From f99cc49abb4b711a49b900e3ab74efb67c82a961 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Tue, 11 May 2021 10:03:03 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2A_Cap.html | 41 +- Documentation/AI.AI_A2A_Dispatcher.html | 41 +- Documentation/AI.AI_A2A_GCI.html | 14 + Documentation/AI.AI_A2A_Patrol.html | 14 + Documentation/AI.AI_A2G_BAI.html | 14 + Documentation/AI.AI_A2G_CAS.html | 14 + Documentation/AI.AI_A2G_Dispatcher.html | 41 +- Documentation/AI.AI_A2G_SEAD.html | 14 + Documentation/AI.AI_AIR_Dispatcher.html | 85 +- Documentation/AI.AI_Air.html | 85 +- Documentation/AI.AI_Air_Engage.html | 14 + Documentation/AI.AI_Air_Patrol.html | 41 +- Documentation/AI.AI_Air_Squadron.html | 36 + Documentation/AI.AI_Bai.html | 41 +- Documentation/AI.AI_Balancer.html | 41 +- Documentation/AI.AI_Cap.html | 41 +- Documentation/AI.AI_Cargo.html | 41 +- Documentation/AI.AI_Cargo_APC.html | 41 +- Documentation/AI.AI_Cargo_Airplane.html | 97 +- Documentation/AI.AI_Cargo_Dispatcher.html | 41 +- Documentation/AI.AI_Cargo_Dispatcher_APC.html | 41 +- .../AI.AI_Cargo_Dispatcher_Airplane.html | 41 +- .../AI.AI_Cargo_Dispatcher_Helicopter.html | 41 +- .../AI.AI_Cargo_Dispatcher_Ship.html | 41 +- Documentation/AI.AI_Cargo_Helicopter.html | 41 +- Documentation/AI.AI_Cargo_Ship.html | 41 +- Documentation/AI.AI_Cas.html | 41 +- .../AI.AI_ESCORT_DISPATCHER_REQUEST.html | 41 +- Documentation/AI.AI_Escort.html | 14 + Documentation/AI.AI_Escort_Dispatcher.html | 41 +- Documentation/AI.AI_Formation.html | 41 +- Documentation/AI.AI_Patrol.html | 53 +- Documentation/Actions.Account.html | 41 +- Documentation/Actions.Assign.html | 41 +- Documentation/Actions.Assist.html | 41 +- Documentation/Actions.Route.html | 41 +- Documentation/Cargo.Cargo.html | 41 +- Documentation/Cargo.CargoCrate.html | 14 + Documentation/Cargo.CargoGroup.html | 42 + Documentation/Cargo.CargoSlingload.html | 14 + Documentation/Cargo.CargoUnit.html | 36 + Documentation/Core.Base.html | 14 + Documentation/Core.Database.html | 14 + Documentation/Core.Event.html | 44 +- Documentation/Core.Fsm.html | 126 +- Documentation/Core.Goal.html | 41 +- Documentation/Core.Menu.html | 14 + Documentation/Core.Message.html | 14 + Documentation/Core.Point.html | 1809 ++++++++++- Documentation/Core.Radio.html | 14 + Documentation/Core.RadioQueue.html | 14 + Documentation/Core.RadioSpeech.html | 14 + Documentation/Core.Report.html | 14 + Documentation/Core.ScheduleDispatcher.html | 14 + Documentation/Core.Scheduler.html | 14 + Documentation/Core.Set.html | 14 + Documentation/Core.Settings.html | 40 +- Documentation/Core.Spawn.html | 174 +- Documentation/Core.SpawnStatic.html | 14 + Documentation/Core.Spot.html | 173 +- Documentation/Core.Timer.html | 14 + Documentation/Core.UserFlag.html | 14 + Documentation/Core.UserSound.html | 14 + Documentation/Core.Velocity.html | 14 + Documentation/Core.Zone.html | 1085 ++++++- Documentation/DCS.html | 80 + Documentation/ENUMS.html | 14 + Documentation/Functional.ATC_Ground.html | 14 + Documentation/Functional.Arty.html | 41 +- Documentation/Functional.CleanUp.html | 14 + Documentation/Functional.Designate.html | 96 +- Documentation/Functional.Detection.html | 122 +- Documentation/Functional.Escort.html | 14 + Documentation/Functional.FOX.html | 41 +- Documentation/Functional.Mantis.html | 14 + Documentation/Functional.MissileTrainer.html | 14 + Documentation/Functional.Movement.html | 14 + Documentation/Functional.PseudoATC.html | 14 + Documentation/Functional.Range.html | 41 +- Documentation/Functional.Rat.html | 14 + Documentation/Functional.Scoring.html | 14 + Documentation/Functional.Sead.html | 14 + Documentation/Functional.Shorad.html | 14 + Documentation/Functional.Suppression.html | 41 +- Documentation/Functional.Warehouse.html | 41 +- .../Functional.ZoneCaptureCoalition.html | 148 + Documentation/Functional.ZoneGoal.html | 148 + Documentation/Functional.ZoneGoalCargo.html | 148 + .../Functional.ZoneGoalCoalition.html | 148 + Documentation/Ops.Airboss.html | 57 +- Documentation/Ops.Atis.html | 41 +- Documentation/Ops.RecoveryTanker.html | 41 +- Documentation/Ops.RescueHelo.html | 41 +- Documentation/Tasking.CommandCenter.html | 14 + Documentation/Tasking.DetectionManager.html | 41 +- Documentation/Tasking.Mission.html | 41 +- Documentation/Tasking.Task.html | 14 + Documentation/Tasking.TaskInfo.html | 14 + Documentation/Tasking.TaskZoneCapture.html | 14 + Documentation/Tasking.Task_A2A.html | 14 + .../Tasking.Task_A2A_Dispatcher.html | 41 +- Documentation/Tasking.Task_A2G.html | 14 + .../Tasking.Task_A2G_Dispatcher.html | 61 +- Documentation/Tasking.Task_Cargo.html | 27 +- Documentation/Tasking.Task_Cargo_CSAR.html | 14 + .../Tasking.Task_Cargo_Dispatcher.html | 189 +- .../Tasking.Task_Cargo_Transport.html | 14 + Documentation/Tasking.Task_Manager.html | 41 +- .../Tasking.Task_Zone_Capture_Dispatcher.html | 41 +- Documentation/Utilities.PROFILER.html | 14 + Documentation/Utilities.Templates.html | 2853 +++++++++++++++++ Documentation/Utils.html | 66 + Documentation/Wrapper.Airbase.html | 14 + Documentation/Wrapper.Client.html | 147 +- Documentation/Wrapper.Controllable.html | 14 + Documentation/Wrapper.Group.html | 111 +- Documentation/Wrapper.Identifiable.html | 14 + Documentation/Wrapper.Marker.html | 41 +- Documentation/Wrapper.Object.html | 14 + Documentation/Wrapper.Positionable.html | 14 + Documentation/Wrapper.Scenery.html | 14 + Documentation/Wrapper.Static.html | 14 + Documentation/Wrapper.Unit.html | 133 +- Documentation/index.html | 29 + Documentation/routines.html | 14 + 125 files changed, 9264 insertions(+), 1580 deletions(-) create mode 100644 Documentation/Utilities.Templates.html diff --git a/Documentation/AI.AI_A2A_Cap.html b/Documentation/AI.AI_A2A_Cap.html index d26607311..a83f866da 100644 --- a/Documentation/AI.AI_A2A_Cap.html +++ b/Documentation/AI.AI_A2A_Cap.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2373,7 +2387,7 @@ Use the method AI.AI_Cap#AI -

AI_A2A_CAP:GetScores(Scores)

+

AI_A2A_CAP:GetScores()

Returns a table with the scores defined.

@@ -8528,7 +8542,7 @@ Once the time is finished, the old AI will return to the base.

Returns a table with the scores defined.

@@ -8539,18 +8553,17 @@ Once the time is finished, the old AI will return to the base.

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index f7f1cb2da..a55d5c109 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -3612,7 +3626,7 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea -

AI_A2A_DISPATCHER:GetScores(Scores)

+

AI_A2A_DISPATCHER:GetScores()

Returns a table with the scores defined.

@@ -12896,7 +12910,7 @@ They will lock the parking spot.

Returns a table with the scores defined.

@@ -12907,18 +12921,17 @@ They will lock the parking spot.

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_A2A_GCI.html b/Documentation/AI.AI_A2A_GCI.html index 67d0bdac7..c26bc8e25 100644 --- a/Documentation/AI.AI_A2A_GCI.html +++ b/Documentation/AI.AI_A2A_GCI.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index c244ae72a..172d4cc92 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index f459fb294..46799495d 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/AI.AI_A2G_CAS.html b/Documentation/AI.AI_A2G_CAS.html index 67ea7ea9a..eb14665ea 100644 --- a/Documentation/AI.AI_A2G_CAS.html +++ b/Documentation/AI.AI_A2G_CAS.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 9c635d58d..aec1a5e07 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -3596,7 +3610,7 @@ of the squadron will be destroyed. This to keep consistency of air operations no -

AI_A2G_DISPATCHER:GetScores(Scores)

+

AI_A2G_DISPATCHER:GetScores()

Returns a table with the scores defined.

@@ -14901,7 +14915,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

Returns a table with the scores defined.

@@ -14912,18 +14926,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_A2G_SEAD.html b/Documentation/AI.AI_A2G_SEAD.html index 9ebd0ed1c..7d6391030 100644 --- a/Documentation/AI.AI_A2G_SEAD.html +++ b/Documentation/AI.AI_A2G_SEAD.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index bcd59da5b..4527a3081 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -3392,7 +3406,7 @@ of the squadron will be destroyed. This to keep consistency of air operations no -

AI_AIR_DISPATCHER:GetScores(Scores)

+

AI_AIR_DISPATCHER:GetScores()

Returns a table with the scores defined.

@@ -4361,6 +4375,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -9658,6 +9683,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -10975,6 +11011,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -11618,7 +11665,7 @@ multiplied by the Overhead and rounded up to the smallest integer.

Returns a table with the scores defined.

@@ -11629,18 +11676,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -12599,6 +12645,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 59ffef49b..94b054fca 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2073,7 +2087,7 @@ and the resulting state will be the To state.

-

AI_AIR:GetScores(Scores)

+

AI_AIR:GetScores()

Returns a table with the scores defined.

@@ -2855,6 +2869,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -5599,6 +5624,17 @@ Once the time is finished, the old AI will return to the base.

+ + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6324,6 +6360,17 @@ Once the time is finished, the old AI will return to the base.

+ + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6931,7 +6978,7 @@ Once the time is finished, the old AI will return to the base.

Returns a table with the scores defined.

@@ -6942,18 +6989,17 @@ Once the time is finished, the old AI will return to the base.

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -7942,6 +7988,17 @@ Once the time is finished, the old AI will return to the base.

+ + + +
+
+ + #number +AI_AIR.IdleCount + + +
diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index 74fa38069..7f0db1e1a 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/AI.AI_Air_Patrol.html b/Documentation/AI.AI_Air_Patrol.html index 5c804443a..7d35b3836 100644 --- a/Documentation/AI.AI_Air_Patrol.html +++ b/Documentation/AI.AI_Air_Patrol.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2316,7 +2330,7 @@ Use the method AI.AI_Cap -

AI_AIR_PATROL:GetScores(Scores)

+

AI_AIR_PATROL:GetScores()

Returns a table with the scores defined.

@@ -8058,7 +8072,7 @@ Once the time is finished, the old AI will return to the base.

Returns a table with the scores defined.

@@ -8069,18 +8083,17 @@ Once the time is finished, the old AI will return to the base.

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 973d7efba..c2310f6fa 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2358,6 +2372,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3429,6 +3454,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
diff --git a/Documentation/AI.AI_Bai.html b/Documentation/AI.AI_Bai.html index cccb4ffe9..9b5863b60 100644 --- a/Documentation/AI.AI_Bai.html +++ b/Documentation/AI.AI_Bai.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2531,7 +2545,7 @@ is the point where a map object is to be destroyed (like a bridge).

