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
    + + +
    +
    + + #table +MANTIS.SamDataHDS.SA-17 HDS + + +
    @@ -15131,6 +15131,39 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    + + +
    +
    + + +
    +
    +
    diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 5fd1f69e8..924c76921 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2429,20 +2429,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    -
    -
    - - #number -MOVEMENT.AliveUnits - - - - -

    Contains the counter how many units are currently alive.

    - -
    - -
    @@ -2673,20 +2659,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    -
    -
    - - #number -MOVEMENT.AliveUnits - - - - -

    Contains the counter how many units are currently alive.

    - -
    - -
    diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index f641acdd5..19b4ef2cc 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4773,7 +4773,7 @@ and any spaces before and after the resulting name are removed.

    -

    RAT.livery_id

    +

    RAT.hidden

    @@ -4782,6 +4782,12 @@ and any spaces before and after the resulting name are removed.

    RAT.modulation

    + + + +

    RAT.skill

    + + diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 8a4881adf..3dc48781c 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41666,9 +41666,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set case to that of lead.

    -
    @@ -41737,7 +41734,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

    Set stack flag.

    +

    Also decrease flag for section members of flight.

    @@ -41764,17 +41761,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

    -
    - - -
    -
    - - #boolean -AIRBOSS.PlayerData.holding - - -
    @@ -41910,6 +41896,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set section lead of player flight.

    + @@ -41932,9 +41921,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set Stable Hover

    - @@ -41969,7 +41955,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

    Set time stamp.

    +

    Set new time stamp.

    @@ -42129,17 +42115,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Band modulation.

    - - - -
    -
    - - -AIRBOSS.Radio.voice - - -
    diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 161d5e25a..d2f6edcd6 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4237,7 +4237,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CSAR.FreeVHFFrequencies @@ -4594,7 +4594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + Core.Point#COORDINATE CSAR.coordinate @@ -5052,6 +5052,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -5077,6 +5091,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -10517,7 +10545,7 @@ callsigns from playername or group name.

    - + #table CSAR.FreeVHFFrequencies @@ -10874,7 +10902,7 @@ callsigns from playername or group name.

    - + Core.Point#COORDINATE CSAR.coordinate @@ -11332,6 +11360,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -11357,6 +11399,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -13055,7 +13111,7 @@ callsigns from playername or group name.

    - + #table CSAR.FreeVHFFrequencies @@ -13412,7 +13468,7 @@ callsigns from playername or group name.

    - + Core.Point#COORDINATE CSAR.coordinate @@ -13870,6 +13926,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -13895,6 +13965,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 6527e2572..eecb15903 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8471,6 +8471,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +CTLD.CargoCounter + + +
    @@ -8540,6 +8551,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -8560,7 +8582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.CtldUnits @@ -8582,7 +8604,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.DroppedTroops @@ -8607,11 +8629,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    + #number +CTLD.Engineers + + + +

    use as counter

    + +
    + +
    +
    +
    + + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -8718,11 +8757,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.FreeVHFFrequencies + +

    Beacons

    +
    @@ -8776,11 +8818,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -8809,14 +8854,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #string CTLD.RadioPath - -

    Folderpath.

    -
    @@ -8856,6 +8898,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Smokes and Flares

    +
    + +
    +
    +
    + + +CTLD.Spawned_Cargo + + +
    @@ -8911,17 +8964,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - -CTLD.UserSetGroup - - -
    @@ -9318,6 +9360,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    enfore engineer build only?

    +
    + +
    +
    +
    + + #boolean +CTLD.onestepmenu + + +
    @@ -9372,7 +9425,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    noob catch

    +

    time to repairor build a unit/group

    @@ -9471,7 +9524,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number CTLD.troopdropzoneradius @@ -9509,6 +9562,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    sub categories

    +
    @@ -20652,6 +20708,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
    + +
    +
    +
    + + #number +CTLD.CargoCounter + + +
    @@ -20721,6 +20788,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -20741,7 +20819,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.CtldUnits @@ -20763,7 +20841,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.DroppedTroops @@ -20788,11 +20866,28 @@ However, if you create a new folder inside the miz file, which contains the soun
    + #number +CTLD.Engineers + + + +

    use as counter

    + +
    + +
    +
    +
    + + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -20899,11 +20994,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.FreeVHFFrequencies + +

    Beacons

    +
    @@ -20957,11 +21055,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -20990,14 +21091,11 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #string CTLD.RadioPath - -

    Folderpath.

    -
    @@ -21037,6 +21135,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    Smokes and Flares

    +
    + +
    +
    +
    + + +CTLD.Spawned_Cargo + + +
    @@ -21092,17 +21201,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
    - -
    -
    -
    - - -CTLD.UserSetGroup - - -
    @@ -21499,6 +21597,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    enfore engineer build only?

    +
    + + +
    +
    + + #boolean +CTLD.onestepmenu + + +
    @@ -21553,7 +21662,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    noob catch

    +

    time to repairor build a unit/group

    @@ -21652,7 +21761,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #number CTLD.troopdropzoneradius @@ -21690,6 +21799,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

    sub categories

    +
    @@ -23179,6 +23291,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
    +
    + + #number +CTLD.CargoCounter + + +
    @@ -23248,6 +23371,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    Name of the class.

