diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 76760752f..3fb8d6e8e 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -3866,17 +3866,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-Aircraft is on a pickup mission.
-This table contains the targets detected during patrol.
+ @@ -5883,6 +5886,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -6627,6 +6633,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -8009,6 +8018,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index a28641796..516c24590 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1356,17 +1356,6 @@ which are excellent tools to be reused in an OO environment!.self.CargoObject:Destroy()
- -self.CargoObject:Destroy()
- -Coordinates.
-Coordinates.
- @@ -12281,6 +12275,17 @@ BASE:TraceOnOff( false )the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -3234,6 +3251,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -7849,6 +7888,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. + + +Contains the counter how many units are currently alive
- -Contains the counter how many units are currently alive
- -self.SmokeColor = nil
+self.SmokeColor = nil
+self.SmokeColor = nil
+