-

AI_BAI_ZONE:GetScores(Scores)

+

AI_BAI_ZONE:GetScores()

Returns a table with the scores defined.

@@ -9928,7 +9942,7 @@ Note that this method is required, as triggers the next route when patrolling fo

Returns a table with the scores defined.

@@ -9939,18 +9953,17 @@ Note that this method is required, as triggers the next route when patrolling fo -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index f3175f2f8..0e99337bc 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1758,7 +1772,7 @@ otherwise the AI_BALANCER will trigger a Destroy event, and the -

AI_BALANCER:GetScores(Scores)

+

AI_BALANCER:GetScores()

Returns a table with the scores defined.

@@ -3909,7 +3923,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -3920,18 +3934,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cap.html b/Documentation/AI.AI_Cap.html index 7d3c72282..bc4713283 100644 --- a/Documentation/AI.AI_Cap.html +++ b/Documentation/AI.AI_Cap.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2445,7 +2459,7 @@ Use the method AI.AI_Cap#A -

AI_CAP_ZONE:GetScores(Scores)

+

AI_CAP_ZONE:GetScores()

Returns a table with the scores defined.

@@ -9539,7 +9553,7 @@ Note that this method is required, as triggers the next route when patrolling fo

Returns a table with the scores defined.

@@ -9550,18 +9564,17 @@ Note that this method is required, as triggers the next route when patrolling fo -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index fa5731e59..bdc9d6f83 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1810,7 +1824,7 @@ Please consult the Cargo.Cargo module for more in -

AI_CARGO:GetScores(Scores)

+

AI_CARGO:GetScores()

Returns a table with the scores defined.

@@ -5728,7 +5742,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -5739,18 +5753,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 39c6be802..e42fc641f 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2048,7 +2062,7 @@ The APCs will follow nearby roads as much as possible, to ensure fast and clean -

AI_CARGO_APC:GetScores(Scores)

+

AI_CARGO_APC:GetScores()

Returns a table with the scores defined.

@@ -7595,7 +7609,7 @@ AICargoAPC:SetCombatRadius( false )

Returns a table with the scores defined.

@@ -7606,18 +7620,17 @@ AICargoAPC:SetCombatRadius( false ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 6b0502921..71a1ec9c3 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1800,7 +1814,7 @@ time is not so much of an issue ...

-

AI_CARGO_AIRPLANE:GetScores(Scores)

+

AI_CARGO_AIRPLANE:GetScores()

Returns a table with the scores defined.

@@ -2541,17 +2555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -2582,9 +2585,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -4331,17 +4331,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -4372,9 +4361,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -4963,17 +4949,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -5004,9 +4979,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -5518,7 +5490,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -5529,18 +5501,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -6488,17 +6459,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -6529,9 +6489,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index 321809a46..7c2e5f038 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2415,7 +2429,7 @@ Use AI_CARGO_DISPATCHER.SetHomeZon -

AI_CARGO_DISPATCHER:GetScores(Scores)

+

AI_CARGO_DISPATCHER:GetScores()

Returns a table with the scores defined.

@@ -6263,7 +6277,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )

Returns a table with the scores defined.

@@ -6274,18 +6288,17 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_Dispatcher_APC.html b/Documentation/AI.AI_Cargo_Dispatcher_APC.html index 98076e215..d8c37c7fe 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_APC.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_APC.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2056,7 +2070,7 @@ Use AI_CARGO_DISPATCHER_APC.Se -

AI_CARGO_DISPATCHER_APC:GetScores(Scores)

+

AI_CARGO_DISPATCHER_APC:GetScores()

Returns a table with the scores defined.

@@ -5863,7 +5877,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )

Returns a table with the scores defined.

@@ -5874,18 +5888,17 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html index 937f5a8b9..cdf3d5e13 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1967,7 +1981,7 @@ Check out the AI.AI -

AI_CARGO_DISPATCHER_AIRPLANE:GetScores(Scores)

+

AI_CARGO_DISPATCHER_AIRPLANE:GetScores()

Returns a table with the scores defined.

@@ -5457,7 +5471,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )

Returns a table with the scores defined.

@@ -5468,18 +5482,17 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index 8ceea038b..8d6f5a977 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2005,7 +2019,7 @@ Use AI_CARGO_DISPATCHER -

AI_CARGO_DISPATCHER_HELICOPTER:GetScores(Scores)

+

AI_CARGO_DISPATCHER_HELICOPTER:GetScores()

Returns a table with the scores defined.

@@ -5489,7 +5503,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )

Returns a table with the scores defined.

@@ -5500,18 +5514,17 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html index b5eacbf33..d3ddbe5eb 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2003,7 +2017,7 @@ Use AI_CARGO_DISPATCHER_SHIP. -

AI_CARGO_DISPATCHER_SHIP:GetScores(Scores)

+

AI_CARGO_DISPATCHER_SHIP:GetScores()

Returns a table with the scores defined.

@@ -5532,7 +5546,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )

Returns a table with the scores defined.

@@ -5543,18 +5557,17 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index f79a18dd2..06158ad28 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1853,7 +1867,7 @@ time is not so much of an issue ...

-

AI_CARGO_HELICOPTER:GetScores(Scores)

+

AI_CARGO_HELICOPTER:GetScores()

Returns a table with the scores defined.

@@ -5640,7 +5654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -5651,18 +5665,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cargo_Ship.html b/Documentation/AI.AI_Cargo_Ship.html index 9b7cbfa0a..7b3c47512 100644 --- a/Documentation/AI.AI_Cargo_Ship.html +++ b/Documentation/AI.AI_Cargo_Ship.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1943,7 +1957,7 @@ coordinate. The Ship will follow the Shipping Lane to ensure consistent cargo tr -

AI_CARGO_SHIP:GetScores(Scores)

+

AI_CARGO_SHIP:GetScores()

Returns a table with the scores defined.

@@ -6793,7 +6807,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -6804,18 +6818,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Cas.html b/Documentation/AI.AI_Cas.html index 32801edd6..333680545 100644 --- a/Documentation/AI.AI_Cas.html +++ b/Documentation/AI.AI_Cas.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2462,7 +2476,7 @@ It can be notified to go RTB through the RTB event.

-

AI_CAS_ZONE:GetScores(Scores)

+

AI_CAS_ZONE:GetScores()

Returns a table with the scores defined.

@@ -9764,7 +9778,7 @@ Note that this method is required, as triggers the next route when patrolling fo

Returns a table with the scores defined.

@@ -9775,18 +9789,17 @@ Note that this method is required, as triggers the next route when patrolling fo -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html index f487096de..46974961e 100644 --- a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html +++ b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1635,7 +1649,7 @@ Controls a network of short range air/missile defense groups.

-

AI_ESCORT_DISPATCHER_REQUEST:GetScores(Scores)

+

AI_ESCORT_DISPATCHER_REQUEST:GetScores()

Returns a table with the scores defined.

@@ -3302,7 +3316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -3313,18 +3327,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index 18eccd8b7..4223d3504 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/AI.AI_Escort_Dispatcher.html b/Documentation/AI.AI_Escort_Dispatcher.html index 657ef6d9a..b80e2e1d1 100644 --- a/Documentation/AI.AI_Escort_Dispatcher.html +++ b/Documentation/AI.AI_Escort_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1633,7 +1647,7 @@ Controls a network of short range air/missile defense groups.

-

AI_ESCORT_DISPATCHER:GetScores(Scores)

+

AI_ESCORT_DISPATCHER:GetScores()

Returns a table with the scores defined.

@@ -3323,7 +3337,7 @@ Red_SU25T_EscortDispatcher:Start()

Returns a table with the scores defined.

@@ -3334,18 +3348,17 @@ Red_SU25T_EscortDispatcher:Start() -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Formation.html b/Documentation/AI.AI_Formation.html index 1cd0e4cb6..14dc2065a 100644 --- a/Documentation/AI.AI_Formation.html +++ b/Documentation/AI.AI_Formation.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2099,7 +2113,7 @@ LargeFormation:__Start( 1 ) -

AI_FORMATION:GetScores(Scores)

+

AI_FORMATION:GetScores()

Returns a table with the scores defined.

@@ -10564,7 +10578,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -10575,18 +10589,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 1c0b4a34e..0e05bcab7 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2228,7 +2242,7 @@ Use the method AI_PATROL_ZONE.ManageDa -

AI_PATROL_ZONE:GetScores(Scores)

+

AI_PATROL_ZONE:GetScores()

Returns a table with the scores defined.

@@ -3057,6 +3071,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6304,6 +6321,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -7048,6 +7068,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -7630,7 +7653,7 @@ Note that this method is required, as triggers the next route when patrolling fo

Returns a table with the scores defined.

@@ -7641,18 +7664,17 @@ Note that this method is required, as triggers the next route when patrolling fo -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -8685,6 +8707,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Actions.Account.html b/Documentation/Actions.Account.html index 5fc4bb432..7e9e674b3 100644 --- a/Documentation/Actions.Account.html +++ b/Documentation/Actions.Account.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1768,7 +1782,7 @@ Controls a network of short range air/missile defense groups.

-

ACT_ACCOUNT:GetScores(Scores)

+

ACT_ACCOUNT:GetScores()

Returns a table with the scores defined.

@@ -4663,7 +4677,7 @@ There are 2 moments when state transition methods will be called by the state ma

Returns a table with the scores defined.

@@ -4674,18 +4688,17 @@ There are 2 moments when state transition methods will be called by the state ma -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/Actions.Assign.html b/Documentation/Actions.Assign.html index fdf542ce9..840eecbb9 100644 --- a/Documentation/Actions.Assign.html +++ b/Documentation/Actions.Assign.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1861,7 +1875,7 @@ The assignment type also allows to reject the task.

-

ACT_ASSIGN:GetScores(Scores)

+

ACT_ASSIGN:GetScores()

Returns a table with the scores defined.

@@ -4622,7 +4636,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -4633,18 +4647,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/Actions.Assist.html b/Documentation/Actions.Assist.html index 1ecc008e9..0ce273e44 100644 --- a/Documentation/Actions.Assist.html +++ b/Documentation/Actions.Assist.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1863,7 +1877,7 @@ At random intervals, a new target is smoked.

-

ACT_ASSIST:GetScores(Scores)

+

ACT_ASSIST:GetScores()

Returns a table with the scores defined.

@@ -4844,7 +4858,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -4855,18 +4869,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/Actions.Route.html b/Documentation/Actions.Route.html index a300f6c0b..8acbd94e6 100644 --- a/Documentation/Actions.Route.html +++ b/Documentation/Actions.Route.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1920,7 +1934,7 @@ Upon arrival at the zone, a confirmation of arrival is sent, and the process wil -

ACT_ROUTE:GetScores(Scores)

+

ACT_ROUTE:GetScores()

Returns a table with the scores defined.

@@ -5264,7 +5278,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -5275,18 +5289,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index fd223bc66..5eaeb56d9 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2645,7 +2659,7 @@ All derived classes from CARGO follow the same state machine, expose the same ca -

CARGO:GetScores(Scores)

+

CARGO:GetScores()

Returns a table with the scores defined.

@@ -8505,7 +8519,7 @@ The cargo must be in the Loaded state.

Returns a table with the scores defined.

@@ -8516,18 +8530,17 @@ The cargo must be in the Loaded state.

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 2e0ac09d3..81e6f0ebd 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 5eeec9dd9..dfd6f4ec7 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1740,6 +1754,20 @@ Controls a network of short range air/missile defense groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup @@ -3061,6 +3089,20 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup diff --git a/Documentation/Cargo.CargoSlingload.html b/Documentation/Cargo.CargoSlingload.html index d0c5fa894..191ec15ae 100644 --- a/Documentation/Cargo.CargoSlingload.html +++ b/Documentation/Cargo.CargoSlingload.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+
+
+
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 78c4cc492..e4adfe127 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1618,6 +1632,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+CARGO_UNIT.CargoCarrier + + + +
+ + +
+
+ + CARGO_UNIT.CargoInAir @@ -2333,6 +2358,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles + +
+
+
+ + CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index c70748b97..230465153 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+
+
+
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 301999ae4..2b3e21514 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index fb1254fa0..58c4e45bb 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1442,9 +1456,9 @@ In this way, the subscribed MOOSE objects are kept in sync with your evolving ru

Objects

-

The _EVENTDISPATCHER object is automatically created within MOOSE, -and handles the dispatching of DCS Events occurring -in the simulator to the subscribed objects +

The _EVENTDISPATCHER object is automatically created within MOOSE, +and handles the dispatching of DCS Events occurring +in the simulator to the subscribed objects in the correct processing order.