    + + + +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -23268,7 +23402,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.CtldUnits @@ -23290,7 +23424,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.DroppedTroops @@ -23315,11 +23449,28 @@ However, if you create a new folder inside the miz file, which contains the soun
    + #number +CTLD.Engineers + + + +

    use as counter

    + +
    + +
    +
    +
    + + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -23426,11 +23577,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.FreeVHFFrequencies + +

    Beacons

    +
    @@ -23484,11 +23638,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -23517,14 +23674,11 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #string CTLD.RadioPath - -

    Folderpath.

    -
    @@ -23564,6 +23718,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    Smokes and Flares

    +
    + +
    +
    +
    + + +CTLD.Spawned_Cargo + + +
    @@ -23619,17 +23784,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
    - -
    -
    -
    - - -CTLD.UserSetGroup - - -
    @@ -24026,6 +24180,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    enfore engineer build only?

    + + + +
    +
    + + #boolean +CTLD.onestepmenu + + +
    @@ -24080,7 +24245,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    noob catch

    +

    time to repairor build a unit/group

    @@ -24179,7 +24344,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #number CTLD.troopdropzoneradius @@ -24217,6 +24382,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

    sub categories

    +
    @@ -28751,6 +28919,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Can transport crate.

    + + + +
    +
    @@ -34676,6 +34855,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    @@ -35329,6 +35519,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    @@ -39297,17 +39498,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

    template for a group of 10 paratroopers

    - - - -
    -
    - - #number -CTLD_HERCULES.j - - -
    @@ -40634,17 +40824,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

    template for a group of 10 paratroopers

    - - - -
    -
    - - #number -CTLD_HERCULES.j - - -
    diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index e483a40a6..ebf81be38 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3102,7 +3102,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3827,7 +3827,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -5003,7 +5003,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6481,7 +6481,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 98b5a626b..108a91a6e 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3315,11 +3315,22 @@ based on the tasking capabilities defined in + +
    +
    +
    @@ -3352,7 +3363,7 @@ based on the tasking capabilities defined in
    - + #number TASK_CARGO.CargoLimit @@ -4755,7 +4766,7 @@ based on the tasking capabilities defined in
    - + #number TASK_CARGO.CargoLimit @@ -9287,7 +9298,7 @@ If the Unit is part of the Task, true is returned.

    - + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index fea43b80b..29a9d30fe 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3380,10 +3380,65 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
    + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    + + @@ -4475,10 +4530,65 @@ This method can only be used once!

    + +
    + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    + + @@ -5322,10 +5432,65 @@ This method can only be used once!

    + +
    + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    + + @@ -6800,10 +6965,65 @@ This method can only be used once!

    + +
    + + +
    +
    + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
    + +
    + + diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 16c0235de..950cbd47b 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4557,6 +4557,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The DCS controllable class.

    +
    + +
    +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
    + +
    +
    +
    + + #boolean +CONTROLLABLE.IRMarkerUnit + + +
    @@ -4590,6 +4612,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + +CONTROLLABLE.timer + + +
    @@ -17840,6 +17873,28 @@ mygroup:WayPointExecute()

    The DCS controllable class.

    +
    + +
    +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
    + +
    +
    +
    + + #boolean +CONTROLLABLE.IRMarkerUnit + + +
    @@ -17873,6 +17928,17 @@ mygroup:WayPointExecute() +
    + + +
    +
    + + +CONTROLLABLE.timer + + +
    @@ -21852,6 +21918,28 @@ Coordinates are dependent on the position of the maps origin.

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
    + +
    +
    +
    + + #boolean +CONTROLLABLE.IRMarkerUnit + + +
    @@ -21885,6 +21973,17 @@ Coordinates are dependent on the position of the maps origin.

    + + + +
    +
    + + +CONTROLLABLE.timer + + +
    @@ -22416,6 +22515,28 @@ If the Identifiable is alive, true is returned.

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
    + +
    +
    +
    + + #boolean +CONTROLLABLE.IRMarkerUnit + + +
    @@ -22449,6 +22570,17 @@ If the Identifiable is alive, true is returned.

    + + + +
    +
    + + +CONTROLLABLE.timer + + +
    @@ -22581,6 +22713,28 @@ If the Identifiable is alive, true is returned.

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
    + +
    +
    +
    + + #boolean +CONTROLLABLE.IRMarkerUnit + + +
    @@ -22614,6 +22768,17 @@ If the Identifiable is alive, true is returned.

    + + + +
    +
    + + +CONTROLLABLE.timer + + +
    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index fec475419..73a20a775 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5670,18 +5670,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -GROUP.InitRespawnRandomizePositionInner - - - -
    - - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10701,18 +10690,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
    -
    - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28250,18 +28217,7 @@ Coordinates are dependent on the position of the maps origin.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28941,18 +28897,7 @@ If the Identifiable is alive, true is returned.

    - -
    -