From fd2360a292e245ae60c3a6186f0826db646fbb97 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Wed, 20 Apr 2022 12:17:06 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2G_Dispatcher.html | 44 ++++ Documentation/AI.AI_Air.html | 44 ++++ Documentation/AI.AI_Air_Squadron.html | 22 -- Documentation/AI.AI_Cargo.html | 20 +- Documentation/AI.AI_Cargo_Airplane.html | 12 - Documentation/AI.AI_Cargo_Helicopter.html | 40 +++- Documentation/AI.AI_Patrol.html | 12 - Documentation/Cargo.CargoUnit.html | 22 ++ Documentation/Core.Fsm.html | 4 +- Documentation/Core.Set.html | 4 +- Documentation/Core.Settings.html | 30 ++- Documentation/Core.Spawn.html | 56 ++++- Documentation/Core.Zone.html | 55 ++++- Documentation/Functional.Detection.html | 6 +- Documentation/Functional.Movement.html | 28 --- Documentation/Functional.Rat.html | 6 + .../Functional.ZoneCaptureCoalition.html | 8 +- Documentation/Functional.ZoneGoal.html | 8 +- Documentation/Functional.ZoneGoalCargo.html | 8 +- .../Functional.ZoneGoalCoalition.html | 8 +- Documentation/Ops.Airboss.html | 9 +- Documentation/Ops.CSAR.html | 207 +++++++++++++----- Documentation/Ops.CTLD.html | 154 ++++++++++++- Documentation/Tasking.Task_Cargo.html | 8 +- .../Tasking.Task_Cargo_Dispatcher.html | 192 +++++++++++++++- Documentation/Wrapper.Client.html | 14 +- 26 files changed, 809 insertions(+), 212 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 959d4ed2b..2bf247784 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4659,6 +4659,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -13093,6 +13104,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14410,6 +14432,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -16033,6 +16066,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 8396e6637..159977bc1 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2934,6 +2934,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -5678,6 +5689,17 @@ Once the time is finished, the old AI will return to the base.

+ + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6403,6 +6425,17 @@ Once the time is finished, the old AI will return to the base.

+ + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -8020,6 +8053,17 @@ Once the time is finished, the old AI will return to the base.

+ + + +
+
+ + #number +AI_AIR.IdleCount + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index fc1f0f648..0d4013861 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2437,17 +2437,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3519,17 +3508,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 56717b67f..3802dd9c7 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2633,7 +2633,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -2671,6 +2671,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -4663,7 +4666,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4701,6 +4704,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -5275,7 +5281,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5313,6 +5319,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -6779,7 +6788,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6817,6 +6826,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 42f867d10..e8756f1aa 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2675,9 +2675,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -4451,9 +4448,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -5069,9 +5063,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -6579,9 +6570,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index bd0d3f1c7..3396809a3 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2785,22 +2785,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4703,22 +4709,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5373,22 +5385,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -6935,22 +6953,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 7e42cf341..8732f72f8 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3136,9 +3136,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6386,9 +6383,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7133,9 +7127,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8772,9 +8763,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index b3c66a4d4..db8be2868 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1727,6 +1727,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2442,6 +2453,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 3e303283d..789151b7f 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5651,7 +5651,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7254,7 +7254,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 1d2828c49..9f36dc292 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -37689,11 +37689,11 @@ GroupSet = SET_GROUP:New():FilterActive( false ):FilterCoalition( "blue" ):Filte

Return value:

-

#SET_GROUP:

+

#table:

-

self

+

Table of objects

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 3ee6db903..c8bef4e07 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2714,7 +2714,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2769,11 +2769,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4808,7 +4819,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -4863,11 +4874,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index c07492ba1..e1fff503e 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2729,6 +2729,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.uncontrolled

+ + @@ -3603,8 +3609,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill -

By default, no InitLimit

+
@@ -3637,7 +3651,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3651,7 +3665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -3872,6 +3886,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+
+ +
+
+
+ + +SPAWN.uncontrolled + + +
@@ -8960,8 +8985,16 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #string +SPAWN.SpawnInitSkill -

By default, no InitLimit

+
@@ -8994,7 +9027,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -9008,7 +9041,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9229,6 +9262,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+
+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 941b54403..13a18e49d 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -2217,6 +2217,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

ZONE_BASE:UndrawZone(Delay)

Remove the drawing of the zone from the F10 map.

+ + + +

ZONE_BASE.ZoneID

+ +

ID of zone. Only zones defined in the ME have an ID!

@@ -4248,6 +4254,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +ZONE_BASE.ZoneID + +

ID of zone. Only zones defined in the ME have an ID!

+ +
+
@@ -5443,6 +5460,17 @@ end
+
+
+
+ + #number +ZONE_BASE.ZoneID + +

ID of zone. Only zones defined in the ME have an ID!

+ +
+
@@ -6950,6 +6978,17 @@ end
+
+
+
+ + #number +ZONE_BASE.ZoneID + +

ID of zone. Only zones defined in the ME have an ID!

+ +
+
@@ -13199,7 +13238,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

Scan the zone for the presence of units of the given ObjectCategories.

-

Note that after a zone has been scanned, the zone can be evaluated by:

+

Note that only after a zone has been scanned, the zone can be evaluated by:

  • ZONE_RADIUS.IsAllInZoneOfCoalition(): Scan the presence of units in the zone of a coalition.
  • @@ -13225,7 +13264,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of categories of the objects to find in the zone.

+

An array of categories of the objects to find in the zone. E.g. {Object.Category.UNIT}

@@ -13237,12 +13276,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of unit categories of the objects to find in the zone.

+

An array of unit categories of the objects to find in the zone. E.g. {Unit.Category.GROUND_UNIT,Unit.Category.SHIP}

Usage:

-
   self.Zone:Scan()
+    
   self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
@@ -15268,7 +15307,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

Scan the zone for the presence of units of the given ObjectCategories.

-

Note that after a zone has been scanned, the zone can be evaluated by:

+

Note that only after a zone has been scanned, the zone can be evaluated by:

  • ZONE_RADIUS.IsAllInZoneOfCoalition(): Scan the presence of units in the zone of a coalition.
  • @@ -15294,7 +15333,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of categories of the objects to find in the zone.

+

An array of categories of the objects to find in the zone. E.g. {Object.Category.UNIT}

@@ -15306,12 +15345,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of unit categories of the objects to find in the zone.

+

An array of unit categories of the objects to find in the zone. E.g. {Unit.Category.GROUND_UNIT,Unit.Category.SHIP}

Usage:

-
   self.Zone:Scan()
+    
   self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 903a03706..7b6d1f800 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19039,7 +19039,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -23730,7 +23730,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25476,7 +25476,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 618db0df7..c766a47ad 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2147,20 +2147,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
@@ -2391,20 +2377,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index b918437d3..c82c8754b 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4319,6 +4319,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.uncontrolled

+ + diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index f6edf2942..2aa38949e 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -6618,7 +6618,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

Scan the zone for the presence of units of the given ObjectCategories.

-

Note that after a zone has been scanned, the zone can be evaluated by:

+

Note that only after a zone has been scanned, the zone can be evaluated by:

  • ZONE_RADIUS.IsAllInZoneOfCoalition(): Scan the presence of units in the zone of a coalition.
  • @@ -6644,7 +6644,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of categories of the objects to find in the zone.

+

An array of categories of the objects to find in the zone. E.g. {Object.Category.UNIT}

@@ -6656,12 +6656,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of unit categories of the objects to find in the zone.

+

An array of unit categories of the objects to find in the zone. E.g. {Unit.Category.GROUND_UNIT,Unit.Category.SHIP}

Usage:

-
   self.Zone:Scan()
+    
   self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index f70795b99..7c0018064 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -3943,7 +3943,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

Scan the zone for the presence of units of the given ObjectCategories.

-

Note that after a zone has been scanned, the zone can be evaluated by:

+

Note that only after a zone has been scanned, the zone can be evaluated by:

  • ZONE_RADIUS.IsAllInZoneOfCoalition(): Scan the presence of units in the zone of a coalition.
  • @@ -3969,7 +3969,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of categories of the objects to find in the zone.

+

An array of categories of the objects to find in the zone. E.g. {Object.Category.UNIT}

@@ -3981,12 +3981,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

An array of unit categories of the objects to find in the zone.

+

An array of unit categories of the objects to find in the zone. E.g. {Unit.Category.GROUND_UNIT,Unit.Category.SHIP}

Usage:

-
   self.Zone:Scan()
+    
   self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
    local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index c5a3eefda..ab46ac99c 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -5278,7 +5278,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

Scan the zone for the presence of units of the given ObjectCategories.

-

Note that after a zone has been scanned, the zone can be evaluated by:

+

Note that only after a zone has been scanned, the zone can be evaluated by:

  • ZONE_RADIUS.IsAllInZoneOfCoalition(): Scan the presence of units in the zone of a coalition.
  • @@ -5304,7 +5304,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
    -

    An array of categories of the objects to find in the zone.