Objects

@@ -1476,7 +1490,7 @@ The _EVENTDISPATCHER is a component that is quietly working in the background of

Objects

-

The BASE class provides methods to catch DCS Events. These are events that are triggered from within the DCS simulator, +

The BASE class provides methods to catch DCS Events. These are events that are triggered from within the DCS simulator, and handled through lua scripting. MOOSE provides an encapsulation to handle these events more efficiently.

2.1. Subscribe to / Unsubscribe from DCS Events.

@@ -1494,7 +1508,7 @@ There are two functions which you use to subscribe to or unsubscribe from an eve Note that for a GROUP, the event will be handled for all the UNITs in that GROUP only!

For all objects of other classes, the subscribed events will be handled for all UNITs within the Mission! -So if a UNIT within the mission has the subscribed event for that object, +So if a UNIT within the mission has the subscribed event for that object, then the object event handler will receive the event for that UNIT!

2.2 Event Handling of DCS Events

@@ -1503,7 +1517,7 @@ then the object event handler will receive the event for that UNIT!

when the DCS event occurs. The Event Handling method receives an Core.Event#EVENTDATA structure, which contains a lot of information about the event that occurred.

-

Find below an example of the prototype how to write an event handling function for two units:

+

Find below an example of the prototype how to write an event handling function for two units:

 local Tank1 = UNIT:FindByName( "Tank A" )
  local Tank2 = UNIT:FindByName( "Tank B" )
@@ -1513,7 +1527,7 @@ about the event that occurred.

Tank2:HandleEvent( EVENTS.Dead ) --- This function is an Event Handling function that will be called when Tank1 is Dead. - -- @param Wrapper.Unit#UNIT self + -- @param Wrapper.Unit#UNIT self -- @param Core.Event#EVENTDATA EventData function Tank1:OnEventDead( EventData ) @@ -1521,7 +1535,7 @@ about the event that occurred.

end --- This function is an Event Handling function that will be called when Tank2 is Dead. - -- @param Wrapper.Unit#UNIT self + -- @param Wrapper.Unit#UNIT self -- @param Core.Event#EVENTDATA EventData function Tank2:OnEventDead( EventData ) @@ -1538,12 +1552,12 @@ Always ensure that your event handling methods align with the events being subsc

3. EVENTS type

-

The EVENTS structure contains names for all the different DCS events that objects can subscribe to using the +

The EVENTS structure contains names for all the different DCS events that objects can subscribe to using the Core.Base#BASE.HandleEvent() method.

4. EVENTDATA type

-

The Core.Event#EVENTDATA structure contains all the fields that are populated with event information before +

The Core.Event#EVENTDATA structure contains all the fields that are populated with event information before an Event Handler method is being called by the event dispatcher. The Event Handler received the EVENTDATA object as a parameter, and can be used to investigate further the different events. There are basically 4 main categories of information stored in the EVENTDATA structure:

@@ -1557,7 +1571,7 @@ There are basically 4 main categories of information stored in the EVENTDATA str

--- This function is an Event Handling function that will be called when Tank1 is Dead. -- EventData is an EVENTDATA structure. -- We use the EventData.IniUnit to smoke the tank Green. - -- @param Wrapper.Unit#UNIT self + -- @param Wrapper.Unit#UNIT self -- @param Core.Event#EVENTDATA EventData function Tank1:OnEventDead( EventData )

@@ -1570,7 +1584,7 @@ There are basically 4 main categories of information stored in the EVENTDATA str

Objects

-

IMPORTANT NOTE: Some events can involve not just UNIT objects, but also STATIC objects!!! +

IMPORTANT NOTE: Some events can involve not just UNIT objects, but also STATIC objects!!! In that case the initiator or target unit fields will refer to a STATIC object! In case a STATIC object is involved, the documentation indicates which fields will and won't not be populated. The fields IniObjectCategory and TgtObjectCategory contain the indicator which kind of object is involved in the event. @@ -1582,7 +1596,7 @@ Example code snippet:

end if Event.IniObjectCategory == Object.Category.STATIC then ... - end + end

When a static object is involved in the event, the Group and Player fields won't be populated.

@@ -8204,10 +8218,10 @@ Note that at the beginning of each field description, there is an indication whi +

Field(s)

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 74f24f6b7..82c46946d 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1997,7 +2011,7 @@ for multiple objects or the position of the state machine in the process.

-

FSM:GetScores(Scores)

+

FSM:GetScores()

Returns a table with the scores defined.

@@ -2885,7 +2899,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

FSM_CONTROLLABLE:GetScores(Scores)

+

FSM_CONTROLLABLE:GetScores()

Returns a table with the scores defined.

@@ -3866,7 +3880,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

FSM_PROCESS:GetScores(Scores)

+

FSM_PROCESS:GetScores()

Returns a table with the scores defined.

@@ -4712,7 +4726,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

FSM_SET:GetScores(Scores)

+

FSM_SET:GetScores()

Returns a table with the scores defined.

@@ -5576,7 +5590,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -6119,7 +6133,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -6130,18 +6144,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM

-

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -7180,7 +7193,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -11544,7 +11557,7 @@ BASE:TraceOnOff( false )

Returns a table with the scores defined.

@@ -11555,18 +11568,17 @@ BASE:TraceOnOff( false ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -17424,7 +17436,7 @@ BASE:TraceOnOff( false )

Returns a table with the scores defined.

@@ -17435,18 +17447,17 @@ BASE:TraceOnOff( false ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -22314,7 +22325,7 @@ BASE:TraceOnOff( false )

Returns a table with the scores defined.

@@ -22325,18 +22336,17 @@ BASE:TraceOnOff( false ) -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index 68b2755ca..73029574d 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1686,7 +1700,7 @@ You can use this method to check asynchronously if a goal has been achieved, for -

GOAL:GetScores(Scores)

+

GOAL:GetScores()

Returns a table with the scores defined.

@@ -3420,7 +3434,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -3431,18 +3445,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index 23c27e10b..a1ad50b07 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index bf735c98f..a2750f4f1 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 8cc7f014d..1ffcd3086 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1621,6 +1635,7 @@ The method COORDINATE.IsLOS() returns if the

Route points can be used in the Route methods of the Wrapper.Group#GROUP class.

@@ -1643,12 +1658,22 @@ the most optimal path following the road between two coordinates.

9) Coordinate text generation

- +

10) Drawings on F10 map

+ + + @@ -1783,6 +1808,12 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these Fields and Methods inherited from COORDINATE Description + +

COORDINATE:ArrowToAll(Endpoint, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Arrow to all.

+ +

COORDINATE:BigSmokeAndFire(preset, density)

@@ -1838,7 +1869,7 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these -

COORDINATE:CircleToAll(Center, Radius, Coalition, LineType, Color, Alpha, FillColor, FillAlpha, ReadOnly, Text)

+

COORDINATE:CircleToAll(Radius, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

Circle to all.

@@ -2252,7 +2283,7 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these -

COORDINATE:LineToAll(Endpoint, Coalition, LineType, Color, Alpha, ReadOnly, Text)

+

COORDINATE:LineToAll(Endpoint, Coalition, Color, Alpha, LineType, ReadOnly, Text)

Line to all.

@@ -2285,6 +2316,12 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

COORDINATE:MarkToGroup(MarkText, MarkGroup, ReadOnly, Text)

Mark to Group

+ + + +

COORDINATE:MarkupToAllFreeForm(Coordinates, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Creates a free form shape on the F10 map.

@@ -2315,6 +2352,18 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

COORDINATE:NewFromVec3(Vec3)

Create a new COORDINATE object from Vec3 coordinates.

+ + + +

COORDINATE:QuadToAll(Coord2, Coord3, Coord4, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Creates a shape defined by 4 points on the F10 map.

+ + + +

COORDINATE:RectToAll(Endpoint, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Rectangle to all.

@@ -2393,6 +2442,12 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these

COORDINATE:SmokeWhite()

Smoke the COORDINATE White.

+ + + +

COORDINATE:TextToAll(Text, Coalition, Color, Alpha, FillColor, FillAlpha, FontSize, ReadOnly)

+ +

Text to all.

@@ -3288,6 +3343,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau Fields and Methods inherited from COORDINATE Description + +

POINT_VEC2:ArrowToAll(Endpoint, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Arrow to all.

+ +

POINT_VEC2:BigSmokeAndFire(preset, density)

@@ -3343,7 +3404,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

POINT_VEC2:CircleToAll(Center, Radius, Coalition, LineType, Color, Alpha, FillColor, FillAlpha, ReadOnly, Text)

+

POINT_VEC2:CircleToAll(Radius, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

Circle to all.

@@ -3757,7 +3818,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

POINT_VEC2:LineToAll(Endpoint, Coalition, LineType, Color, Alpha, ReadOnly, Text)

+

POINT_VEC2:LineToAll(Endpoint, Coalition, Color, Alpha, LineType, ReadOnly, Text)

Line to all.

@@ -3790,6 +3851,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

POINT_VEC2:MarkToGroup(MarkText, MarkGroup, ReadOnly, Text)

Mark to Group

+ + + +

POINT_VEC2:MarkupToAllFreeForm(Coordinates, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Creates a free form shape on the F10 map.

@@ -3820,6 +3887,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

POINT_VEC2:NewFromVec3(Vec3)

Create a new COORDINATE object from Vec3 coordinates.

+ + + +

POINT_VEC2:QuadToAll(Coord2, Coord3, Coord4, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Creates a shape defined by 4 points on the F10 map.

+ + + +

POINT_VEC2:RectToAll(Endpoint, Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly, Text)

+ +

Rectangle to all.

@@ -3898,6 +3977,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

POINT_VEC2:SmokeWhite()

Smoke the COORDINATE White.

+ + + +

POINT_VEC2:TextToAll(Text, Coalition, Color, Alpha, FillColor, FillAlpha, FontSize, ReadOnly)

+ +

Text to all.

@@ -4961,6 +5046,157 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + +

Arrow to all.

+ + +

Creates an arrow from the COORDINATE to the endpoint COORDINATE on the F10 map. There is no control over other dimensions of the arrow.

+ +
+
+

Defined in:

+
+

COORDINATE

+
+

Parameters:

+
+
+

+ #COORDINATE + Endpoint +

+
+
+ +

COORDINATE where the tip of the arrow is pointing at.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+ +
+
+ +
+ @@ -5248,7 +5484,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Parameters:

-
-
-

- #COORDINATE - Center -

-
-
- -

COORDIANTE of the center of the circle.

- -
-

@@ -5302,19 +5525,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

-
-
-

- #number - LineType -

-
-
- -

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

- -
-

@@ -5350,7 +5560,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -5363,7 +5573,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Transparency [0,1]. Default 0.5.

+

Transparency [0,1]. Default 0.15.

+ +
+ +
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -5400,7 +5623,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

The resulting Mark ID which is a number.

+

The resulting Mark ID, which is a number. Can be used to remove the object again.

@@ -7314,7 +7537,9 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

-

+ +

Outer radius in meters.

+
@@ -7325,7 +7550,9 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

-

+ +

Inner radius in meters.

+

Return value:

@@ -7335,7 +7562,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
- +

self

@@ -8761,7 +8988,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

Line to all.

@@ -8802,19 +9029,6 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-
-
-

- #number - LineType -

-
-
- -

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

- -
-

@@ -8841,6 +9055,19 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+

@@ -8874,7 +9101,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

-

The resulting Mark ID which is a number.

+

The resulting Mark ID, which is a number. Can be used to remove the object again.

@@ -9274,6 +9501,158 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t + + + +
+ + + +

Creates a free form shape on the F10 map.

+ + +

The first point is the current COORDINATE. The remaining points need to be specified. +NOTE: A free form polygon must have at least three points in total and currently only up to 10 points in total are supported.

+ +
+
+

Defined in:

+
+

COORDINATE

+
+

Parameters:

+
+
+

+ #table + Coordinates +

+
+
+ +

Table of coordinates of the remaining points of the shape.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+
@@ -9557,6 +9936,335 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t + + + +
+ + + +

Creates a shape defined by 4 points on the F10 map.

+ + +

The first point is the current COORDINATE. The remaining three points need to be specified.

+ +
+
+

Defined in:

+
+

COORDINATE

+
+

Parameters:

+
+
+

+ #COORDINATE + Coord2 +

+
+
+ +

Second COORDIANTE of the quad shape.

+ +
+
+
+
+

+ #COORDINATE + Coord3 +

+
+
+ +

Third COORDIANTE of the quad shape.

+ +
+
+
+
+

+ #COORDINATE + Coord4 +

+
+
+ +

Fourth COORDIANTE of the quad shape.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+ +
+
+ +
+ + + +

Rectangle to all.

+ + +

Creates a rectangle on the map from the COORDINATE in one corner to the end COORDINATE in the opposite corner. +Creates a line on the F10 map from one point to another.

+ +
+
+

Defined in:

+
+

COORDINATE

+
+

Parameters:

+
+
+

+ #COORDINATE + Endpoint +

+
+
+ +

COORDIANTE in the opposite corner.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+
@@ -10054,6 +10762,144 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t + + + +
+ + + +

Text to all.

+ + +

Creates a text imposed on the map at the COORDINATE. Text scales with the map.

+ +
+
+

Defined in:

+
+

COORDINATE

+
+

Parameters:

+
+
+

+ #string + Text +

+
+
+ +

Text displayed on the F10 map.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.3.

+ +
+
+
+
+

+ #number + FontSize +

+
+
+ +

Font size. Default 14.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+
@@ -16051,6 +16897,157 @@ BASE:TraceOnOff( false )
+ + +

Arrow to all.

+ + +

Creates an arrow from the COORDINATE to the endpoint COORDINATE on the F10 map. There is no control over other dimensions of the arrow.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #COORDINATE + Endpoint +

+
+
+ +

COORDINATE where the tip of the arrow is pointing at.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+ +
+
+ +
+ @@ -16338,7 +17335,7 @@ BASE:TraceOnOff( false )

Parameters:

-
-
-

- #COORDINATE - Center -

-
-
- -

COORDIANTE of the center of the circle.

- -
-

@@ -16392,19 +17376,6 @@ BASE:TraceOnOff( false )

-
-
-

- #number - LineType -

-
-
- -

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

- -
-

@@ -16440,7 +17411,7 @@ BASE:TraceOnOff( false )

-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -16453,7 +17424,20 @@ BASE:TraceOnOff( false )
-

Transparency [0,1]. Default 0.5.

+

Transparency [0,1]. Default 0.15.

+ +
+ +
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -16490,7 +17474,7 @@ BASE:TraceOnOff( false )
-

The resulting Mark ID which is a number.

+

The resulting Mark ID, which is a number. Can be used to remove the object again.

@@ -18404,7 +19388,9 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

-

+ +

Outer radius in meters.

+
@@ -18415,7 +19401,9 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

-

+ +

Inner radius in meters.

+

Return value:

@@ -18425,7 +19413,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
- +

self

@@ -19851,7 +20839,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

Line to all.

@@ -19892,19 +20880,6 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-
-
-

- #number - LineType -

-
-
- -

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

- -
-

@@ -19931,6 +20906,19 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+

@@ -19964,7 +20952,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t

-

The resulting Mark ID which is a number.

+

The resulting Mark ID, which is a number. Can be used to remove the object again.

@@ -20364,6 +21352,158 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t + + + +
+ + + +

Creates a free form shape on the F10 map.

+ + +

The first point is the current COORDINATE. The remaining points need to be specified. +NOTE: A free form polygon must have at least three points in total and currently only up to 10 points in total are supported.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #table + Coordinates +

+
+
+ +

Table of coordinates of the remaining points of the shape.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+
@@ -20647,6 +21787,335 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t + + + +
+ + + +

Creates a shape defined by 4 points on the F10 map.

+ + +

The first point is the current COORDINATE. The remaining three points need to be specified.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #COORDINATE + Coord2 +

+
+
+ +

Second COORDIANTE of the quad shape.

+ +
+
+
+
+

+ #COORDINATE + Coord3 +

+
+
+ +

Third COORDIANTE of the quad shape.

+ +
+
+
+
+

+ #COORDINATE + Coord4 +

+
+
+ +

Fourth COORDIANTE of the quad shape.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+ +
+
+ +
+ + + +

Rectangle to all.

+ + +

Creates a rectangle on the map from the COORDINATE in one corner to the end COORDINATE in the opposite corner. +Creates a line on the F10 map from one point to another.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #COORDINATE + Endpoint +

+
+
+ +

COORDIANTE in the opposite corner.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.15.

+ +
+
+
+
+

+ #number + LineType +

+
+
+ +

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+
+
+

+ #string + Text +

+
+
+ +

(Optional) Text displayed when mark is added. Default none.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+
@@ -21144,6 +22613,144 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t + + + +
+ + + +

Text to all.

+ + +

Creates a text imposed on the map at the COORDINATE. Text scales with the map.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #string + Text +

+
+
+ +

Text displayed on the F10 map.

+ +
+
+
+
+

+ #number + Coalition +

+
+
+ +

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+ +
+
+
+
+

+ #table + Color +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+ +
+
+
+
+

+ #number + Alpha +

+
+
+ +

Transparency [0,1]. Default 1.

+ +
+
+
+
+

+ #table + FillColor +

+
+
+ +

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+ +
+
+
+
+

+ #number + FillAlpha +

+
+
+ +

Transparency [0,1]. Default 0.3.

+ +
+
+
+
+

+ #number + FontSize +

+
+
+ +

Font size. Default 14.

+ +
+
+
+
+

+ #boolean + ReadOnly +

+
+
+ +

(Optional) Mark is readonly and cannot be removed by users. Default false.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The resulting Mark ID, which is a number. Can be used to remove the object again.

+ +
+
+
+
diff --git a/Documentation/Core.Radio.html b/Documentation/Core.Radio.html index d60cec8a4..fc076f4a4 100644 --- a/Documentation/Core.Radio.html +++ b/Documentation/Core.Radio.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.RadioQueue.html b/Documentation/Core.RadioQueue.html index fdb4cb09d..a45133144 100644 --- a/Documentation/Core.RadioQueue.html +++ b/Documentation/Core.RadioQueue.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.RadioSpeech.html b/Documentation/Core.RadioSpeech.html index d44fa59f1..b17ff6bb8 100644 --- a/Documentation/Core.RadioSpeech.html +++ b/Documentation/Core.RadioSpeech.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index 13184f4ea..866c61d1b 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index 7e5b960a9..06c05821e 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index fb52c63fb..8513db070 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index f245e67fc..2433861a7 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 14c140996..699e23103 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -2690,11 +2704,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4781,11 +4806,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 0921a2316..0db98d665 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -3282,6 +3296,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -3337,6 +3354,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3359,17 +3390,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -3505,6 +3525,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3516,27 +3550,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
-
- - -SPAWN.SpawnInitModex - - +

By default, no InitLimit

@@ -3591,7 +3606,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3605,7 +3620,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -3751,6 +3766,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -3763,7 +3789,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -8634,6 +8660,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -8689,6 +8718,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -8711,17 +8754,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -8857,6 +8889,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -8868,27 +8914,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
- - -
-
-
- - -SPAWN.SpawnInitModex - - +

By default, no InitLimit

@@ -8943,7 +8970,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -8957,7 +8984,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9103,6 +9130,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9115,7 +9153,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index ca8fc0898..131027c4d 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index f34a1185f..5e7eb6841 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1808,7 +1822,7 @@ Controls a network of short range air/missile defense groups.

-

SPOT:GetScores(Scores)

+

SPOT:GetScores()

Returns a table with the scores defined.

@@ -2590,6 +2604,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -3803,6 +3861,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4297,7 +4399,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Returns a table with the scores defined.

@@ -4308,18 +4410,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Parameter:

-
-
-

- #table - Scores -

-
-
-

-
-
+

Return value:

+
+
+

#table:

+
+
+ +

Scores.

+ +
+
@@ -5308,6 +5409,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index 1f132d3a9..9ff1b46d2 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index ce182ea50..8c5768f29 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.UserSound.html b/Documentation/Core.UserSound.html index f39279e68..4a79fa8ef 100644 --- a/Documentation/Core.UserSound.html +++ b/Documentation/Core.UserSound.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index 26233aa9c..795f4464a 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index d39b26899..309657929 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

Utils - Lua Profiler.

+

+ + +
+
+ +

+

Utils Templates

+ +

DCS unit templates

+

@@ -1433,6 +1447,7 @@ Controls a network of short range air/missile defense groups.

  • Get zone properties.
  • Get zone bounding box.
  • Set/get zone name.
  • +
  • Draw zones (circular and polygon) on the F10 map.
  • @@ -1690,7 +1705,7 @@ that was created at mission startup, and reference it into the PolygonZone

    This is especially handy if you want to quickly setup a SET_ZONE... So when you would declare local SetZone = SET_ZONE:New():FilterPrefixes( "Defense" ):FilterStart(), then SetZone would contain the ZONE_POLYGON object DefenseZone as part of the zone collection, -without much scripting overhead!!!

    +without much scripting overhead!

    @@ -1728,6 +1743,13 @@ This class is an abstract BASE class for derived classes, and is not meant to be
  • ZONE_POLYGON_BASE.GetRandomPointVec3(): Return a Core.Point#POINT_VEC3 object representing a random 3D point at landheight within the zone.
  • +

    Draw zone

    + + + + @@ -1784,6 +1806,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be
  • ZONE_RADIUS.GetRandomPointVec3(): Gets a Core.Point#POINT_VEC3 object representing a random 3D point in the zone. Note that the height of the point is at landheight.
  • +

    Draw zone

    + + + @@ -1838,7 +1866,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE:New(ZoneName)

    -

    Constructor of ZONE, taking the zone name.

    +

    Constructor of ZONE taking the zone name.

    @@ -1904,18 +1932,54 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:BoundZone()

    Bound the zone boundaries with a tires.

    + + + +

    ZONE_BASE.Color

    + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + + + +

    ZONE_BASE.DrawID

    + +

    Unique ID of the drawn zone on the F10 map.

    ZONE_BASE:GetBoundingSquare()

    Get the bounding square the zone.

    + + + +

    ZONE_BASE:GetColor()

    + +

    Get color table of the zone.

    + + + +

    ZONE_BASE:GetColorAlpha()

    + +

    Get transperency Alpha value of zone.

    + + + +

    ZONE_BASE:GetColorRGB()

    + +

    Get RGB color of zone.

    ZONE_BASE:GetCoordinate()

    Returns a Core.Point#COORDINATE of the zone.

    + + + +

    ZONE_BASE:GetDrawID()

    + +

    Get ID of the zone object drawn on the F10 map.

    @@ -2012,6 +2076,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:New(ZoneName)

    ZONE_BASE constructor

    + + + +

    ZONE_BASE:SetColor(RGBcolor, Alpha)

    + +

    Set color of zone.

    @@ -2030,6 +2100,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

    ZONE_BASE:SmokeZone(SmokeColor)

    Smokes the zone boundaries in a color.

    + + + +

    ZONE_BASE:UndrawZone(Delay)

    + +

    Remove the drawing of the zone from the F10 map.

    @@ -2125,7 +2201,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be -

    ZONE_BASE:GetScores(Scores)

    +

    ZONE_BASE:GetScores()

    Returns a table with the scores defined.

    @@ -2976,6 +3052,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_POLYGON_BASE:BoundZone(UnBound)

    Smokes the zone boundaries in a color.

    + + + +

    ZONE_POLYGON_BASE.DrawID

    + + + + + +

    ZONE_POLYGON_BASE:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly)

    + +

    Draw the zone on the F10 map.

    @@ -3024,6 +3112,42 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_POLYGON_BASE:GetVec2()

    Returns the center location of the polygon.

    + + + +

    ZONE_POLYGON_BASE:GetVertexCoordinate(Index)

    + +

    Get a vertex of the polygon.

    + + + +

    ZONE_POLYGON_BASE:GetVertexVec2(Index)

    + +

    Get a vertex of the polygon.

    + + + +

    ZONE_POLYGON_BASE:GetVertexVec3(Index)

    + +

    Get a vertex of the polygon.

    + + + +

    ZONE_POLYGON_BASE:GetVerticiesCoordinates()

    + +

    Get a list of verticies of the polygon.

    + + + +

    ZONE_POLYGON_BASE:GetVerticiesVec2()

    + +

    Get a list of verticies of the polygon.

    + + + +

    ZONE_POLYGON_BASE:GetVerticiesVec3()

    + +

    Get a list of verticies of the polygon.

    @@ -3074,6 +3198,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_RADIUS:CountScannedCoalitions()

    Count the number of different coalitions inside the zone.

    + + + +

    ZONE_RADIUS.DrawID

    + + + + + +

    ZONE_RADIUS:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly)

    + +

    Draw the zone circle on the F10 map.

    @@ -3367,6 +3503,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE_UNIT:CountScannedCoalitions()

    Count the number of different coalitions inside the zone.

    + + + +

    ZONE_UNIT.DrawID

    + + + + + +

    ZONE_UNIT:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly)

    + +

    Draw the zone circle on the F10 map.

    @@ -3623,7 +3771,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    ZONE:New(ZoneName)

    -

    Constructor of ZONE, taking the zone name.

    +

    Constructor of ZONE taking the zone name.

    @@ -3652,7 +3800,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - +

    self

    @@ -3886,6 +4034,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    +
    +
    + + #table +ZONE_BASE.Color + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    + +
    +
    +
    + + #number +ZONE_BASE.DrawID + +

    Unique ID of the drawn zone on the F10 map.

    + +
    + +
    @@ -3957,6 +4127,96 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    + + + +
    + + + +

    Get color table of the zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get transperency Alpha value of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Alpha value.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get RGB color of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Table with three entries, e.g. {1, 0, 0}, which is the RGB color code.

    + +
    +
    +
    +
    @@ -3987,6 +4247,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    + + + +

    Get ID of the zone object drawn on the F10 map.

    + + +

    The ID can be used to remove the drawn object from the F10 map view via UTILS.RemoveMark(MarkID).

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Return value:

    +
    +
    +

    #number:

    +
    +
    + +

    Unique ID of the

    + +
    +
    +
    +
    @@ -4623,6 +4916,63 @@ end + + + +
    + + + +

    Set color of zone.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Parameters:

    +
    +
    +

    + #table + RGBcolor +

    +
    +
    + +

    RGB color table. Default {1, 0, 0}.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparacy between 0 and 1. Default 0.15.

    + +
    +
    +

    Return value:

    +
    +
    +

    #ZONE_BASE:

    +
    +
    + +

    self

    + +
    +
    +
    +
    @@ -4744,12 +5094,78 @@ end + + + +
    + + + +

    Remove the drawing of the zone from the F10 map.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_BASE

    +
    +

    Parameter:

    +
    +
    +

    + #number + Delay +

    +
    +
    + +

    (Optional) Delay before the drawing is removed.

    + +
    +
    +

    Return value:

    +
    +
    +

    #ZONE_BASE:

    +
    +
    + +

    self

    + +
    +
    +
    +

    Field(s)

    +
    +
    + + #table +ZONE_BASE.Color + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    + +
    +
    +
    + + #number +ZONE_BASE.DrawID + +

    Unique ID of the drawn zone on the F10 map.

    + +
    + +
    @@ -5252,7 +5668,7 @@ end

    Returns a table with the scores defined.

    @@ -5263,18 +5679,17 @@ end -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -6222,6 +6637,28 @@ end

    Field(s)

    +
    +
    + + #table +ZONE_BASE.Color + +

    Table with four entries, e.g. {1, 0, 0, 0.15}. First three are RGB color code. Fourth is the transparency Alpha value.

    + +
    + +
    +
    +
    + + #number +ZONE_BASE.DrawID + +

    Unique ID of the drawn zone on the F10 map.

    + +
    + +
    @@ -9907,6 +10344,17 @@ BASE:TraceOnOff( false )

    Field(s)

    +
    + + +

    Function(s)

    @@ -9951,6 +10399,131 @@ BASE:TraceOnOff( false )
    +
    + + +
    + + + +

    Draw the zone on the F10 map.

    + + +

    NOTE Currently, only polygons with exactly four points are supported!

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_POLYGON_BASE

    +
    +

    Parameters:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

    + +
    +
    +
    +
    +

    + #table + Color +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparency [0,1]. Default 1.

    + +
    +
    +
    +
    +

    + #table + FillColor +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

    + +
    +
    +
    +
    +

    + #number + FillAlpha +

    +
    +
    + +

    Transparency [0,1]. Default 0.15.

    + +
    +
    +
    +
    +

    + #number + LineType +

    +
    +
    + +

    Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

    + +
    +
    +
    +
    +

    + #boolean + ReadOnly +

    +
    +
    + +

    (Optional) Mark is readonly and cannot be removed by users. Default false.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    @@ -10242,6 +10815,227 @@ BASE:TraceOnOff( false ) + + + +
    + + + +

    Get a vertex of the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_POLYGON_BASE

    +
    +

    Parameter:

    +
    +
    +

    + #number + Index +

    +
    +
    + +

    Index of the vertex. Default 1.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    Vertex of the polygon.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get a vertex of the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_POLYGON_BASE

    +
    +

    Parameter:

    +
    +
    +

    + #number + Index +

    +
    +
    + +

    Index of the vertex. Default 1.

    + +
    +
    +

    Return value:

    +
    +
    +

    DCS#Vec2:

    +
    +
    + +

    Vertex of the polygon.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get a vertex of the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_POLYGON_BASE

    +
    +

    Parameter:

    +
    +
    +

    + #number + Index +

    +
    +
    + +

    Index of the vertex. Default 1.

    + +
    +
    +

    Return value:

    +
    +
    +

    DCS#Vec3:

    +
    +
    + +

    Vertex of the polygon.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get a list of verticies of the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_POLYGON_BASE

    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    List of COORDINATES verticies defining the edges of the polygon.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get a list of verticies of the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_POLYGON_BASE

    +
    +

    Return value:

    +
    +
    +
    +
    + +

    List of DCS#Vec2 verticies defining the edges of the polygon.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get a list of verticies of the polygon.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_POLYGON_BASE

    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    List of DCS#Vec3 verticies defining the edges of the polygon.

    + +
    +
    +
    +
    @@ -10421,6 +11215,17 @@ BASE:TraceOnOff( false )

    Field(s)

    +
    +
    + + +ZONE_RADIUS.DrawID + + + +
    + +
    @@ -10598,6 +11403,128 @@ BASE:TraceOnOff( false )
    + + + +
    + + + +

    Draw the zone circle on the F10 map.

    + +
    +
    +

    Defined in:

    +
    +

    ZONE_RADIUS

    +
    +

    Parameters:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

    + +
    +
    +
    +
    +

    + #table + Color +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparency [0,1]. Default 1.

    + +
    +
    +
    +
    +

    + #table + FillColor +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

    + +
    +
    +
    +
    +

    + #number + FillAlpha +

    +
    +
    + +

    Transparency [0,1]. Default 0.15.

    + +
    +
    +
    +
    +

    + #number + LineType +

    +
    +
    + +

    Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

    + +
    +
    +
    +
    +

    + #boolean + ReadOnly +

    +
    +
    + +

    (Optional) Mark is readonly and cannot be removed by users. Default false.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    @@ -12375,6 +13302,128 @@ Note that once a zone has been scanned, multiple evaluations can be done on the + + + +
    + + + +

    Draw the zone circle on the F10 map.

    + +
    +
    +

    Defined in:

    + +

    Parameters:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

    + +
    +
    +
    +
    +

    + #table + Color +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparency [0,1]. Default 1.

    + +
    +
    +
    +
    +

    + #table + FillColor +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

    + +
    +
    +
    +
    +

    + #number + FillAlpha +

    +
    +
    + +

    Transparency [0,1]. Default 0.15.

    + +
    +
    +
    +
    +

    + #number + LineType +

    +
    +
    + +

    Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

    + +
    +
    +
    +
    +

    + #boolean + ReadOnly +

    +
    +
    + +

    (Optional) Mark is readonly and cannot be removed by users. Default false.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 44cf57da1..f29b78e53 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -5418,6 +5432,12 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.AUSTRIA

    + + + +

    country.id.Argentinia

    + + @@ -5472,12 +5492,36 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.CHINA

    + + + +

    country.id.CJTF_BLUE

    + + + + + +

    country.id.CJTF_RED

    + +

    country.id.CROATIA

    + + + +

    country.id.CUBA

    + + + + + +

    country.id.Cyprus

    + + @@ -5508,6 +5552,12 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.FRANCE

    + + + +

    country.id.GDR

    + + @@ -5610,6 +5660,12 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.KUWAIT

    + + + +

    country.id.LEBANON

    + + @@ -5670,6 +5726,12 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.POLAND

    + + + +

    country.id.PORTUGAL

    + + @@ -5706,6 +5768,12 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.SLOVAKIA

    + + + +

    country.id.SOUTH_AFRICA

    + + @@ -5748,6 +5816,12 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.SYRIA

    + + + +

    country.id.Slovenia

    + + @@ -5796,6 +5870,12 @@ First value indicates if at least one of the unit's radar(s) is on.

    country.id.UNITED_ARAB_EMIRATES

    + + + +

    country.id.UN_PEACEKEEPERS

    + + diff --git a/Documentation/ENUMS.html b/Documentation/ENUMS.html index dc12179d3..66b4eff31 100644 --- a/Documentation/ENUMS.html +++ b/Documentation/ENUMS.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 12261e4c7..5f1fe943c 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Arty.html b/Documentation/Functional.Arty.html index 50e1be508..8d37d40e2 100644 --- a/Documentation/Functional.Arty.html +++ b/Documentation/Functional.Arty.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -3437,7 +3451,7 @@ normandy:Start() -

    ARTY:GetScores(Scores)

    +

    ARTY:GetScores()

    Returns a table with the scores defined.

    @@ -15958,7 +15972,7 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent

    Returns a table with the scores defined.

    @@ -15969,18 +15983,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index cc3106709..4681c9454 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 0f0cb816e..9482e9886 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2539,7 +2553,7 @@ Use the method DESIGNATE.SetMission() to -

    DESIGNATE:GetScores(Scores)

    +

    DESIGNATE:GetScores()

    Returns a table with the scores defined.

    @@ -3365,17 +3379,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -6544,17 +6547,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -7365,17 +7357,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -8156,17 +8137,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -8785,7 +8755,7 @@ Designate:SetFlashStatusMenu( false )

    Returns a table with the scores defined.

    @@ -8796,18 +8766,17 @@ Designate:SetFlashStatusMenu( false ) -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -9840,17 +9809,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 028615532..ac70de258 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2795,7 +2809,7 @@ The different values of Unit.Category can be:

    -

    DETECTION_AREAS:GetScores(Scores)

    +

    DETECTION_AREAS:GetScores()

    Returns a table with the scores defined.

    @@ -4372,7 +4386,7 @@ The different values of Unit.Category can be:

    -

    DETECTION_BASE:GetScores(Scores)

    +

    DETECTION_BASE:GetScores()

    Returns a table with the scores defined.

    @@ -6266,7 +6280,7 @@ The different values of Unit.Category can be:

    -

    DETECTION_TYPES:GetScores(Scores)

    +

    DETECTION_TYPES:GetScores()

    Returns a table with the scores defined.

    @@ -7918,7 +7932,7 @@ The different values of Unit.Category can be:

    -

    DETECTION_UNITS:GetScores(Scores)

    +

    DETECTION_UNITS:GetScores()

    Returns a table with the scores defined.

    @@ -14300,7 +14314,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual

    Returns a table with the scores defined.

