MOOSE_DOCS/Documentation/AI.AI_Cargo_Dispatcher.html
2024-02-12 17:38:02 +00:00

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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of Combat Air Patrol (CAP) for airplanes.</p>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.</p>
</p></div>
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</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of Ground Controlled Interception (GCI) for airplanes.</p>
</p></div>
</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of air patrol of airplanes.</p>
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_BAI.html">AI.AI_A2G_BAI</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of air to ground BAI engagement for airplanes and helicopters.</p>
</p></div>
</div>
</div>
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<div class="w3-card-4 w3-white w3-margin-16">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_CAS.html">AI.AI_A2G_CAS</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of air to ground engagement for airplanes and helicopters.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Air_To_Ground_Dispatching.JPG" alt="Image">
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</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.</p>
</p></div>
</div>
</div>
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<div class="w3-card-4 w3-white w3-margin-16">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of air to ground SEAD engagement for airplanes and helicopters.</p>
</p></div>
</div>
</div>
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air.html">AI.AI_Air</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of AI air operations.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Air_To_Ground_Dispatching.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Dispatcher.html">AI.AI_Air_Dispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Create an automated AIR defense system with reconnaissance units, coordinating SEAD, BAI and CAP operations.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of air to ground engagement for airplanes and helicopters.</p>
</p></div>
</div>
</div>
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<div class="w3-card-4 w3-white w3-margin-16">
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</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the process of A2G patrolling and engaging ground targets for airplanes and helicopters.</p>
</p></div>
</div>
</div>
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Squadron.html">AI.AI_Air_Squadron</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models squadrons for airplanes and helicopters.</p>
</p></div>
</div>
</div>
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_BAI.html">AI.AI_BAI</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Peform Battlefield Area Interdiction (BAI) within an engagement zone.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
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<img src= "../Images/AI_Balancing.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Balancer.html">AI.AI_Balancer</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Balance player slots with AI to create an engaging simulation environment, independent of the amount of players.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Combat_Air_Patrol.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_CAP.html">AI.AI_CAP</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Perform Combat Air Patrolling (CAP) for airplanes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Close_Air_Support.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_CAS.html">AI.AI_CAS</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Perform Close Air Support (CAS) near friendlies.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Cargo.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo.html">AI.AI_Cargo</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
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<img src= "../Images/AI_Cargo_Dispatching_For_APC.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_APC.html">AI.AI_Cargo_APC</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of cargo using ground vehicles.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatching_For_Airplanes.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Airplane.html">AI.AI_Cargo_Airplane</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of cargo using airplanes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher.html">AI.AI_Cargo_Dispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatching_For_APC.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_APC.html">AI.AI_Cargo_Dispatcher_APC</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using APCs.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatching_For_Airplanes.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Airplane.html">AI.AI_Cargo_Dispatcher_Airplane</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Planes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatching_For_Helicopters.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Helicopter.html">AI.AI_Cargo_Dispatcher_Helicopter</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Helicopters.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Ship.html">AI.AI_Cargo_Dispatcher_Ship</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Ships.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatching_For_Helicopters.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Helicopter.html">AI.AI_Cargo_Helicopter</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of cargo using helicopters.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Ship.html">AI.AI_Cargo_Ship</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Escorting.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort.html">AI.AI_Escort</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Taking the lead of AI escorting your flight or of other AI.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Dispatcher.html">AI.AI_Escort_Dispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the automatic assignment of AI escorts to player flights.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Dispatcher_Request.html">AI.AI_Escort_Dispatcher_Request</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Models the assignment of AI escorts to player flights upon request using the radio menu.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Escorting.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Request.html">AI.AI_Escort_Request</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Taking the lead of AI escorting your flight or of other AI, upon request using the menu.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Large_Formations.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Formation.html">AI.AI_Formation</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Build large airborne formations of aircraft.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Air_Patrolling.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Patrol.html">AI.AI_Patrol</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Perform Air Patrolling for airplanes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Account.html">Actions.Act_Account</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count &amp; report) various DCS events occurring on UNITs.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Assign.html">Actions.Act_Assign</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p>(SP) (MP) (FSM) Accept or reject process for player (task) assignments.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Assist.html">Actions.Act_Assist</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Route.html">Actions.Act_Route</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Cargo.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.Cargo.html">Cargo.Cargo</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Cargo</strong> - Management of CARGO logistics, that can be transported from and to transportation carriers.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Cargo_Crates.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoCrate.html">Cargo.CargoCrate</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Cargo</strong> - Management of single cargo crates, which are based on a STATIC object.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Cargo_Groups.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoGroup.html">Cargo.CargoGroup</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Cargo</strong> - Management of grouped cargo logistics, which are based on a GROUP object.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Cargo_Slingload.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoSlingload.html">Cargo.CargoSlingload</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Cargo</strong> - Management of single cargo crates, which are based on a STATIC object.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Cargo_Units.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoUnit.html">Cargo.CargoUnit</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Cargo</strong> - Management of single cargo logistics, which are based on a UNIT object.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/CORE_Astar.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Astar.html">Core.Astar</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - A* Pathfinding.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Base.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Base.html">Core.Base</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - The base class within the framework.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Radio.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Beacon.html">Core.Beacon</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - TACAN and other beacons.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Condition.html">Core.Condition</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Define any or all conditions to be evaluated.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Database.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Database.html">Core.Database</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Manages several databases containing templates, mission objects, and mission information.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Event.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Event.html">Core.Event</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Models DCS event dispatching using a publish-subscribe model.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Finite_State_Machine.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Fsm.html">Core.Fsm</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - FSM (Finite State Machine) are objects that model and control long lasting business processes and workflow.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Goal.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Goal.html">Core.Goal</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Models the process to achieve goal(s).</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE_Core.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.MarkerOps_Base.html">Core.MarkerOps_Base</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Tap into markers added to the F10 map by users.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Menu.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Menu.html">Core.Menu</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Manage hierarchical menu structures and commands for players within a mission.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Message.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Message.html">Core.Message</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Informs the players using messages during a simulation.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/CORE_Pathline.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Pathline.html">Core.Pathline</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Path from A to B.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Coordinate.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Point.html">Core.Point</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Defines an extensive API to manage 3D points in the DCS World 3D simulation space.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Report.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Report.html">Core.Report</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Provides a handy means to create messages and reports.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Schedule_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.ScheduleDispatcher.html">Core.ScheduleDispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - SCHEDULEDISPATCHER dispatches the different schedules.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Scheduler.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Scheduler.html">Core.Scheduler</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Prepares and handles the execution of functions over scheduled time (intervals).</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Sets.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Set.html">Core.Set</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Define collections of objects to perform bulk actions and logically group objects.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Settings.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Settings.html">Core.Settings</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Manages various settings for missions, providing a menu for players to tweak settings in running missions.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Spawn.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spawn.html">Core.Spawn</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Spawn dynamically new groups of units in running missions.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Spawnstatic.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.SpawnStatic.html">Core.SpawnStatic</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Spawn statics.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Spot.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spot.html">Core.Spot</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Management of spotting logistics, that can be activated and deactivated upon command.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.TextAndSound.html">Core.TextAndSound</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - A Moose GetText system.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Scheduler.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Timer.html">Core.Timer</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Timer scheduler.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Userflag.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.UserFlag.html">Core.UserFlag</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Manage user flags to interact with the mission editor trigger system and server side scripts.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Velocity.html">Core.Velocity</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Models a velocity or speed, which can be expressed in various formats according the settings.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Zones.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Zone.html">Core.Zone</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Define zones within your mission of various forms, with various capabilities.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Zone_Detection.html">Core.Zone_Detection</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - The ZONE_DETECTION class, defined by a zone name, a detection object and a radius.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="DCS.html">DCS</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>DCS API</strong> Prototypes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Air_Traffic_Control_Ground_Operations.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ATC_Ground.html">Functional.ATC_Ground</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Monitor airbase traffic and regulate speed while taxiing.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Artillery.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Artillery.html">Functional.Artillery</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Control artillery units.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/CleanUp_Airbases.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.CleanUp.html">Functional.CleanUp</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Keep airbases clean of crashing or colliding airplanes, and kill missiles when being fired at airbases.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Designation.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Designate.html">Functional.Designate</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Management of target <strong>Designation</strong>.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Detection.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Detection.html">Functional.Detection</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Models the detection of enemy units by FACs or RECCEs and group them according various methods.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.DetectionZones.html">Functional.DetectionZones</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Captures the class DETECTION_ZONES.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Escorting.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Escort.html">Functional.Escort</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Taking the lead of AI escorting your flight.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Functional_FOX.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Fox.html">Functional.Fox</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Yet Another Missile Trainer.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Functional.Mantis.jpg" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Mantis.html">Functional.Mantis</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Missile_Trainer.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.MissileTrainer.html">Functional.MissileTrainer</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Train missile defence and deflection.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Movement.html">Functional.Movement</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Limit the movement of simulaneous moving ground vehicles.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Pseudo_ATC.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.PseudoATC.html">Functional.PseudoATC</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Basic ATC.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/RAT.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.RAT.html">Functional.RAT</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Create random airtraffic in your missions.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Range.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Range.html">Functional.Range</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Range Practice.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Scoring.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Scoring.html">Functional.Scoring</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Administer the scoring of player achievements, file and log the scoring events for use at websites.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/SEAD.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Sead.html">Functional.Sead</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Make SAM sites evasive and execute defensive behaviour when being fired upon.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Functional.Shorad.jpg" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Shorad.html">Functional.Shorad</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Short Range Air Defense System.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Suppression.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Suppression.html">Functional.Suppression</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Suppress fire of ground units when they get hit.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Warehouse.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Warehouse.html">Functional.Warehouse</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Simulation of logistic operations.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Capture_Zones.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneCaptureCoalition.html">Functional.ZoneCaptureCoalition</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Models the process to zone guarding and capturing.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoal.html">Functional.ZoneGoal</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoalCargo.html">Functional.ZoneGoalCargo</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone and Cargo.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoalCoalition.html">Functional.ZoneGoalCoalition</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone for a Coalition.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/OPS_ATIS.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.ATIS.html">Ops.ATIS</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Ops_Airboss.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.Airboss.html">Ops.Airboss</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Ops</strong> - Manages aircraft CASE X recoveries for carrier operations (X=I, II, III).</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/OPS_CSAR.jpg" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.CSAR.html">Ops.CSAR</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Ops</strong> - Combat Search and Rescue.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/OPS_CTLD.jpg" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.CTLD.html">Ops.CTLD</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Ops</strong> - Combat Troops &amp; Logistics Department.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Ops_RecoveryTanker.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.RecoveryTanker.html">Ops.RecoveryTanker</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Ops</strong> - Recovery tanker for carrier operations.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Ops_RescueHelo.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.RescueHelo.html">Ops.RescueHelo</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Ops</strong> - Rescue helicopter for carrier operations.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Radio.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.Radio.html">Sound.Radio</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Sound</strong> - Radio transmissions.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Radio.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.RadioQueue.html">Sound.RadioQueue</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Sound</strong> - Queues Radio Transmissions.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Radio.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.RadioSpeech.html">Sound.RadioSpeech</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Makes the radio talk.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Sound_MSRS.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.SRS.html">Sound.SRS</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Sound</strong> - Simple Radio Standalone (SRS) Integration and Text-to-Speech.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Sound_SoundOutput.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.SoundOutput.html">Sound.SoundOutput</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Sound</strong> - Sound output classes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Core_Usersound.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.UserSound.html">Sound.UserSound</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Sound</strong> - Manage user sound.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_Command_Center.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.CommandCenter.html">Tasking.CommandCenter</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - A command center governs multiple missions, and takes care of the reporting and communications.</p>
</p></div>
</div>
</div>
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<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_Detection_Manager.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.DetectionManager.html">Tasking.DetectionManager</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - This module contains the DETECTION_MANAGER class and derived classes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_Mission.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Mission.html">Tasking.Mission</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - A mission models a goal to be achieved through the execution and completion of tasks by human players.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task.html">Tasking.Task</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - A task object governs the main engine to administer human taskings.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.TaskInfo.html">Tasking.TaskInfo</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Controls the information of a Task.</p>
</p></div>
</div>
</div>
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<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2A.html">Tasking.Task_A2A</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - The TASK_A2A models tasks for players in Air to Air engagements.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_A2A_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2A_Dispatcher.html">Tasking.Task_A2A_Dispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Dynamically allocates A2A tasks to human players, based on detected airborne targets through an EWR network.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2G.html">Tasking.Task_A2G</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - The TASK_A2G models tasks for players in Air to Ground engagements.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_A2G_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2G_Dispatcher.html">Tasking.Task_A2G_Dispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Dynamically allocates A2G tasks to human players, based on detected ground targets through reconnaissance.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_CARGO.html">Tasking.Task_CARGO</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Base class to model tasks for players to transport cargo.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Capture_Dispatcher.html">Tasking.Task_Capture_Dispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Creates and manages player TASK_ZONE_CAPTURE tasks.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Capture_Zone.html">Tasking.Task_Capture_Zone</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - The TASK_Protect models tasks for players to protect or capture specific zones.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_Cargo_CSAR.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_CSAR.html">Tasking.Task_Cargo_CSAR</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Orchestrates the task for players to execute CSAR for downed pilots.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_Cargo_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_Dispatcher.html">Tasking.Task_Cargo_Dispatcher</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Creates and manages player TASK_CARGO tasks.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Task_Cargo_Transport.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_Transport.html">Tasking.Task_Cargo_Transport</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - Models tasks for players to transport cargo.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Manager.html">Tasking.Task_Manager</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Tasking</strong> - This module contains the TASK_MANAGER class and derived classes.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Enums.html">Utilities.Enums</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utilities</strong> Enumerators.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.FiFo.html">Utilities.FiFo</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p> <strong>UTILS</strong> - Classic FiFo Stack.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Utils_Profiler.jpg" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Profiler.html">Utilities.Profiler</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utils</strong> - Lua Profiler.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.STTS.html">Utilities.STTS</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utilities</strong> - DCS Simple Text-To-Speech (STTS).</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Socket.html">Utilities.Socket</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utilities</strong> - Socket.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Templates.html">Utilities.Templates</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utilities</strong> - Templates.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Utils.html">Utilities.Utils</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utilities</strong> - Derived utilities taken from the MIST framework, added helpers from the MOOSE community.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Airbase.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Airbase.html">Wrapper.Airbase</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - AIRBASE is a wrapper class to handle the DCS Airbase objects.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Client.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Client.html">Wrapper.Client</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - CLIENT wraps DCS Unit objects acting as a <strong>Client</strong> or <strong>Player</strong> within a mission.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Controllable.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Controllable.html">Wrapper.Controllable</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - CONTROLLABLE is an intermediate class wrapping Group and Unit classes "controllers".</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Group.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Group.html">Wrapper.Group</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - GROUP wraps the DCS Class Group objects.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Identifiable.html">Wrapper.Identifiable</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - IDENTIFIABLE is an intermediate class wrapping DCS Object class derived Objects.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE_Core.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Marker.html">Wrapper.Marker</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - Markers On the F10 map.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Utils_Profiler.jpg" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Net.html">Wrapper.Net</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - DCS net functions.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Object.html">Wrapper.Object</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - OBJECT wraps the DCS Object derived objects.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Positionable.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Positionable.html">Wrapper.Positionable</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - POSITIONABLE wraps DCS classes that are "positionable".</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Scenery.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Scenery.html">Wrapper.Scenery</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - SCENERY models scenery within the DCS simulator.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Static.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Static.html">Wrapper.Static</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - STATIC wraps the DCS StaticObject class.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Storage.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Storage.html">Wrapper.Storage</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - Warehouse storage of DCS airbases.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Unit.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Unit.html">Wrapper.Unit</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - UNIT is a wrapper class for the DCS Class Unit.</p>
</p></div>
</div>
</div>
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/Wrapper_Weapon.png" alt="Image">
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<p><strong>Wrapper</strong> - Weapon functions.</p>
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<h1>Module <strong>AI.AI_Cargo_Dispatcher</strong></h1>
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<div class="w3-container w3-white" id="module_description">
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
<h2>Features:</h2>
<ul>
<li><p>AI_CARGO_DISPATCHER is the <strong>base class</strong> for:</p>
<ul>
<li><a href="AI.AI_Cargo_Dispatcher_APC.html##(AI_CARGO_DISPATCHER_APC)">AI.AI_Cargo_Dispatcher_APC#AI_CARGO_DISPATCHER_APC</a></li>
<li><a href="AI.AI_Cargo_Dispatcher_Helicopter.html##(AI_CARGO_DISPATCHER_HELICOPTER)">AI.AI_Cargo_Dispatcher_Helicopter#AI_CARGO_DISPATCHER_HELICOPTER</a></li>
<li><a href="AI.AI_Cargo_Dispatcher_Airplane.html##(AI_CARGO_DISPATCHER_AIRPLANE)">AI.AI_Cargo_Dispatcher_Airplane#AI_CARGO_DISPATCHER_AIRPLANE</a></li>
</ul></li>
<li><p>Provides the facilities to transport cargo over the battle field for the above classes.</p></li>
<li><p>Dispatches transport tasks to a common set of cargo transporting groups.</p></li>
<li><p>Different options can be setup to tweak the cargo transporation behaviour.</p></li>
</ul>
<hr/>
<h2>Test Missions:</h2>
<p>Test missions can be located on the main GITHUB site.</p>
<p><a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/AI/AI_Cargo_Dispatcher">FlightControl-Master/MOOSE_MISSIONS/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/</a></p>
<hr/>
<h1>The dispatcher concept.</h1>
<p>Carrier equipment can be mobilized to intelligently transport infantry and other cargo within the simulation.
The AI_CARGO_DISPATCHER module uses the <a href="Cargo.Cargo.html">Cargo.Cargo</a> capabilities within the MOOSE framework, to enable Carrier GROUP objects
to transport <a href="Cargo.Cargo.html">Cargo.Cargo</a> towards several deploy zones.
<a href="Cargo.Cargo.html">Cargo.Cargo</a> must be declared within the mission to make the AI_CARGO_DISPATCHER object recognize the cargo.
Please consult the <a href="Cargo.Cargo.html">Cargo.Cargo</a> module for more information. </p>
<h2>Why cargo dispatching?</h2>
<p>It provides a realistic way of distributing your army forces around the battlefield, and to provide a quick means of cargo transportation.
Instead of having troops or cargo to "appear" suddenly at certain locations, the dispatchers will pickup the cargo and transport it.
It also allows to enforce or retreat your army from certain zones when needed, using helicopters or APCs.
Airplanes can transport cargo over larger distances between the airfields.</p>
<h2>What is a cargo object then?</h2>
<p>In order to make use of the MOOSE cargo system, you need to <strong>declare</strong> the DCS objects as MOOSE cargo objects!
This sounds complicated, but it is actually quite simple.</p>
<p>See here an example:</p>
<pre><code>local EngineerCargoGroup = CARGO_GROUP:New( GROUP:FindByName( "Engineers" ), "Workmaterials", "Engineers", 250 )
</code></pre>
<p>The above code declares a MOOSE cargo object called <code>EngineerCargoGroup</code>.
It actually just refers to an infantry group created within the sim called <code>"Engineers"</code>.
The infantry group now becomes controlled by the MOOSE cargo object <code>EngineerCargoGroup</code>.
A MOOSE cargo object also has properties, like the type of cargo, the logical name, and the reporting range.</p>
<p>For more information, please consult the <a href="Cargo.Cargo.html">Cargo.Cargo</a> module documentation. Please read through it, because it will explain how to setup the cargo objects for use
within your dispatchers.</p>
<h2>Do I need to do a lot of coding to setup a dispatcher?</h2>
<p>No! It requires a bit of studying to set it up, but once you understand the different components that use the cargo dispatcher, it becomes very easy.
Also, the dispatchers work in a true dynamic environment. The carriers and cargo, pickup and deploy zones can be created dynamically in your mission,
and will automatically be recognized by the dispatcher.</p>
<h2>Is the dispatcher causing a lot of CPU overhead?</h2>
<p>A little yes, but once the cargo is properly loaded into the carrier, the CPU consumption is very little.
When infantry or vehicles board into a carrier, or unboard from a carrier, you may perceive certain performance lags.
We are working to minimize the impact of those.
That being said, the DCS simulator is limited. It is just impossible to deploy hundreds of cargo over the battlefield, hundreds of helicopters transporting,
without any performance impact. The amount of helicopters that are active and flying in your simulation influences more the performance than the dispatchers.
It really comes down to trying it out and getting experienced with what is possible and what is not (or too much).</p>
<h2>Are the dispatchers a "black box" in terms of the logic?</h2>
<p>No. You can tailor the dispatcher mechanisms using event handlers, and create additional logic to enhance the behaviour and dynamism in your own mission.
The events are listed below, and so are the options, but here are a couple of examples of what is possible:</p>
<ul>
<li><p>You could handle the <strong>Deployed</strong> event, when all the cargo is unloaded from a carrier in the dispatcher.
Adding your own code to the event handler, you could move the deployed cargo (infantry) to specific points to engage in the battlefield.</p></li>
<li><p>When a carrier is picking up cargo, the <em>Pickup</em>* event is triggered, and you can inform the coalition of this event,
because it is an indication that troops are planned to join.</p></li>
</ul>
<h2>Are there options that you can set to modify the behaviour of the carries?</h2>
<p>Yes, there are options to configure:</p>
<ul>
<li>the location where carriers will park or land near the cargo for pickup. </li>
<li>the location where carriers will park or land in the deploy zone for cargo deployment.</li>
<li>the height for airborne carriers when they fly to and from pickup and deploy zones.</li>
<li>the speed of the carriers. This is an important parameter, because depending on the tactication situation, speed will influence the detection by radars.</li>
</ul>
<h2>Can the zones be of any zone type?</h2>
<p>Yes, please ensure that the zones are declared using the <a href="Core.Zone.html">Core.Zone</a> classes.
Possible zones that function at the moment are ZONE, ZONE_GROUP, ZONE_UNIT, ZONE_POLYGON.</p>
<h1>Developer Note</h1>
<p>Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
Therefore, this class is considered to be deprecated</p>
<hr/>
<h3>Author: <strong>FlightControl</strong></h3>
<hr/>
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<div class="w3-container w3-theme-d2"><h2><strong>Global(s)</strong></h2></div>
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<td class="style="width:40%;"><p><h2>Global <strong>AI_CARGO_DISPATCHER</strong></h2></p></td>
<td class="style="width:60%;">
<p>A dynamic cargo handling capability for AI groups.</p>
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<a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>
<a id="AI_CARGO_DISPATCHER" ><strong>AI_CARGO_DISPATCHER</strong></a>
<p>A dynamic cargo handling capability for AI groups.</p>
<hr/>
<p>Carrier equipment can be mobilized to intelligently transport infantry and other cargo within the simulation.
The AI_CARGO_DISPATCHER module uses the <a href="Cargo.Cargo.html">Cargo.Cargo</a> capabilities within the MOOSE framework, to enable Carrier GROUP objects
to transport <a href="Cargo.Cargo.html">Cargo.Cargo</a> towards several deploy zones.
<a href="Cargo.Cargo.html">Cargo.Cargo</a> must be declared within the mission to make the AI_CARGO_DISPATCHER object recognize the cargo.
Please consult the <a href="Cargo.Cargo.html">Cargo.Cargo</a> module for more information. </p>
<h1>1) AI_CARGO_DISPATCHER constructor.</h1>
<ul>
<li><a href="##(AI_CARGO_DISPATCHER).New">AI_CARGO_DISPATCHER.New</a>(): Creates a new AI_CARGO_DISPATCHER object.</li>
</ul>
<p>Find below some examples of AI cargo dispatcher objects created.</p>
<h3>An AI dispatcher object for a helicopter squadron, moving infantry from pickup zones to deploy zones.</h3>
<pre><code> local SetCargoInfantry = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
local SetHelicopter = SET_GROUP:New():FilterPrefixes( "Helicopter" ):FilterStart()
local SetPickupZones = SET_ZONE:New():FilterPrefixes( "Pickup" ):FilterStart()
local SetDeployZones = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
AICargoDispatcherHelicopter:SetHomeZone( ZONE:FindByName( "Home" ) )
</code></pre>
<h3>An AI dispatcher object for a vehicle squadron, moving infantry from pickup zones to deploy zones.</h3>
<pre><code> local SetCargoInfantry = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
local SetAPC = SET_GROUP:New():FilterPrefixes( "APC" ):FilterStart()
local SetDeployZones = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
AICargoDispatcherAPC = AI_CARGO_DISPATCHER_APC:New( SetAPC, SetCargoInfantry, nil, SetDeployZones )
AICargoDispatcherAPC:Start()
</code></pre>
<h3>An AI dispatcher object for an airplane squadron, moving infantry and vehicles from pickup airbases to deploy airbases.</h3>
<pre><code> local CargoInfantrySet = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
local AirplanesSet = SET_GROUP:New():FilterPrefixes( "Airplane" ):FilterStart()
local PickupZoneSet = SET_ZONE:New()
local DeployZoneSet = SET_ZONE:New()
PickupZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Gudauta ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Sochi_Adler ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Maykop_Khanskaya ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Mineralnye_Vody ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Vaziani ) )
AICargoDispatcherAirplanes = AI_CARGO_DISPATCHER_AIRPLANE:New( AirplanesSet, CargoInfantrySet, PickupZoneSet, DeployZoneSet )
AICargoDispatcherAirplanes:SetHomeZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Kobuleti ) )
</code></pre>
<hr/>
<h1>2) AI_CARGO_DISPATCHER is a Finite State Machine.</h1>
<p>This section must be read as follows. Each of the rows indicate a state transition, triggered through an event, and with an ending state of the event was executed.
The first column is the <strong>From</strong> state, the second column the <strong>Event</strong>, and the third column the <strong>To</strong> state.</p>
<p>So, each of the rows have the following structure.</p>
<ul>
<li><strong>From</strong> => <strong>Event</strong> => <strong>To</strong></li>
</ul>
<p>Important to know is that an event can only be executed if the <strong>current state</strong> is the <strong>From</strong> state.
This, when an <strong>Event</strong> that is being triggered has a <strong>From</strong> state that is equal to the <strong>Current</strong> state of the state machine, the event will be executed,
and the resulting state will be the <strong>To</strong> state.</p>
<p>These are the different possible state transitions of this state machine implementation: </p>
<ul>
<li><p>Idle => Start => Monitoring</p></li>
<li><p>Monitoring => Monitor => Monitoring</p></li>
<li><p>Monitoring => Stop => Idle</p></li>
<li><p>Monitoring => Pickup => Monitoring</p></li>
<li><p>Monitoring => Load => Monitoring</p></li>
<li><p>Monitoring => Loading => Monitoring</p></li>
<li><p>Monitoring => Loaded => Monitoring</p></li>
<li><p>Monitoring => PickedUp => Monitoring</p></li>
<li><p>Monitoring => Deploy => Monitoring</p></li>
<li><p>Monitoring => Unload => Monitoring</p></li>
<li><p>Monitoring => Unloaded => Monitoring</p></li>
<li><p>Monitoring => Deployed => Monitoring</p></li>
<li><p>Monitoring => Home => Monitoring</p></li>
</ul>
<h2>2.1) AI_CARGO_DISPATCHER States.</h2>
<ul>
<li><strong>Monitoring</strong>: The process is dispatching.</li>
<li><strong>Idle</strong>: The process is idle.</li>
</ul>
<h2>2.2) AI_CARGO_DISPATCHER Events.</h2>
<ul>
<li><p><strong>Start</strong>: Start the transport process.</p></li>
<li><p><strong>Stop</strong>: Stop the transport process.</p></li>
<li><p><strong>Monitor</strong>: Monitor and take action.</p></li>
<li><p><strong>Pickup</strong>: Pickup cargo.</p></li>
<li><p><strong>Load</strong>: Load the cargo.</p></li>
<li><p><strong>Loading</strong>: The dispatcher is coordinating the loading of a cargo.</p></li>
<li><p><strong>Loaded</strong>: Flag that the cargo is loaded.</p></li>
<li><p><strong>PickedUp</strong>: The dispatcher has loaded all requested cargo into the CarrierGroup.</p></li>
<li><p><strong>Deploy</strong>: Deploy cargo to a location.</p></li>
<li><p><strong>Unload</strong>: Unload the cargo.</p></li>
<li><p><strong>Unloaded</strong>: Flag that the cargo is unloaded.</p></li>
<li><p><strong>Deployed</strong>: All cargo is unloaded from the carriers in the group.</p></li>
<li><p><strong>Home</strong>: A Carrier is going home.</p></li>
</ul>
<hr/>
<h1>3) Enhance your mission scripts with <strong>Tailored</strong> Event Handling!</h1>
<p>Use these methods to capture the events and tailor the events with your own code!
All classes derived from AI_CARGO_DISPATCHER can capture these events, and you can write your own code.</p>
<p>In order to properly capture the events, it is mandatory that you execute the following actions using your script:</p>
<ul>
<li>Copy / Paste the code section into your script.</li>
<li>Change the CLASS literal to the object name you have in your script.</li>
<li>Within the function, you can now write your own code!</li>
<li>IntelliSense will recognize the type of the variables provided by the function. Note: the From, Event and To variables can be safely ignored,
but you need to declare them as they are automatically provided by the event handling system of MOOSE.</li>
</ul>
<p>You can send messages or fire off any other events within the code section. The sky is the limit!</p>
<p>Mission AID-CGO-140, AID-CGO-240 and AID-CGO-340 contain examples how these events can be tailored.</p>
<p>For those who don't have the time to check the test missions, find the underlying example of a Deployed event that is tailored.</p>
<pre><code> --- Deployed Handler OnAfter for AI_CARGO_DISPATCHER.
-- Use this event handler to tailor the event when a carrier has deployed all cargo objects from the CarrierGroup.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- @function OnAfterDeployed
-- @param #AICargoDispatcherHelicopter self
-- @param #string From A string that contains the "*from state name*" when the event was fired.
-- @param #string Event A string that contains the "*event name*" when the event was fired.
-- @param #string To A string that contains the "*to state name*" when the event was fired.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Zone#ZONE DeployZone The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.
function AICargoDispatcherHelicopter:OnAfterDeployed( From, Event, To, CarrierGroup, DeployZone )
MESSAGE:NewType( "Group " .. CarrierGroup:GetName() .. " deployed all cargo in zone " .. DeployZone:GetName(), MESSAGE.Type.Information ):ToAll()
end
</code></pre>
<h2>3.1) Tailor the <strong>Pickup</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierGroup is routed towards a new pickup Coordinate and a specified Speed.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Pickup event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierGroup is routed towards a new pickup Coordinate and a specified Speed.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Point#COORDINATE Coordinate The coordinate of the pickup location.
-- @param #number Speed The velocity in meters per second on which the CarrierGroup is routed towards the pickup Coordinate.
-- @param #number Height Height in meters to move to the pickup coordinate.
-- @param Core.Zone#ZONE_AIRBASE PickupZone (optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.
function CLASS:OnAfterPickup( From, Event, To, CarrierGroup, Coordinate, Speed, Height, PickupZone )
-- Write here your own code.
end
</code></pre>
<h2>3.2) Tailor the <strong>Load</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierGroup has initiated the loading or boarding of cargo within reporting or near range.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Load event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierGroup has initiated the loading or boarding of cargo within reporting or near range.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Zone#ZONE_AIRBASE PickupZone (optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.
function CLASS:OnAfterLoad( From, Event, To, CarrierGroup, PickupZone )
-- Write here your own code.
end
</code></pre>
<h2>3.3) Tailor the <strong>Loading</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup is in the process of loading or boarding of a cargo object.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Loading event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup is in the process of loading or boarding of a cargo object.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- Note that this event is triggered repeatedly until all cargo (units) have been boarded into the carrier.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Cargo.Cargo#CARGO Cargo The cargo object.
-- @param Wrapper.Unit#UNIT CarrierUnit The carrier unit that is executing the cargo loading operation.
-- @param Core.Zone#ZONE_AIRBASE PickupZone (optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.
function CLASS:OnAfterLoading( From, Event, To, CarrierGroup, Cargo, CarrierUnit, PickupZone )
-- Write here your own code.
end
</code></pre>
<h2>3.4) Tailor the <strong>Loaded</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup has loaded a cargo object.
You can use this event handler to post messages to players, or provide status updates etc.
