diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index bc838081d..d0dfc86f4 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5038,11 +5038,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11702,11 +11705,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12964,11 +12970,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14528,11 +14537,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 905329857..c4450c65e 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4907,17 +4907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -13469,17 +13458,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -14806,17 +14784,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -16445,17 +16412,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 7b68f6eba..97df3dd6e 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3350,6 +3350,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6203,6 +6225,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6939,6 +6983,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8563,6 +8629,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 58b478ff5..6ff130ce0 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4667,6 +4667,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9986,6 +9997,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11301,6 +11323,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12918,6 +12951,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index bd32bb155..2a879dbc4 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2726,17 +2726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -3808,17 +3797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 8e8aa1e6a..c80d5aea0 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2922,7 +2922,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -2960,9 +2960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -4955,7 +4952,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -4993,9 +4990,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -5570,7 +5564,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -5608,9 +5602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -7073,7 +7064,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -7111,9 +7102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 4aecd2645..0c0718ba6 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2909,6 +2909,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -2964,9 +2978,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4685,6 +4696,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -4740,9 +4765,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5303,6 +5325,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -5358,9 +5394,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6809,6 +6842,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + + +

Set destination airbase for next :Route() command.

+ +
+ +
@@ -6864,9 +6911,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 5cea3fe38..d97112e36 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3074,22 +3074,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4992,22 +4998,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5662,22 +5674,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7220,22 +7238,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index e1a2c6a05..a0468b404 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1894,17 +1894,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -1923,17 +1912,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2620,17 +2598,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2649,17 +2616,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 259698792..0dd03eeeb 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3074,6 +3074,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5231,6 +5242,17 @@ It is advised to use this method at the start of the mission.

+ + + +
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 3f40b98a8..d5cfc8af6 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3211,13 +3211,25 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.hidden

+

SPAWN.communication

-

SPAWN.speed

+

SPAWN.frequency

+ + + + + +

SPAWN.livery_id

+ + + + + +

SPAWN.modulation

@@ -3894,14 +3906,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3982,9 +3991,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -4051,20 +4057,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -4098,6 +4090,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -4156,6 +4159,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -4211,6 +4225,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4277,9 +4302,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

- @@ -4291,8 +4313,38 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + +
@@ -4314,15 +4366,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -4354,7 +4402,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4368,7 +4416,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4536,17 +4584,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4662,7 +4699,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.hidden +SPAWN.communication @@ -4673,7 +4710,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation @@ -10384,14 +10443,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10472,9 +10528,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -10541,20 +10594,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -10588,6 +10627,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10646,6 +10696,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -10701,6 +10762,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10767,9 +10839,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -10781,8 +10850,38 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + +
@@ -10804,15 +10903,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -10844,7 +10939,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10858,7 +10953,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11026,17 +11121,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11152,7 +11236,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.hidden +SPAWN.communication @@ -11163,7 +11247,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.speed +SPAWN.frequency + + + +
+ + +
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index cb35d3e64..49eb84cc3 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2976,6 +2976,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -4259,6 +4292,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -5781,6 +5847,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index c94aa2738..05d0e0b70 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16431,17 +16431,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17146,17 +17135,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19242,17 +19220,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20753,17 +20720,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index bd4bb93bf..9acadba04 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4116,7 +4116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4132,9 +4132,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4704,7 +4701,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases @@ -4720,9 +4717,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 0c5fd7bd8..3376e6091 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2668,17 +2668,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 443b85df0..b71ece9fe 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20189,6 +20189,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20321,6 +20332,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -20338,7 +20360,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24943,6 +24965,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25075,6 +25108,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25092,7 +25136,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26685,6 +26729,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26817,6 +26872,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26834,7 +26900,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index c9ae872c3..b377aaf84 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1805,10 +1805,10 @@ This is case-sensitive, so "sa-11" is not equal to "SA-11" is not equal to "Sa-1
  • SA-2 (with V759 missile, e.g. "Red SAM SA-2 HDS")
  • SA-2 (with HQ-2 launcher, use HQ-2 in the group name, e.g. "Red SAM HQ-2" )
  • SA-3 (with V601P missile, e.g. "Red SAM SA-3 HDS")
  • -
  • SA-10B (overlap with other SA-10 types, e.g. "Red SAM SA-10B HDS")
  • -
  • SA-10C (overlap with other SA-10 types, e.g. "Red SAM SA-10C HDS")
  • -
  • SA-12 (launcher dependent range, e.g. "Red SAM SA-12 HDS")
  • -
  • SA-23 (launcher dependent range, e.g. "Red SAM SA-23 HDS")
  • +
  • SA-10B (overlap with other SA-10 types, e.g. "Red SAM SA-10B HDS" with 5P85CE launcher)
  • +
  • SA-10C (overlap with other SA-10 types, e.g. "Red SAM SA-10C HDS" with 5P85SE launcher)
  • +
  • SA-12 (launcher dependent range, e.g. "Red SAM SA-12 HDS 2" for the 9A82 variant and "Red SAM SA-12 HDS 1" for the 9A83 variant)
  • +
  • SA-23 (launcher dependent range, e.g. "Red SAM SA-23 HDS 2" for the 9A82ME variant and "Red SAM SA-23 HDS 2" for the 9A83ME variant)
  • The other HDS types work like the rest of the known SAM systems.

    @@ -4130,13 +4130,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    MANTIS.SamDataHDS.SA-10C HDS 1

    +

    MANTIS.SamDataHDS.SA-10B HDS

    -

    MANTIS.SamDataHDS.SA-10C HDS 2

    +

    MANTIS.SamDataHDS.SA-10C HDS

    @@ -15046,7 +15046,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    #table -MANTIS.SamDataHDS.SA-10C HDS 1 +MANTIS.SamDataHDS.SA-10B HDS @@ -15057,7 +15057,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    #table -MANTIS.SamDataHDS.SA-10C HDS 2 +MANTIS.SamDataHDS.SA-10C HDS diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 1dc1b049c..f641acdd5 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4761,13 +4761,25 @@ and any spaces before and after the resulting name are removed.

    -

    RAT.hidden

    +

    RAT.communication

    -

    RAT.speed

    +

    RAT.frequency

    + + + + + +

    RAT.livery_id

    + + + + + +

    RAT.modulation

    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index d7a95eab3..8a4881adf 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9883,6 +9883,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of LSO.

    +
    + +
    +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -9894,6 +9905,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of marshal.

    +
    + +
    +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -30294,6 +30316,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    + + + +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -30305,6 +30338,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    + + + +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -33384,6 +33428,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    + + + +
    +
    + + +AIRBOSS.RQLid + + +
    @@ -33395,6 +33450,17 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    + + + +
    +
    + + +AIRBOSS.RQMid + + +
    @@ -41666,6 +41732,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
    +AIRBOSS.PlayerData.flag + + + + +

    Set stack flag.

    + +
    + + +
    +
    + + AIRBOSS.PlayerData.grade @@ -41684,6 +41764,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

    +
    + +
    +
    +
    + + #boolean +AIRBOSS.PlayerData.holding + + +
    @@ -41819,9 +41910,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set section lead of player flight.

    - @@ -41844,6 +41932,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set Stable Hover

    + @@ -41877,6 +41968,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set time stamp.

    + diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index b1881e41c..6527e2572 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8560,7 +8560,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.CtldUnits @@ -8582,7 +8582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.DroppedTroops @@ -8607,14 +8607,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.EngineersInField - -

    holds #CTLD_ENGINEERING objects

    -
    @@ -8812,11 +8809,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #string + CTLD.RadioPath + +

    Folderpath.

    +
    @@ -8856,17 +8856,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Smokes and Flares

    -
    - -
    -
    -
    - - -CTLD.Spawned_Cargo - - -
    @@ -9329,17 +9318,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    enfore engineer build only?

    -
    - -
    -
    -
    - - #boolean -CTLD.onestepmenu - - -
    @@ -9394,7 +9372,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    time to repairor build a unit/group

    +

    noob catch

    @@ -9493,7 +9471,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #number + CTLD.troopdropzoneradius @@ -9531,9 +9509,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    sub categories

    -
    @@ -20766,7 +20741,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.CtldUnits @@ -20788,7 +20763,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.DroppedTroops @@ -20813,14 +20788,11 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.EngineersInField - -

    holds #CTLD_ENGINEERING objects

    -
    @@ -21018,11 +20990,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #string + CTLD.RadioPath + +

    Folderpath.

    +
    @@ -21062,17 +21037,6 @@ However, if you create a new folder inside the miz file, which contains the soun

    Smokes and Flares

    -
    - -
    -
    -
    - - -CTLD.Spawned_Cargo - - -
    @@ -21535,17 +21499,6 @@ However, if you create a new folder inside the miz file, which contains the soun

    enfore engineer build only?

    -
    - -
    -
    -
    - - #boolean -CTLD.onestepmenu - - -
    @@ -21600,7 +21553,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    time to repairor build a unit/group

    +

    noob catch

    @@ -21699,7 +21652,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #number + CTLD.troopdropzoneradius @@ -21737,9 +21690,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

    sub categories

    -
    @@ -23318,7 +23268,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.CtldUnits @@ -23340,7 +23290,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.DroppedTroops @@ -23365,14 +23315,11 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.EngineersInField - -

    holds #CTLD_ENGINEERING objects

    -
    @@ -23570,11 +23517,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #string + CTLD.RadioPath + +

    Folderpath.

    +
    @@ -23614,17 +23564,6 @@ However, if you create a new folder inside the miz file, which contains the soun

    Smokes and Flares

    -
    - -
    -
    -
    - - -CTLD.Spawned_Cargo - - -
    @@ -24087,17 +24026,6 @@ However, if you create a new folder inside the miz file, which contains the soun

    enfore engineer build only?

    -
    - -
    -
    -
    - - #boolean -CTLD.onestepmenu - - -
    @@ -24152,7 +24080,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

    time to repairor build a unit/group

    +

    noob catch

    @@ -24251,7 +24179,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #number + CTLD.troopdropzoneradius @@ -24289,9 +24217,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

    sub categories

    -
    @@ -34751,17 +34676,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    - - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
    @@ -35415,17 +35329,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
    -
    - - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
    @@ -39394,6 +39297,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    template for a group of 10 paratroopers

    + + + +
    +
    + + #number +CTLD_HERCULES.j + + +
    @@ -40720,6 +40634,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

    template for a group of 10 paratroopers

    + + + +
    +
    + + #number +CTLD_HERCULES.j + + +
    diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 108a91a6e..98b5a626b 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3315,22 +3315,11 @@ based on the tasking capabilities defined in
    - Cargo.Cargo#CARGO + FSM_PROCESS.Cargo -
    - - -
    -
    - - -FSM_PROCESS.DeployZone - - -
    @@ -3363,7 +3352,7 @@ based on the tasking capabilities defined in
    - #number + TASK_CARGO.CargoLimit @@ -4766,7 +4755,7 @@ based on the tasking capabilities defined in
    - #number + TASK_CARGO.CargoLimit @@ -9298,7 +9287,7 @@ If the Unit is part of the Task, true is returned.

    - #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 45820fe6d..fea43b80b 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3379,22 +3379,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - -
    -
    -
    @@ -4485,22 +4474,11 @@ This method can only be used once!

    - -
    -
    -
    @@ -5343,22 +5321,11 @@ This method can only be used once!

    - -
    -
    -
    @@ -6832,22 +6799,11 @@ This method can only be used once!

    - -
    -
    -
    diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 44caf4c9a..16c0235de 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4579,6 +4579,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + +CONTROLLABLE.spot + + +
    @@ -17851,6 +17862,17 @@ mygroup:WayPointExecute() +
    + +
    +
    +
    + + +CONTROLLABLE.spot + + +
    @@ -21852,6 +21874,17 @@ Coordinates are dependent on the position of the maps origin.

    + + + +
    +
    + + +CONTROLLABLE.spot + + +
    @@ -22405,6 +22438,17 @@ If the Identifiable is alive, true is returned.

    + + + +
    +
    + + +CONTROLLABLE.spot + + +
    @@ -22559,6 +22603,17 @@ If the Identifiable is alive, true is returned.

    + + + +
    +
    + + +CONTROLLABLE.spot + + +
    diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 8c4b3bcc0..0bec388ee 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3971,17 +3971,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -
    @@ -8016,17 +8005,6 @@ Coordinates are dependent on the position of the maps origin.

    - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -
    @@ -8613,17 +8591,6 @@ If the Identifiable is alive, true is returned.

    - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -
    @@ -8811,17 +8778,6 @@ If the Identifiable is alive, true is returned.

    - - - -
    -
    - - Core.Spot#SPOT -POSITIONABLE.Spot - - -