    @@ -14311,18 +14325,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -24068,7 +24081,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual

    Returns a table with the scores defined.

    @@ -24079,18 +24092,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -34289,7 +34301,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual

    Returns a table with the scores defined.

    @@ -34300,18 +34312,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -43867,7 +43878,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual

    Returns a table with the scores defined.

    @@ -43878,18 +43889,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index f7a96d570..17af250c1 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.FOX.html b/Documentation/Functional.FOX.html index 19f5faee1..c6b008784 100644 --- a/Documentation/Functional.FOX.html +++ b/Documentation/Functional.FOX.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2145,7 +2159,7 @@ fox:Start() -

    FOX:GetScores(Scores)

    +

    FOX:GetScores()

    Returns a table with the scores defined.

    @@ -6660,7 +6674,7 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini

    Returns a table with the scores defined.

    @@ -6671,18 +6685,17 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 34c0e5fe7..9316f1e3c 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 009df3ffe..00028a89f 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 08728cf79..03dc28cc9 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index c78790e8d..ca5ff4dd5 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index 305db7d0e..2e5c9d62b 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2702,7 +2716,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th -

    RANGE:GetScores(Scores)

    +

    RANGE:GetScores()

    Returns a table with the scores defined.

    @@ -10234,7 +10248,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat

    Returns a table with the scores defined.

    @@ -10245,18 +10259,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 3de006395..86e6e3c14 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 1cdea2eab..6f354e447 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index d12f1bd39..45286b748 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index 4e8224340..5bd72cec5 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index b6d344e78..84e2591b7 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2611,7 +2625,7 @@ If no scenery object is near the group the TakeCover event is r -

    SUPPRESSION:GetScores(Scores)

    +

    SUPPRESSION:GetScores()

    Returns a table with the scores defined.

    @@ -10808,7 +10822,7 @@ If the group consists of more than one unit, this referrs to the group strength

    Returns a table with the scores defined.

    @@ -10819,18 +10833,17 @@ If the group consists of more than one unit, this referrs to the group strength -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index ddfe5a674..4b85d1247 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -4749,7 +4763,7 @@ end -

    WAREHOUSE:GetScores(Scores)

    +

    WAREHOUSE:GetScores()

    Returns a table with the scores defined.

    @@ -20390,7 +20404,7 @@ this request is used to put the groups back into the warehouse stock.

    Returns a table with the scores defined.

    @@ -20401,18 +20415,17 @@ this request is used to put the groups back into the warehouse stock.

    -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 277340d91..91025b71c 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2311,6 +2325,18 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec

    ZONE_CAPTURE_COALITION:CountScannedCoalitions()

    Count the number of different coalitions inside the zone.

    + + + +

    ZONE_CAPTURE_COALITION.DrawID

    + + + + + +

    ZONE_CAPTURE_COALITION:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly)

    + +

    Draw the zone circle on the F10 map.

    @@ -5217,6 +5243,128 @@ end + + + +
    + + + +

    Draw the zone circle on the F10 map.

    + +
    +
    +

    Defined in:

    + +

    Parameters:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

    + +
    +
    +
    +
    +

    + #table + Color +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparency [0,1]. Default 1.

    + +
    +
    +
    +
    +

    + #table + FillColor +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

    + +
    +
    +
    +
    +

    + #number + FillAlpha +

    +
    +
    + +

    Transparency [0,1]. Default 0.15.

    + +
    +
    +
    +
    +

    + #number + LineType +

    +
    +
    + +

    Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

    + +
    +
    +
    +
    +

    + #boolean + ReadOnly +

    +
    +
    + +

    (Optional) Mark is readonly and cannot be removed by users. Default false.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index 3cc452241..2d1d81712 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1626,6 +1640,18 @@ Derived classes implement the ways how the achievements can be realized.

    ZONE_GOAL:CountScannedCoalitions()

    Count the number of different coalitions inside the zone.

    + + + +

    ZONE_GOAL.DrawID

    + + + + + +

    ZONE_GOAL:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly)

    + +

    Draw the zone circle on the F10 map.

    @@ -2542,6 +2568,128 @@ Derived classes implement the ways how the achievements can be realized.

    + + + +
    + + + +

    Draw the zone circle on the F10 map.

    + +
    +
    +

    Defined in:

    + +

    Parameters:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

    + +
    +
    +
    +
    +

    + #table + Color +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparency [0,1]. Default 1.

    + +
    +
    +
    +
    +

    + #table + FillColor +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

    + +
    +
    +
    +
    +

    + #number + FillAlpha +

    +
    +
    + +

    Transparency [0,1]. Default 0.15.

    + +
    +
    +
    +
    +

    + #number + LineType +

    +
    +
    + +

    Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

    + +
    +
    +
    +
    +

    + #boolean + ReadOnly +

    +
    +
    + +

    (Optional) Mark is readonly and cannot be removed by users. Default false.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index 0e53b0462..d4c872395 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1864,6 +1878,18 @@ Derived classes implement the ways how the achievements can be realized.

    ZONE_GOAL_CARGO:CountScannedCoalitions()

    Count the number of different coalitions inside the zone.

    + + + +

    ZONE_GOAL_CARGO.DrawID

    + + + + + +

    ZONE_GOAL_CARGO:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly)

    + +

    Draw the zone circle on the F10 map.

    @@ -3877,6 +3903,128 @@ Derived classes implement the ways how the achievements can be realized.

    + + + +
    + + + +

    Draw the zone circle on the F10 map.

    + +
    +
    +

    Defined in:

    + +

    Parameters:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

    + +
    +
    +
    +
    +

    + #table + Color +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparency [0,1]. Default 1.

    + +
    +
    +
    +
    +

    + #table + FillColor +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

    + +
    +
    +
    +
    +

    + #number + FillAlpha +

    +
    +
    + +

    Transparency [0,1]. Default 0.15.

    + +
    +
    +
    +
    +

    + #number + LineType +

    +
    +
    + +

    Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

    + +
    +
    +
    +
    +

    + #boolean + ReadOnly +

    +
    +
    + +

    (Optional) Mark is readonly and cannot be removed by users. Default false.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index f2137e166..5ef8a78f7 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1712,6 +1726,18 @@ Derived classes implement the ways how the achievements can be realized.

    ZONE_GOAL_COALITION:CountScannedCoalitions()

    Count the number of different coalitions inside the zone.

    + + + +

    ZONE_GOAL_COALITION.DrawID

    + + + + + +

    ZONE_GOAL_COALITION:DrawZone(Coalition, Color, Alpha, FillColor, FillAlpha, LineType, ReadOnly)

    + +

    Draw the zone circle on the F10 map.

    @@ -3025,6 +3051,128 @@ Derived classes implement the ways how the achievements can be realized.

    + + + +
    + + + +

    Draw the zone circle on the F10 map.

    + +
    +
    +

    Defined in:

    + +

    Parameters:

    +
    +
    +

    + #number + Coalition +

    +
    +
    + +

    Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

    + +
    +
    +
    +
    +

    + #table + Color +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red.

    + +
    +
    +
    +
    +

    + #number + Alpha +

    +
    +
    + +

    Transparency [0,1]. Default 1.

    + +
    +
    +
    +
    +

    + #table + FillColor +

    +
    +
    + +

    RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

    + +
    +
    +
    +
    +

    + #number + FillAlpha +

    +
    +
    + +

    Transparency [0,1]. Default 0.15.

    + +
    +
    +
    +
    +

    + #number + LineType +

    +
    +
    + +

    Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

    + +
    +
    +
    +
    +

    + #boolean + ReadOnly +

    +
    +
    + +

    (Optional) Mark is readonly and cannot be removed by users. Default false.

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 9ccd210cc..cf7f2f023 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -5596,7 +5610,7 @@ If enabled, status and debug text messages will be displayed on the screen. Also -

    AIRBOSS:GetScores(Scores)

    +

    AIRBOSS:GetScores()

    Returns a table with the scores defined.

    @@ -29416,7 +29430,7 @@ If removed flight is the section lead, we try to find a new leader.

    Returns a table with the scores defined.

    @@ -29427,18 +29441,17 @@ If removed flight is the section lead, we try to find a new leader.

    -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -38063,7 +38076,7 @@ BASE:TraceOnOff( false ) -

    Set case of f

    +

    Set case to that of lead.

    @@ -38122,20 +38135,6 @@ BASE:TraceOnOff( false ) - -
    -
    - - -AIRBOSS.PlayerData.flag - - - - -

    Also decrease flag for section members of flight.

    - -
    -
    diff --git a/Documentation/Ops.Atis.html b/Documentation/Ops.Atis.html index 251dcaba5..f2cfe1a06 100644 --- a/Documentation/Ops.Atis.html +++ b/Documentation/Ops.Atis.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    +
    + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2430,7 +2444,7 @@ atisAbuDhabi:Start() -

    ATIS:GetScores(Scores)

    +

    ATIS:GetScores()

    Returns a table with the scores defined.

    @@ -7883,7 +7897,7 @@ Note that the dew point is only an artificial information as DCS does not have a

    Returns a table with the scores defined.

    @@ -7894,18 +7908,17 @@ Note that the dew point is only an artificial information as DCS does not have a -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index 2f54706a1..43063949b 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2462,7 +2476,7 @@ If enabled, text messages about the tanker status will be displayed on screen an -

    RECOVERYTANKER:GetScores(Scores)

    +

    RECOVERYTANKER:GetScores()

    Returns a table with the scores defined.

    @@ -7651,7 +7665,7 @@ The group name is the one specified in the RECO

    Returns a table with the scores defined.

    @@ -7662,18 +7676,17 @@ The group name is the one specified in the RECO -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index 9c5b69c09..f8742c99b 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2292,7 +2306,7 @@ If enabled, text messages about the helo status will be displayed on screen and -

    RESCUEHELO:GetScores(Scores)

    +

    RESCUEHELO:GetScores()

    Returns a table with the scores defined.

    @@ -6779,7 +6793,7 @@ The group name is the one specified in the RESCUEHE

    Returns a table with the scores defined.

    @@ -6790,18 +6804,17 @@ The group name is the one specified in the RESCUEHE -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index 7a8114aad..febfa2769 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index 8c021fc44..7f6577bdd 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1756,7 +1770,7 @@ If an ad-hoc report is requested, use the method -

    DETECTION_MANAGER:GetScores(Scores)

    +

    DETECTION_MANAGER:GetScores()

    Returns a table with the scores defined.

    @@ -4280,7 +4294,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Returns a table with the scores defined.

    @@ -4291,18 +4305,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index 5d888cae9..bbdd91860 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2171,7 +2185,7 @@ structure managing the tasks of the mission.

    -

    MISSION:GetScores(Scores)

    +

    MISSION:GetScores()

    Returns a table with the scores defined.

    @@ -6902,7 +6916,7 @@ Each Task can be set a certain Goals. The Mission will not be completed until al

    Returns a table with the scores defined.

    @@ -6913,18 +6927,17 @@ Each Task can be set a certain Goals. The Mission will not be completed until al -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index e416485d0..b731009ae 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index 0df9545b0..12f0b3ab5 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.TaskZoneCapture.html b/Documentation/Tasking.TaskZoneCapture.html index be62f40fc..4a723a370 100644 --- a/Documentation/Tasking.TaskZoneCapture.html +++ b/Documentation/Tasking.TaskZoneCapture.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html index 542bb7330..b98527872 100644 --- a/Documentation/Tasking.Task_A2A.html +++ b/Documentation/Tasking.Task_A2A.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 9e61c9bd5..0ebb66cb4 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1976,7 +1990,7 @@ So, this method will be called only ONCE when a player joins a -

    TASK_A2A_DISPATCHER:GetScores(Scores)

    +

    TASK_A2A_DISPATCHER:GetScores()

    Returns a table with the scores defined.

    @@ -5134,7 +5148,7 @@ If too large, any airborne cap may not be able to reach the detected target area

    Returns a table with the scores defined.