Note that if more cargo objects were loading or boarding into the CarrierUnit, then this event can be triggered multiple times for each different Cargo/CarrierUnit.</p>
<p>The function provides the CarrierGroup, which is the main group that was loading the Cargo into the CarrierUnit.
A CarrierUnit is part of the larger CarrierGroup.</p>
<pre><code> --- Loaded event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup has loaded a cargo object.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- Note that if more cargo objects were loading or boarding into the CarrierUnit, then this event can be triggered multiple times for each different Cargo/CarrierUnit.
-- A CarrierUnit can be part of the larger CarrierGroup.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Cargo.Cargo#CARGO Cargo The cargo object.
-- @param Wrapper.Unit#UNIT CarrierUnit The carrier unit that is executing the cargo loading operation.
-- @param Core.Zone#ZONE_AIRBASE PickupZone (optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.
function CLASS:OnAfterLoaded( From, Event, To, CarrierGroup, Cargo, CarrierUnit, PickupZone )
-- Write here your own code.
end
</code></pre>
<h2>3.5) Tailor the <strong>PickedUp</strong> event</h2>
<p>Use this event handler to tailor the event when a carrier has picked up all cargo objects into the CarrierGroup.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- PickedUp event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a carrier has picked up all cargo objects into the CarrierGroup.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Zone#ZONE_AIRBASE PickupZone (optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.
function CLASS:OnAfterPickedUp( From, Event, To, CarrierGroup, PickupZone )
-- Write here your own code.
end
</code></pre>
<h2>3.6) Tailor the <strong>Deploy</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierGroup is routed to a deploy coordinate, to Unload all cargo objects in each CarrierUnit.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Deploy event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierGroup is routed to a deploy coordinate, to Unload all cargo objects in each CarrierUnit.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Point#COORDINATE Coordinate The deploy coordinate.
-- @param #number Speed The velocity in meters per second on which the CarrierGroup is routed towards the deploy Coordinate.
-- @param #number Height Height in meters to move to the deploy coordinate.
-- @param Core.Zone#ZONE DeployZone The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.
function CLASS:OnAfterDeploy( From, Event, To, CarrierGroup, Coordinate, Speed, Height, DeployZone )
-- Write here your own code.
end
</code></pre>
<h2>3.7) Tailor the <strong>Unload</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierGroup has initiated the unloading or unboarding of cargo.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Unload event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierGroup has initiated the unloading or unboarding of cargo.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Zone#ZONE DeployZone The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.
function CLASS:OnAfterUnload( From, Event, To, CarrierGroup, DeployZone )
-- Write here your own code.
end
</code></pre>
<h2>3.8) Tailor the <strong>Unloading</strong> event</h2>
<pre><code> --- UnLoading event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup is in the process of unloading or unboarding of a cargo object.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- Note that this event is triggered repeatedly until all cargo (units) have been unboarded from the CarrierUnit.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Cargo.Cargo#CARGO Cargo The cargo object.
-- @param Wrapper.Unit#UNIT CarrierUnit The carrier unit that is executing the cargo unloading operation.
-- @param Core.Zone#ZONE DeployZone The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.
function CLASS:OnAfterUnload( From, Event, To, CarrierGroup, Cargo, CarrierUnit, DeployZone )
-- Write here your own code.
end
</code></pre>
<h2>3.9) Tailor the <strong>Unloaded</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup has unloaded a cargo object.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Unloaded event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup has unloaded a cargo object.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- Note that if more cargo objects were unloading or unboarding from the CarrierUnit, then this event can be triggered multiple times for each different Cargo/CarrierUnit.
-- A CarrierUnit can be part of the larger CarrierGroup.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Cargo.Cargo#CARGO Cargo The cargo object.
-- @param Wrapper.Unit#UNIT CarrierUnit The carrier unit that is executing the cargo unloading operation.
-- @param Core.Zone#ZONE DeployZone The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.
function CLASS:OnAfterUnloaded( From, Event, To, CarrierGroup, Cargo, CarrierUnit, DeployZone )
-- Write here your own code.
end
</code></pre>
<h2>3.10) Tailor the <strong>Deployed</strong> event</h2>
<p>Use this event handler to tailor the event when a carrier has deployed all cargo objects from the CarrierGroup.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Deployed event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a carrier has deployed all cargo objects from the CarrierGroup.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Zone#ZONE DeployZone The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.
function CLASS:OnAfterDeployed( From, Event, To, CarrierGroup, DeployZone )
-- Write here your own code.
end
</code></pre>
<h2>3.11) Tailor the <strong>Home</strong> event</h2>
<p>Use this event handler to tailor the event when a CarrierGroup is returning to the HomeZone, after it has deployed all cargo objects from the CarrierGroup.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<pre><code> --- Home event handler OnAfter for CLASS.
-- Use this event handler to tailor the event when a CarrierGroup is returning to the HomeZone, after it has deployed all cargo objects from the CarrierGroup.
-- You can use this event handler to post messages to players, or provide status updates etc.
-- If there is no HomeZone is specified, the CarrierGroup will stay at the current location after having deployed all cargo and this event won't be triggered.
-- @param #CLASS self
-- @param #string From A string that contains the "*from state name*" when the event was triggered.
-- @param #string Event A string that contains the "*event name*" when the event was triggered.
-- @param #string To A string that contains the "*to state name*" when the event was triggered.
-- @param Wrapper.Group#GROUP CarrierGroup The group object that contains the CarrierUnits.
-- @param Core.Point#COORDINATE Coordinate The home coordinate the Carrier will arrive and stop it's activities.
-- @param #number Speed The velocity in meters per second on which the CarrierGroup is routed towards the home Coordinate.
-- @param #number Height Height in meters to move to the home coordinate.
-- @param Core.Zone#ZONE HomeZone The zone wherein the carrier will return when all cargo has been transported. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.
function CLASS:OnAfterHome( From, Event, To, CarrierGroup, Coordinate, Speed, Height, HomeZone )
-- Write here your own code.
end
</code></pre>
<hr/>
<h1>4) Set the pickup parameters.</h1>
<p>Several parameters can be set to pickup cargo:</p>
<ul>
<li><a href="##(AI_CARGO_DISPATCHER).SetPickupRadius">AI_CARGO_DISPATCHER.SetPickupRadius</a>(): Sets or randomizes the pickup location for the carrier around the cargo coordinate in a radius defined an outer and optional inner radius. </li>
<li><a href="##(AI_CARGO_DISPATCHER).SetPickupSpeed">AI_CARGO_DISPATCHER.SetPickupSpeed</a>(): Set the speed or randomizes the speed in km/h to pickup the cargo.</li>
<li><a href="##(AI_CARGO_DISPATCHER).SetPickupHeight">AI_CARGO_DISPATCHER.SetPickupHeight</a>(): Set the height or randomizes the height in meters to pickup the cargo.</li>
</ul>
<hr/>
<h1>5) Set the deploy parameters.</h1>
<p>Several parameters can be set to deploy cargo:</p>
<ul>
<li><a href="##(AI_CARGO_DISPATCHER).SetDeployRadius">AI_CARGO_DISPATCHER.SetDeployRadius</a>(): Sets or randomizes the deploy location for the carrier around the cargo coordinate in a radius defined an outer and an optional inner radius. </li>
<li><a href="##(AI_CARGO_DISPATCHER).SetDeploySpeed">AI_CARGO_DISPATCHER.SetDeploySpeed</a>(): Set the speed or randomizes the speed in km/h to deploy the cargo.</li>
<li><a href="##(AI_CARGO_DISPATCHER).SetDeployHeight">AI_CARGO_DISPATCHER.SetDeployHeight</a>(): Set the height or randomizes the height in meters to deploy the cargo.</li>
</ul>
<hr/>
<h1>6) Set the home zone when there isn't any more cargo to pickup.</h1>
<p>A home zone can be specified to where the Carriers will move when there isn't any cargo left for pickup.
Use <a href="##(AI_CARGO_DISPATCHER).SetHomeZone">AI_CARGO_DISPATCHER.SetHomeZone</a>() to specify the home zone.</p>
<p>If no home zone is specified, the carriers will wait near the deploy zone for a new pickup command.</p>
<hr/>
<p> </p>
</div>
</div>
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><strong>Type(s)</strong></h2></div>
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_CARGO_DISPATCHER)">Type <strong>AI_CARGO_DISPATCHER</strong></a></h2></div>
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
<strong><a href="##(AI_CARGO_DISPATCHER)">AI_CARGO_DISPATCHER</a></strong>
, extends <strong><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></strong>
, extends <strong><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></strong>
</div>
<div class="w3-card w3-margin">
<table class="w3-table w3-border-bottom w3-border-theme-l2">
<tr class="w3-theme-l1">
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from AI_CARGO_DISPATCHER</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).AI_Cargo">AI_CARGO_DISPATCHER.AI_Cargo</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>List of AI_Cargo</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CargoSet">AI_CARGO_DISPATCHER.CargoSet</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The set of <a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a> objects, which can be CARGO_GROUP, CARGO_CRATE, CARGO_SLINGLOAD objects.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CarrierHome">AI_CARGO_DISPATCHER.CarrierHome</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CarrierSet">AI_CARGO_DISPATCHER.CarrierSet</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The set of <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> objects of carriers that will transport the cargo. </p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).DeployInnerRadius">AI_CARGO_DISPATCHER.DeployInnerRadius</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The inner radius in meters around the cargo coordinate to deploy the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).DeployMaxHeight">AI_CARGO_DISPATCHER.DeployMaxHeight</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The maximum height to fly to the cargo deploy location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).DeployMaxSpeed">AI_CARGO_DISPATCHER.DeployMaxSpeed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The maximum speed to move to the cargo deploy location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).DeployMinHeight">AI_CARGO_DISPATCHER.DeployMinHeight</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The minimum height to fly to the cargo deploy location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).DeployMinSpeed">AI_CARGO_DISPATCHER.DeployMinSpeed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The minimum speed to move to the cargo deploy location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).DeployOuterRadius">AI_CARGO_DISPATCHER.DeployOuterRadius</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The outer radius in meters around the cargo coordinate to deploy the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).DeployZoneSet">AI_CARGO_DISPATCHER.DeployZoneSet</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The set of deploy zones, which are used to where the cargo will be deployed by the carriers. </p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).HomeZone">AI_CARGO_DISPATCHER.HomeZone</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The home zone where the carriers will return when there is no more cargo to pickup.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).MonitorTimeInterval">AI_CARGO_DISPATCHER.MonitorTimeInterval</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The interval in seconds when the cargo dispatcher will search for new cargo to be picked up.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).New">AI_CARGO_DISPATCHER:New(CarrierSet, CargoSet, PickupZoneSet, DeployZoneSet)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creates a new AI_CARGO_DISPATCHER object.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterDeploy">AI_CARGO_DISPATCHER:OnAfterDeploy(From, Event, To, CarrierGroup, Coordinate, Speed, Height, DeployZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Deploy event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterDeployed">AI_CARGO_DISPATCHER:OnAfterDeployed(From, Event, To, CarrierGroup, DeployZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Deployed event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterHome">AI_CARGO_DISPATCHER:OnAfterHome(From, Event, To, CarrierGroup, Coordinate, Speed, Height, HomeZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Home event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterLoad">AI_CARGO_DISPATCHER:OnAfterLoad(From, Event, To, CarrierGroup, PickupZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Load event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterLoaded">AI_CARGO_DISPATCHER:OnAfterLoaded(From, Event, To, CarrierGroup, Cargo, CarrierUnit, PickupZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Loaded event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterLoading">AI_CARGO_DISPATCHER:OnAfterLoading(From, Event, To, CarrierGroup, Cargo, CarrierUnit, PickupZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Loading event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterPickedUp">AI_CARGO_DISPATCHER:OnAfterPickedUp(From, Event, To, CarrierGroup, PickupZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>PickedUp event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterPickup">AI_CARGO_DISPATCHER:OnAfterPickup(From, Event, To, CarrierGroup, Coordinate, Speed, Height, PickupZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Pickup event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterUnload">AI_CARGO_DISPATCHER:OnAfterUnload(From, Event, To, CarrierGroup, DeployZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Unload event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterUnloaded">AI_CARGO_DISPATCHER:OnAfterUnloaded(From, Event, To, CarrierGroup, Cargo, CarrierUnit, DeployZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Unloaded event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnAfterUnloading">AI_CARGO_DISPATCHER:OnAfterUnloading(From, Event, To, CarrierGroup, Cargo, CarrierUnit, DeployZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnLoading event handler OnAfter for AI_CARGO_DISPATCHER.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupCargo">AI_CARGO_DISPATCHER.PickupCargo</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupInnerRadius">AI_CARGO_DISPATCHER.PickupInnerRadius</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The inner radius in meters around the cargo coordinate to pickup the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupMaxHeight">AI_CARGO_DISPATCHER.PickupMaxHeight</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The maximum height to fly to the cargo pickup location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupMaxSpeed">AI_CARGO_DISPATCHER.PickupMaxSpeed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The maximum speed to move to the cargo pickup location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupMinHeight">AI_CARGO_DISPATCHER.PickupMinHeight</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The minimum height to fly to the cargo pickup location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupMinSpeed">AI_CARGO_DISPATCHER.PickupMinSpeed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The minimum speed to move to the cargo pickup location.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupOuterRadius">AI_CARGO_DISPATCHER.PickupOuterRadius</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The outer radius in meters around the cargo coordinate to pickup the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).PickupZoneSet">AI_CARGO_DISPATCHER.PickupZoneSet</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The set of pickup zones, which are used to where the cargo can be picked up by the carriers. If nil, then cargo can be picked up everywhere. </p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetCargo">AI_CARGO_DISPATCHER.SetCargo</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetCarrier">AI_CARGO_DISPATCHER.SetCarrier</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetDeployHeight">AI_CARGO_DISPATCHER:SetDeployHeight(MaxHeight, MinHeight)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the height or randomizes the height in meters to fly and deploy the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetDeployRadius">AI_CARGO_DISPATCHER:SetDeployRadius(OuterRadius, InnerRadius)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets or randomizes the deploy location for the carrier around the cargo coordinate in a radius defined an outer and an optional inner radius.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetDeploySpeed">AI_CARGO_DISPATCHER:SetDeploySpeed(MaxSpeed, MinSpeed)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets or randomizes the speed in km/h to deploy the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetHomeZone">AI_CARGO_DISPATCHER:SetHomeZone(HomeZone)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the home zone.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetMonitorTimeInterval">AI_CARGO_DISPATCHER:SetMonitorTimeInterval(MonitorTimeInterval)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the monitor time interval.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetPickupHeight">AI_CARGO_DISPATCHER:SetPickupHeight(MaxHeight, MinHeight)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the height or randomizes the height in meters to fly and pickup the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetPickupRadius">AI_CARGO_DISPATCHER:SetPickupRadius(OuterRadius, InnerRadius)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets or randomizes the pickup location for the carrier around the cargo coordinate in a radius defined an outer and optional inner radius.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetPickupSpeed">AI_CARGO_DISPATCHER:SetPickupSpeed(MaxSpeed, MinSpeed)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the speed or randomizes the speed in km/h to pickup the cargo.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).Start">AI_CARGO_DISPATCHER:Start()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Start Trigger for AI_CARGO_DISPATCHER</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).Stop">AI_CARGO_DISPATCHER:Stop()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Stop Trigger for AI_CARGO_DISPATCHER</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).__Start">AI_CARGO_DISPATCHER:__Start(Delay)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Start Asynchronous Trigger for AI_CARGO_DISPATCHER</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).__Stop">AI_CARGO_DISPATCHER:__Stop(Delay)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Stop Asynchronous Trigger for AI_CARGO_DISPATCHER</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).onafterMonitor">AI_CARGO_DISPATCHER:onafterMonitor()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The Start trigger event, which actually takes action at the specified time interval.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).onafterStart">AI_CARGO_DISPATCHER:onafterStart(From, Event, To)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).onafterTransport">AI_CARGO_DISPATCHER:onafterTransport(From, Event, To, Carrier, Cargo)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Make a Carrier run for a cargo deploy action after the cargo has been loaded, by default.</p>
</td>
</tr>
</table>
</div>
<div class="w3-card w3-margin">
<table class="w3-table w3-border-bottom w3-border-theme-l2">
<tr class="w3-theme-l1">
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from FSM</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).AddEndState">AI_CARGO_DISPATCHER:AddEndState(State)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Adds an End state.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).AddProcess">AI_CARGO_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).AddScore">AI_CARGO_DISPATCHER:AddScore(State, ScoreText, Score)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Adds a score for the FSM to be achieved.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).AddScoreProcess">AI_CARGO_DISPATCHER:AddScoreProcess(From, Event, State, ScoreText, Score)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Adds a score for the FSM_PROCESS to be achieved.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).AddTransition">AI_CARGO_DISPATCHER:AddTransition(From, Event, To)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Add a new transition rule to the FSM.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CallScheduler">AI_CARGO_DISPATCHER.CallScheduler</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Call scheduler.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ClassName">AI_CARGO_DISPATCHER.ClassName</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Name of the class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).Events">AI_CARGO_DISPATCHER.Events</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetCurrentState">AI_CARGO_DISPATCHER:GetCurrentState()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get current state.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetEndStates">AI_CARGO_DISPATCHER:GetEndStates()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the End states.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetProcess">AI_CARGO_DISPATCHER:GetProcess(From, Event)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetProcesses">AI_CARGO_DISPATCHER:GetProcesses()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns a table of the SubFSM rules defined within the FSM.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetScores">AI_CARGO_DISPATCHER:GetScores()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns a table with the scores defined.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetStartState">AI_CARGO_DISPATCHER:GetStartState()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the start state of the FSM.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetState">AI_CARGO_DISPATCHER:GetState()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get current state.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetSubs">AI_CARGO_DISPATCHER:GetSubs()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns a table with the Subs defined.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetTransitions">AI_CARGO_DISPATCHER:GetTransitions()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns a table of the transition rules defined within the FSM.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).Is">AI_CARGO_DISPATCHER:Is(State)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Check if FSM is in state.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).LoadCallBacks">AI_CARGO_DISPATCHER:LoadCallBacks(CallBackTable)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Load call backs.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).New">AI_CARGO_DISPATCHER:New()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creates a new FSM object.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).Scores">AI_CARGO_DISPATCHER.Scores</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Scores.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetProcess">AI_CARGO_DISPATCHER:SetProcess(From, Event, Fsm)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetStartState">AI_CARGO_DISPATCHER:SetStartState(State)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets the start state of the FSM.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._EndStates">AI_CARGO_DISPATCHER._EndStates</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._EventSchedules">AI_CARGO_DISPATCHER._EventSchedules</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._Processes">AI_CARGO_DISPATCHER._Processes</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._Scores">AI_CARGO_DISPATCHER._Scores</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._StartState">AI_CARGO_DISPATCHER._StartState</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._Transitions">AI_CARGO_DISPATCHER._Transitions</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._add_to_map">AI_CARGO_DISPATCHER:_add_to_map(Map, Event)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Add to map.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._call_handler">AI_CARGO_DISPATCHER:_call_handler(step, trigger, params, EventName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Call handler.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._create_transition">AI_CARGO_DISPATCHER:_create_transition(EventName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Create transition.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._delayed_transition">AI_CARGO_DISPATCHER:_delayed_transition(EventName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Delayed transition.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._eventmap">AI_CARGO_DISPATCHER:_eventmap(Events, EventStructure)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Event map.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._gosub">AI_CARGO_DISPATCHER:_gosub(ParentFrom, ParentEvent)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Go sub.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._handler">AI_CARGO_DISPATCHER:_handler(EventName, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Handler.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._isendstate">AI_CARGO_DISPATCHER:_isendstate(Current)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is end state.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._submap">AI_CARGO_DISPATCHER:_submap(subs, sub, name)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sub maps.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).can">AI_CARGO_DISPATCHER:can(e)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Check if can do an event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).cannot">AI_CARGO_DISPATCHER:cannot(e)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Check if cannot do an event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).current">AI_CARGO_DISPATCHER.current</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Current state name.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).endstates">AI_CARGO_DISPATCHER.endstates</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).is">AI_CARGO_DISPATCHER:is(State, state)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Check if FSM is in state.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).options">AI_CARGO_DISPATCHER.options</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Options.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).subs">AI_CARGO_DISPATCHER.subs</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Subs.</p>
</td>
</tr>
</table>
</div>
<div class="w3-card w3-margin">
<table class="w3-table w3-border-bottom w3-border-theme-l2">
<tr class="w3-theme-l1">
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from BASE</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ClassID">AI_CARGO_DISPATCHER.ClassID</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The ID number of the class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ClassName">AI_CARGO_DISPATCHER.ClassName</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The name of the class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ClassNameAndID">AI_CARGO_DISPATCHER.ClassNameAndID</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The name of the class concatenated with the ID number of the class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ClearState">AI_CARGO_DISPATCHER:ClearState(Object, StateName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Clear the state of an object.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CreateEventBirth">AI_CARGO_DISPATCHER:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creation of a Birth Event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CreateEventCrash">AI_CARGO_DISPATCHER:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creation of a Crash Event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CreateEventDead">AI_CARGO_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creation of a Dead Event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CreateEventPlayerEnterAircraft">AI_CARGO_DISPATCHER:CreateEventPlayerEnterAircraft(PlayerUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creation of a <code>S_EVENT_PLAYER_ENTER_AIRCRAFT</code> event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CreateEventRemoveUnit">AI_CARGO_DISPATCHER:CreateEventRemoveUnit(EventTime, Initiator)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creation of a Remove Unit Event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CreateEventTakeoff">AI_CARGO_DISPATCHER:CreateEventTakeoff(EventTime, Initiator)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creation of a Takeoff Event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).CreateEventUnitLost">AI_CARGO_DISPATCHER:CreateEventUnitLost(EventTime, Initiator)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Creation of a Crash Event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).E">AI_CARGO_DISPATCHER:E(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Log an exception which will be traced always.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).EventDispatcher">AI_CARGO_DISPATCHER:EventDispatcher()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the event dispatcher</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).EventRemoveAll">AI_CARGO_DISPATCHER:EventRemoveAll()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove all subscribed events</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).F">AI_CARGO_DISPATCHER:F(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function call.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).F2">AI_CARGO_DISPATCHER:F2(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function call level 2.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).F3">AI_CARGO_DISPATCHER:F3(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function call level 3.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetClassID">AI_CARGO_DISPATCHER:GetClassID()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the ClassID of the class instance.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetClassName">AI_CARGO_DISPATCHER:GetClassName()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the ClassName of the class instance.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetClassNameAndID">AI_CARGO_DISPATCHER:GetClassNameAndID()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the ClassName + ClassID of the class instance.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetEventPriority">AI_CARGO_DISPATCHER:GetEventPriority()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetParent">AI_CARGO_DISPATCHER:GetParent(Child, FromClass)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This is the worker method to retrieve the Parent class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).GetState">AI_CARGO_DISPATCHER:GetState(Object, Key)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get a Value given a Key from the Object.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).HandleEvent">AI_CARGO_DISPATCHER:HandleEvent(EventID, EventFunction)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Subscribe to a DCS Event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).I">AI_CARGO_DISPATCHER:I(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Log an information which will be traced always.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).Inherit">AI_CARGO_DISPATCHER:Inherit(Child, Parent)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This is the worker method to inherit from a parent class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).IsInstanceOf">AI_CARGO_DISPATCHER:IsInstanceOf(ClassName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This is the worker method to check if an object is an (sub)instance of a class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).IsTrace">AI_CARGO_DISPATCHER:IsTrace()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Enquires if tracing is on (for the class).</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).New">AI_CARGO_DISPATCHER:New()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>BASE constructor.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEvent">AI_CARGO_DISPATCHER:OnEvent(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when an Event for an object is triggered.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventBDA">AI_CARGO_DISPATCHER:OnEventBDA(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>BDA.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventBaseCaptured">AI_CARGO_DISPATCHER:OnEventBaseCaptured(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a ground unit captures either an airbase or a farp.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventBirth">AI_CARGO_DISPATCHER:OnEventBirth(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any object is spawned into the mission.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventCrash">AI_CARGO_DISPATCHER:OnEventCrash(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any aircraft crashes into the ground and is completely destroyed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventDead">AI_CARGO_DISPATCHER:OnEventDead(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when an object is dead.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventDetailedFailure">AI_CARGO_DISPATCHER:OnEventDetailedFailure(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Unknown precisely what creates this event, likely tied into newer damage model.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventDiscardChairAfterEjection">AI_CARGO_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Discard chair after ejection.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventEjection">AI_CARGO_DISPATCHER:OnEventEjection(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a pilot ejects from an aircraft
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventEngineShutdown">AI_CARGO_DISPATCHER:OnEventEngineShutdown(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any aircraft shuts down its engines.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventEngineStartup">AI_CARGO_DISPATCHER:OnEventEngineStartup(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any aircraft starts its engines.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventHit">AI_CARGO_DISPATCHER:OnEventHit(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs whenever an object is hit by a weapon.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventHumanFailure">AI_CARGO_DISPATCHER:OnEventHumanFailure(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any system fails on a human controlled aircraft.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventKill">AI_CARGO_DISPATCHER:OnEventKill(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs on the death of a unit.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventLand">AI_CARGO_DISPATCHER:OnEventLand(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when an aircraft lands at an airbase, farp or ship
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventLandingAfterEjection">AI_CARGO_DISPATCHER:OnEventLandingAfterEjection(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventLandingQualityMark">AI_CARGO_DISPATCHER:OnEventLandingQualityMark(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Landing quality mark.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventMarkAdded">AI_CARGO_DISPATCHER:OnEventMarkAdded(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a new mark was added.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventMarkChange">AI_CARGO_DISPATCHER:OnEventMarkChange(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a mark text was changed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventMarkRemoved">AI_CARGO_DISPATCHER:OnEventMarkRemoved(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a mark was removed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventMissionEnd">AI_CARGO_DISPATCHER:OnEventMissionEnd(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a mission ends
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventMissionStart">AI_CARGO_DISPATCHER:OnEventMissionStart(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a mission starts
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes. </p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventParatrooperLanding">AI_CARGO_DISPATCHER:OnEventParatrooperLanding(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Weapon add.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventPilotDead">AI_CARGO_DISPATCHER:OnEventPilotDead(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when the pilot of an aircraft is killed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventPlayerEnterAircraft">AI_CARGO_DISPATCHER:OnEventPlayerEnterAircraft(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when a player enters a slot and takes control of an aircraft.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventPlayerEnterUnit">AI_CARGO_DISPATCHER:OnEventPlayerEnterUnit(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any player assumes direct control of a unit.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventPlayerLeaveUnit">AI_CARGO_DISPATCHER:OnEventPlayerLeaveUnit(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any player relieves control of a unit to the AI.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventRefueling">AI_CARGO_DISPATCHER:OnEventRefueling(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when an aircraft connects with a tanker and begins taking on fuel.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventRefuelingStop">AI_CARGO_DISPATCHER:OnEventRefuelingStop(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when an aircraft is finished taking fuel.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventScore">AI_CARGO_DISPATCHER:OnEventScore(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any modification to the "Score" as seen on the debrief menu would occur.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventShootingEnd">AI_CARGO_DISPATCHER:OnEventShootingEnd(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any unit stops firing its weapon.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventShootingStart">AI_CARGO_DISPATCHER:OnEventShootingStart(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when any unit begins firing a weapon that has a high rate of fire.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventShot">AI_CARGO_DISPATCHER:OnEventShot(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs whenever any unit in a mission fires a weapon.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventTakeoff">AI_CARGO_DISPATCHER:OnEventTakeoff(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when an aircraft takes off from an airbase, farp, or ship.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventTriggerZone">AI_CARGO_DISPATCHER:OnEventTriggerZone(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trigger zone.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).OnEventUnitLost">AI_CARGO_DISPATCHER:OnEventUnitLost(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when the game thinks an object is destroyed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ScheduleOnce">AI_CARGO_DISPATCHER:ScheduleOnce(Start, SchedulerFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Schedule a new time event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ScheduleRepeat">AI_CARGO_DISPATCHER:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Schedule a new time event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).ScheduleStop">AI_CARGO_DISPATCHER:ScheduleStop(SchedulerID)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Stops the Schedule.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).Scheduler">AI_CARGO_DISPATCHER.Scheduler</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetEventPriority">AI_CARGO_DISPATCHER:SetEventPriority(EventPriority)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).SetState">AI_CARGO_DISPATCHER:SetState(Object, Key, Value)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set a state or property of the Object given a Key and a Value.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).T">AI_CARGO_DISPATCHER:T(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function logic level 1.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).T2">AI_CARGO_DISPATCHER:T2(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function logic level 2.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).T3">AI_CARGO_DISPATCHER:T3(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function logic level 3.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).TraceAll">AI_CARGO_DISPATCHER:TraceAll(TraceAll)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace all methods in MOOSE</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).TraceClass">AI_CARGO_DISPATCHER:TraceClass(Class)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set tracing for a class</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).TraceClassMethod">AI_CARGO_DISPATCHER:TraceClassMethod(Class, Method)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set tracing for a specific method of class</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).TraceLevel">AI_CARGO_DISPATCHER:TraceLevel(Level)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set trace level</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).TraceOff">AI_CARGO_DISPATCHER:TraceOff()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set trace off.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).TraceOn">AI_CARGO_DISPATCHER:TraceOn()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set trace on.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).TraceOnOff">AI_CARGO_DISPATCHER:TraceOnOff(TraceOnOff)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set trace on or off
Note that when trace is off, no BASE.Debug statement is performed, increasing performance!
When Moose is loaded statically, (as one file), tracing is switched off by default.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).UnHandleEvent">AI_CARGO_DISPATCHER:UnHandleEvent(EventID)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnSubscribe to a DCS event.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._">AI_CARGO_DISPATCHER._</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._F">AI_CARGO_DISPATCHER:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function call.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._Serialize">AI_CARGO_DISPATCHER:_Serialize(Arguments)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>(Internal) Serialize arguments</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER)._T">AI_CARGO_DISPATCHER:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Trace a function logic.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).__">AI_CARGO_DISPATCHER.__</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).onEvent">AI_CARGO_DISPATCHER:onEvent(event)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>The main event handling function...</p>
</td>
</tr>
</table>
</div>
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI.AI_Cargo_Dispatcher)" >Type <strong>AI.AI_Cargo_Dispatcher</strong></a></h2></div>
<div class="w3-container w3-white w3-padding-16" id="module_current_type">
<div class="w3-white" id="record_type">
</div>
</div>
<div onclick="myFunction('#Types##AI_CARGO_DISPATCHER')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_CARGO_DISPATCHER)">Type <strong>AI_CARGO_DISPATCHER</strong></a></h2></div>
<div id= "#Types##AI_CARGO_DISPATCHER" class="w3-container w3-white w3-padding-16" id="module_other_types">
<div class="w3-white" id="record_type">
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).AI_Cargo" ><strong>AI_CARGO_DISPATCHER.AI_Cargo</strong></a>
<p>List of AI_Cargo</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
<a id="#(AI_CARGO_DISPATCHER).CargoSet" ><strong>AI_CARGO_DISPATCHER.CargoSet</strong></a>
<p>The set of <a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a> objects, which can be CARGO_GROUP, CARGO_CRATE, CARGO_SLINGLOAD objects.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).CarrierHome" ><strong>AI_CARGO_DISPATCHER.CarrierHome</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
<a id="#(AI_CARGO_DISPATCHER).CarrierSet" ><strong>AI_CARGO_DISPATCHER.CarrierSet</strong></a>
<p>The set of <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> objects of carriers that will transport the cargo. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployInnerRadius" ><strong>AI_CARGO_DISPATCHER.DeployInnerRadius</strong></a>
<p>The inner radius in meters around the cargo coordinate to deploy the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMaxHeight" ><strong>AI_CARGO_DISPATCHER.DeployMaxHeight</strong></a>
<p>The maximum height to fly to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMaxSpeed" ><strong>AI_CARGO_DISPATCHER.DeployMaxSpeed</strong></a>
<p>The maximum speed to move to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMinHeight" ><strong>AI_CARGO_DISPATCHER.DeployMinHeight</strong></a>
<p>The minimum height to fly to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMinSpeed" ><strong>AI_CARGO_DISPATCHER.DeployMinSpeed</strong></a>
<p>The minimum speed to move to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployOuterRadius" ><strong>AI_CARGO_DISPATCHER.DeployOuterRadius</strong></a>
<p>The outer radius in meters around the cargo coordinate to deploy the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(SET_ZONE)">Core.Zone#SET_ZONE</a>
<a id="#(AI_CARGO_DISPATCHER).DeployZoneSet" ><strong>AI_CARGO_DISPATCHER.DeployZoneSet</strong></a>
<p>The set of deploy zones, which are used to where the cargo will be deployed by the carriers. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CARGO_DISPATCHER).HomeZone" ><strong>AI_CARGO_DISPATCHER.HomeZone</strong></a>
<p>The home zone where the carriers will return when there is no more cargo to pickup.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).MonitorTimeInterval" ><strong>AI_CARGO_DISPATCHER.MonitorTimeInterval</strong></a>
<p>The interval in seconds when the cargo dispatcher will search for new cargo to be picked up.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).PickupCargo" ><strong>AI_CARGO_DISPATCHER.PickupCargo</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupInnerRadius" ><strong>AI_CARGO_DISPATCHER.PickupInnerRadius</strong></a>
<p>The inner radius in meters around the cargo coordinate to pickup the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMaxHeight" ><strong>AI_CARGO_DISPATCHER.PickupMaxHeight</strong></a>
<p>The maximum height to fly to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMaxSpeed" ><strong>AI_CARGO_DISPATCHER.PickupMaxSpeed</strong></a>
<p>The maximum speed to move to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMinHeight" ><strong>AI_CARGO_DISPATCHER.PickupMinHeight</strong></a>
<p>The minimum height to fly to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMinSpeed" ><strong>AI_CARGO_DISPATCHER.PickupMinSpeed</strong></a>
<p>The minimum speed to move to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupOuterRadius" ><strong>AI_CARGO_DISPATCHER.PickupOuterRadius</strong></a>
<p>The outer radius in meters around the cargo coordinate to pickup the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(SET_ZONE)">Core.Zone#SET_ZONE</a>
<a id="#(AI_CARGO_DISPATCHER).PickupZoneSet" ><strong>AI_CARGO_DISPATCHER.PickupZoneSet</strong></a>
<p>The set of pickup zones, which are used to where the cargo can be picked up by the carriers. If nil, then cargo can be picked up everywhere. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
<a id="#(AI_CARGO_DISPATCHER).SetCargo" ><strong>AI_CARGO_DISPATCHER.SetCargo</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
<a id="#(AI_CARGO_DISPATCHER).SetCarrier" ><strong>AI_CARGO_DISPATCHER.SetCarrier</strong></a>
</div>
</div>
<div class="functions w3-container w3-theme-l2">
<h2>Function(s)</h2>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).New" ><strong>AI_CARGO_DISPATCHER:New(CarrierSet, CargoSet, PickupZoneSet, DeployZoneSet)</strong></a></h2>
</div>
<p>Creates a new AI_CARGO_DISPATCHER object.</p>
<div id= "#Functions##New" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
<strong><strong>CarrierSet</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The set of <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> objects of carriers that will transport the cargo. </p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
<strong><strong>CargoSet</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The set of <a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a> objects, which can be CARGO_GROUP, CARGO_CRATE, CARGO_SLINGLOAD objects.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Set.html##(SET_ZONE)">Core.Set#SET_ZONE</a>
<strong><strong>PickupZoneSet</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The set of pickup zones, which are used to where the cargo can be picked up by the carriers. If nil, then cargo can be picked up everywhere. </p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Set.html##(SET_ZONE)">Core.Set#SET_ZONE</a>
<strong><strong>DeployZoneSet</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The set of deploy zones, which are used to where the cargo will be deployed by the carriers. </p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usages:</strong></h2>
<ul>
<li><pre class="example"><code>
-- An AI dispatcher object for a helicopter squadron, moving infantry from pickup zones to deploy zones.
local SetCargoInfantry = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
local SetHelicopter = SET_GROUP:New():FilterPrefixes( "Helicopter" ):FilterStart()
local SetPickupZones = SET_ZONE:New():FilterPrefixes( "Pickup" ):FilterStart()
local SetDeployZones = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
AICargoDispatcherHelicopter:Start()
</code></pre></li>
<li><pre class="example"><code>
-- An AI dispatcher object for a vehicle squadron, moving infantry from pickup zones to deploy zones.
local SetCargoInfantry = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
local SetAPC = SET_GROUP:New():FilterPrefixes( "APC" ):FilterStart()
local SetDeployZones = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
AICargoDispatcherAPC = AI_CARGO_DISPATCHER_APC:New( SetAPC, SetCargoInfantry, nil, SetDeployZones )
AICargoDispatcherAPC:Start()
</code></pre></li>
<li><pre class="example"><code>
-- An AI dispatcher object for an airplane squadron, moving infantry and vehicles from pickup airbases to deploy airbases.
local CargoInfantrySet = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
local AirplanesSet = SET_GROUP:New():FilterPrefixes( "Airplane" ):FilterStart()
local PickupZoneSet = SET_ZONE:New()
local DeployZoneSet = SET_ZONE:New()
PickupZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Gudauta ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Sochi_Adler ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Maykop_Khanskaya ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Mineralnye_Vody ) )
DeployZoneSet:AddZone( ZONE_AIRBASE:New( AIRBASE.Caucasus.Vaziani ) )
AICargoDispatcherAirplanes = AI_CARGO_DISPATCHER_AIRPLANE:New( AirplanesSet, CargoInfantrySet, PickupZoneSet, DeployZoneSet )
AICargoDispatcherAirplanes:Start()
</code></pre></li>
</ul>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterDeploy" ><strong>AI_CARGO_DISPATCHER:OnAfterDeploy(From, Event, To, CarrierGroup, Coordinate, Speed, Height, DeployZone)</strong></a></h2>
</div>
<p>Deploy event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierGroup is routed to a deploy coordinate, to Unload all cargo objects in each CarrierUnit.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<div id= "#Functions##OnAfterDeploy" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>Coordinate</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The deploy coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Speed</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The velocity in meters per second on which the CarrierGroup is routed towards the deploy Coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Height</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Height in meters to move to the deploy coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
<strong><strong>DeployZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterDeployed" ><strong>AI_CARGO_DISPATCHER:OnAfterDeployed(From, Event, To, CarrierGroup, DeployZone)</strong></a></h2>
</div>
<p>Deployed event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a carrier has deployed all cargo objects from the CarrierGroup.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<div id= "#Functions##OnAfterDeployed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
<strong><strong>DeployZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterHome" ><strong>AI_CARGO_DISPATCHER:OnAfterHome(From, Event, To, CarrierGroup, Coordinate, Speed, Height, HomeZone)</strong></a></h2>
</div>
<p>Home event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierGroup is returning to the HomeZone, after it has deployed all cargo objects from the CarrierGroup.
You can use this event handler to post messages to players, or provide status updates etc.
If there is no HomeZone is specified, the CarrierGroup will stay at the current location after having deployed all cargo.</p>
<div id= "#Functions##OnAfterHome" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>Coordinate</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The home coordinate the Carrier will arrive and stop it's activities.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Speed</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The velocity in meters per second on which the CarrierGroup is routed towards the home Coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Height</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Height in meters to move to the home coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
<strong><strong>HomeZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The zone wherein the carrier will return when all cargo has been transported. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterLoad" ><strong>AI_CARGO_DISPATCHER:OnAfterLoad(From, Event, To, CarrierGroup, PickupZone)</strong></a></h2>
</div>
<p>Load event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierGroup has initiated the loading or boarding of cargo within reporting or near range.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<div id= "#Functions##OnAfterLoad" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_AIRBASE)">Core.Zone#ZONE_AIRBASE</a>
<strong><strong>PickupZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterLoaded" ><strong>AI_CARGO_DISPATCHER:OnAfterLoaded(From, Event, To, CarrierGroup, Cargo, CarrierUnit, PickupZone)</strong></a></h2>
</div>
<p>Loaded event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup has loaded a cargo object.
You can use this event handler to post messages to players, or provide status updates etc.
Note that if more cargo objects were loading or boarding into the CarrierUnit, then this event can be triggered multiple times for each different Cargo/CarrierUnit.
A CarrierUnit can be part of the larger CarrierGroup.</p>
<div id= "#Functions##OnAfterLoaded" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<strong><strong>Cargo</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The cargo object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>CarrierUnit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The carrier unit that is executing the cargo loading operation.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_AIRBASE)">Core.Zone#ZONE_AIRBASE</a>
<strong><strong>PickupZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterLoading" ><strong>AI_CARGO_DISPATCHER:OnAfterLoading(From, Event, To, CarrierGroup, Cargo, CarrierUnit, PickupZone)</strong></a></h2>
</div>
<p>Loading event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup is in the process of loading or boarding of a cargo object.
You can use this event handler to post messages to players, or provide status updates etc.
Note that this event is triggered repeatedly until all cargo (units) have been boarded into the carrier.</p>
<div id= "#Functions##OnAfterLoading" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<strong><strong>Cargo</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The cargo object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>CarrierUnit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The carrier unit that is executing the cargo loading operation.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_AIRBASE)">Core.Zone#ZONE_AIRBASE</a>
<strong><strong>PickupZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterPickedUp" ><strong>AI_CARGO_DISPATCHER:OnAfterPickedUp(From, Event, To, CarrierGroup, PickupZone)</strong></a></h2>
</div>
<p>PickedUp event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a carrier has picked up all cargo objects into the CarrierGroup.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<div id= "#Functions##OnAfterPickedUp" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_AIRBASE)">Core.Zone#ZONE_AIRBASE</a>
<strong><strong>PickupZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterPickup" ><strong>AI_CARGO_DISPATCHER:OnAfterPickup(From, Event, To, CarrierGroup, Coordinate, Speed, Height, PickupZone)</strong></a></h2>
</div>
<p>Pickup event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierGroup is routed towards a new pickup Coordinate and a specified Speed.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<div id= "#Functions##OnAfterPickup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>Coordinate</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The coordinate of the pickup location.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Speed</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The velocity in meters per second on which the CarrierGroup is routed towards the pickup Coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Height</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Height in meters to move to the pickup coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_AIRBASE)">Core.Zone#ZONE_AIRBASE</a>
<strong><strong>PickupZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The zone from where the cargo is picked up. Note that the zone is optional and may not be provided, but for AI_CARGO_DISPATCHER_AIRBASE there will always be a PickupZone, as the pickup location is an airbase zone.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterUnload" ><strong>AI_CARGO_DISPATCHER:OnAfterUnload(From, Event, To, CarrierGroup, DeployZone)</strong></a></h2>
</div>
<p>Unload event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierGroup has initiated the unloading or unboarding of cargo.
You can use this event handler to post messages to players, or provide status updates etc.</p>
<div id= "#Functions##OnAfterUnload" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
<strong><strong>DeployZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterUnloaded" ><strong>AI_CARGO_DISPATCHER:OnAfterUnloaded(From, Event, To, CarrierGroup, Cargo, CarrierUnit, DeployZone)</strong></a></h2>
</div>
<p>Unloaded event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup has unloaded a cargo object.
You can use this event handler to post messages to players, or provide status updates etc.
Note that if more cargo objects were unloading or unboarding from the CarrierUnit, then this event can be triggered multiple times for each different Cargo/CarrierUnit.
A CarrierUnit can be part of the larger CarrierGroup.</p>
<div id= "#Functions##OnAfterUnloaded" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<strong><strong>Cargo</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The cargo object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>CarrierUnit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The carrier unit that is executing the cargo unloading operation.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
<strong><strong>DeployZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnAfterUnloading" ><strong>AI_CARGO_DISPATCHER:OnAfterUnloading(From, Event, To, CarrierGroup, Cargo, CarrierUnit, DeployZone)</strong></a></h2>
</div>
<p>UnLoading event handler OnAfter for AI_CARGO_DISPATCHER.</p>
<p>Use this event handler to tailor the event when a CarrierUnit of a CarrierGroup is in the process of unloading or unboarding of a cargo object.
You can use this event handler to post messages to players, or provide status updates etc.
Note that this event is triggered repeatedly until all cargo (units) have been unboarded from the CarrierUnit.</p>
<div id= "#Functions##OnAfterUnloading" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>from state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>event name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string that contains the "<em>to state name</em>" when the event was triggered.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>CarrierGroup</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The group object that contains the CarrierUnits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<strong><strong>Cargo</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The cargo object.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>CarrierUnit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The carrier unit that is executing the cargo unloading operation.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a>
<strong><strong>DeployZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The zone wherein the cargo is deployed. This can be any zone type, like a ZONE, ZONE_GROUP, ZONE_AIRBASE.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetDeployHeight" ><strong>AI_CARGO_DISPATCHER:SetDeployHeight(MaxHeight, MinHeight)</strong></a></h2>
</div>
<p>Set the height or randomizes the height in meters to fly and deploy the cargo.</p>
<p> The default height is 200 meters.</p>
<div id= "#Functions##SetDeployHeight" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MaxHeight</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The maximum height to fly to the cargo deploy location.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MinHeight</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The minimum height to fly to the cargo deploy location.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Create a new cargo dispatcher
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
-- Set the minimum deploy fly height to be 50 meters and the maximum height to be 200 meters.
AICargoDispatcherHelicopter:SetDeployHeight( 200, 50 )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetDeployRadius" ><strong>AI_CARGO_DISPATCHER:SetDeployRadius(OuterRadius, InnerRadius)</strong></a></h2>
</div>
<p>Sets or randomizes the deploy location for the carrier around the cargo coordinate in a radius defined an outer and an optional inner radius.</p>
<p>This radius is influencing the location where the carrier will land to deploy the cargo.
There is an aspect that is very important to remember and take into account:</p>
<ul>
<li>Take care of the potential cargo position and possible reasons to crash the carrier. This is especially important
for locations which are crowded with other objects, like in the middle of villages or cities.
So, for the best operation of cargo operations, always ensure that the cargo is located at open spaces.</li>
</ul>
<p>The default radius is 0, so the center. In case of a polygon zone, a random location will be selected as the center in the zone.</p>
<div id= "#Functions##SetDeployRadius" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>OuterRadius</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The outer radius in meters around the cargo coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>InnerRadius</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The inner radius in meters around the cargo coordinate.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Create a new cargo dispatcher
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
-- Set the carrier to land within a band around the cargo coordinate between 500 and 300 meters!
AICargoDispatcherHelicopter:SetDeployRadius( 500, 300 )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetDeploySpeed" ><strong>AI_CARGO_DISPATCHER:SetDeploySpeed(MaxSpeed, MinSpeed)</strong></a></h2>
</div>
<p>Sets or randomizes the speed in km/h to deploy the cargo.</p>
<div id= "#Functions##SetDeploySpeed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MaxSpeed</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The maximum speed to move to the cargo deploy location.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MinSpeed</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The minimum speed to move to the cargo deploy location.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Create a new cargo dispatcher
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
-- Set the minimum deploy speed to be 100 km/h and the maximum speed to be 200 km/h.
AICargoDispatcherHelicopter:SetDeploySpeed( 200, 100 )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetHomeZone" ><strong>AI_CARGO_DISPATCHER:SetHomeZone(HomeZone)</strong></a></h2>
</div>
<p>Set the home zone.</p>
<p>When there is nothing anymore to pickup, the carriers will go to a random coordinate in this zone.
They will await here new orders.</p>
<div id= "#Functions##SetHomeZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<strong><strong>HomeZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The home zone where the carriers will return when there is no more cargo to pickup.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Create a new cargo dispatcher
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
-- Set the home coordinate
local HomeZone = ZONE:New( "Home" )
AICargoDispatcherHelicopter:SetHomeZone( HomeZone )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetMonitorTimeInterval" ><strong>AI_CARGO_DISPATCHER:SetMonitorTimeInterval(MonitorTimeInterval)</strong></a></h2>
</div>
<p>Set the monitor time interval.</p>
<div id= "#Functions##SetMonitorTimeInterval" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MonitorTimeInterval</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The interval in seconds when the cargo dispatcher will search for new cargo to be picked up.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetPickupHeight" ><strong>AI_CARGO_DISPATCHER:SetPickupHeight(MaxHeight, MinHeight)</strong></a></h2>
</div>
<p>Set the height or randomizes the height in meters to fly and pickup the cargo.</p>
<p>The default height is 200 meters.</p>
<div id= "#Functions##SetPickupHeight" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MaxHeight</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The maximum height to fly to the cargo pickup location.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MinHeight</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The minimum height to fly to the cargo pickup location.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Create a new cargo dispatcher
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
-- Set the minimum pickup fly height to be 50 meters and the maximum height to be 200 meters.
AICargoDispatcherHelicopter:SetPickupHeight( 200, 50 )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetPickupRadius" ><strong>AI_CARGO_DISPATCHER:SetPickupRadius(OuterRadius, InnerRadius)</strong></a></h2>
</div>
<p>Sets or randomizes the pickup location for the carrier around the cargo coordinate in a radius defined an outer and optional inner radius.</p>
<p>This radius is influencing the location where the carrier will land to pickup the cargo.
There are two aspects that are very important to remember and take into account:</p>
<ul>
<li>Ensure that the outer and inner radius are within reporting radius set by the cargo.
For example, if the cargo has a reporting radius of 400 meters, and the outer and inner radius is set to 500 and 450 respectively,
then no cargo will be loaded!!!</li>
<li>Also take care of the potential cargo position and possible reasons to crash the carrier. This is especially important
for locations which are crowded with other objects, like in the middle of villages or cities.
So, for the best operation of cargo operations, always ensure that the cargo is located at open spaces.</li>
</ul>
<p>The default radius is 0, so the center. In case of a polygon zone, a random location will be selected as the center in the zone.</p>
<div id= "#Functions##SetPickupRadius" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>OuterRadius</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The outer radius in meters around the cargo coordinate.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>InnerRadius</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The inner radius in meters around the cargo coordinate.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Create a new cargo dispatcher
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
-- Set the carrier to land within a band around the cargo coordinate between 500 and 300 meters!
AICargoDispatcherHelicopter:SetPickupRadius( 500, 300 )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetPickupSpeed" ><strong>AI_CARGO_DISPATCHER:SetPickupSpeed(MaxSpeed, MinSpeed)</strong></a></h2>
</div>
<p>Set the speed or randomizes the speed in km/h to pickup the cargo.</p>
<div id= "#Functions##SetPickupSpeed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MaxSpeed</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The maximum speed to move to the cargo pickup location.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>MinSpeed</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The minimum speed to move to the cargo pickup location.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Create a new cargo dispatcher
AICargoDispatcherHelicopter = AI_CARGO_DISPATCHER_HELICOPTER:New( SetHelicopter, SetCargoInfantry, SetPickupZones, SetDeployZones )
-- Set the minimum pickup speed to be 100 km/h and the maximum speed to be 200 km/h.
AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).Start" ><strong>AI_CARGO_DISPATCHER:Start()</strong></a></h2>
</div>
<p>Start Trigger for AI_CARGO_DISPATCHER</p>
<div id= "#Functions##Start" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).Stop" ><strong>AI_CARGO_DISPATCHER:Stop()</strong></a></h2>
</div>
<p>Stop Trigger for AI_CARGO_DISPATCHER</p>
<div id= "#Functions##Stop" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).__Start" ><strong>AI_CARGO_DISPATCHER:__Start(Delay)</strong></a></h2>
</div>
<p>Start Asynchronous Trigger for AI_CARGO_DISPATCHER</p>
<div id= "#Functions##__Start" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Delay</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).__Stop" ><strong>AI_CARGO_DISPATCHER:__Stop(Delay)</strong></a></h2>
</div>
<p>Stop Asynchronous Trigger for AI_CARGO_DISPATCHER</p>
<div id= "#Functions##__Stop" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Delay</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).onafterMonitor" ><strong>AI_CARGO_DISPATCHER:onafterMonitor()</strong></a></h2>
</div>
<p>The Start trigger event, which actually takes action at the specified time interval.</p>
<div id= "#Functions##onafterMonitor" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).onafterStart" ><strong>AI_CARGO_DISPATCHER:onafterStart(From, Event, To)</strong></a></h2>
</div>
<div id= "#Functions##onafterStart" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).onafterTransport" ><strong>AI_CARGO_DISPATCHER:onafterTransport(From, Event, To, Carrier, Cargo)</strong></a></h2>
</div>
<p>Make a Carrier run for a cargo deploy action after the cargo has been loaded, by default.</p>
<div id= "#Functions##onafterTransport" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_CARGO_DISPATCHER</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>Carrier</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<strong><strong>Cargo</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(AI_CARGO_DISPATCHER)">#AI_CARGO_DISPATCHER</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).AI_Cargo" ><strong>AI_CARGO_DISPATCHER.AI_Cargo</strong></a>
<p>List of AI_Cargo</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
<a id="#(AI_CARGO_DISPATCHER).CargoSet" ><strong>AI_CARGO_DISPATCHER.CargoSet</strong></a>
<p>The set of <a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a> objects, which can be CARGO_GROUP, CARGO_CRATE, CARGO_SLINGLOAD objects.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).CarrierHome" ><strong>AI_CARGO_DISPATCHER.CarrierHome</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
<a id="#(AI_CARGO_DISPATCHER).CarrierSet" ><strong>AI_CARGO_DISPATCHER.CarrierSet</strong></a>
<p>The set of <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> objects of carriers that will transport the cargo. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployInnerRadius" ><strong>AI_CARGO_DISPATCHER.DeployInnerRadius</strong></a>
<p>The inner radius in meters around the cargo coordinate to deploy the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMaxHeight" ><strong>AI_CARGO_DISPATCHER.DeployMaxHeight</strong></a>
<p>The maximum height to fly to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMaxSpeed" ><strong>AI_CARGO_DISPATCHER.DeployMaxSpeed</strong></a>
<p>The maximum speed to move to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMinHeight" ><strong>AI_CARGO_DISPATCHER.DeployMinHeight</strong></a>
<p>The minimum height to fly to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMinSpeed" ><strong>AI_CARGO_DISPATCHER.DeployMinSpeed</strong></a>
<p>The minimum speed to move to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployOuterRadius" ><strong>AI_CARGO_DISPATCHER.DeployOuterRadius</strong></a>
<p>The outer radius in meters around the cargo coordinate to deploy the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(SET_ZONE)">Core.Zone#SET_ZONE</a>
<a id="#(AI_CARGO_DISPATCHER).DeployZoneSet" ><strong>AI_CARGO_DISPATCHER.DeployZoneSet</strong></a>
<p>The set of deploy zones, which are used to where the cargo will be deployed by the carriers. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CARGO_DISPATCHER).HomeZone" ><strong>AI_CARGO_DISPATCHER.HomeZone</strong></a>
<p>The home zone where the carriers will return when there is no more cargo to pickup.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).MonitorTimeInterval" ><strong>AI_CARGO_DISPATCHER.MonitorTimeInterval</strong></a>
<p>The interval in seconds when the cargo dispatcher will search for new cargo to be picked up.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).PickupCargo" ><strong>AI_CARGO_DISPATCHER.PickupCargo</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupInnerRadius" ><strong>AI_CARGO_DISPATCHER.PickupInnerRadius</strong></a>
<p>The inner radius in meters around the cargo coordinate to pickup the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMaxHeight" ><strong>AI_CARGO_DISPATCHER.PickupMaxHeight</strong></a>
<p>The maximum height to fly to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMaxSpeed" ><strong>AI_CARGO_DISPATCHER.PickupMaxSpeed</strong></a>
<p>The maximum speed to move to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMinHeight" ><strong>AI_CARGO_DISPATCHER.PickupMinHeight</strong></a>
<p>The minimum height to fly to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMinSpeed" ><strong>AI_CARGO_DISPATCHER.PickupMinSpeed</strong></a>
<p>The minimum speed to move to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupOuterRadius" ><strong>AI_CARGO_DISPATCHER.PickupOuterRadius</strong></a>
<p>The outer radius in meters around the cargo coordinate to pickup the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(SET_ZONE)">Core.Zone#SET_ZONE</a>
<a id="#(AI_CARGO_DISPATCHER).PickupZoneSet" ><strong>AI_CARGO_DISPATCHER.PickupZoneSet</strong></a>
<p>The set of pickup zones, which are used to where the cargo can be picked up by the carriers. If nil, then cargo can be picked up everywhere. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
<a id="#(AI_CARGO_DISPATCHER).SetCargo" ><strong>AI_CARGO_DISPATCHER.SetCargo</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
<a id="#(AI_CARGO_DISPATCHER).SetCarrier" ><strong>AI_CARGO_DISPATCHER.SetCarrier</strong></a>
</div>
</div>
<div class="functions w3-container w3-theme-l2">
<h2>Function(s)</h2>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).AddEndState" ><strong>AI_CARGO_DISPATCHER:AddEndState(State)</strong></a></h2>
</div>
<p>Adds an End state.</p>
<div id= "#Functions##AddEndState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>State</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The FSM state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).AddProcess" ><strong>AI_CARGO_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Can contain a string indicating the From state or a table of strings containing multiple From states.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The Event name.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a>
<strong><strong>Process</strong></strong>
</p>
</div>
<div class="w3-half">
<p>An sub-process FSM.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>ReturnEvents</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A table indicating for which returned events of the SubFSM which Event must be triggered in the FSM.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a>:</p>
</div>
<div class="w3-half">
<p>The SubFSM.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).AddScore" ><strong>AI_CARGO_DISPATCHER:AddScore(State, ScoreText, Score)</strong></a></h2>
</div>
<p>Adds a score for the FSM to be achieved.</p>
<div id= "#Functions##AddScore" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>State</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is the state of the process when the score needs to be given. (See the relevant state descriptions of the process).</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>ScoreText</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is a text describing the score that is given according the status.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Score</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is a number providing the score of the status.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(FSM)">#FSM</a>:</p>
</div>
<div class="w3-half">
<p>self</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).AddScoreProcess" ><strong>AI_CARGO_DISPATCHER:AddScoreProcess(From, Event, State, ScoreText, Score)</strong></a></h2>
</div>
<p>Adds a score for the FSM_PROCESS to be achieved.</p>
<div id= "#Functions##AddScoreProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is the From State of the main process.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is the Event of the main process.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>State</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is the state of the process when the score needs to be given. (See the relevant state descriptions of the process).</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>ScoreText</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is a text describing the score that is given according the status.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Score</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is a number providing the score of the status.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(FSM)">#FSM</a>:</p>
</div>
<div class="w3-half">
<p>self</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).AddTransition" ><strong>AI_CARGO_DISPATCHER:AddTransition(From, Event, To)</strong></a></h2>
</div>
<p>Add a new transition rule to the FSM.</p>
<p>A transition rule defines when and if the FSM can transition from a state towards another state upon a triggered event.</p>
<div id= "#Functions##AddTransition" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Can contain a string indicating the From state or a table of strings containing multiple From states.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The Event name.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>To</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The To state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetCurrentState" ><strong>AI_CARGO_DISPATCHER:GetCurrentState()</strong></a></h2>
</div>
<p>Get current state.</p>
<div id= "#Functions##GetCurrentState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>Current FSM state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetEndStates" ><strong>AI_CARGO_DISPATCHER:GetEndStates()</strong></a></h2>
</div>
<p>Returns the End states.</p>
<div id= "#Functions##GetEndStates" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>End states.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetProcess" ><strong>AI_CARGO_DISPATCHER:GetProcess(From, Event)</strong></a></h2>
</div>
<div id= "#Functions##GetProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetProcesses" ><strong>AI_CARGO_DISPATCHER:GetProcesses()</strong></a></h2>
</div>
<p>Returns a table of the SubFSM rules defined within the FSM.</p>
<div id= "#Functions##GetProcesses" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>Sub processes.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetScores" ><strong>AI_CARGO_DISPATCHER:GetScores()</strong></a></h2>
</div>
<p>Returns a table with the scores defined.</p>
<div id= "#Functions##GetScores" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>Scores.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetStartState" ><strong>AI_CARGO_DISPATCHER:GetStartState()</strong></a></h2>
</div>
<p>Returns the start state of the FSM.</p>
<div id= "#Functions##GetStartState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>A string containing the start state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetState" ><strong>AI_CARGO_DISPATCHER:GetState()</strong></a></h2>
</div>
<p>Get current state.</p>
<div id= "#Functions##GetState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>Current FSM state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetSubs" ><strong>AI_CARGO_DISPATCHER:GetSubs()</strong></a></h2>
</div>
<p>Returns a table with the Subs defined.</p>
<div id= "#Functions##GetSubs" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>Sub processes.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetTransitions" ><strong>AI_CARGO_DISPATCHER:GetTransitions()</strong></a></h2>
</div>
<p>Returns a table of the transition rules defined within the FSM.</p>
<div id= "#Functions##GetTransitions" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>Transitions.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).Is" ><strong>AI_CARGO_DISPATCHER:Is(State)</strong></a></h2>
</div>
<p>Check if FSM is in state.</p>
<div id= "#Functions##Is" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>State</strong></strong>
</p>
</div>
<div class="w3-half">
<p>State name.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
<p>If true, FSM is in this state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).LoadCallBacks" ><strong>AI_CARGO_DISPATCHER:LoadCallBacks(CallBackTable)</strong></a></h2>
</div>
<p>Load call backs.</p>
<div id= "#Functions##LoadCallBacks" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>CallBackTable</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Table of call backs.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).New" ><strong>AI_CARGO_DISPATCHER:New()</strong></a></h2>
</div>
<p>Creates a new FSM object.</p>
<div id= "#Functions##New" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(FSM)">#FSM</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetProcess" ><strong>AI_CARGO_DISPATCHER:SetProcess(From, Event, Fsm)</strong></a></h2>
</div>
<div id= "#Functions##SetProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>From</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Fsm</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetStartState" ><strong>AI_CARGO_DISPATCHER:SetStartState(State)</strong></a></h2>
</div>
<p>Sets the start state of the FSM.</p>
<div id= "#Functions##SetStartState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>State</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A string defining the start state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._add_to_map" ><strong>AI_CARGO_DISPATCHER:_add_to_map(Map, Event)</strong></a></h2>
</div>
<p>Add to map.</p>
<div id= "#Functions##_add_to_map" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>Map</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Map.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>Event</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event table.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._call_handler" ><strong>AI_CARGO_DISPATCHER:_call_handler(step, trigger, params, EventName)</strong></a></h2>
</div>
<p>Call handler.</p>
<div id= "#Functions##_call_handler" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>step</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Step "onafter", "onbefore", "onenter", "onleave".</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>trigger</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Trigger.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>params</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Parameters.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>EventName</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event name.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
</div>
<div class="w3-half">
<p>Value.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._create_transition" ><strong>AI_CARGO_DISPATCHER:_create_transition(EventName)</strong></a></h2>
</div>
<p>Create transition.</p>
<div id= "#Functions##_create_transition" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>EventName</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event name.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#function:</p>
</div>
<div class="w3-half">
<p>Function.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._delayed_transition" ><strong>AI_CARGO_DISPATCHER:_delayed_transition(EventName)</strong></a></h2>
</div>
<p>Delayed transition.</p>
<div id= "#Functions##_delayed_transition" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>EventName</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event name.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#function:</p>
</div>
<div class="w3-half">
<p>Function.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._eventmap" ><strong>AI_CARGO_DISPATCHER:_eventmap(Events, EventStructure)</strong></a></h2>
</div>
<p>Event map.</p>
<div id= "#Functions##_eventmap" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>Events</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Events.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>EventStructure</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._gosub" ><strong>AI_CARGO_DISPATCHER:_gosub(ParentFrom, ParentEvent)</strong></a></h2>
</div>
<p>Go sub.</p>
<div id= "#Functions##_gosub" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>ParentFrom</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Parent from state.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>ParentEvent</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Parent event name.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>Subs.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._handler" ><strong>AI_CARGO_DISPATCHER:_handler(EventName, ...)</strong></a></h2>
</div>
<p>Handler.</p>
<div id= "#Functions##_handler" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>EventName</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event name.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>...</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Arguments.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._isendstate" ><strong>AI_CARGO_DISPATCHER:_isendstate(Current)</strong></a></h2>
