From f60f8195432b7a8ea6aabbb1c45e9a5ed2d7dac3 Mon Sep 17 00:00:00 2001
From: MooseBotter The Defender Default Settings over all Squadrons.
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
+ diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 24db742d9..6f091bd18 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2913,6 +2913,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -2971,9 +2974,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -4700,6 +4700,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -4758,9 +4761,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -5329,6 +5329,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -5387,9 +5390,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- @@ -6846,6 +6846,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -6904,9 +6907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a pickup mission.
- diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 3380bb4bc..945c654f6 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3421,9 +3421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -This table contains the targets detected during patrol.
- @@ -6691,9 +6688,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -7438,9 +7432,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -9073,9 +9064,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 0ab2f5ca8..ac3f431f8 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2034,6 +2034,9 @@ Therefore, this class is considered to be deprecated + +Then we register the new group in the database
+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index c124af695..0f419fe2c 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1932,6 +1932,17 @@ Therefore, this class is considered to be deprecatedSet cargo object.
+ + + +Set cargo object.
+ + + +SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4692,6 +4623,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11153,6 +11025,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. + + +Spawns a new static using a given template.
+The ME name of the HQ object
+Prefix for logging
+switch alarm state RED
-self.SAMCheckRanges = {}
+The ME name of the HQ object
+Prefix for logging
+switch alarm state RED
-self.SAMCheckRanges = {}
+Type of terminal to be used when spawning at an airbase.
+RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Decrease stack/flag. Human player needs to take care himself.
+ +Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+Set time stamp.
+Band modulation.
-tables
-#1570
-tables
-#1570
-tables
-#1570
-template for a group of 10 paratroopers
+template for a group of 10 paratroopers
+Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+