    @@ -5145,18 +5159,17 @@ If too large, any airborne cap may not be able to reach the detected target area -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html index 54e9dfd19..4ceac3c01 100644 --- a/Documentation/Tasking.Task_A2G.html +++ b/Documentation/Tasking.Task_A2G.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index e55a2218f..bded192a3 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2246,7 +2260,7 @@ TaskDispatcher = TASK_A2G_DISPATCHER -

    TASK_A2G_DISPATCHER:GetScores(Scores)

    +

    TASK_A2G_DISPATCHER:GetScores()

    Returns a table with the scores defined.

    @@ -3004,14 +3018,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -3584,14 +3595,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -4774,14 +4782,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -5287,7 +5292,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Returns a table with the scores defined.

    @@ -5298,18 +5303,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -6271,14 +6275,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 67fd12039..04d0212f1 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -3033,22 +3047,11 @@ based on the tasking capabilities defined in
    - + Cargo.Cargo#CARGO FSM_PROCESS.Cargo -
    - - -
    -
    diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html index c4930dc94..f8f9059b5 100644 --- a/Documentation/Tasking.Task_Cargo_CSAR.html +++ b/Documentation/Tasking.Task_Cargo_CSAR.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 850e24bf7..554da6501 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2239,7 +2253,7 @@ You can use this event handler to post messages to players, or provide status up -

    TASK_CARGO_DISPATCHER:GetScores(Scores)

    +

    TASK_CARGO_DISPATCHER:GetScores()

    Returns a table with the scores defined.

    @@ -3011,41 +3025,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - -
    -
    - - -
    -
    - - -
    -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -4123,41 +4104,8 @@ This method can only be used once!

    - -
    -
    - - -
    -
    - - -
    -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -5014,41 +4962,8 @@ This method can only be used once!

    - - -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -5568,7 +5483,7 @@ This method can only be used once!

    Returns a table with the scores defined.

    @@ -5579,18 +5494,17 @@ This method can only be used once!

    -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    @@ -6541,41 +6455,8 @@ This method can only be used once!

    - - -
    -
    - - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html index b0f11ce2f..44261935e 100644 --- a/Documentation/Tasking.Task_Cargo_Transport.html +++ b/Documentation/Tasking.Task_Cargo_Transport.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    +
    +
    +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index 2423aaee7..e9d1c2a37 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    +
    +
    +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1679,7 +1693,7 @@ If an ad-hoc report is requested, use the method -

    TASK_MANAGER:GetScores(Scores)

    +

    TASK_MANAGER:GetScores()

    Returns a table with the scores defined.

    @@ -3783,7 +3797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Returns a table with the scores defined.

    @@ -3794,18 +3808,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html index 6201627b3..d02bb74fd 100644 --- a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1916,7 +1930,7 @@ and setup a new capture zone task and assign it to a group of players, while you -

    TASK_CAPTURE_DISPATCHER:GetScores(Scores)

    +

    TASK_CAPTURE_DISPATCHER:GetScores()

    Returns a table with the scores defined.

    @@ -4491,7 +4505,7 @@ The TaskPrefix will be appended with a . + a number of 3 digits, if the TaskPref

    Returns a table with the scores defined.

    @@ -4502,18 +4516,17 @@ The TaskPrefix will be appended with a . + a number of 3 digits, if the TaskPref -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Utilities.PROFILER.html b/Documentation/Utilities.PROFILER.html index 1d40bcee5..741f65b87 100644 --- a/Documentation/Utilities.PROFILER.html +++ b/Documentation/Utilities.PROFILER.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Utilities.Templates.html b/Documentation/Utilities.Templates.html new file mode 100644 index 000000000..8dc173d79 --- /dev/null +++ b/Documentation/Utilities.Templates.html @@ -0,0 +1,2853 @@ + + + + + + + + + + + + + + + +
    +

    + +

    +
    +
    + + +Banner Image +
    +
    +

    Module Utilities.Templates

    +
    +
    + +

    Utils Templates

    + +

    DCS unit templates

    + + +
    +

    Global(s)

    +
    + + + + + +

    Global TEMPLATE

    +

    Templates

    + +
    + +

    Banner Image

    + +

    Get DCS templates from thin air.

    +
    +
    +
    +
    + + #TEMPLATE +TEMPLATE + +

    Templates

    + +
    + +

    Banner Image

    + +

    Get DCS templates from thin air.

    + + + +

    Ground Units

    + +

    Ground units.

    + +

    Naval Units

    + +

    Ships are not implemented yet.

    + +

    Aircraft

    + +

    Airplanes

    + +

    Airplanes are not implemented yet.

    + +

    Helicopters

    + +

    Helicopters are not implemented yet.

    + + +
    + +
    +

    Type(s)

    + +
    + TEMPLATE +
    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Fields and Methods inherited from TEMPLATEDescription

    TEMPLATE.AddWaypoint(Template, Waypoint)

    +

    Add a waypoint.

    +

    TEMPLATE.ClassName

    +

    Name of the class.

    +

    TEMPLATE.GenericAircraft

    + +

    TEMPLATE.GenericGround

    + +

    TEMPLATE.GenericNaval

    + +

    TEMPLATE.GetAirplane(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)

    +

    Get template for fixed wing units.

    +

    TEMPLATE.GetGround(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)

    +

    Get template for ground units.

    +

    TEMPLATE.GetHelicopter(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)

    +

    Get template for fixed wing units.

    +

    TEMPLATE.GetNaval(TypeName, GroupName, CountryID, Vec3, Nunits, Radius)

    +

    Get template for ground units.

    +

    TEMPLATE.SetAirbase(Template, AirBase, ParkingSpots, EngineOn)

    +

    Set the position of the template.

    +

    TEMPLATE.SetPositionFromVec2(Template, Vec2)

    +

    Set the position of the template.

    +

    TEMPLATE.SetPositionFromVec3(Template, Vec3)

    +

    Set the position of the template.

    +

    TEMPLATE.SetUnits(Template, N, Coordinate, Radius)

    +

    Set the position of the template.

    +

    TEMPLATE.TypeAirplane

    + +

    TEMPLATE.TypeGround

    + +

    TEMPLATE.TypeHelicopter

    + +

    TEMPLATE.TypeNaval

    + +

    TEMPLATE._GetAircraft(Airplane, TypeName, GroupName, CountryID, Vec3, Nunits, Radius)

    +

    Get template for aircraft units.

    +
    +
    + + + +
    + + + + + + + + + +
    Fields and Methods inherited from TEMPLATE.TypeAirplaneDescription

    TEMPLATE.TypeAirplane.A10C

    + +
    +
    + + + +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Fields and Methods inherited from TEMPLATE.TypeGroundDescription

    TEMPLATE.TypeGround.InfantryAK

    + +

    TEMPLATE.TypeGround.InfantryM248

    + +

    TEMPLATE.TypeGround.ParatrooperAKS74

    + +

    TEMPLATE.TypeGround.ParatrooperRPG16

    + +

    TEMPLATE.TypeGround.SoldierM4

    + +

    TEMPLATE.TypeGround.SoldierWWIIUS

    + +
    +
    + + + +
    + + + + + + + + + +
    Fields and Methods inherited from TEMPLATE.TypeHelicopterDescription

    TEMPLATE.TypeHelicopter.AH1W

    + +
    +
    + + + +
    + + + + + + + + + +
    Fields and Methods inherited from TEMPLATE.TypeNavalDescription

    TEMPLATE.TypeNaval.Ticonderoga

    + +
    +
    + + +
    +
    +
    + +
    + +
    +
    + +

    TEMPLATE class.

    + +
    +

    Field(s)

    +
    +
    +
    + + #string +TEMPLATE.ClassName + +

    Name of the class.

    + +
    + +
    +
    +
    + + #table +TEMPLATE.GenericAircraft + + + +
    + +
    +
    +
    + + #table +TEMPLATE.GenericGround + + + +
    + +
    +
    +
    + + #table +TEMPLATE.GenericNaval + + + +
    + +
    + + + + +
    +

    Function(s)

    +
    +
    + + + +

    Add a waypoint.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #table + Template +

    +
    +
    + +

    The template to be modified.

    + +
    +
    +
    +
    +

    + #table + Waypoint +

    +
    +
    + +

    Waypoint table.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get template for fixed wing units.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #string + TypeName +

    +
    +
    + +

    Type name of the unit(s) in the groups. See TEMPLATE.Ground.

    + +
    +
    +
    +
    +

    + #string + GroupName +

    +
    +
    + +

    Name of the spawned group. Must be unique!

    + +
    +
    +
    +
    +

    + #number + CountryID +

    +
    +
    + +

    Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.

    + +
    +
    +
    +
    +

    + DCS#Vec3 + Vec3 +

    +
    +
    + +

    Position of the group and the first unit.

    + +
    +
    +
    +
    +

    + #number + Nunits +

    +
    +
    + +

    Number of units. Default 1.

    + +
    +
    +
    +
    +

    + #number + Radius +

    +
    +
    + +

    Spawn radius for additonal units in meters. Default 500 m.

    + +
    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Template Template table.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get template for ground units.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #string + TypeName +

    +
    +
    + +

    Type name of the unit(s) in the groups. See TEMPLATE.Ground.

    + +
    +
    +
    +
    +

    + #string + GroupName +

    +
    +
    + +

    Name of the spawned group. Must be unique!

    + +
    +
    +
    +
    +

    + #number + CountryID +

    +
    +
    + +

    Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.

    + +
    +
    +
    +
    +

    + DCS#Vec3 + Vec3 +

    +
    +
    + +

    Position of the group and the first unit.

    + +
    +
    +
    +
    +

    + #number + Nunits +

    +
    +
    + +

    Number of units. Default 1.

    + +
    +
    +
    +
    +

    + #number + Radius +

    +
    +
    + +

    Spawn radius for additonal units in meters. Default 50 m.

    + +
    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Template Template table.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get template for fixed wing units.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #string + TypeName +

    +
    +
    + +

    Type name of the unit(s) in the groups. See TEMPLATE.Ground.

    + +
    +
    +
    +
    +

    + #string + GroupName +

    +
    +
    + +

    Name of the spawned group. Must be unique!

    + +
    +
    +
    +
    +

    + #number + CountryID +

    +
    +
    + +

    Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.

    + +
    +
    +
    +
    +

    + DCS#Vec3 + Vec3 +

    +
    +
    + +

    Position of the group and the first unit.

    + +
    +
    +
    +
    +

    + #number + Nunits +

    +
    +
    + +

    Number of units. Default 1.

    + +
    +
    +
    +
    +

    + #number + Radius +

    +
    +
    + +

    Spawn radius for additonal units in meters. Default 500 m.

    + +
    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Template Template table.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get template for ground units.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #string + TypeName +

    +
    +
    + +

    Type name of the unit(s) in the groups. See TEMPLATE.Ground.

    + +
    +
    +
    +
    +

    + #string + GroupName +

    +
    +
    + +

    Name of the spawned group. Must be unique!

    + +
    +
    +
    +
    +

    + #number + CountryID +

    +
    +
    + +

    Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.

    + +
    +
    +
    +
    +

    + DCS#Vec3 + Vec3 +

    +
    +
    + +

    Position of the group and the first unit.

    + +
    +
    +
    +
    +

    + #number + Nunits +

    +
    +
    + +

    Number of units. Default 1.

    + +
    +
    +
    +
    +

    + #number + Radius +

    +
    +
    + +

    Spawn radius for additonal units in meters. Default 500 m.

    + +
    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Template Template table.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Set the position of the template.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #table + Template +

    +
    +
    + +

    The template to be modified.

    + +
    +
    +
    +
    +

    + Wrapper.Airbase#AIRBASE + AirBase +

    +
    +
    + +

    The airbase where the aircraft are spawned.

    + +
    +
    +
    +
    +

    + #table + ParkingSpots +

    +
    +
    + +

    List of parking spot IDs. Every unit needs one!

    + +
    +
    +
    +
    +

    + #boolean + EngineOn +

    +
    +
    + +

    If true, aircraft are spawned hot.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Set the position of the template.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #table + Template +

    +
    +
    + +

    The template to be modified.

    + +
    +
    +
    +
    +

    + DCS#Vec2 + Vec2 +

    +
    +
    + +

    2D Position vector with x and y components of the group.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Set the position of the template.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #table + Template +

    +
    +
    + +

    The template to be modified.