</div>
<p>Is end state.</p>
<div id= "#Functions##_isendstate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Current</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Current state name.</p>
</div>
</div>
<h2><strong>Return values:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>FSM parent.</p>
</div>
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>Event name.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._submap" ><strong>AI_CARGO_DISPATCHER:_submap(subs, sub, name)</strong></a></h2>
</div>
<p>Sub maps.</p>
<div id= "#Functions##_submap" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>subs</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Subs.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>sub</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Sub.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>name</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Name.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).can" ><strong>AI_CARGO_DISPATCHER:can(e)</strong></a></h2>
</div>
<p>Check if can do an event.</p>
<div id= "#Functions##can" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>e</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event name.</p>
</div>
</div>
<h2><strong>Return values:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
<p>If true, FSM can do the event.</p>
</div>
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>To state.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).cannot" ><strong>AI_CARGO_DISPATCHER:cannot(e)</strong></a></h2>
</div>
<p>Check if cannot do an event.</p>
<div id= "#Functions##cannot" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>e</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event name.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
<p>If true, FSM cannot do the event.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).is" ><strong>AI_CARGO_DISPATCHER:is(State, state)</strong></a></h2>
</div>
<p>Check if FSM is in state.</p>
<div id= "#Functions##is" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>State</strong></strong>
</p>
</div>
<div class="w3-half">
<p>State name.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>state</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
<p>If true, FSM is in this state. </p>
</div>
</div>
</div>
</div>
</div>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).AI_Cargo" ><strong>AI_CARGO_DISPATCHER.AI_Cargo</strong></a>
<p>List of AI_Cargo</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
<a id="#(AI_CARGO_DISPATCHER).CargoSet" ><strong>AI_CARGO_DISPATCHER.CargoSet</strong></a>
<p>The set of <a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a> objects, which can be CARGO_GROUP, CARGO_CRATE, CARGO_SLINGLOAD objects.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).CarrierHome" ><strong>AI_CARGO_DISPATCHER.CarrierHome</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
<a id="#(AI_CARGO_DISPATCHER).CarrierSet" ><strong>AI_CARGO_DISPATCHER.CarrierSet</strong></a>
<p>The set of <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> objects of carriers that will transport the cargo. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployInnerRadius" ><strong>AI_CARGO_DISPATCHER.DeployInnerRadius</strong></a>
<p>The inner radius in meters around the cargo coordinate to deploy the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMaxHeight" ><strong>AI_CARGO_DISPATCHER.DeployMaxHeight</strong></a>
<p>The maximum height to fly to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMaxSpeed" ><strong>AI_CARGO_DISPATCHER.DeployMaxSpeed</strong></a>
<p>The maximum speed to move to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMinHeight" ><strong>AI_CARGO_DISPATCHER.DeployMinHeight</strong></a>
<p>The minimum height to fly to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployMinSpeed" ><strong>AI_CARGO_DISPATCHER.DeployMinSpeed</strong></a>
<p>The minimum speed to move to the cargo deploy location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).DeployOuterRadius" ><strong>AI_CARGO_DISPATCHER.DeployOuterRadius</strong></a>
<p>The outer radius in meters around the cargo coordinate to deploy the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(SET_ZONE)">Core.Zone#SET_ZONE</a>
<a id="#(AI_CARGO_DISPATCHER).DeployZoneSet" ><strong>AI_CARGO_DISPATCHER.DeployZoneSet</strong></a>
<p>The set of deploy zones, which are used to where the cargo will be deployed by the carriers. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<a id="#(AI_CARGO_DISPATCHER).HomeZone" ><strong>AI_CARGO_DISPATCHER.HomeZone</strong></a>
<p>The home zone where the carriers will return when there is no more cargo to pickup.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).MonitorTimeInterval" ><strong>AI_CARGO_DISPATCHER.MonitorTimeInterval</strong></a>
<p>The interval in seconds when the cargo dispatcher will search for new cargo to be picked up.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AI_CARGO_DISPATCHER).PickupCargo" ><strong>AI_CARGO_DISPATCHER.PickupCargo</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupInnerRadius" ><strong>AI_CARGO_DISPATCHER.PickupInnerRadius</strong></a>
<p>The inner radius in meters around the cargo coordinate to pickup the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMaxHeight" ><strong>AI_CARGO_DISPATCHER.PickupMaxHeight</strong></a>
<p>The maximum height to fly to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMaxSpeed" ><strong>AI_CARGO_DISPATCHER.PickupMaxSpeed</strong></a>
<p>The maximum speed to move to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMinHeight" ><strong>AI_CARGO_DISPATCHER.PickupMinHeight</strong></a>
<p>The minimum height to fly to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupMinSpeed" ><strong>AI_CARGO_DISPATCHER.PickupMinSpeed</strong></a>
<p>The minimum speed to move to the cargo pickup location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_DISPATCHER).PickupOuterRadius" ><strong>AI_CARGO_DISPATCHER.PickupOuterRadius</strong></a>
<p>The outer radius in meters around the cargo coordinate to pickup the cargo.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Zone.html##(SET_ZONE)">Core.Zone#SET_ZONE</a>
<a id="#(AI_CARGO_DISPATCHER).PickupZoneSet" ><strong>AI_CARGO_DISPATCHER.PickupZoneSet</strong></a>
<p>The set of pickup zones, which are used to where the cargo can be picked up by the carriers. If nil, then cargo can be picked up everywhere. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
<a id="#(AI_CARGO_DISPATCHER).SetCargo" ><strong>AI_CARGO_DISPATCHER.SetCargo</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
<a id="#(AI_CARGO_DISPATCHER).SetCarrier" ><strong>AI_CARGO_DISPATCHER.SetCarrier</strong></a>
</div>
</div>
<div class="functions w3-container w3-theme-l2">
<h2>Function(s)</h2>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).ClearState" ><strong>AI_CARGO_DISPATCHER:ClearState(Object, StateName)</strong></a></h2>
</div>
<p>Clear the state of an object.</p>
<div id= "#Functions##ClearState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Object</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The object that holds the Value set by the Key.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>StateName</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is should be cleared.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).CreateEventBirth" ><strong>AI_CARGO_DISPATCHER:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)</strong></a></h2>
</div>
<p>Creation of a Birth Event.</p>
<div id= "#Functions##CreateEventBirth" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Time)">DCS#Time</a>
<strong><strong>EventTime</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The time stamp of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Object)">DCS#Object</a>
<strong><strong>Initiator</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The initiating object of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>IniUnitName</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The initiating unit name.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>place</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>subplace</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).CreateEventCrash" ><strong>AI_CARGO_DISPATCHER:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</strong></a></h2>
</div>
<p>Creation of a Crash Event.</p>
<div id= "#Functions##CreateEventCrash" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Time)">DCS#Time</a>
<strong><strong>EventTime</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The time stamp of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Object)">DCS#Object</a>
<strong><strong>Initiator</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The initiating object of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>IniObjectCategory</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).CreateEventDead" ><strong>AI_CARGO_DISPATCHER:CreateEventDead(EventTime, Initiator, IniObjectCategory)</strong></a></h2>
</div>
<p>Creation of a Dead Event.</p>
<div id= "#Functions##CreateEventDead" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Time)">DCS#Time</a>
<strong><strong>EventTime</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The time stamp of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Object)">DCS#Object</a>
<strong><strong>Initiator</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The initiating object of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>IniObjectCategory</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).CreateEventPlayerEnterAircraft" ><strong>AI_CARGO_DISPATCHER:CreateEventPlayerEnterAircraft(PlayerUnit)</strong></a></h2>
</div>
<p>Creation of a <code>S_EVENT_PLAYER_ENTER_AIRCRAFT</code> event.</p>
<div id= "#Functions##CreateEventPlayerEnterAircraft" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>PlayerUnit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The aircraft unit the player entered.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).CreateEventRemoveUnit" ><strong>AI_CARGO_DISPATCHER:CreateEventRemoveUnit(EventTime, Initiator)</strong></a></h2>
</div>
<p>Creation of a Remove Unit Event.</p>
<div id= "#Functions##CreateEventRemoveUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Time)">DCS#Time</a>
<strong><strong>EventTime</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The time stamp of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Object)">DCS#Object</a>
<strong><strong>Initiator</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The initiating object of the event.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).CreateEventTakeoff" ><strong>AI_CARGO_DISPATCHER:CreateEventTakeoff(EventTime, Initiator)</strong></a></h2>
</div>
<p>Creation of a Takeoff Event.</p>
<div id= "#Functions##CreateEventTakeoff" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Time)">DCS#Time</a>
<strong><strong>EventTime</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The time stamp of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Object)">DCS#Object</a>
<strong><strong>Initiator</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The initiating object of the event.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).CreateEventUnitLost" ><strong>AI_CARGO_DISPATCHER:CreateEventUnitLost(EventTime, Initiator)</strong></a></h2>
</div>
<p>Creation of a Crash Event.</p>
<div id= "#Functions##CreateEventUnitLost" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Time)">DCS#Time</a>
<strong><strong>EventTime</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The time stamp of the event.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Object)">DCS#Object</a>
<strong><strong>Initiator</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The initiating object of the event.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).E" ><strong>AI_CARGO_DISPATCHER:E(Arguments)</strong></a></h2>
</div>
<p>Log an exception which will be traced always.</p>
<p>Can be anywhere within the function logic.</p>
<div id= "#Functions##E" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).EventDispatcher" ><strong>AI_CARGO_DISPATCHER:EventDispatcher()</strong></a></h2>
</div>
<p>Returns the event dispatcher</p>
<div id= "#Functions##EventDispatcher" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).EventRemoveAll" ><strong>AI_CARGO_DISPATCHER:EventRemoveAll()</strong></a></h2>
</div>
<p>Remove all subscribed events</p>
<div id= "#Functions##EventRemoveAll" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(BASE)">#BASE</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).F" ><strong>AI_CARGO_DISPATCHER:F(Arguments)</strong></a></h2>
</div>
<p>Trace a function call.</p>
<p>Must be at the beginning of the function logic.</p>
<div id= "#Functions##F" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).F2" ><strong>AI_CARGO_DISPATCHER:F2(Arguments)</strong></a></h2>
</div>
<p>Trace a function call level 2.</p>
<p>Must be at the beginning of the function logic.</p>
<div id= "#Functions##F2" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).F3" ><strong>AI_CARGO_DISPATCHER:F3(Arguments)</strong></a></h2>
</div>
<p>Trace a function call level 3.</p>
<p>Must be at the beginning of the function logic.</p>
<div id= "#Functions##F3" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetClassID" ><strong>AI_CARGO_DISPATCHER:GetClassID()</strong></a></h2>
</div>
<p>Get the ClassID of the class instance.</p>
<div id= "#Functions##GetClassID" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>The ClassID of the class instance.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetClassName" ><strong>AI_CARGO_DISPATCHER:GetClassName()</strong></a></h2>
</div>
<p>Get the ClassName of the class instance.</p>
<div id= "#Functions##GetClassName" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>The ClassName of the class instance.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetClassNameAndID" ><strong>AI_CARGO_DISPATCHER:GetClassNameAndID()</strong></a></h2>
</div>
<p>Get the ClassName + ClassID of the class instance.</p>
<p>The ClassName + ClassID is formatted as '%s#%09d'.</p>
<div id= "#Functions##GetClassNameAndID" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>The ClassName + ClassID of the class instance.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetEventPriority" ><strong>AI_CARGO_DISPATCHER:GetEventPriority()</strong></a></h2>
</div>
<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
<p>The Event processing Priority is a number from 1 to 10,
reflecting the order of the classes subscribed to the Event to be processed.</p>
<div id= "#Functions##GetEventPriority" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#number:</p>
</div>
<div class="w3-half">
<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetParent" ><strong>AI_CARGO_DISPATCHER:GetParent(Child, FromClass)</strong></a></h2>
</div>
<p>This is the worker method to retrieve the Parent class.</p>
<p>Note that the Parent class must be passed to call the parent class method.</p>
<pre><code>self:GetParent(self):ParentMethod()
</code></pre>
<div id= "#Functions##GetParent" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(BASE)">#BASE</a>
<strong><strong>Child</strong></strong>
</p>
</div>
<div class="w3-half">
<p>This is the Child class from which the Parent class needs to be retrieved.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(BASE)">#BASE</a>
<strong><strong>FromClass</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(Optional) The class from which to get the parent.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(BASE)">#BASE</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).GetState" ><strong>AI_CARGO_DISPATCHER:GetState(Object, Key)</strong></a></h2>
</div>
<p>Get a Value given a Key from the Object.</p>
<p>Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.</p>
<div id= "#Functions##GetState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Object</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The object that holds the Value set by the Key.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
</div>
<div class="w3-half">
<p>The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).HandleEvent" ><strong>AI_CARGO_DISPATCHER:HandleEvent(EventID, EventFunction)</strong></a></h2>
</div>
<p>Subscribe to a DCS Event.</p>
<div id= "#Functions##HandleEvent" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTS)">Core.Event#EVENTS</a>
<strong><strong>EventID</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event ID.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#function
<strong><strong>EventFunction</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(optional) The function to be called when the event occurs for the unit.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(BASE)">#BASE</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).I" ><strong>AI_CARGO_DISPATCHER:I(Arguments)</strong></a></h2>
</div>
<p>Log an information which will be traced always.</p>
<p>Can be anywhere within the function logic.</p>
<div id= "#Functions##I" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).Inherit" ><strong>AI_CARGO_DISPATCHER:Inherit(Child, Parent)</strong></a></h2>
</div>
<p>This is the worker method to inherit from a parent class.</p>
<div id= "#Functions##Inherit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Child</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is the Child class that inherits.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(BASE)">#BASE</a>
<strong><strong>Parent</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is the Parent class that the Child inherits from.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(BASE)">#BASE</a>:</p>
</div>
<div class="w3-half">
<p>Child</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).IsInstanceOf" ><strong>AI_CARGO_DISPATCHER:IsInstanceOf(ClassName)</strong></a></h2>
</div>
<p>This is the worker method to check if an object is an (sub)instance of a class.</p>
<h3>Examples:</h3>
<ul>
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( ZONE ) will return true</p></li>
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'ZONE' ) will return true</p></li>
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'zone' ) will return true</p></li>
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'BASE' ) will return true</p></li>
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'GROUP' ) will return false</p></li>
</ul>
<div id= "#Functions##IsInstanceOf" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>ClassName</strong></strong>
</p>
</div>
<div class="w3-half">
<p>is the name of the class or the class itself to run the check against</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).IsTrace" ><strong>AI_CARGO_DISPATCHER:IsTrace()</strong></a></h2>
</div>
<p>Enquires if tracing is on (for the class).</p>
<div id= "#Functions##IsTrace" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).New" ><strong>AI_CARGO_DISPATCHER:New()</strong></a></h2>
</div>
<p>BASE constructor.</p>
<p>This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.</p>
<pre><code>function EVENT:New()
local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
return self
end
</code></pre>
<div id= "#Functions##New" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(BASE)">#BASE</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEvent" ><strong>AI_CARGO_DISPATCHER:OnEvent(EventData)</strong></a></h2>
</div>
<p>Occurs when an Event for an object is triggered.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that triggered the event. </p>
<div id= "#Functions##OnEvent" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventBDA" ><strong>AI_CARGO_DISPATCHER:OnEventBDA(EventData)</strong></a></h2>
</div>
<p>BDA.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventBDA" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventBaseCaptured" ><strong>AI_CARGO_DISPATCHER:OnEventBaseCaptured(EventData)</strong></a></h2>
</div>
<p>Occurs when a ground unit captures either an airbase or a farp.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that captured the base
place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction. </p>
<div id= "#Functions##OnEventBaseCaptured" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventBirth" ><strong>AI_CARGO_DISPATCHER:OnEventBirth(EventData)</strong></a></h2>
</div>
<p>Occurs when any object is spawned into the mission.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that was spawned </p>
<div id= "#Functions##OnEventBirth" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventCrash" ><strong>AI_CARGO_DISPATCHER:OnEventCrash(EventData)</strong></a></h2>
</div>