    +

    An array of categories of the objects to find in the zone. E.g. {Object.Category.UNIT}

    @@ -5316,12 +5316,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
    -

    An array of unit categories of the objects to find in the zone.

    +

    An array of unit categories of the objects to find in the zone. E.g. {Unit.Category.GROUND_UNIT,Unit.Category.SHIP}

    Usage:

    -
       self.Zone:Scan()
    +    
       self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
        local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
    diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index b28d82e4d..967307945 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -4426,7 +4426,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the

    Scan the zone for the presence of units of the given ObjectCategories.

    -

    Note that after a zone has been scanned, the zone can be evaluated by:

    +

    Note that only after a zone has been scanned, the zone can be evaluated by:

    • ZONE_RADIUS.IsAllInZoneOfCoalition(): Scan the presence of units in the zone of a coalition.
    • @@ -4452,7 +4452,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
      -

      An array of categories of the objects to find in the zone.

      +

      An array of categories of the objects to find in the zone. E.g. {Object.Category.UNIT}

      @@ -4464,12 +4464,12 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
      -

      An array of unit categories of the objects to find in the zone.

      +

      An array of unit categories of the objects to find in the zone. E.g. {Unit.Category.GROUND_UNIT,Unit.Category.SHIP}

      Usage:

      -
         self.Zone:Scan()
      +    
         self.Zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT})
          local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
      diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index c52a0b66f..e846e3c54 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -38958,9 +38958,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

      Set section lead of player flight.

      - @@ -38983,6 +38980,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

      Set Stable Hover

      + @@ -39016,6 +39016,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

      Set time stamp.

      + diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 9faed9d2a..0755533b6 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2292,12 +2292,6 @@ Create a late-activated single infantry unit as template in the mission editor a

      CSAR.inTransitGroups

      - - - -

      CSAR.index

      - - @@ -3592,7 +3586,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.FreeVHFFrequencies @@ -3695,11 +3689,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.allheligroupset + +

      GROUP_SET of all helis

      +
      @@ -3905,11 +3902,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.csarUnits + +

      table of CSAR unit names

      +
      @@ -3930,11 +3930,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.downedPilots + +

      Replacement woundedGroups

      + +
      + +
      +
      +
      + + #number +CSAR.downedpilotcounter + + +
      @@ -4033,17 +4047,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

      contain a table for each SAR with all units he has with the original names

      -
      - -
      -
      -
      - - -CSAR.index - - -
      @@ -4241,6 +4244,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
      +
      + + #number +CSAR.rescuedpilots + + + + +

      counter for saved pilots

      + +
      +
      @@ -4266,6 +4283,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CSAR.rescues + + + + +

      counter for successful rescue landings at FARP/AFB/MASH

      + +
      +
      @@ -8398,7 +8429,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.FreeVHFFrequencies @@ -8501,11 +8532,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.allheligroupset + +

      GROUP_SET of all helis

      +
      @@ -8711,11 +8745,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.csarUnits + +

      table of CSAR unit names

      +
      @@ -8736,11 +8773,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.downedPilots + +

      Replacement woundedGroups

      + +
      + +
      +
      +
      + + #number +CSAR.downedpilotcounter + + +
      @@ -8839,17 +8890,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

      contain a table for each SAR with all units he has with the original names

      -
      - -
      -
      -
      - - -CSAR.index - - -
      @@ -9047,6 +9087,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CSAR.rescuedpilots + + + + +

      counter for saved pilots

      + +
      +
      @@ -9072,6 +9126,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CSAR.rescues + + + + +

      counter for successful rescue landings at FARP/AFB/MASH

      + +
      +
      @@ -10697,7 +10765,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.FreeVHFFrequencies @@ -10800,11 +10868,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.allheligroupset + +

      GROUP_SET of all helis

      +
      @@ -11010,11 +11081,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.csarUnits + +

      table of CSAR unit names

      +
      @@ -11035,11 +11109,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CSAR.downedPilots + +

      Replacement woundedGroups

      + +
      + +
      +
      +
      + + #number +CSAR.downedpilotcounter + + +
      @@ -11138,17 +11226,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

      contain a table for each SAR with all units he has with the original names

      -
      - -
      -
      -
      - - -CSAR.index - - -
      @@ -11346,6 +11423,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CSAR.rescuedpilots + + + + +

      counter for saved pilots

      + +
      +
      @@ -11371,6 +11462,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CSAR.rescues + + + + +

      counter for successful rescue landings at FARP/AFB/MASH

      + +
      +
      diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index e5e40a72b..2ac61a26f 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6917,6 +6917,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

      Name of the class.

      +
      + +
      +
      +
      + + #number +CTLD.CrateCounter + + +
      @@ -6948,7 +6959,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CTLD.CtldUnits @@ -6991,6 +7002,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CTLD.Engineers + + + + +

      use as counter

      + +
      +
      @@ -7031,7 +7056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - #table + CTLD.FreeFMFrequencies @@ -7271,6 +7296,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
      + +
      +
      +
      + + #number +CTLD.TroopCounter + + +
      @@ -7643,7 +7679,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

      noob catch

      +

      time to repair a unit/group

      @@ -7709,7 +7745,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #number CTLD.troopdropzoneradius @@ -14452,6 +14488,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

      Name of the class.

      +
      + +
      +
      +
      + + #number +CTLD.CrateCounter + + +
      @@ -14483,7 +14530,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CTLD.CtldUnits @@ -14526,6 +14573,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CTLD.Engineers + + + + +

      use as counter

      + +
      +
      @@ -14566,7 +14627,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - #table + CTLD.FreeFMFrequencies @@ -14806,6 +14867,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
      + +
      +
      +
      + + #number +CTLD.TroopCounter + + +
      @@ -15178,7 +15250,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

      noob catch

      +

      time to repair a unit/group

      @@ -15244,7 +15316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #number CTLD.troopdropzoneradius @@ -16828,6 +16900,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

      Name of the class.

      +
      + +
      +
      +
      + + #number +CTLD.CrateCounter + + +
      @@ -16859,7 +16942,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #table CTLD.CtldUnits @@ -16902,6 +16985,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      +
      +
      +
      + + #number +CTLD.Engineers + + + + +

      use as counter

      + +
      +
      @@ -16942,7 +17039,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - #table + CTLD.FreeFMFrequencies @@ -17182,6 +17279,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
      + +
      +
      +
      + + #number +CTLD.TroopCounter + + +
      @@ -17554,7 +17662,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

      noob catch

      +

      time to repair a unit/group

      @@ -17620,7 +17728,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - + #number CTLD.troopdropzoneradius @@ -25177,6 +25285,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
      + +
      + @@ -25830,6 +25949,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
      + +
      + diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index 9336c89d4..bca37a61e 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3113,7 +3113,7 @@ based on the tasking capabilities defined in
      - Cargo.Cargo#CARGO + FSM_PROCESS.Cargo @@ -3150,7 +3150,7 @@ based on the tasking capabilities defined in
      - + #number TASK_CARGO.CargoLimit @@ -4572,7 +4572,7 @@ based on the tasking capabilities defined in
      - + #number TASK_CARGO.CargoLimit @@ -9104,7 +9104,7 @@ If the Unit is part of the Task, true is returned.

      - + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index ded772b26..b0719f9db 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3090,8 +3090,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -3102,10 +3102,54 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
      + +
      +
      + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
      + +
      + + @@ -4169,8 +4213,8 @@ This method can only be used once!

      - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -4181,10 +4225,54 @@ This method can only be used once!

      + +
      + +
      +
      + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
      + +
      + + @@ -5027,8 +5115,8 @@ This method can only be used once!

      - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -5039,10 +5127,54 @@ This method can only be used once!

      + +
      + +
      +
      + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
      + +
      + + @@ -6520,8 +6652,8 @@ This method can only be used once!

      - #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.CSARBriefing @@ -6532,10 +6664,54 @@ This method can only be used once!

      + +
      + +
      +
      + + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
      + +
      + + diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index c5cdda6ed..441a7b527 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -4243,7 +4243,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

      Alive.

      +

      Alive2.

      @@ -5357,7 +5357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

      Alive.

      +

      Alive2.

      @@ -7621,7 +7621,7 @@ If the Unit is alive but not active, false is returned.

      -

      Alive.

      +

      Alive2.

      @@ -16310,7 +16310,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

      Alive.

      +

      Alive2.

      @@ -19969,7 +19969,7 @@ Coordinates are dependent on the position of the maps origin.

      -

      Alive.

      +

      Alive2.

      @@ -20643,7 +20643,7 @@ If the Identifiable is alive, true is returned.

      -

      Alive.

      +

      Alive2.

      @@ -20923,7 +20923,7 @@ If the Identifiable is alive, true is returned.

      -

      Alive.

      +

      Alive2.