    + +
    +
    +
    +
    +

    + DCS#Vec3 + Vec3 +

    +
    +
    + +

    Position vector of the group.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Set the position of the template.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #table + Template +

    +
    +
    + +

    The template to be modified.

    + +
    +
    +
    +
    +

    + #number + N +

    +
    +
    + +

    Total number of units in the group.

    + +
    +
    +
    +
    +

    + Core.Point#COORDINATE + Coordinate +

    +
    +
    + +

    Position of the first unit.

    + +
    +
    +
    +
    +

    + #number + Radius +

    +
    +
    + +

    Radius in meters to randomly place the additional units.

    + +
    +
    +
    + +
    +
    + +
    + + + +

    Get template for aircraft units.

    + +
    +
    +

    Defined in:

    +
    +

    TEMPLATE

    +
    +

    Parameters:

    +
    +
    +

    + #boolean + Airplane +

    +
    +
    + +

    If true, this is a fixed wing. Else, rotary wing.

    + +
    +
    +
    +
    +

    + #string + TypeName +

    +
    +
    + +

    Type name of the unit(s) in the groups. See TEMPLATE.Ground.

    + +
    +
    +
    +
    +

    + #string + GroupName +

    +
    +
    + +

    Name of the spawned group. Must be unique!

    + +
    +
    +
    +
    +

    + #number + CountryID +

    +
    +
    + +

    Country ID. Default country.id.USA. Coalition is automatically determined by the one the country belongs to.

    + +
    +
    +
    +
    +

    + DCS#Vec3 + Vec3 +

    +
    +
    + +

    Position of the group and the first unit.

    + +
    +
    +
    +
    +

    + #number + Nunits +

    +
    +
    + +

    Number of units. Default 1.

    + +
    +
    +
    +
    +

    + #number + Radius +

    +
    +
    + +

    Spawn radius for additonal units in meters. Default 500 m.

    + +
    +
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Template Template table.

    + +
    +
    +
    + +
    +
    + +
    + +
    + +
    +
    + +

    Rotary wing unit type names.

    + +
    +

    Field(s)

    +
    +
    +
    + + #string +TEMPLATE.TypeAirplane.A10C + + + +
    + +
    +
    +

    Function(s)

    +
    +
    + +
    + +
    +
    + +

    Ground unit type names.

    + +
    +

    Field(s)

    +
    +
    +
    + + #string +TEMPLATE.TypeGround.InfantryAK + + + +
    + +
    +
    +
    + + #string +TEMPLATE.TypeGround.InfantryM248 + + + +
    + +
    +
    + + +
    +
    + + +
    +
    +
    + + #string +TEMPLATE.TypeGround.SoldierM4 + + + +
    + +
    +
    +
    + + #string +TEMPLATE.TypeGround.SoldierWWIIUS + + + +
    + +
    +
    +

    Function(s)

    +
    +
    + +
    + +
    +
    + +

    Rotary wing unit type names.

    + +
    +

    Field(s)

    +
    +
    +
    + + #string +TEMPLATE.TypeHelicopter.AH1W + + + +
    + +
    +
    +

    Function(s)

    +
    +
    + +
    + +
    +
    + +

    Naval unit type names.

    + +
    +

    Field(s)

    +
    +
    +
    + + #string +TEMPLATE.TypeNaval.Ticonderoga + + + +
    + +
    +
    +

    Function(s)

    +
    +
    + +
    +
    + + +
    + + + + diff --git a/Documentation/Utils.html b/Documentation/Utils.html index 40325e784..63d682b13 100644 --- a/Documentation/Utils.html +++ b/Documentation/Utils.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2112,6 +2126,12 @@ Controls a network of short range air/missile defense groups.

    UTILS.Randomize(value, fac, lower, upper)

    Randomize a value by a certain amount.

    + + + +

    UTILS.RemoveMark(MarkID, Delay)

    + +

    Remove an object (marker, circle, arrow, text, quad, ...) on the F10 map.

    @@ -4824,6 +4844,52 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte + + + +
    + + + +

    Remove an object (marker, circle, arrow, text, quad, ...) on the F10 map.

    + +
    +
    +

    Defined in:

    +
    +

    UTILS

    +
    +

    Parameters:

    +
    +
    +

    + #number + MarkID +

    +
    +
    + +

    Unique ID of the object.

    + +
    +
    +
    +
    +

    + #number + Delay +

    +
    +
    + +

    (Optional) Delay in seconds before the mark is removed.

    + +
    +
    +
    +
    diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index 132c2129f..b76a92a8b 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index ea7af5eed..8411f13af 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1738,15 +1752,9 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return -

    CLIENT:DisableEmission()

    +

    CLIENT:EnableEmission(switch)

    -

    Sets the passed group or unit objects radar emitters OFF.

    - - - -

    CLIENT:EnableEmission()

    - -

    Sets the passed group or unit objects radar emitters ON.

    +

    GROUND - Switch on/off radar emissions of a unit.

    @@ -2045,12 +2053,6 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

    CLIENT:ResetEvents()

    Reset the subscriptions.

    - - - -

    CLIENT:SetEmission(Switch)

    - -

    Sets the passed group or unit objects radar emitters on or off.

    @@ -4146,7 +4148,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Alive2.

    +

    Alive.

    @@ -5260,7 +5262,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Alive2.

    +

    Alive.

    @@ -5398,46 +5400,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -

    Sets the passed group or unit objects radar emitters OFF.

    - - -

    Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.

    - -
    -
    -

    Defined in:

    - -

    Return value:

    -
    -
    -

    #UNIT:

    -
    -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Sets the passed group or unit objects radar emitters ON.

    - - -

    Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.

    +

    GROUND - Switch on/off radar emissions of a unit.

    @@ -5445,6 +5411,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +

    Parameter:

    +
    +
    +

    + #boolean + switch +

    +
    +
    + +

    If true, emission is enabled. If false, emission is disabled.

    + +
    +

    Return value:

    @@ -5452,7 +5432,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -

    self

    +

    self

    @@ -7402,53 +7382,6 @@ If the Unit is alive but not active, false is returned.

    -
    - - -
    - - - -

    Sets the passed group or unit objects radar emitters on or off.

    - - -

    Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.

    - -
    -
    -

    Defined in:

    - -

    Parameter:

    -
    -
    -

    - #boolean - Switch -

    -
    -
    - -

    If true or nil, emission is enabled. If false, emission is turned off.

    - -
    -
    -

    Return value:

    -
    -
    -

    #UNIT:

    -
    -
    - -

    self

    - -
    -
    -
    -
    @@ -7519,7 +7452,7 @@ If the Unit is alive but not active, false is returned.

    -

    Alive2.

    +

    Alive.

    @@ -16066,7 +15999,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

    Alive2.

    +

    Alive.

    @@ -19550,7 +19483,7 @@ Coordinates are dependent on the position of the maps origin.

    -

    Alive2.

    +

    Alive.

    @@ -20224,7 +20157,7 @@ If the Identifiable is alive, true is returned.

    -

    Alive2.

    +

    Alive.

    @@ -20504,7 +20437,7 @@ If the Identifiable is alive, true is returned.

    -

    Alive2.

    +

    Alive.

    diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 9a06af233..c2748bd1c 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 7e3cc9d30..024286958 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1686,7 +1700,7 @@ Use the following Zone validation methods on the group:

    GROUP:EnableEmission(switch)

    -

    GROUND - Switch on/off radar emissions

    +

    GROUND - Switch on/off radar emissions for the group.

    @@ -4648,18 +4662,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -GROUP.InitRespawnRandomizePositionInner - - - -
    - - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -5019,7 +5022,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

    GROUP:EnableEmission(switch)

    -

    GROUND - Switch on/off radar emissions

    +

    GROUND - Switch on/off radar emissions for the group.

    @@ -5036,9 +5039,22 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

    -

    + +

    If true, emission is enabled. If false, emission is disabled.

    +
    +

    Return value:

    +
    +
    +

    #GROUP:

    +
    +
    + +

    self

    + +
    +
    @@ -8664,18 +8680,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
    -GROUP.InitRespawnRandomizePositionInner - - - -
    - - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -17202,18 +17207,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -20677,18 +20671,7 @@ Coordinates are dependent on the position of the maps origin.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21342,18 +21325,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21613,18 +21585,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index 7a2195d9b..e35bb3b93 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    +
    +
    +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 786066a92..befa07f22 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    +
    +
    +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2034,7 +2048,7 @@ env.info("Marker Coordinate LL DSM = " .. Coordinate:ToStringLLDMS()) -

    MARKER:GetScores(Scores)

    +

    MARKER:GetScores()

    Returns a table with the scores defined.

    @@ -5529,7 +5543,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Returns a table with the scores defined.

    @@ -5540,18 +5554,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    Parameter:

    -
    -
    -

    - #table - Scores -

    -
    -
    -

    -
    -
    +

    Return value:

    +
    +
    +

    #table:

    +
    +
    + +

    Scores.

    + +
    +
    diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html index e38ec68c5..b9dae69f7 100644 --- a/Documentation/Wrapper.Object.html +++ b/Documentation/Wrapper.Object.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index ebc688e24..428477e07 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index cb4544ac7..45c227452 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index 77e5f3165..c900b03a0 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index 633c959c6..e5288ce4a 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -1548,15 +1562,9 @@ If you want to obtain the complete 3D position including orient -

    UNIT:DisableEmission()

    +

    UNIT:EnableEmission(switch)

    -

    Sets the passed group or unit objects radar emitters OFF.

    - - - -

    UNIT:EnableEmission()

    - -

    Sets the passed group or unit objects radar emitters ON.

    +

    GROUND - Switch on/off radar emissions of a unit.

    @@ -1855,12 +1863,6 @@ If you want to obtain the complete 3D position including orient

    UNIT:ResetEvents()

    Reset the subscriptions.

    - - - -

    UNIT:SetEmission(Switch)

    - -

    Sets the passed group or unit objects radar emitters on or off.

    @@ -3998,46 +4000,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -

    Sets the passed group or unit objects radar emitters OFF.

    - - -

    Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.

    - -
    -
    -

    Defined in:

    -
    -

    UNIT

    -
    -

    Return value:

    -
    -
    -

    #UNIT:

    -
    -
    - -

    self

    - -
    -
    -
    - -
    -
    - -
    - - - -

    Sets the passed group or unit objects radar emitters ON.

    - - -

    Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.

    +

    GROUND - Switch on/off radar emissions of a unit.

    @@ -4045,6 +4011,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    UNIT

    +

    Parameter:

    +
    +
    +

    + #boolean + switch +

    +
    +
    + +

    If true, emission is enabled. If false, emission is disabled.

    + +
    +

    Return value:

    @@ -4052,7 +4032,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -

    self

    +

    self

    @@ -6002,53 +5982,6 @@ If the Unit is alive but not active, false is returned.

    -
    - - -
    - - - -

    Sets the passed group or unit objects radar emitters on or off.

    - - -

    Can be used on sam sites for example to shut down the radar without setting AI off or changing the alarm state.

    - -
    -
    -

    Defined in:

    -
    -

    UNIT

    -
    -

    Parameter:

    -
    -
    -

    - #boolean - Switch -

    -
    -
    - -

    If true or nil, emission is enabled. If false, emission is turned off.

    - -
    -
    -

    Return value:

    -
    -
    -

    #UNIT:

    -
    -
    - -

    self

    - -
    -
    -
    -
    diff --git a/Documentation/index.html b/Documentation/index.html index 96e90d95e..5a25b93cd 100644 --- a/Documentation/index.html +++ b/Documentation/index.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    @@ -2744,6 +2758,21 @@ Controls a network of short range air/missile defense groups.

    Utilities.PROFILER

    Utils - Lua Profiler.

    +

    + + + +
    +
    + Image +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +

    diff --git a/Documentation/routines.html b/Documentation/routines.html index 494423f26..1a37437c6 100644 --- a/Documentation/routines.html +++ b/Documentation/routines.html @@ -1255,6 +1255,20 @@ Controls a network of short range air/missile defense groups.

    Utils - Lua Profiler.

    +

    + + +
    +
    + +

    +

    Utils Templates

    + +

    DCS unit templates

    +