<p>Occurs when any aircraft crashes into the ground and is completely destroyed.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that has crashed </p>
<div id= "#Functions##OnEventCrash" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventDead" ><strong>AI_CARGO_DISPATCHER:OnEventDead(EventData)</strong></a></h2>
</div>
<p>Occurs when an object is dead.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that is dead. </p>
<div id= "#Functions##OnEventDead" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventDetailedFailure" ><strong>AI_CARGO_DISPATCHER:OnEventDetailedFailure(EventData)</strong></a></h2>
</div>
<p>Unknown precisely what creates this event, likely tied into newer damage model.</p>
<p>Will update this page when new information become available.</p>
<ul>
<li>initiator: The unit that had the failure.</li>
</ul>
<div id= "#Functions##OnEventDetailedFailure" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventDiscardChairAfterEjection" ><strong>AI_CARGO_DISPATCHER:OnEventDiscardChairAfterEjection(EventData)</strong></a></h2>
</div>
<p>Discard chair after ejection.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventDiscardChairAfterEjection" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventEjection" ><strong>AI_CARGO_DISPATCHER:OnEventEjection(EventData)</strong></a></h2>
</div>
<p>Occurs when a pilot ejects from an aircraft
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<p>initiator : The unit that has ejected </p>
<div id= "#Functions##OnEventEjection" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventEngineShutdown" ><strong>AI_CARGO_DISPATCHER:OnEventEngineShutdown(EventData)</strong></a></h2>
</div>
<p>Occurs when any aircraft shuts down its engines.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that is stopping its engines. </p>
<div id= "#Functions##OnEventEngineShutdown" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventEngineStartup" ><strong>AI_CARGO_DISPATCHER:OnEventEngineStartup(EventData)</strong></a></h2>
</div>
<p>Occurs when any aircraft starts its engines.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that is starting its engines. </p>
<div id= "#Functions##OnEventEngineStartup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventHit" ><strong>AI_CARGO_DISPATCHER:OnEventHit(EventData)</strong></a></h2>
</div>
<p>Occurs whenever an object is hit by a weapon.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit object the fired the weapon
weapon: Weapon object that hit the target
target: The Object that was hit. </p>
<div id= "#Functions##OnEventHit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventHumanFailure" ><strong>AI_CARGO_DISPATCHER:OnEventHumanFailure(EventData)</strong></a></h2>
</div>
<p>Occurs when any system fails on a human controlled aircraft.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that had the failure </p>
<div id= "#Functions##OnEventHumanFailure" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventKill" ><strong>AI_CARGO_DISPATCHER:OnEventKill(EventData)</strong></a></h2>
</div>
<p>Occurs on the death of a unit.</p>
<p>Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<ul>
<li>initiator: The unit that killed the target</li>
<li>target: Target Object</li>
<li>weapon: Weapon Object</li>
</ul>
<div id= "#Functions##OnEventKill" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventLand" ><strong>AI_CARGO_DISPATCHER:OnEventLand(EventData)</strong></a></h2>
</div>
<p>Occurs when an aircraft lands at an airbase, farp or ship
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<p>initiator : The unit that has landed
place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships </p>
<div id= "#Functions##OnEventLand" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventLandingAfterEjection" ><strong>AI_CARGO_DISPATCHER:OnEventLandingAfterEjection(EventData)</strong></a></h2>
</div>
<p>Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.</p>
<p>Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<ul>
<li>initiator: Static object representing the ejected pilot. Place : Aircraft that the pilot ejected from.</li>
<li>place: may not return as a valid object if the aircraft has crashed into the ground and no longer exists.</li>
<li>subplace: is always 0 for unknown reasons.</li>
</ul>
<div id= "#Functions##OnEventLandingAfterEjection" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventLandingQualityMark" ><strong>AI_CARGO_DISPATCHER:OnEventLandingQualityMark(EventData)</strong></a></h2>
</div>
<p>Landing quality mark.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventLandingQualityMark" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventMarkAdded" ><strong>AI_CARGO_DISPATCHER:OnEventMarkAdded(EventData)</strong></a></h2>
</div>
<p>Occurs when a new mark was added.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
MarkID: ID of the mark. </p>
<div id= "#Functions##OnEventMarkAdded" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventMarkChange" ><strong>AI_CARGO_DISPATCHER:OnEventMarkChange(EventData)</strong></a></h2>
</div>
<p>Occurs when a mark text was changed.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
MarkID: ID of the mark. </p>
<div id= "#Functions##OnEventMarkChange" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventMarkRemoved" ><strong>AI_CARGO_DISPATCHER:OnEventMarkRemoved(EventData)</strong></a></h2>
</div>
<p>Occurs when a mark was removed.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
MarkID: ID of the mark. </p>
<div id= "#Functions##OnEventMarkRemoved" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventMissionEnd" ><strong>AI_CARGO_DISPATCHER:OnEventMissionEnd(EventData)</strong></a></h2>
</div>
<p>Occurs when a mission ends
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventMissionEnd" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventMissionStart" ><strong>AI_CARGO_DISPATCHER:OnEventMissionStart(EventData)</strong></a></h2>
</div>
<p>Occurs when a mission starts
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes. </p>
<div id= "#Functions##OnEventMissionStart" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventParatrooperLanding" ><strong>AI_CARGO_DISPATCHER:OnEventParatrooperLanding(EventData)</strong></a></h2>
</div>
<p>Weapon add.</p>
<p>Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventParatrooperLanding" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventPilotDead" ><strong>AI_CARGO_DISPATCHER:OnEventPilotDead(EventData)</strong></a></h2>
</div>
<p>Occurs when the pilot of an aircraft is killed.</p>
<p>Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that the pilot has died in. </p>
<div id= "#Functions##OnEventPilotDead" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventPlayerEnterAircraft" ><strong>AI_CARGO_DISPATCHER:OnEventPlayerEnterAircraft(EventData)</strong></a></h2>
</div>
<p>Occurs when a player enters a slot and takes control of an aircraft.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
<strong>NOTE</strong>: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event.
initiator : The unit that is being taken control of. </p>
<div id= "#Functions##OnEventPlayerEnterAircraft" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventPlayerEnterUnit" ><strong>AI_CARGO_DISPATCHER:OnEventPlayerEnterUnit(EventData)</strong></a></h2>
</div>
<p>Occurs when any player assumes direct control of a unit.</p>
<p>Note - not Mulitplayer safe. Use PlayerEnterAircraft.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that is being taken control of. </p>
<div id= "#Functions##OnEventPlayerEnterUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventPlayerLeaveUnit" ><strong>AI_CARGO_DISPATCHER:OnEventPlayerLeaveUnit(EventData)</strong></a></h2>
</div>
<p>Occurs when any player relieves control of a unit to the AI.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that the player left. </p>
<div id= "#Functions##OnEventPlayerLeaveUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventRefueling" ><strong>AI_CARGO_DISPATCHER:OnEventRefueling(EventData)</strong></a></h2>
</div>
<p>Occurs when an aircraft connects with a tanker and begins taking on fuel.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that is receiving fuel. </p>
<div id= "#Functions##OnEventRefueling" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventRefuelingStop" ><strong>AI_CARGO_DISPATCHER:OnEventRefuelingStop(EventData)</strong></a></h2>
</div>
<p>Occurs when an aircraft is finished taking fuel.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that was receiving fuel. </p>
<div id= "#Functions##OnEventRefuelingStop" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventScore" ><strong>AI_CARGO_DISPATCHER:OnEventScore(EventData)</strong></a></h2>
</div>
<p>Occurs when any modification to the "Score" as seen on the debrief menu would occur.</p>
<p>There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventScore" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventShootingEnd" ><strong>AI_CARGO_DISPATCHER:OnEventShootingEnd(EventData)</strong></a></h2>
</div>
<p>Occurs when any unit stops firing its weapon.</p>
<p>Event will always correspond with a shooting start event.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that was doing the shooting. </p>
<div id= "#Functions##OnEventShootingEnd" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventShootingStart" ><strong>AI_CARGO_DISPATCHER:OnEventShootingStart(EventData)</strong></a></h2>
</div>
<p>Occurs when any unit begins firing a weapon that has a high rate of fire.</p>
<p>Most common with aircraft cannons (GAU-8), autocannons, and machine guns.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that is doing the shooting.
target: The unit that is being targeted.</p>
<div id= "#Functions##OnEventShootingStart" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventShot" ><strong>AI_CARGO_DISPATCHER:OnEventShot(EventData)</strong></a></h2>
</div>
<p>Occurs whenever any unit in a mission fires a weapon.</p>
<p>But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart.
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventShot" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventTakeoff" ><strong>AI_CARGO_DISPATCHER:OnEventTakeoff(EventData)</strong></a></h2>
</div>
<p>Occurs when an aircraft takes off from an airbase, farp, or ship.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
initiator : The unit that tookoff
place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships </p>
<div id= "#Functions##OnEventTakeoff" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventTriggerZone" ><strong>AI_CARGO_DISPATCHER:OnEventTriggerZone(EventData)</strong></a></h2>
</div>
<p>Trigger zone.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<div id= "#Functions##OnEventTriggerZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).OnEventUnitLost" ><strong>AI_CARGO_DISPATCHER:OnEventUnitLost(EventData)</strong></a></h2>
</div>
<p>Occurs when the game thinks an object is destroyed.</p>
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
<ul>
<li>initiator: The unit that is was destroyed.</li>
</ul>
<div id= "#Functions##OnEventUnitLost" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
<strong><strong>EventData</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The EventData structure.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).ScheduleOnce" ><strong>AI_CARGO_DISPATCHER:ScheduleOnce(Start, SchedulerFunction, ...)</strong></a></h2>
</div>
<p>Schedule a new time event.</p>
<p>Note that the schedule will only take place if the scheduler is <em>started</em>. Even for a single schedule event, the scheduler needs to be started also.</p>
<div id= "#Functions##ScheduleOnce" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Start</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#function
<strong><strong>SchedulerFunction</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>...</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>The Schedule ID of the planned schedule.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).ScheduleRepeat" ><strong>AI_CARGO_DISPATCHER:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)</strong></a></h2>
</div>
<p>Schedule a new time event.</p>
<p>Note that the schedule will only take place if the scheduler is <em>started</em>. Even for a single schedule event, the scheduler needs to be started also.</p>
<div id= "#Functions##ScheduleRepeat" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Start</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Repeat</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Specifies the interval in seconds when the scheduler will call the event function.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>RandomizeFactor</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Specifies a randomization factor between 0 and 1 to randomize the Repeat.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Stop</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Specifies the amount of seconds when the scheduler will be stopped.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#function
<strong><strong>SchedulerFunction</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>...</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>The Schedule ID of the planned schedule.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).ScheduleStop" ><strong>AI_CARGO_DISPATCHER:ScheduleStop(SchedulerID)</strong></a></h2>
</div>
<p>Stops the Schedule.</p>
<div id= "#Functions##ScheduleStop" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>SchedulerID</strong></strong>
</p>
</div>
<div class="w3-half">
<p>(Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetEventPriority" ><strong>AI_CARGO_DISPATCHER:SetEventPriority(EventPriority)</strong></a></h2>
</div>
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
<p>The Event processing Priority is a number from 1 to 10,
reflecting the order of the classes subscribed to the Event to be processed.</p>
<div id= "#Functions##SetEventPriority" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>EventPriority</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(BASE)">#BASE</a>:</p>
</div>
<div class="w3-half">
<p>self</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).SetState" ><strong>AI_CARGO_DISPATCHER:SetState(Object, Key, Value)</strong></a></h2>
</div>
<p>Set a state or property of the Object given a Key and a Value.</p>
<p>Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.</p>
<div id= "#Functions##SetState" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Object</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The object that will hold the Value set by the Key.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Value</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The value to is stored in the object.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
</div>
<div class="w3-half">
<p>The Value set. </p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).T" ><strong>AI_CARGO_DISPATCHER:T(Arguments)</strong></a></h2>
</div>
<p>Trace a function logic level 1.</p>
<p>Can be anywhere within the function logic.</p>
<div id= "#Functions##T" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).T2" ><strong>AI_CARGO_DISPATCHER:T2(Arguments)</strong></a></h2>
</div>
<p>Trace a function logic level 2.</p>
<p>Can be anywhere within the function logic.</p>
<div id= "#Functions##T2" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).T3" ><strong>AI_CARGO_DISPATCHER:T3(Arguments)</strong></a></h2>
</div>
<p>Trace a function logic level 3.</p>
<p>Can be anywhere within the function logic.</p>
<div id= "#Functions##T3" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).TraceAll" ><strong>AI_CARGO_DISPATCHER:TraceAll(TraceAll)</strong></a></h2>
</div>
<p>Trace all methods in MOOSE</p>
<div id= "#Functions##TraceAll" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>TraceAll</strong></strong>
</p>
</div>
<div class="w3-half">
<p>true = trace all methods in MOOSE.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).TraceClass" ><strong>AI_CARGO_DISPATCHER:TraceClass(Class)</strong></a></h2>
</div>
<p>Set tracing for a class</p>
<div id= "#Functions##TraceClass" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Class</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Class name.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).TraceClassMethod" ><strong>AI_CARGO_DISPATCHER:TraceClassMethod(Class, Method)</strong></a></h2>
</div>
<p>Set tracing for a specific method of class</p>
<div id= "#Functions##TraceClassMethod" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Class</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Class name.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Method</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Method.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).TraceLevel" ><strong>AI_CARGO_DISPATCHER:TraceLevel(Level)</strong></a></h2>
</div>
<p>Set trace level</p>
<div id= "#Functions##TraceLevel" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Level</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).TraceOff" ><strong>AI_CARGO_DISPATCHER:TraceOff()</strong></a></h2>
</div>
<p>Set trace off.</p>
<div id= "#Functions##TraceOff" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>-- Switch the tracing Off
BASE:TraceOff()</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).TraceOn" ><strong>AI_CARGO_DISPATCHER:TraceOn()</strong></a></h2>
</div>
<p>Set trace on.</p>
<div id= "#Functions##TraceOn" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>-- Switch the tracing On
BASE:TraceOn()</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).TraceOnOff" ><strong>AI_CARGO_DISPATCHER:TraceOnOff(TraceOnOff)</strong></a></h2>
</div>
<p>Set trace on or off
Note that when trace is off, no BASE.Debug statement is performed, increasing performance!
When Moose is loaded statically, (as one file), tracing is switched off by default.</p>
<p>So tracing must be switched on manually in your mission if you are using Moose statically.
When moose is loading dynamically (for moose class development), tracing is switched on by default.</p>
<div id= "#Functions##TraceOnOff" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>TraceOnOff</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Switch the tracing on or off.</p>
</div>
</div>
<h2><strong>Usage:</strong></h2>
<pre class="example"><code>
-- Switch the tracing On
BASE:TraceOnOff( true )
-- Switch the tracing Off
BASE:TraceOnOff( false )
</code></pre>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).UnHandleEvent" ><strong>AI_CARGO_DISPATCHER:UnHandleEvent(EventID)</strong></a></h2>
</div>
<p>UnSubscribe to a DCS event.</p>
<div id= "#Functions##UnHandleEvent" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Event.html##(EVENTS)">Core.Event#EVENTS</a>
<strong><strong>EventID</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Event ID.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(BASE)">#BASE</a>:</p>
</div>
<div class="w3-half">
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._F" ><strong>AI_CARGO_DISPATCHER:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</strong></a></h2>
</div>
<p>Trace a function call.</p>
<p>This function is private.</p>
<div id= "#Functions##_F" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>DebugInfoCurrentParam</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>DebugInfoFromParam</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._Serialize" ><strong>AI_CARGO_DISPATCHER:_Serialize(Arguments)</strong></a></h2>
</div>
<p>(Internal) Serialize arguments</p>
<div id= "#Functions##_Serialize" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#string:</p>
</div>
<div class="w3-half">
<p>Text</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER)._T" ><strong>AI_CARGO_DISPATCHER:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</strong></a></h2>
</div>
<p>Trace a function logic.</p>
<div id= "#Functions##_T" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Arguments</strong></strong>
</p>
</div>
<div class="w3-half">
<p>A #table or any field.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>DebugInfoCurrentParam</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>DebugInfoFromParam</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_CARGO_DISPATCHER).onEvent" ><strong>AI_CARGO_DISPATCHER:onEvent(event)</strong></a></h2>
</div>
<p>The main event handling function...</p>
<p>This function captures all events generated for the class.</p>
<div id= "#Functions##onEvent" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="DCS.html##(Event)">DCS#Event</a>
<strong><strong>event</strong></strong>
</p>
</div>
<div class="w3-half">
<p></p>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
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