diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index aa91bb006..259a997c5 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -5055,14 +5055,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13620,14 +13617,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14960,14 +14954,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16602,14 +16593,11 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index bf70b7e39..27eaa7f30 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4687,6 +4687,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -10006,6 +10017,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -11321,6 +11343,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -12938,6 +12971,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index 3c90988a5..d43baa1e9 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2131,17 +2131,6 @@ Therefore, this class is considered to be deprecated
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index e1a9199ca..396b16ef9 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -1973,7 +1973,7 @@ Therefore, this class is considered to be deprecated
-
+
Wrapper.Group#GROUP
AI_CARGO.CargoCarrier
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 48a4bc02a..8db871d9c 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2995,6 +2995,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -4779,6 +4782,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -5405,6 +5411,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -6919,6 +6928,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index 3c3410b04..9fe9eaf0b 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -3094,28 +3094,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5018,28 +5012,22 @@ Adjust if necessary.
@@ -5694,28 +5682,22 @@ Adjust if necessary.
@@ -7258,28 +7240,22 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 12a56fe36..f4f16824d 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3445,9 +3445,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6715,9 +6712,6 @@ The default interval is 30 seconds.
-
- This table contains the targets detected during patrol.
-
@@ -7462,9 +7456,6 @@ The default interval is 30 seconds.
-
- This table contains the targets detected during patrol.
-
@@ -9097,9 +9088,6 @@ The default interval is 30 seconds.
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html
index 971141dec..1f363c654 100644
--- a/Documentation/Cargo.Cargo.html
+++ b/Documentation/Cargo.Cargo.html
@@ -2918,6 +2918,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca
+
+
+
+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html
index 67b8b830f..b40cd392a 100644
--- a/Documentation/Cargo.CargoCrate.html
+++ b/Documentation/Cargo.CargoCrate.html
@@ -1965,6 +1965,17 @@ Therefore, this class is considered to be deprecated
Field(s)
+
@@ -2633,6 +2644,17 @@ Therefore, this class is considered to be deprecated
Field(s)
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 0ab2f5ca8..c8caba52a 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -2045,20 +2045,6 @@ Therefore, this class is considered to be deprecated
-
-
-
-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index c124af695..0f419fe2c 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1932,6 +1932,17 @@ Therefore, this class is considered to be deprecated
Set cargo object.
+
+
+
+
@@ -2636,6 +2647,17 @@ Therefore, this class is considered to be deprecated
Set cargo object.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 3449e21a6..6d6abbc6b 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -3096,17 +3096,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5264,17 +5253,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index f84c9386e..179477f99 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3233,31 +3233,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.frequency |
-
-
- |
-
-
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.modulation |
-
-
- |
-
-
- SPAWN.skill |
+ SPAWN.hidden |
|
@@ -3934,11 +3910,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -4019,6 +3998,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -4085,6 +4067,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -4118,17 +4114,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4253,17 +4238,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4330,6 +4304,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Overwrite unit names by default with group name.
+
@@ -4341,49 +4318,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
@@ -4405,11 +4341,15 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
-
SPAWN.SpawnInitSkill
+
+
SPAWN.SpawnInitSADL
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
@@ -4441,7 +4381,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4455,7 +4395,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4623,6 +4563,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4657,7 +4608,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4738,51 +4689,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
-
SPAWN.skill
+
SPAWN.hidden
@@ -10493,11 +10400,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -10578,6 +10488,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -10644,6 +10557,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -10677,17 +10604,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10812,17 +10728,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10889,6 +10794,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
+
@@ -10900,49 +10808,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
@@ -10964,11 +10831,15 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #string
-
SPAWN.SpawnInitSkill
+
+
SPAWN.SpawnInitSADL
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
@@ -11000,7 +10871,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -11014,7 +10885,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -11182,6 +11053,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -11216,7 +11098,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11297,51 +11179,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.communication
-
-
-
-
-
-
-
-
-
-
-
-
-
-
SPAWN.skill
+
SPAWN.hidden
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 61ce3bc3b..1317c3c84 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
SPAWNSTATIC.TemplateStaticUnit
@@ -4810,7 +4810,7 @@ Handy if you spawn from cargo statics which have resources already set.
- #table
+
SPAWNSTATIC.TemplateStaticUnit
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 459bf06f7..e57a0ab8d 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2998,6 +2998,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4281,6 +4325,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5803,6 +5891,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index f849628af..093776436 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -4137,7 +4137,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -4722,7 +4722,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 293d912b8..5362c47f3 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2675,7 +2675,7 @@ Use the method
DESIGNATE.SetMission() to
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -2685,8 +2685,8 @@ Use the method
DESIGNATE.SetMission() to
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 3d4cec220..5bd922cc3 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20212,6 +20212,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -20355,17 +20366,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -20383,7 +20383,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
@@ -25131,17 +25142,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -25159,7 +25159,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
@@ -26895,17 +26906,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -26923,7 +26923,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 109b3ef5c..90d94e293 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2132,6 +2132,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -4416,6 +4422,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -4466,7 +4483,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -4477,7 +4494,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -4488,7 +4505,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -4645,8 +4662,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
@@ -4928,50 +4945,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
-
-
-
-
-
-
-
@@ -5041,6 +5014,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -9170,6 +9146,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -9220,7 +9207,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -9231,7 +9218,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -9242,7 +9229,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -9399,8 +9386,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -9795,6 +9738,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 785535bfc..e0761c08f 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2451,6 +2451,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -2681,6 +2695,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 956e37953..629dd666a 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4783,31 +4783,7 @@ and any spaces before and after the resulting name are removed.
- RAT.communication |
-
-
- |
-
-
- RAT.frequency |
-
-
- |
-
-
- RAT.livery_id |
-
-
- |
-
-
- RAT.modulation |
-
-
- |
-
-
- RAT.skill |
+ RAT.hidden |
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 9040a6954..48d9970fb 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3089,6 +3089,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -3289,7 +3300,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
SCORING.AutoSavePath
@@ -6212,7 +6234,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 5927a7ec2..54e8dd2db 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -41368,9 +41368,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set case of f
-
@@ -41434,20 +41431,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -41634,6 +41617,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set Stable Hover
+
@@ -41667,9 +41653,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set time stamp.
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index cc6a3158e..d156de7a0 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2739,12 +2739,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -4247,7 +4241,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4604,7 +4598,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -4693,11 +4687,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4718,11 +4715,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4846,17 +4857,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -5062,6 +5062,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -5087,6 +5101,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -10497,7 +10525,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10854,7 +10882,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -10943,11 +10971,14 @@ callsigns from playername or group name.
@@ -10968,11 +10999,25 @@ callsigns from playername or group name.
+
@@ -11096,17 +11141,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -11312,6 +11346,20 @@ callsigns from playername or group name.
+
+
@@ -11337,6 +11385,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -13013,7 +13075,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -13370,7 +13432,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -13459,11 +13521,14 @@ callsigns from playername or group name.
@@ -13484,11 +13549,25 @@ callsigns from playername or group name.
+
@@ -13612,17 +13691,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -13828,6 +13896,20 @@ callsigns from playername or group name.
+
+
@@ -13853,6 +13935,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index ee3d709b1..d38c84c80 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -3343,7 +3343,7 @@ If you use units build by multiple templates, they will effectively double on lo
CTLD:_PackCratesNearby(Group, Unit) |
-
+ (Internal) Function to repair nearby vehicles / FOBs
|
@@ -3355,13 +3355,13 @@ If you use units build by multiple templates, they will effectively double on lo
CTLD:_RefreshDropCratesMenu(Group, Unit) |
-
+ (Internal) Function to refresh the menu for a single unit after crates dropped.
|
CTLD:_RefreshDropTroopsMenu(Group, Unit) |
-
+(Internal) Function to refresh menu for troops on drop for a specific unit
|
@@ -3421,13 +3421,13 @@ If you use units build by multiple templates, they will effectively double on lo
CTLD:_UnloadSingleCrate(Group, Unit, CrateName) |
-
+ (Internal) Function to unload a single crate
|
- CTLD:_UnloadSingleTroopByID(Group, Unit, cargoID) |
+ CTLD:_UnloadSingleTroopByID(Group, Unit, cargoId, cargoID) |
-
+ (Internal) Function to unload a single Troop group by ID.
|
@@ -8324,6 +8324,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -8390,6 +8401,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -8453,6 +8475,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -8523,6 +8559,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Beacons
+
@@ -8654,14 +8693,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8723,6 +8759,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8767,17 +8814,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -9206,7 +9242,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repairor build a unit/group
+ noob catch
@@ -15803,6 +15839,16 @@ However, if you create a new folder inside the miz file, which contains the soun
+ Return value:
+
@@ -17139,7 +17185,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+(Internal) Function to repair nearby vehicles / FOBs
@@ -17151,6 +17197,7 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17161,6 +17208,7 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17265,7 +17313,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+
(Internal) Function to refresh the menu for a single unit after crates dropped.
@@ -17305,7 +17370,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+
(Internal) Function to refresh menu for troops on drop for a specific unit
@@ -17788,7 +17870,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+
(Internal) Function to unload a single crate
@@ -17800,33 +17882,53 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+
+
The calling group.
+
-
+
+
The name of the crate to unload
+
+
Return value:
+
@@ -17835,10 +17937,10 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+
(Internal) Function to unload a single Troop group by ID.
@@ -17850,21 +17952,40 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+
+
The calling group.
+
-
+
+
The calling unit.
+
+
+
+
+
+
+ #number
+ cargoId
+
+
+
@@ -17877,6 +17998,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
Return value:
+
@@ -19781,6 +19913,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Field(s)
+
@@ -19847,6 +19990,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -19910,6 +20064,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
@@ -19980,6 +20148,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -20111,14 +20282,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20180,6 +20348,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -20224,17 +20403,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -20663,7 +20831,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -22284,6 +22452,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Field(s)
+
@@ -22350,6 +22529,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -22413,6 +22603,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
@@ -22483,6 +22687,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -22614,14 +22821,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -22683,6 +22887,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -22727,17 +22942,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -23166,7 +23370,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -27771,17 +27975,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
-
-
-
-
@@ -38352,6 +38545,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
@@ -39678,6 +39882,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index be1b2ff76..f8d8295fd 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -3122,7 +3122,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau