mirror of
https://github.com/FlightControl-Master/MOOSE_DOCS.git
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21910 lines
722 KiB
HTML
21910 lines
722 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html>
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<head>
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<style>
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.picturebox {
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height:100px;
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}
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</style>
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</head>
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<body onload="myLoadFunction()" >
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<div id="myHeader" class="w3-container sticky w3-border-white w3-bottombar" style="background-image:url('../Images/MOOSE.JPG');">
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<h1>
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<i class="fa fa-bars w3-text-white fa-2x" onclick="w3_open()"></i>
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</h1>
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</div>
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<div id="main">
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<nav class="w3-sidenav w3-theme-l5 w3-animate-left" style="display:none">
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<a href="javascript:void(0)"
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onclick="w3_close()"
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class="w3-closenav w3-large">Close ×</a>
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<div class="w3-row">
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Combat_Air_Patrol.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Cap.html">AI.AI_A2A_Cap</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of Combat Air Patrol (CAP) for airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Air_Dispatching.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Dispatcher.html">AI.AI_A2A_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Ground_Control_Intercept.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Gci.html">AI.AI_A2A_Gci</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of Ground Controlled Interception (GCI) for airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_Patrolling.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Patrol.html">AI.AI_A2A_Patrol</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air patrol of airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_BAI.html">AI.AI_A2G_BAI</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground BAI engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_CAS.html">AI.AI_A2G_CAS</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Dispatching.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_Dispatcher.html">AI.AI_A2G_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_SEAD.html">AI.AI_A2G_SEAD</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground SEAD engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/MOOSE.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air.html">AI.AI_Air</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of AI air operations.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Dispatching.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Dispatcher.html">AI.AI_Air_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Create an automated AIR defense system with reconnaissance units, coordinating SEAD, BAI and CAP operations.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Engage.html">AI.AI_Air_Engage</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Patrol.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Patrol.html">AI.AI_Air_Patrol</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of A2G patrolling and engaging ground targets for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/MOOSE.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Squadron.html">AI.AI_Air_Squadron</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models squadrons for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Battlefield_Air_Interdiction.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_BAI.html">AI.AI_BAI</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Peform Battlefield Area Interdiction (BAI) within an engagement zone.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Balancing.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Balancer.html">AI.AI_Balancer</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Balance player slots with AI to create an engaging simulation environment, independent of the amount of players.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Combat_Air_Patrol.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_CAP.html">AI.AI_CAP</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Perform Combat Air Patrolling (CAP) for airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Close_Air_Support.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_CAS.html">AI.AI_CAS</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Perform Close Air Support (CAS) near friendlies.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/Cargo.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo.html">AI.AI_Cargo</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_APC.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_APC.html">AI.AI_Cargo_APC</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of cargo using ground vehicles.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_Airplanes.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Airplane.html">AI.AI_Cargo_Airplane</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of cargo using airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher.html">AI.AI_Cargo_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_APC.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_APC.html">AI.AI_Cargo_Dispatcher_APC</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using APCs.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_Airplanes.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Airplane.html">AI.AI_Cargo_Dispatcher_Airplane</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Planes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_Helicopters.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Helicopter.html">AI.AI_Cargo_Dispatcher_Helicopter</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Ship.html">AI.AI_Cargo_Dispatcher_Ship</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Ships.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Cargo_Dispatching_For_Helicopters.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Helicopter.html">AI.AI_Cargo_Helicopter</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the intelligent transportation of cargo using helicopters.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Ship.html">AI.AI_Cargo_Ship</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Escorting.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort.html">AI.AI_Escort</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Taking the lead of AI escorting your flight or of other AI.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Dispatcher.html">AI.AI_Escort_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the automatic assignment of AI escorts to player flights.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Dispatcher_Request.html">AI.AI_Escort_Dispatcher_Request</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the assignment of AI escorts to player flights upon request using the radio menu.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Escorting.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Request.html">AI.AI_Escort_Request</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Taking the lead of AI escorting your flight or of other AI, upon request using the menu.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Large_Formations.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Formation.html">AI.AI_Formation</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Build large airborne formations of aircraft.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Air_Patrolling.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Patrol.html">AI.AI_Patrol</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Perform Air Patrolling for airplanes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Account.html">Actions.Act_Account</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count & report) various DCS events occurring on UNITs.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Assign.html">Actions.Act_Assign</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p>(SP) (MP) (FSM) Accept or reject process for player (task) assignments.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Assist.html">Actions.Act_Assist</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Route.html">Actions.Act_Route</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.Cargo.html">Cargo.Cargo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of CARGO logistics, that can be transported from and to transportation carriers.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Crates.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoCrate.html">Cargo.CargoCrate</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of single cargo crates, which are based on a STATIC object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Groups.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoGroup.html">Cargo.CargoGroup</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of grouped cargo logistics, which are based on a GROUP object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Slingload.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoSlingload.html">Cargo.CargoSlingload</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of single cargo crates, which are based on a STATIC object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Units.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoUnit.html">Cargo.CargoUnit</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of single cargo logistics, which are based on a UNIT object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/CORE_Astar.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Astar.html">Core.Astar</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - A* Pathfinding.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Base.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Base.html">Core.Base</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - The base class within the framework.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Beacon.html">Core.Beacon</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - TACAN and other beacons.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Condition.html">Core.Condition</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Define any or all conditions to be evaluated.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Database.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Database.html">Core.Database</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manages several databases containing templates, mission objects, and mission information.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Event.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Event.html">Core.Event</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Models DCS event dispatching using a publish-subscribe model.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Finite_State_Machine.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Fsm.html">Core.Fsm</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - FSM (Finite State Machine) are objects that model and control long lasting business processes and workflow.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Goal.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Goal.html">Core.Goal</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Models the process to achieve goal(s).</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE_Core.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.MarkerOps_Base.html">Core.MarkerOps_Base</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Tap into markers added to the F10 map by users.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Menu.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Menu.html">Core.Menu</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manage hierarchical menu structures and commands for players within a mission.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Message.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Message.html">Core.Message</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Informs the players using messages during a simulation.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/CORE_Pathline.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Pathline.html">Core.Pathline</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Path from A to B.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Coordinate.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Point.html">Core.Point</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Defines an extensive API to manage 3D points in the DCS World 3D simulation space.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Report.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Report.html">Core.Report</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Provides a handy means to create messages and reports.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Schedule_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.ScheduleDispatcher.html">Core.ScheduleDispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - SCHEDULEDISPATCHER dispatches the different schedules.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Scheduler.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Scheduler.html">Core.Scheduler</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Prepares and handles the execution of functions over scheduled time (intervals).</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Sets.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Set.html">Core.Set</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Define collections of objects to perform bulk actions and logically group objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Settings.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Settings.html">Core.Settings</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manages various settings for missions, providing a menu for players to tweak settings in running missions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Spawn.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spawn.html">Core.Spawn</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Spawn dynamically new groups of units in running missions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Spawnstatic.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.SpawnStatic.html">Core.SpawnStatic</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Spawn statics.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Spot.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spot.html">Core.Spot</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Management of spotting logistics, that can be activated and deactivated upon command.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.TextAndSound.html">Core.TextAndSound</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - A Moose GetText system.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Scheduler.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Timer.html">Core.Timer</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Timer scheduler.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Userflag.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.UserFlag.html">Core.UserFlag</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manage user flags to interact with the mission editor trigger system and server side scripts.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Velocity.html">Core.Velocity</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Models a velocity or speed, which can be expressed in various formats according the settings.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Zones.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Zone.html">Core.Zone</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Define zones within your mission of various forms, with various capabilities.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Zone_Detection.html">Core.Zone_Detection</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - The ZONE_DETECTION class, defined by a zone name, a detection object and a radius.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="DCS.html">DCS</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>DCS API</strong> Prototypes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Air_Traffic_Control_Ground_Operations.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ATC_Ground.html">Functional.ATC_Ground</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Monitor airbase traffic and regulate speed while taxiing.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Artillery.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Artillery.html">Functional.Artillery</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Control artillery units.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/CleanUp_Airbases.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.CleanUp.html">Functional.CleanUp</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Keep airbases clean of crashing or colliding airplanes, and kill missiles when being fired at airbases.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Designation.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Designate.html">Functional.Designate</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Management of target <strong>Designation</strong>.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Detection.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Detection.html">Functional.Detection</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Models the detection of enemy units by FACs or RECCEs and group them according various methods.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.DetectionZones.html">Functional.DetectionZones</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Captures the class DETECTION_ZONES.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Escorting.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Escort.html">Functional.Escort</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Taking the lead of AI escorting your flight.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Functional_FOX.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Fox.html">Functional.Fox</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Yet Another Missile Trainer.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Functional.Mantis.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Mantis.html">Functional.Mantis</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Missile_Trainer.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.MissileTrainer.html">Functional.MissileTrainer</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Train missile defence and deflection.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Movement.html">Functional.Movement</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Limit the movement of simulaneous moving ground vehicles.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Pseudo_ATC.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.PseudoATC.html">Functional.PseudoATC</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Basic ATC.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/RAT.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.RAT.html">Functional.RAT</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Create random airtraffic in your missions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Range.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Range.html">Functional.Range</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Range Practice.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Scoring.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Scoring.html">Functional.Scoring</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Administer the scoring of player achievements, file and log the scoring events for use at websites.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/SEAD.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Sead.html">Functional.Sead</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Make SAM sites evasive and execute defensive behaviour when being fired upon.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Functional.Shorad.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Shorad.html">Functional.Shorad</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Short Range Air Defense System.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Suppression.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Suppression.html">Functional.Suppression</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Suppress fire of ground units when they get hit.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Warehouse.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Warehouse.html">Functional.Warehouse</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Simulation of logistic operations.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Capture_Zones.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneCaptureCoalition.html">Functional.ZoneCaptureCoalition</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Models the process to zone guarding and capturing.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoal.html">Functional.ZoneGoal</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoalCargo.html">Functional.ZoneGoalCargo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone and Cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoalCoalition.html">Functional.ZoneGoalCoalition</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone for a Coalition.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/OPS_ATIS.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.ATIS.html">Ops.ATIS</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Ops_Airboss.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.Airboss.html">Ops.Airboss</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Manages aircraft CASE X recoveries for carrier operations (X=I, II, III).</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/OPS_CSAR.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.CSAR.html">Ops.CSAR</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Combat Search and Rescue.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/OPS_CTLD.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.CTLD.html">Ops.CTLD</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Combat Troops & Logistics Department.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Ops_RecoveryTanker.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.RecoveryTanker.html">Ops.RecoveryTanker</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Recovery tanker for carrier operations.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Ops_RescueHelo.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.RescueHelo.html">Ops.RescueHelo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Rescue helicopter for carrier operations.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.Radio.html">Sound.Radio</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Radio transmissions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.RadioQueue.html">Sound.RadioQueue</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Queues Radio Transmissions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.RadioSpeech.html">Sound.RadioSpeech</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Makes the radio talk.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Sound_MSRS.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.SRS.html">Sound.SRS</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Simple Radio Standalone (SRS) Integration and Text-to-Speech.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Sound_SoundOutput.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.SoundOutput.html">Sound.SoundOutput</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Sound output classes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Usersound.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.UserSound.html">Sound.UserSound</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Manage user sound.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Command_Center.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.CommandCenter.html">Tasking.CommandCenter</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - A command center governs multiple missions, and takes care of the reporting and communications.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Detection_Manager.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.DetectionManager.html">Tasking.DetectionManager</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - This module contains the DETECTION_MANAGER class and derived classes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Mission.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Mission.html">Tasking.Mission</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - A mission models a goal to be achieved through the execution and completion of tasks by human players.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task.html">Tasking.Task</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - A task object governs the main engine to administer human taskings.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.TaskInfo.html">Tasking.TaskInfo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Controls the information of a Task.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2A.html">Tasking.Task_A2A</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - The TASK_A2A models tasks for players in Air to Air engagements.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_A2A_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2A_Dispatcher.html">Tasking.Task_A2A_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Dynamically allocates A2A tasks to human players, based on detected airborne targets through an EWR network.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2G.html">Tasking.Task_A2G</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - The TASK_A2G models tasks for players in Air to Ground engagements.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_A2G_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2G_Dispatcher.html">Tasking.Task_A2G_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Dynamically allocates A2G tasks to human players, based on detected ground targets through reconnaissance.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_CARGO.html">Tasking.Task_CARGO</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Base class to model tasks for players to transport cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Capture_Dispatcher.html">Tasking.Task_Capture_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Creates and manages player TASK_ZONE_CAPTURE tasks.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Capture_Zone.html">Tasking.Task_Capture_Zone</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - The TASK_Protect models tasks for players to protect or capture specific zones.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Cargo_CSAR.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_CSAR.html">Tasking.Task_Cargo_CSAR</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Orchestrates the task for players to execute CSAR for downed pilots.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Cargo_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_Dispatcher.html">Tasking.Task_Cargo_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Creates and manages player TASK_CARGO tasks.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Cargo_Transport.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_Transport.html">Tasking.Task_Cargo_Transport</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Models tasks for players to transport cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Manager.html">Tasking.Task_Manager</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - This module contains the TASK_MANAGER class and derived classes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Enums.html">Utilities.Enums</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> Enumerators.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.FiFo.html">Utilities.FiFo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p> <strong>UTILS</strong> - Classic FiFo Stack.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Utils_Profiler.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Profiler.html">Utilities.Profiler</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utils</strong> - Lua Profiler.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.STTS.html">Utilities.STTS</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> - DCS Simple Text-To-Speech (STTS).</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Socket.html">Utilities.Socket</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> - Socket.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Templates.html">Utilities.Templates</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> - Templates.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Utils.html">Utilities.Utils</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> - Derived utilities taken from the MIST framework, added helpers from the MOOSE community.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Airbase.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Airbase.html">Wrapper.Airbase</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - AIRBASE is a wrapper class to handle the DCS Airbase objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Client.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Client.html">Wrapper.Client</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - CLIENT wraps DCS Unit objects acting as a <strong>Client</strong> or <strong>Player</strong> within a mission.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Controllable.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Controllable.html">Wrapper.Controllable</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - CONTROLLABLE is an intermediate class wrapping Group and Unit classes "controllers".</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Group.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Group.html">Wrapper.Group</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - GROUP wraps the DCS Class Group objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Identifiable.html">Wrapper.Identifiable</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - IDENTIFIABLE is an intermediate class wrapping DCS Object class derived Objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE_Core.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Marker.html">Wrapper.Marker</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - Markers On the F10 map.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Utils_Profiler.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Net.html">Wrapper.Net</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - DCS net functions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Object.html">Wrapper.Object</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - OBJECT wraps the DCS Object derived objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Positionable.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Positionable.html">Wrapper.Positionable</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - POSITIONABLE wraps DCS classes that are "positionable".</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/Wrapper_Scenery.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Scenery.html">Wrapper.Scenery</a></strong></h2></div>
|
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</div>
|
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Wrapper</strong> - SCENERY models scenery within the DCS simulator.</p>
|
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/Wrapper_Static.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Static.html">Wrapper.Static</a></strong></h2></div>
|
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</div>
|
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
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<p><strong>Wrapper</strong> - STATIC wraps the DCS StaticObject class.</p>
|
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</p></div>
|
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
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<img src= "../Images/Wrapper_Storage.png" alt="Image">
|
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Storage.html">Wrapper.Storage</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - Warehouse storage of DCS airbases.</p>
|
|
</p></div>
|
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</div>
|
|
</div>
|
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<div class="w3-col s12 m6 l4">
|
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<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
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<img src= "../Images/Wrapper_Unit.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Unit.html">Wrapper.Unit</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - UNIT is a wrapper class for the DCS Class Unit.</p>
|
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</p></div>
|
|
</div>
|
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</div>
|
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<div class="w3-col s12 m6 l4">
|
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/Wrapper_Weapon.png" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Weapon.html">Wrapper.Weapon</a></strong></h2></div>
|
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</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - Weapon functions.</p>
|
|
</p></div>
|
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</div>
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</div>
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</div>
|
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</nav>
|
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<img src="..\Images\Artillery.JPG" alt="Banner Image"/>
|
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<div id="content">
|
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<div class="w3-container w3-theme-d5" id="module_title">
|
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<h1>Module <strong>Functional.Artillery</strong></h1>
|
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</div>
|
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<div class="w3-container w3-white" id="module_description">
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<p><strong>Functional</strong> - Control artillery units.</p>
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<hr/>
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<p>The ARTY class can be used to easily assign and manage targets for artillery units using an advanced queueing system.</p>
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|
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<h2>Features:</h2>
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|
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<ul>
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<li>Multiple targets can be assigned. No restriction on number of targets.</li>
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<li>Targets can be given a priority. Engagement of targets is executed a according to their priority.</li>
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<li>Engagements can be scheduled, i.e. will be executed at a certain time of the day.</li>
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<li>Multiple relocations of the group can be assigned and scheduled via queueing system.</li>
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<li>Special weapon types can be selected for each attack, e.g. cruise missiles for Naval units.</li>
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<li>Automatic rearming once the artillery is out of ammo (optional).</li>
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<li>Automatic relocation after each firing engagement to prevent counter strikes (optional).</li>
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<li>Automatic relocation movements to get the battery within firing range (optional).</li>
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<li>Simulation of tactical nuclear shells as well as illumination and smoke shells.</li>
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<li>New targets can be added during the mission, e.g. when they are detected by recon units.</li>
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<li>Targets and relocations can be assigned by placing markers on the F10 map.</li>
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<li>Finite state machine implementation. Mission designer can interact when certain events occur.</li>
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</ul>
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<hr/>
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|
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<h2><a href="https://www.youtube.com/channel/UCjrA9j5LQoWsG4SpS8i79Qg">MOOSE YouTube Channel</a></h2>
|
|
|
|
<hr/>
|
|
|
|
<h3>Author: <strong>funkyfranky</strong></h3>
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|
|
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<h3>Contributions: FlightControl</h3>
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<hr/>
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</div>
|
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<div class="w3-container w3-theme-d2"><h2><strong>Global(s)</strong></h2></div>
|
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<div class="w3-theme-d2 w3-margin-top ">
|
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<table class="w3-table w3-left-align w3-theme-d2" onclick="myFunction('#Globals##ARTY')">
|
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<tr>
|
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<td class="style="width:40%;"><p><h2>Global <strong>ARTY</strong></h2></p></td>
|
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<td class="style="width:60%;">
|
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<p>Enables mission designers easily to assign targets for artillery units.</p>
|
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</td>
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</tr>
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</table>
|
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</div>
|
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<div id= "#Globals##ARTY" class="w3-container w3-white w3-padding-small">
|
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<div class="w3-card-2 w3-padding-small w3-margin-top">
|
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|
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<a href="##(ARTY)">#ARTY</a>
|
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<a id="ARTY" ><strong>ARTY</strong></a>
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<p>Enables mission designers easily to assign targets for artillery units.</p>
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|
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|
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<p>Since the implementation is based on a Finite State Model (FSM), the mission designer can
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interact with the process at certain events or states.</p>
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<p>A new ARTY object can be created with the <a href="##(ARTY).New">ARTY.New</a>(<em>group</em>) constructor.
|
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The parameter <em>group</em> has to be a MOOSE Group object and defines ARTY group.</p>
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|
|
|
<p>The ARTY FSM process can be started by the <a href="##(ARTY).Start">ARTY.Start</a>() command.</p>
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|
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|
<h2>The ARTY Process</h2>
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|
|
<p><img src="..\Presentations\ARTY\ARTY_Process.png" alt="Process"/></p>
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|
|
|
<h3>Blue Branch</h3>
|
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<p>After the FMS process is started the ARTY group will be in the state <strong>CombatReady</strong>. Once a target is assigned the <strong>OpenFire</strong> event will be triggered and the group starts
|
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firing. At this point the group in in the state <strong>Firing</strong>.
|
|
When the defined number of shots has been fired on the current target the event <strong>CeaseFire</strong> is triggered. The group will stop firing and go back to the state <strong>CombatReady</strong>.
|
|
If another target is defined (or multiple engagements of the same target), the cycle starts anew.</p>
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|
|
|
<h3>Violet Branch</h3>
|
|
<p>When the ARTY group runs out of ammunition, the event <strong>Winchester</strong> is triggered and the group enters the state <strong>OutOfAmmo</strong>.
|
|
In this state, the group is unable to engage further targets.</p>
|
|
|
|
<h3>Red Branch</h3>
|
|
<p>With the <a href="##(ARTY).SetRearmingGroup">ARTY.SetRearmingGroup</a>(<em>group</em>) command, a special group can be defined to rearm the ARTY group. If this unit has been assigned and the group has entered the state
|
|
<strong>OutOfAmmo</strong> the event <strong>Rearm</strong> is triggered followed by a transition to the state <strong>Rearming</strong>.
|
|
If the rearming group is less than 100 meters away from the ARTY group, the rearming process starts. If the rearming group is more than 100 meters away from the ARTY unit, the
|
|
rearming group is routed to a point 20 to 100 m from the ARTY group.</p>
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|
|
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<p>Once the rearming is complete, the <strong>Rearmed</strong> event is triggered and the group enters the state <strong>CombatReady</strong>. At this point targeted can be engaged again.</p>
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<h3>Green Branch</h3>
|
|
<p>The ARTY group can be ordered to change its position via the <a href="##(ARTY).AssignMoveCoord">ARTY.AssignMoveCoord</a>() function as described below. When the group receives the command to move
|
|
the event <strong>Move</strong> is triggered and the state changes to <strong>Moving</strong>. When the unit arrives to its destination the event <strong>Arrived</strong> is triggered and the group
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becomes <strong>CombatReady</strong> again.</p>
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|
|
|
<p>Note, that the ARTY group will not open fire while it is in state <strong>Moving</strong>. This property differentiates artillery from tanks.</p>
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|
|
|
<h3>Yellow Branch</h3>
|
|
<p>When a new target is assigned via the <a href="##(ARTY).AssignTargetCoord">ARTY.AssignTargetCoord</a>() function (see below), the <strong>NewTarget</strong> event is triggered.</p>
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|
|
|
<h2>Assigning Targets</h2>
|
|
<p>Assigning targets is a central point of the ARTY class. Multiple targets can be assigned simultaneously and are put into a queue.
|
|
Of course, targets can be added at any time during the mission. For example, once they are detected by a reconnaissance unit.</p>
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|
|
|
<p>In order to add a target, the function <a href="##(ARTY).AssignTargetCoord">ARTY.AssignTargetCoord</a>(<em>coord</em>, <em>prio</em>, <em>radius</em>, <em>nshells</em>, <em>maxengage</em>, <em>time</em>, <em>weapontype</em>, <em>name</em>) has to be used.
|
|
Only the first parameter <em>coord</em> is mandatory while all remaining parameters are all optional.</p>
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|
|
|
<h3>Parameters:</h3>
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|
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|
<ul>
|
|
<li><em>coord</em>: Coordinates of the target, given as <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object.</li>
|
|
<li><em>prio</em>: Priority of the target. This a number between 1 (high prio) and 100 (low prio). Targets with higher priority are engaged before targets with lower priority.</li>
|
|
<li><em>radius</em>: Radius in meters which defines the area the ARTY group will attempt to be hitting. Default is 100 meters.</li>
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<li><em>nshells</em>: Number of shots (shells, rockets, missiles) fired by the group at each engagement of a target. Default is 5.</li>
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|
<li><em>maxengage</em>: Number of times a target is engaged.</li>
|
|
<li><em>time</em>: Time of day the engagement is schedule in the format "hh:mm:ss" for hh=hours, mm=minutes, ss=seconds.
|
|
For example "10:15:35". In the case the attack will be executed at a quarter past ten in the morning at the day the mission started.
|
|
If the engagement should start on the following day the format can be specified as "10:15:35+1", where the +1 denotes the following day.
|
|
This is useful for longer running missions or if the mission starts at 23:00 hours and the attack should be scheduled at 01:00 hours on the following day.
|
|
Of course, later days are also possible by appending "+2", "+3", etc.
|
|
<strong>Note</strong> that the time has to be given as a string. So the enclosing quotation marks "" are important.</li>
|
|
<li><em>weapontype</em>: Specified the weapon type that should be used for this attack if the ARTY group has multiple weapons to engage the target.
|
|
For example, this is useful for naval units which carry a bigger arsenal (cannons and missiles). Default is Auto, i.e. DCS logic selects the appropriate weapon type.
|
|
<em>name</em>: A special name can be defined for this target. Default name are the coordinates of the target in LL DMS format. If a name is already given for another target
|
|
or the same target should be attacked two or more times with different parameters a suffix "#01", "#02", "#03" is automatically appended to the specified name.</li>
|
|
</ul>
|
|
|
|
<h2>Target Queue</h2>
|
|
<p>In case multiple targets have been defined, it is important to understand how the target queue works.</p>
|
|
|
|
<p>Here, the essential parameters are the priority <em>prio</em>, the number of engagements <em>maxengage</em> and the scheduled <em>time</em> as described above.</p>
|
|
|
|
<p>For example, we have assigned two targets one with <em>prio</em>=10 and the other with <em>prio</em>=50 and both targets should be engaged three times (<em>maxengage</em>=3).
|
|
Let's first consider the case that none of the targets is scheduled to be executed at a certain time (<em>time</em>=nil).
|
|
The ARTY group will first engage the target with higher priority (<em>prio</em>=10). After the engagement is finished, the target with lower priority is attacked.
|
|
This is because the target with lower prio has been attacked one time less. After the attack on the lower priority task is finished and both targets
|
|
have been engaged equally often, the target with the higher priority is engaged again. This continues until a target has engaged three times.
|
|
Once the maximum number of engagements is reached, the target is deleted from the queue.</p>
|
|
|
|
<p>In other words, the queue is first sorted with respect to the number of engagements and targets with the same number of engagements are sorted with
|
|
respect to their priority.</p>
|
|
|
|
<h3>Timed Engagements</h3>
|
|
|
|
<p>As mentioned above, targets can be engaged at a specific time of the day via the <em>time</em> parameter.</p>
|
|
|
|
<p>If the <em>time</em> parameter is specified for a target, the first engagement of that target will happen at that time of the day and not before.
|
|
This also applies when multiple engagements are requested via the <em>maxengage</em> parameter. The first attack will not happen before the specified time.
|
|
When that timed attack is finished, the <em>time</em> parameter is deleted and the remaining engagements are carried out in the same manner as for untimed targets (described above).</p>
|
|
|
|
<p>Of course, it can happen that a scheduled task should be executed at a time, when another target is already under attack.
|
|
If the priority of the target is higher than the priority of the current target, then the current attack is cancelled and the engagement of the target with the higher
|
|
priority is started.</p>
|
|
|
|
<p>By contrast, if the current target has a higher priority than the target scheduled at that time, the current attack is finished before the scheduled attack is started.</p>
|
|
|
|
<h2>Determining the Amount of Ammo</h2>
|
|
|
|
<p>In order to determine when a unit is out of ammo and possible initiate the rearming process it is necessary to know which types of weapons have to be counted.
|
|
For most artillery unit types, this is simple because they only have one type of weapon and hence ammunition.</p>
|
|
|
|
<p>However, there are more complex scenarios. For example, naval units carry a big arsenal of different ammunition types ranging from various cannon shell types
|
|
over surface-to-air missiles to cruise missiles. Obviously, not all of these ammo types can be employed for artillery tasks.</p>
|
|
|
|
<p>Unfortunately, there is no easy way to count only those ammo types useable as artillery. Therefore, to keep the implementation general the user
|
|
can specify the names of the ammo types by the following functions:</p>
|
|
|
|
<ul>
|
|
<li><a href="##(ARTY).SetShellTypes">ARTY.SetShellTypes</a>(<em>tableofnames</em>): Defines the ammo types for unguided cannons, e.g. <em>tableofnames</em>={"weapons.shells"}, i.e. <strong>all</strong> types of shells are counted.</li>
|
|
<li><a href="##(ARTY).SetRocketTypes">ARTY.SetRocketTypes</a>(<em>tableofnames</em>): Defines the ammo types of unguided rockets, e.g. <em>tableofnames</em>={"weapons.nurs"}, i.e. <strong>all</strong> types of rockets are counted.</li>
|
|
<li><a href="##(ARTY).SetMissileTypes">ARTY.SetMissileTypes</a>(<em>tableofnames</em>): Defines the ammo types of guided missiles, e.g. is <em>tableofnames</em>={"weapons.missiles"}, i.e. <strong>all</strong> types of missiles are counted.</li>
|
|
</ul>
|
|
|
|
<p><strong>Note</strong> that the default parameters "weapons.shells", "weapons.nurs", "weapons.missiles" <strong>should in priciple</strong> capture all the corresponding ammo types.
|
|
However, the logic searches for the string "weapon.missies" in the ammo type. Especially for missiles, this string is often not contained in the ammo type descriptor.</p>
|
|
|
|
<p>One way to determine which types of ammo the unit carries, one can use the debug mode of the arty class via <a href="##(ARTY).SetDebugON">ARTY.SetDebugON</a>().
|
|
In debug mode, the all ammo types of the group are printed to the monitor as message and can be found in the DCS.log file.</p>
|
|
|
|
<h2>Employing Selected Weapons</h2>
|
|
|
|
<p>If an ARTY group carries multiple weapons, which can be used for artillery task, a certain weapon type can be selected to attack the target.
|
|
This is done via the <em>weapontype</em> parameter of the <a href="##(ARTY).AssignTargetCoord">ARTY.AssignTargetCoord</a>(..., <em>weapontype</em>, ...) function.</p>
|
|
|
|
<p>The enumerator <a href="##(ARTY).WeaponType">ARTY.WeaponType</a> has been defined to select a certain weapon type. Supported values are:</p>
|
|
|
|
<ul>
|
|
<li><a href="##(ARTY).WeaponType">ARTY.WeaponType</a>.Auto: Automatic weapon selection by the DCS logic. This is the default setting.</li>
|
|
<li><a href="##(ARTY).WeaponType">ARTY.WeaponType</a>.Cannon: Only cannons are used during the attack. Corresponding ammo type are shells and can be defined by <a href="##(ARTY).SetShellTypes">ARTY.SetShellTypes</a>.</li>
|
|
<li><a href="##(ARTY).WeaponType">ARTY.WeaponType</a>.Rockets: Only unguided are used during the attack. Corresponding ammo type are rockets/nurs and can be defined by <a href="##(ARTY).SetRocketTypes">ARTY.SetRocketTypes</a>.</li>
|
|
<li><a href="##(ARTY).WeaponType">ARTY.WeaponType</a>.CruiseMissile: Only cruise missiles are used during the attack. Corresponding ammo type are missiles and can be defined by <a href="##(ARTY).SetMissileTypes">ARTY.SetMissileTypes</a>.</li>
|
|
<li><a href="##(ARTY).WeaponType">ARTY.WeaponType</a>.TacticalNukes: Use tactical nuclear shells. This works only with units that have shells and is described below.</li>
|
|
<li><a href="##(ARTY).WeaponType">ARTY.WeaponType</a>.IlluminationShells: Use illumination shells. This works only with units that have shells and is described below.</li>
|
|
<li><a href="##(ARTY).WeaponType">ARTY.WeaponType</a>.SmokeShells: Use smoke shells. This works only with units that have shells and is described below.</li>
|
|
</ul>
|
|
|
|
<h2>Assigning Relocation Movements</h2>
|
|
<p>The ARTY group can be commanded to move. This is done by the <a href="##(ARTY).AssignMoveCoord">ARTY.AssignMoveCoord</a>(<em>coord</em>, <em>time</em>, <em>speed</em>, <em>onroad</em>, <em>cancel</em>, <em>name</em>) function.
|
|
With this multiple timed moves of the group can be scheduled easily. By default, these moves will only be executed if the group is state <strong>CombatReady</strong>.</p>
|
|
|
|
<h3>Parameters</h3>
|
|
|
|
<ul>
|
|
<li><em>coord</em>: Coordinates where the group should move to given as <a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a> object.</li>
|
|
<li><em>time</em>: The time when the move should be executed. This has to be given as a string in the format "hh:mm:ss" (hh=hours, mm=minutes, ss=seconds).</li>
|
|
<li><em>speed</em>: Speed of the group in km/h.</li>
|
|
<li><em>onroad</em>: If this parameter is set to true, the group uses mainly roads to get to the commanded coordinates.</li>
|
|
<li><em>cancel</em>: If set to true, any current engagement of targets is cancelled at the time the move should be executed.</li>
|
|
<li><em>name</em>: Can be used to set a user defined name of the move. By default the name is created from the LL DMS coordinates.</li>
|
|
</ul>
|
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|
|
<h2>Automatic Rearming</h2>
|
|
|
|
<p>If an ARTY group runs out of ammunition, it can be rearmed automatically.</p>
|
|
|
|
<h3>Rearming Group</h3>
|
|
<p>The first way to activate the automatic rearming is to define a rearming group with the function <a href="##(ARTY).SetRearmingGroup">ARTY.SetRearmingGroup</a>(<em>group</em>). For the blue side, this
|
|
could be a M181 transport truck and for the red side an Ural-375 truck.</p>
|
|
|
|
<p>Once the ARTY group is out of ammo and the <strong>Rearm</strong> event is triggered, the defined rearming truck will drive to the ARTY group.
|
|
So the rearming truck does not have to be placed nearby the artillery group. When the rearming is complete, the rearming truck will drive back to its original position.</p>
|
|
|
|
<h3>Rearming Place</h3>
|
|
<p>The second alternative is to define a rearming place, e.g. a FRAP, airport or any other warehouse. This is done with the function <a href="##(ARTY).SetRearmingPlace">ARTY.SetRearmingPlace</a>(<em>coord</em>).
|
|
The parameter <em>coord</em> specifies the coordinate of the rearming place which should not be further away then 100 meters from the warehouse.</p>
|
|
|
|
<p>When the <strong>Rearm</strong> event is triggered, the ARTY group will move to the rearming place. Of course, the group must be mobil. So for a mortar this rearming procedure would not work.</p>
|
|
|
|
<p>After the rearming is complete, the ARTY group will move back to its original position and resume normal operations.</p>
|
|
|
|
<h3>Rearming Group <strong>and</strong> Rearming Place</h3>
|
|
<p>If both a rearming group <em>and</em> a rearming place are specified like described above, both the ARTY group and the rearming truck will move to the rearming place and meet there.</p>
|
|
|
|
<p>After the rearming is complete, both groups will move back to their original positions.</p>
|
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|
|
<h2>Simulated Weapons</h2>
|
|
|
|
<p>In addition to the standard weapons a group has available some special weapon types that are not possible to use in the native DCS environment are simulated.</p>
|
|
|
|
<h3>Tactical Nukes</h3>
|
|
|
|
<p>ARTY groups that can fire shells can also be used to fire tactical nukes. This is achieved by setting the weapon type to <strong>ARTY.WeaponType.TacticalNukes</strong> in the
|
|
<a href="##(ARTY).AssignTargetCoord">ARTY.AssignTargetCoord</a>() function.</p>
|
|
|
|
<p>By default, they group does not have any nukes available. To give the group the ability the function <a href="##(ARTY).SetTacNukeShells">ARTY.SetTacNukeShells</a>(<em>n</em> ) can be used.
|
|
This supplies the group with <em>n</em> nuclear shells, where <em>n</em> is restricted to the number of conventional shells the group can carry.
|
|
Note that the group must always have conventional shells left in order to fire a nuclear shell.</p>
|
|
|
|
<p>The default explosion strength is 0.075 kilo tons TNT. The can be changed with the <a href="##(ARTY).SetTacNukeWarhead">ARTY.SetTacNukeWarhead</a>(<em>strength</em>), where <em>strength</em> is given in kilo tons TNT.</p>
|
|
|
|
<h3>Illumination Shells</h3>
|
|
|
|
<p>ARTY groups that possess shells can fire shells with illumination bombs. First, the group needs to be equipped with this weapon. This is done by the
|
|
function <a href="##(ARTY).SetIlluminationShells">ARTY.SetIlluminationShells</a>(<em>n</em> , <em>power</em>), where <em>n</em> is the number of shells the group has available and <em>power</em> the illumination power in mega candela (mcd).</p>
|
|
|
|
<p>In order to execute an engagement with illumination shells one has to use the weapon type <em>ARTY.WeaponType.IlluminationShells</em> in the
|
|
<a href="##(ARTY).AssignTargetCoord">ARTY.AssignTargetCoord</a>() function.</p>
|
|
|
|
<p>In the simulation, the explosive shell that is fired is destroyed once it gets close to the target point but before it can actually impact.
|
|
At this position an illumination bomb is triggered at a random altitude between 500 and 1000 meters. This interval can be set by the function
|
|
<a href="##(ARTY).SetIlluminationMinMaxAlt">ARTY.SetIlluminationMinMaxAlt</a>(<em>minalt</em>, <em>maxalt</em>).</p>
|
|
|
|
<h3>Smoke Shells</h3>
|
|
|
|
<p>In a similar way to illumination shells, ARTY groups can also employ smoke shells. The number of smoke shells the group has available is set by the function
|
|
<a href="##(ARTY).SetSmokeShells">ARTY.SetSmokeShells</a>(<em>n</em> , <em>color</em>), where <em>n</em> is the number of shells and <em>color</em> defines the smoke color. Default is SMOKECOLOR.Red.</p>
|
|
|
|
<p>The weapon type to be used in the <a href="##(ARTY).AssignTargetCoord">ARTY.AssignTargetCoord</a>() function is <em>ARTY.WeaponType.SmokeShells</em>.</p>
|
|
|
|
<p>The explosive shell the group fired is destroyed shortly before its impact on the ground and smoke of the specified color is triggered at that position.</p>
|
|
|
|
|
|
<h2>Assignments via Markers on F10 Map</h2>
|
|
|
|
<p>Targets and relocations can be assigned by players via placing a mark on the F10 map. The marker text must contain certain keywords.</p>
|
|
|
|
<p>This feature can be turned on with the <a href="##(ARTY).SetMarkAssignmentsOn">ARTY.SetMarkAssignmentsOn</a>(<em>key</em>, <em>readonly</em>). The parameter <em>key</em> is optional. When set, it can be used as PIN, i.e. only
|
|
players who know the correct key are able to assign and cancel targets or relocations. Default behavior is that all players belonging to the same coalition as the
|
|
ARTY group are able to assign targets and moves without a key.</p>
|
|
|
|
<h3>Target Assignments</h3>
|
|
<p>A new target can be assigned by writing <strong>arty engage</strong> in the marker text.
|
|
This is followed by a <strong>comma separated list</strong> of (optional) keywords and parameters.
|
|
First, it is important to address the ARTY group or groups that should engage. This can be done in numerous ways. The keywords are <em>battery</em>, <em>alias</em>, <em>cluster</em>.
|
|
It is also possible to address all ARTY groups by the keyword <em>everyone</em> or <em>allbatteries</em>. These two can be used synonymously.
|
|
<strong>Note that</strong>, if no battery is assigned nothing will happen.</p>
|
|
|
|
<ul>
|
|
<li><em>everyone</em> or <em>allbatteries</em> The target is assigned to all batteries.</li>
|
|
<li><em>battery</em> Name of the ARTY group that the target is assigned to. Note that <strong>the name is case sensitive</strong> and has to be given in quotation marks. Default is all ARTY groups of the right coalition.</li>
|
|
<li><em>alias</em> Alias of the ARTY group that the target is assigned to. The alias is <strong>case sensitive</strong> and needs to be in quotation marks.</li>
|
|
<li><em>cluster</em> The cluster of ARTY groups that is addressed. Clusters can be defined by the function <a href="##(ARTY).AddToCluster">ARTY.AddToCluster</a>(<em>clusters</em>). Names are <strong>case sensitive</strong> and need to be in quotation marks.</li>
|
|
<li><em>key</em> A number to authorize the target assignment. Only specifying the correct number will trigger an engagement.</li>
|
|
<li><em>time</em> Time for which which the engagement is schedules, e.g. 08:42. Default is as soon as possible.</li>
|
|
<li><em>prio</em> Priority of the engagement as number between 1 (high prio) and 100 (low prio). Default is 50, i.e. medium priority.</li>
|
|
<li><em>shots</em> Number of shots (shells, rockets or missiles) fired at each engagement. Default is 5.</li>
|
|
<li><em>maxengage</em> Number of times the target is engaged. Default is 1.</li>
|
|
<li><em>radius</em> Scattering radius of the fired shots in meters. Default is 100 m.</li>
|
|
<li><em>weapon</em> Type of weapon to be used. Valid parameters are <em>cannon</em>, <em>rocket</em>, <em>missile</em>, <em>nuke</em>. Default is automatic selection.</li>
|
|
<li><em>lldms</em> Specify the coordinates in Lat/Long degrees, minutes and seconds format. The actual location of the marker is unimportant here. The group will engage the coordinates given in the lldms keyword.
|
|
Format is DD:MM:SS[N,S] DD:MM:SS[W,E]. See example below. This can be useful when coordinates in this format are obtained from elsewhere.</li>
|
|
<li><em>readonly</em> The marker is readonly and cannot be deleted by users. Hence, assignment cannot be cancelled by removing the marker.</li>
|
|
</ul>
|
|
|
|
<p>Here are examples of valid marker texts:</p>
|
|
<pre><code> arty engage, battery "Blue Paladin Alpha"
|
|
arty engage, everyone
|
|
arty engage, allbatteries
|
|
arty engage, alias "Bob", weapon missiles
|
|
arty engage, cluster "All Mortas"
|
|
arty engage, cluster "Northern Batteries" "Southern Batteries"
|
|
arty engage, cluster "Northern Batteries", cluster "Southern Batteries"
|
|
arty engage, cluster "Horwitzers", shots 20, prio 10, time 08:15, weapon cannons
|
|
arty engage, battery "Blue Paladin 1" "Blue MRLS 1", shots 10, time 10:15
|
|
arty engage, battery "Blue MRLS 1", key 666
|
|
arty engage, battery "Paladin Alpha", weapon nukes, shots 1, time 20:15
|
|
arty engage, battery "Horwitzer 1", lldms 41:51:00N 41:47:58E
|
|
</code></pre>
|
|
|
|
<p>Note that the keywords and parameters are <em>case insensitive</em>. Only exception are the battery, alias and cluster names.
|
|
These must be exactly the same as the names of the groups defined in the mission editor or the aliases and cluster names defined in the script.</p>
|
|
|
|
<h3>Relocation Assignments</h3>
|
|
|
|
<p>Markers can also be used to relocate the group with the keyphrase <strong>arty move</strong>. This is done in a similar way as assigning targets. Here, the (optional) keywords and parameters are:</p>
|
|
|
|
<ul>
|
|
<li><em>time</em> Time for which which the relocation/move is schedules, e.g. 08:42. Default is as soon as possible.</li>
|
|
<li><em>speed</em> The speed in km/h the group will drive at. Default is 70% of its max possible speed.</li>
|
|
<li><em>on road</em> Group will use mainly roads. Default is off, i.e. it will go in a straight line from its current position to the assigned coordinate.</li>
|
|
<li><em>canceltarget</em> Group will cancel all running firing engagements and immediately start to move. Default is that group will wait until is current assignment is over.</li>
|
|
<li><em>battery</em> Name of the ARTY group that the relocation is assigned to.</li>
|
|
<li><em>alias</em> Alias of the ARTY group that the target is assigned to. The alias is <strong>case sensitive</strong> and needs to be in quotation marks.</li>
|
|
<li><em>cluster</em> The cluster of ARTY groups that is addressed. Clusters can be defined by the function <a href="##(ARTY).AddToCluster">ARTY.AddToCluster</a>(<em>clusters</em>). Names are <strong>case sensitive</strong> and need to be in quotation marks.</li>
|
|
<li><em>key</em> A number to authorize the target assignment. Only specifying the correct number will trigger an engagement.</li>
|
|
<li><em>lldms</em> Specify the coordinates in Lat/Long degrees, minutes and seconds format. The actual location of the marker is unimportant. The group will move to the coordinates given in the lldms keyword.
|
|
Format is DD:MM:SS[N,S] DD:MM:SS[W,E]. See example below.</li>
|
|
<li><em>readonly</em> Marker cannot be deleted by users any more. Hence, assignment cannot be cancelled by removing the marker.</li>
|
|
</ul>
|
|
|
|
<p>Here are some examples:</p>
|
|
<pre><code> arty move, battery "Blue Paladin"
|
|
arty move, battery "Blue MRLS", canceltarget, speed 10, on road
|
|
arty move, cluster "mobile", lldms 41:51:00N 41:47:58E
|
|
arty move, alias "Bob", weapon missiles
|
|
arty move, cluster "All Howitzer"
|
|
arty move, cluster "Northern Batteries" "Southern Batteries"
|
|
arty move, cluster "Northern Batteries", cluster "Southern Batteries"
|
|
arty move, everyone
|
|
</code></pre>
|
|
|
|
<h3>Requests</h3>
|
|
|
|
<p>Marks can also be to send requests to the ARTY group. This is done by the keyword <strong>arty request</strong>, which can have the keywords</p>
|
|
|
|
<ul>
|
|
<li><em>target</em> All assigned targets are reported.</li>
|
|
<li><em>move</em> All assigned relocation moves are reported.</li>
|
|
<li><em>ammo</em> Current ammunition status is reported.</li>
|
|
</ul>
|
|
|
|
<p>For example</p>
|
|
<pre><code> arty request, everyone, ammo
|
|
arty request, battery "Paladin Bravo", targets
|
|
arty request, cluster "All Mortars", move
|
|
</code></pre>
|
|
|
|
<p>The actual location of the marker is irrelevant for these requests.</p>
|
|
|
|
<h3>Cancel</h3>
|
|
|
|
<p>Current actions can be cancelled by the keyword <strong>arty cancel</strong>. Actions that can be cancelled are current engagements, relocations and rearming assignments.</p>
|
|
|
|
<p>For example</p>
|
|
<pre><code> arty cancel, target, battery "Paladin Bravo"
|
|
arty cancel, everyone, move
|
|
arty cancel, rearming, battery "MRLS Charly"
|
|
</code></pre>
|
|
|
|
<h3>Settings</h3>
|
|
|
|
<p>A few options can be set by marks. The corresponding keyword is <strong>arty set</strong>. This can be used to define the rearming place and group for a battery.</p>
|
|
|
|
<p>To set the rearming place of a group at the marker position type</p>
|
|
<pre><code> arty set, battery "Paladin Alpha", rearming place
|
|
</code></pre>
|
|
|
|
<p>Setting the rearming group is independent of the position of the mark. Just create one anywhere on the map and type</p>
|
|
<pre><code> arty set, battery "Mortar Bravo", rearming group "Ammo Truck M818"
|
|
</code></pre>
|
|
<p>Note that the name of the rearming group has to be given in quotation marks and spelt exactly as the group name defined in the mission editor.</p>
|
|
|
|
<h2>Transporting</h2>
|
|
|
|
<p>ARTY groups can be transported to another location as <a href="Cargo.Cargo.html">Cargo.Cargo</a> by means of classes such as <a href="AI.AI_Cargo_APC.html">AI.AI_Cargo_APC</a>, <a href="AI.AI_Cargo_Dispatcher_APC.html">AI.AI_Cargo_Dispatcher_APC</a>,
|
|
<a href="AI.AI_Cargo_Helicopter.html">AI.AI_Cargo_Helicopter</a>, <a href="AI.AI_Cargo_Dispatcher_Helicopter.html">AI.AI_Cargo_Dispatcher_Helicopter</a> or <a href="AI.AI_Cargo_Airplane.html">AI.AI_Cargo_Airplane</a>.</p>
|
|
|
|
<p>In order to do this, one needs to define an ARTY object via the <a href="##(ARTY).NewFromCargoGroup">ARTY.NewFromCargoGroup</a>(<em>cargogroup</em>, <em>alias</em>) function.
|
|
The first argument <em>cargogroup</em> has to be a <a href="Cargo.CargoGroup.html##(CARGO_GROUP)">Cargo.CargoGroup#CARGO_GROUP</a> object. The second argument <em>alias</em> is a string which can be freely chosen by the user.</p>
|
|
|
|
<h2>Fine Tuning</h2>
|
|
|
|
<p>The mission designer has a few options to tailor the ARTY object according to his needs.</p>
|
|
|
|
<ul>
|
|
<li><a href="##(ARTY).SetAutoRelocateToFiringRange">ARTY.SetAutoRelocateToFiringRange</a>(<em>maxdist</em>, <em>onroad</em>) lets the ARTY group automatically move to within firing range if a current target is outside the min/max firing range. The
|
|
optional parameter <em>maxdist</em> is the maximum distance im km the group will move. If the distance is greater no relocation is performed. Default is 50 km.</li>
|
|
<li><a href="##(ARTY).SetAutoRelocateAfterEngagement">ARTY.SetAutoRelocateAfterEngagement</a>(<em>rmax</em>, <em>rmin</em>) will cause the ARTY group to change its position after each firing assignment.
|
|
Optional parameters <em>rmax</em>, <em>rmin</em> define the max/min distance for relocation of the group. Default distance is randomly between 300 and 800 m.</li>
|
|
<li><a href="##(ARTY).AddToCluster">ARTY.AddToCluster</a>(<em>clusters</em>) Can be used to add the ARTY group to one or more clusters. All groups in a cluster can be addressed simultaniously with one marker command.</li>
|
|
<li><a href="##(ARTY).SetSpeed">ARTY.SetSpeed</a>(<em>speed</em>) sets the speed in km/h the group moves at if not explicitly stated otherwise.</li>
|
|
<li><a href="##(ARTY).RemoveAllTargets">ARTY.RemoveAllTargets</a>() removes all targets from the target queue.</li>
|
|
<li><a href="##(ARTY).RemoveTarget">ARTY.RemoveTarget</a>(<em>name</em>) deletes the target with <em>name</em> from the target queue.</li>
|
|
<li><a href="##(ARTY).SetMaxFiringRange">ARTY.SetMaxFiringRange</a>(<em>range</em>) defines the maximum firing range. Targets further away than this distance are not engaged.</li>
|
|
<li><a href="##(ARTY).SetMinFiringRange">ARTY.SetMinFiringRange</a>(<em>range</em>) defines the minimum firing range. Targets closer than this distance are not engaged.</li>
|
|
<li><a href="##(ARTY).SetRearmingGroup">ARTY.SetRearmingGroup</a>(<em>group</em>) sets the group responsible for rearming of the ARTY group once it is out of ammo.</li>
|
|
<li><a href="##(ARTY).SetReportON">ARTY.SetReportON</a>() and <a href="##(ARTY).SetReportOFF">ARTY.SetReportOFF</a>() can be used to enable/disable status reports of the ARTY group send to all coalition members.</li>
|
|
<li><a href="##(ARTY).SetWaitForShotTime">ARTY.SetWaitForShotTime</a>(<em>waittime</em>) sets the time after which a target is deleted from the queue if no shooting event occured after the target engagement started.
|
|
Default is 300 seconds. Note that this can for example happen, when the assigned target is out of range.</li>
|
|
<li><a href="##(ARTY).SetDebugON">ARTY.SetDebugON</a>() and <a href="##(ARTY).SetDebugOFF">ARTY.SetDebugOFF</a>() can be used to enable/disable the debug mode.</li>
|
|
</ul>
|
|
|
|
<h2>Examples</h2>
|
|
|
|
<h3>Assigning Multiple Targets</h3>
|
|
<p>This basic example illustrates how to assign multiple targets and defining a rearming group.</p>
|
|
<pre><code>-- Creat a new ARTY object from a Paladin group.
|
|
paladin=ARTY:New(GROUP:FindByName("Blue Paladin"))
|
|
|
|
-- Define a rearming group. This is a Transport M818 truck.
|
|
paladin:SetRearmingGroup(GROUP:FindByName("Blue Ammo Truck"))
|
|
|
|
-- Set the max firing range. A Paladin unit has a range of 20 km.
|
|
paladin:SetMaxFiringRange(20)
|
|
|
|
-- Low priorty (90) target, will be engage last. Target is engaged two times. At each engagement five shots are fired.
|
|
paladin:AssignTargetCoord(GROUP:FindByName("Red Targets 3"):GetCoordinate(), 90, nil, 5, 2)
|
|
-- Medium priorty (nil=50) target, will be engage second. Target is engaged two times. At each engagement ten shots are fired.
|
|
paladin:AssignTargetCoord(GROUP:FindByName("Red Targets 1"):GetCoordinate(), nil, nil, 10, 2)
|
|
-- High priorty (10) target, will be engage first. Target is engaged three times. At each engagement twenty shots are fired.
|
|
paladin:AssignTargetCoord(GROUP:FindByName("Red Targets 2"):GetCoordinate(), 10, nil, 20, 3)
|
|
|
|
-- Start ARTY process.
|
|
paladin:Start()
|
|
</code></pre>
|
|
<p><strong>Note</strong></p>
|
|
|
|
<ul>
|
|
<li>If a parameter should be set to its default value, it has to be set to <em>nil</em> if other non-default parameters follow. Parameters at the end can simply be skiped.</li>
|
|
<li>In this example, the target coordinates are taken from groups placed in the mission edit using the COORDINATE:GetCoordinate() function.</li>
|
|
</ul>
|
|
|
|
<h3>Scheduled Engagements</h3>
|
|
<pre><code>-- Mission starts at 8 o'clock.
|
|
-- Assign two scheduled targets.
|
|
|
|
-- Create ARTY object from Paladin group.
|
|
paladin=ARTY:New(GROUP:FindByName("Blue Paladin"))
|
|
|
|
-- Assign target coordinates. Priority=50 (medium), radius=100 m, use 5 shells per engagement, engage 1 time at two past 8 o'clock.
|
|
paladin:AssignTargetCoord(GROUP:FindByName("Red Targets 1"):GetCoordinate(), 50, 100, 5, 1, "08:02:00", ARTY.WeaponType.Auto, "Target 1")
|
|
|
|
-- Assign target coordinates. Priority=10 (high), radius=300 m, use 10 shells per engagement, engage 1 time at seven past 8 o'clock.
|
|
paladin:AssignTargetCoord(GROUP:FindByName("Red Targets 2"):GetCoordinate(), 10, 300, 10, 1, "08:07:00", ARTY.WeaponType.Auto, "Target 2")
|
|
|
|
-- Start ARTY process.
|
|
paladin:Start()
|
|
</code></pre>
|
|
|
|
<h3>Specific Weapons</h3>
|
|
<p>This example demonstrates how to use specific weapons during an engagement.</p>
|
|
<pre><code>-- Define the Normandy as ARTY object.
|
|
normandy=ARTY:New(GROUP:FindByName("Normandy"))
|
|
|
|
-- Add target: prio=50, radius=300 m, number of missiles=20, number of engagements=1, start time=08:05 hours, only use cruise missiles for this attack.
|
|
normandy:AssignTargetCoord(GROUP:FindByName("Red Targets 1"):GetCoordinate(), 20, 300, 50, 1, "08:01:00", ARTY.WeaponType.CruiseMissile)
|
|
|
|
-- Add target: prio=50, radius=300 m, number of shells=100, number of engagements=1, start time=08:15 hours, only use cannons during this attack.
|
|
normandy:AssignTargetCoord(GROUP:FindByName("Red Targets 1"):GetCoordinate(), 50, 300, 100, 1, "08:15:00", ARTY.WeaponType.Cannon)
|
|
|
|
-- Define shells that are counted to check whether the ship is out of ammo.
|
|
-- Note that this is necessary because the Normandy has a lot of other shell type weapons which cannot be used to engage ground targets in an artillery style manner.
|
|
normandy:SetShellTypes({"MK45_127"})
|
|
|
|
-- Define missile types that are counted.
|
|
normandy:SetMissileTypes({"BGM"})
|
|
|
|
-- Start ARTY process.
|
|
normandy:Start()
|
|
</code></pre>
|
|
|
|
<h3>Transportation as Cargo</h3>
|
|
<p>This example demonstates how an ARTY group can be transported to another location as cargo.</p>
|
|
<pre><code> -- Define a group as CARGO_GROUP
|
|
CargoGroupMortars=CARGO_GROUP:New(GROUP:FindByName("Mortars"), "Mortars", "Mortar Platoon Alpha", 100 , 10)
|
|
|
|
-- Define the mortar CARGO GROUP as ARTY object
|
|
mortars=ARTY:NewFromCargoGroup(CargoGroupMortars, "Mortar Platoon Alpha")
|
|
|
|
-- Start ARTY process
|
|
mortars:Start()
|
|
|
|
-- Setup AI cargo dispatcher for e.g. helos
|
|
SetHeloCarriers = SET_GROUP:New():FilterPrefixes("CH-47D"):FilterStart()
|
|
SetCargoMortars = SET_CARGO:New():FilterTypes("Mortars"):FilterStart()
|
|
SetZoneDepoly = SET_ZONE:New():FilterPrefixes("Deploy"):FilterStart()
|
|
CargoHelo=AI_CARGO_DISPATCHER_HELICOPTER:New(SetHeloCarriers, SetCargoMortars, SetZoneDepoly)
|
|
CargoHelo:Start()
|
|
</code></pre>
|
|
<p>The ARTY group will be transported and resume its normal operation after it has been deployed. New targets can be assigned at any time also during the transportation process.</p>
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><strong>Type(s)</strong></h2></div>
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY)">Type <strong>ARTY</strong></a></h2></div>
|
|
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
|
|
<strong><a href="##(ARTY)">ARTY</a></strong>
|
|
, extends <strong><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></strong>
|
|
, extends <strong><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></strong>
|
|
, extends <strong><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></strong>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ARTY</th>
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<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AddToCluster">ARTY:AddToCluster(clusters)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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|
<p>Add ARTY group to one or more clusters.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Arrived">ARTY:Arrived()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Tell ARTY group it has arrived at its destination.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AssignAttackGroup">ARTY:AssignAttackGroup(group, prio, radius, nshells, maxengage, time, weapontype, name, unique)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Assign a target group to the ARTY group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AssignMoveCoord">ARTY:AssignMoveCoord(coord, time, speed, onroad, cancel, name, unique)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Assign coordinate to where the ARTY group should move.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AssignTargetCoord">ARTY:AssignTargetCoord(coord, prio, radius, nshells, maxengage, time, weapontype, name, unique)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Assign target coordinates to the ARTY group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CeaseFire">ARTY:CeaseFire(target)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Order ARTY group to cease firing on a target.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ClassName">ARTY.ClassName</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Name of the class.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CombatReady">ARTY:CombatReady()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Tell ARTY group it is combat ready.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Controllable">ARTY.Controllable</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).DCSdesc">ARTY.DCSdesc</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>DCS descriptors of the ARTY group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Dead">ARTY:Dead(unitname)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Function called when a unit of the ARTY group died.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Debug">ARTY.Debug</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Write Debug messages to DCS log file and send Debug messages to all players.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).DisplayName">ARTY.DisplayName</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Extended type name of the ARTY group.</p>
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</td>
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</tr>
|
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetAmmo">ARTY:GetAmmo(display)</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get the number of shells a unit or group currently has.</p>
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</td>
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</tr>
|
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).IniGroupStrength">ARTY.IniGroupStrength</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Inital number of units in the ARTY group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).InitialCoord">ARTY.InitialCoord</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Initial coordinates of the ARTY group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).IsArtillery">ARTY.IsArtillery</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>If true, ARTY group has attribute "Artillery". This is automatically derived from the DCS descriptor table.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Move">ARTY:Move(move)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Order ARTY group to move to another location.</p>
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</td>
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</tr>
|
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nammo0">ARTY.Nammo0</a></p></td>
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|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>Initial amount total ammunition (shells+rockets+missiles) of the whole group.</p>
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|
</td>
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</tr>
|
|
<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).New">ARTY:New(group, alias)</a></p></td>
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|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Creates a new ARTY object from a MOOSE group object.</p>
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</td>
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</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).NewFromCargoGroup">ARTY:NewFromCargoGroup(cargogroup, alias)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>Creates a new ARTY object from a MOOSE CARGO_GROUP object.</p>
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</td>
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</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).NewMove">ARTY:NewMove(move)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>Add a new relocation move for the ARTY group.</p>
|
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</td>
|
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</tr>
|
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).NewTarget">ARTY:NewTarget(target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>Add a new target for the ARTY group.</p>
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</td>
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</tr>
|
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nillu">ARTY.Nillu</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Number of illumination shells the group has available. Note that if normal shells are empty, firing illumination shells is also not possible any more.</p>
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|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nillu0">ARTY.Nillu0</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Initial amount of illumination shells of the whole group. Default is 0.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nmissiles0">ARTY.Nmissiles0</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Initial amount of missiles of the whole group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nrockets0">ARTY.Nrockets0</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Initial amount of rockets of the whole group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nshells0">ARTY.Nshells0</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Initial amount of shells of the whole group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nshots">ARTY.Nshots</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Number of shots fired on current target.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nsmoke">ARTY.Nsmoke</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Number of smoke shells the group has available. Note that if normal shells are empty, firing smoke shells is also not possible any more.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nsmoke0">ARTY.Nsmoke0</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Initial amount of smoke shells of the whole group. Default is 0.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nukes">ARTY.Nukes</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Number of nuclear shells, the group has available. Note that if normal shells are empty, firing nukes is also not possible any more.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Nukes0">ARTY.Nukes0</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>Initial amount of tactical nukes of the whole group. Default is 0.</p>
|
|
</td>
|
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</tr>
|
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterArrvied">ARTY:OnAfterArrvied(Controllable, From, Event, To)</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>User function for OnAfer "Arrived" event.</p>
|
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</td>
|
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</tr>
|
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterCeaseFire">ARTY:OnAfterCeaseFire(Controllable, From, Event, To, target)</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "CeaseFire" event.</p>
|
|
</td>
|
|
</tr>
|
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterDead">ARTY:OnAfterDead(Controllable, From, Event, To, Unitname)</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>User function for OnAfter "Dead" event.</p>
|
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</td>
|
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</tr>
|
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterMove">ARTY:OnAfterMove(Controllable, From, Event, To, move)</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
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<p>User function for OnAfer "Move" event.</p>
|
|
</td>
|
|
</tr>
|
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterNewMove">ARTY:OnAfterNewMove(Controllable, From, Event, To, move)</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfer "NewMove" event.</p>
|
|
</td>
|
|
</tr>
|
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<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterNewTarget">ARTY:OnAfterNewTarget(Controllable, From, Event, To, target)</a></p></td>
|
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "NewTarget" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterOpenFire">ARTY:OnAfterOpenFire(Controllable, From, Event, To, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "OpenFire" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterRearm">ARTY:OnAfterRearm(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "Rearm" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterRearmed">ARTY:OnAfterRearmed(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "Rearmed" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterRespawn">ARTY:OnAfterRespawn(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "Respawn" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterStart">ARTY:OnAfterStart(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "Start" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterStatus">ARTY:OnAfterStatus(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "Status" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterWinchester">ARTY:OnAfterWinchester(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnAfter "Winchester" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEnterCombatReady">ARTY:OnEnterCombatReady(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnEnter "CombatReady" state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEnterFiring">ARTY:OnEnterFiring(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnEnter "Firing" state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEnterMoving">ARTY:OnEnterMoving(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnEnter "Moving" state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEnterOutOfAmmo">ARTY:OnEnterOutOfAmmo(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnEnter "OutOfAmmo" state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEnterRearmed">ARTY:OnEnterRearmed(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnEnter "Rearmed" state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEnterRearming">ARTY:OnEnterRearming(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>User function for OnEnter "Rearming" state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventDead">ARTY:OnEventDead(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Event handler for event Dead.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventShot">ARTY:OnEventShot(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Eventhandler for shot event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OpenFire">ARTY:OpenFire(target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Order ARTY group to open fire on a target.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RearmingArtyOnRoad">ARTY.RearmingArtyOnRoad</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If true, ARTY group will move to rearming place using mainly roads. Default false.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RearmingDistance">ARTY.RearmingDistance</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Safe distance in meters between ARTY group and rearming group or place at which rearming is possible. Default 100 m.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RearmingGroup">ARTY.RearmingGroup</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Unit designated to rearm the ARTY group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RearmingGroupCoord">ARTY.RearmingGroupCoord</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Initial coordinates of the rearming unit. After rearming complete, the unit will return to this position.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RearmingGroupOnRoad">ARTY.RearmingGroupOnRoad</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If true, rearming group will move to ARTY group or rearming place using mainly roads. Default false.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RearmingGroupSpeed">ARTY.RearmingGroupSpeed</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Speed in km/h the rearming unit moves at. Default is 50% of the max speed possible of the group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RearmingPlaceCoord">ARTY.RearmingPlaceCoord</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Coordinates of the rearming place. If the place is more than 100 m away from the ARTY group, the group will go there.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RemoveAllTargets">ARTY:RemoveAllTargets()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Delete ALL targets from current target list.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RemoveMove">ARTY:RemoveMove(name)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Delete a move from move list.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).RemoveTarget">ARTY:RemoveTarget(name)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Delete a target from target list.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Respawn">ARTY:Respawn()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Respawn ARTY group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetAlias">ARTY:SetAlias(alias)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set alias, i.e.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetAutoRelocateAfterEngagement">ARTY:SetAutoRelocateAfterEngagement(rmax, rmin)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set relocate after firing.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetAutoRelocateToFiringRange">ARTY:SetAutoRelocateToFiringRange(maxdistance, onroad)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set automatic relocation of ARTY group if a target is assigned which is out of range.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetDebugOFF">ARTY:SetDebugOFF()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Turn debug mode off.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetDebugON">ARTY:SetDebugON()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Turn debug mode on.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetIlluminationMinMaxAlt">ARTY:SetIlluminationMinMaxAlt(minalt, maxalt)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set minimum and maximum detotation altitude for illumination shells.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetIlluminationShells">ARTY:SetIlluminationShells(n, power)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set number of illumination shells available to the group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetMarkAssignmentsOn">ARTY:SetMarkAssignmentsOn(key, readonly)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Enable assigning targets and moves by placing markers on the F10 map.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetMarkTargetsOff">ARTY:SetMarkTargetsOff()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Disable assigning targets by placing markers on the F10 map.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetMaxFiringRange">ARTY:SetMaxFiringRange(range)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set maximum firing range.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetMinFiringRange">ARTY:SetMinFiringRange(range)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set minimum firing range.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetMissileTypes">ARTY:SetMissileTypes(tableofnames)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Define missile types that are counted to determine the ammo amount the ARTY group has.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRearmingArtyOnRoad">ARTY:SetRearmingArtyOnRoad(onroad)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Define if ARTY group uses mainly roads to drive to the rearming place.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRearmingDistance">ARTY:SetRearmingDistance(distance)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Define the safe distance between ARTY group and rearming unit or rearming place at which rearming process is possible.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRearmingGroup">ARTY:SetRearmingGroup(group)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Assign a group, which is responsible for rearming the ARTY group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRearmingGroupOnRoad">ARTY:SetRearmingGroupOnRoad(onroad)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Define if rearming group uses mainly roads to drive to the ARTY group or rearming place.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRearmingGroupSpeed">ARTY:SetRearmingGroupSpeed(speed)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set the speed the rearming group moves at towards the ARTY group or the rearming place.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRearmingPlace">ARTY:SetRearmingPlace(coord)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Defines the rearming place of the ARTY group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetReportOFF">ARTY:SetReportOFF()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Report messages of ARTY group turned off.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetReportON">ARTY:SetReportON()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Report messages of ARTY group turned on.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRespawnOnDeath">ARTY:SetRespawnOnDeath(delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Respawn group once all units are dead.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetRocketTypes">ARTY:SetRocketTypes(tableofnames)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Define rocket types that are counted to determine the ammo amount the ARTY group has.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetShellTypes">ARTY:SetShellTypes(tableofnames)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Define shell types that are counted to determine the ammo amount the ARTY group has.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetSmokeShells">ARTY:SetSmokeShells(n, color)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set number of smoke shells available to the group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetSpeed">ARTY:SetSpeed(speed)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set default speed the group is moving at if not specified otherwise.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetStatusInterval">ARTY:SetStatusInterval(interval)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set time interval between status updates.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetTacNukeFires">ARTY:SetTacNukeFires(nfires, demolitionrange, range)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set nuclear fires and extra demolition explosions.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetTacNukeShells">ARTY:SetTacNukeShells(n)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set number of tactical nuclear warheads available to the group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetTacNukeWarhead">ARTY:SetTacNukeWarhead(strength)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set nuclear warhead explosion strength.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetTrackInterval">ARTY:SetTrackInterval(interval)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set time interval for weapon tracking.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetWaitForShotTime">ARTY:SetWaitForShotTime(waittime)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set time how it is waited a unit the first shot event happens.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Smoke">ARTY.Smoke</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>color of smoke shells. Default SMOKECOLOR.red.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Speed">ARTY.Speed</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Default speed in km/h the ARTY group moves at. Maximum speed possible is 80% of maximum speed the group can do.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SpeedMax">ARTY.SpeedMax</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Maximum speed of ARTY group in km/h. This is determined from the DCS descriptor table.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Start">ARTY:Start()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function to start the ARTY FSM process.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Status">ARTY:Status()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function to update the status of the ARTY group and tigger FSM events.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).StatusInterval">ARTY.StatusInterval</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Update interval in seconds between status updates. Default 10 seconds.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Type">ARTY.Type</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Type of the ARTY group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).WaitForShotTime">ARTY.WaitForShotTime</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Max time in seconds to wait until fist shot event occurs after target is assigned. If time is passed without shot, the target is deleted. Default is 300 seconds.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).WeaponType">ARTY.WeaponType</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Winchester">ARTY:Winchester()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Tell ARTY group it is out of ammo.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._AttackGroup">ARTY:_AttackGroup(target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set task for attacking a group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckDB">ARTY:_CheckDB(displayname)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check the DB for properties of the specified artillery unit type.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckMoves">ARTY:_CheckMoves()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check all moves and return the one which should be executed next.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckName">ARTY:_CheckName(givennames, name, makeunique)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if a name is unique.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckNormalTargets">ARTY:_CheckNormalTargets()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check all normal (untimed) targets and return the target with the highest priority which has been engaged the fewest times.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckOutOfAmmo">ARTY:_CheckOutOfAmmo(targets)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if group is (partly) out of ammo of a special weapon type.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckRearmed">ARTY:_CheckRearmed()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if ARTY group is rearmed, i.e.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckShootingStarted">ARTY:_CheckShootingStarted()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check whether shooting started within a certain time (~5 min).</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckTargetsInRange">ARTY:_CheckTargetsInRange()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check all targets whether they are in range.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckTimedTargets">ARTY:_CheckTimedTargets()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check all timed targets and return the target which should be attacked next.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckWeaponTypeAvailable">ARTY:_CheckWeaponTypeAvailable(target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if a selected weapon type is available for this target, i.e.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._CheckWeaponTypePossible">ARTY:_CheckWeaponTypePossible(target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if a selected weapon type is in principle possible for this group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._ClockToSeconds">ARTY:_ClockToSeconds(clock)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Convert clock time from hours, minutes and seconds to seconds.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._EventFromTo">ARTY:_EventFromTo(BA, Event, From, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Print event-from-to string to DCS log file.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._FireAtCoord">ARTY:_FireAtCoord(coord, radius, nshells, weapontype)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set task for firing at a coordinate.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._FuncImpact">ARTY._FuncImpact(weapon, self, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function called after impact of weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._FuncTrack">ARTY._FuncTrack(weapon, self, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function called during tracking of weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._GetHeading">ARTY:_GetHeading(a, b)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p> Heading from point a to point b in degrees.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._GetMarkIDfromName">ARTY:_GetMarkIDfromName(name)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the marker ID from the assigned task name.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._GetMoveIndexByName">ARTY:_GetMoveIndexByName(name)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the index of a move by its name.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._GetTargetIndexByName">ARTY:_GetTargetIndexByName(name)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the index of a target by its name.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._LLDMS2DD">ARTY:_LLDMS2DD(l1, l2)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Convert Latitude and Lontigude from DMS to DD.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MarkMoveName">ARTY:_MarkMoveName(markerid)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Create a name for a relocation move initiated by placing a marker.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MarkRequestAmmo">ARTY:_MarkRequestAmmo()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Request ammo via mark.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MarkRequestMoves">ARTY:_MarkRequestMoves()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Request Moves.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MarkRequestStatus">ARTY:_MarkRequestStatus()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Request status via mark.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MarkRequestTargets">ARTY:_MarkRequestTargets()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Request Targets.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MarkTargetName">ARTY:_MarkTargetName(markerid)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Create a name for an engagement initiated by placing a marker.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MarkerKeyAuthentification">ARTY:_MarkerKeyAuthentification(text)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Extract engagement assignments and parameters from mark text.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._Markertext">ARTY:_Markertext(text)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Extract engagement assignments and parameters from mark text.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MissileCategoryName">ARTY:_MissileCategoryName(categorynumber)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns a name of a missile category.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._Move">ARTY:_Move(group, ToCoord, Speed, OnRoad)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Route group to a certain point.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._MoveInfo">ARTY:_MoveInfo(move)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns a formatted string with information about all move parameters.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._NuclearBlast">ARTY:_NuclearBlast(_coord)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Model a nuclear blast/destruction by creating fires and destroy scenery.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._OnEventMarkChange">ARTY:_OnEventMarkChange(Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function called when a F10 map mark was changed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._OnEventMarkRemove">ARTY:_OnEventMarkRemove(Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function called when a F10 map mark was removed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._PassingWaypoint">ARTY._PassingWaypoint(group, arty, i, final)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function called when group is passing a waypoint.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._Relocate">ARTY:_Relocate()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Relocate to another position, e.g.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._SecondsToClock">ARTY:_SecondsToClock(seconds)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Convert time in seconds to hours, minutes and seconds.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._SortQueueTime">ARTY:_SortQueueTime(queue)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Sort array with respect to time.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._SortTargetQueuePrio">ARTY:_SortTargetQueuePrio()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Sort targets with respect to priority and number of times it was already engaged.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._StatusReport">ARTY:_StatusReport(display)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Start" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._TargetInRange">ARTY:_TargetInRange(target, message)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if target is in range.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._TargetInfo">ARTY:_TargetInfo(target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns the target parameters as formatted string.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._VicinityCoord">ARTY:_VicinityCoord(coord, rmin, rmax)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Find a random coordinate in the vicinity of another coordinate.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._WeaponTypeName">ARTY:_WeaponTypeName(tnumber)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the weapon type name, which should be used to attack the target.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Arrived">ARTY:__Arrived(delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Tell ARTY group it has arrived at its destination after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__CeaseFire">ARTY:__CeaseFire(delay, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Order ARTY group to cease firing on a target after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__CombatReady">ARTY:__CombatReady(delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Tell ARTY group it is combat ready after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Dead">ARTY:__Dead(Delay, unitname)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function called when a unit of the ARTY group died after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Move">ARTY:__Move(delay, move)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Order ARTY group to move to another location after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__NewMove">ARTY:__NewMove(delay, move)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a new relocation for the ARTY group after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__NewTarget">ARTY:__NewTarget(delay, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a new target for the ARTY group with a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__OpenFire">ARTY:__OpenFire(delay, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Order ARTY group to open fire on a target with a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Respawn">ARTY:__Respawn(delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Respawn ARTY group after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Start">ARTY:__Start(Delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function to start the ARTY FSM process after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Status">ARTY:__Status(Delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Function to update the status of the ARTY group and tigger FSM events after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Winchester">ARTY:__Winchester(delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Tell ARTY group it is out of ammo after a delay.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._split">ARTY:_split(str, sep)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Split string.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).alias">ARTY.alias</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Name of the ARTY group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ammomissiles">ARTY.ammomissiles</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Table holding names of the missile types which are included when counting the ammo. Default is {"weapons.missiles"} which includes some guided missiles.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ammorockets">ARTY.ammorockets</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Table holding names of the rocket types which are included when counting the ammo. Default is {"weapons.nurs"} which includes most unguided rockets.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ammoshells">ARTY.ammoshells</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Table holding names of the shell types which are included when counting the ammo. Default is {"weapons.shells"} which include most shells.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).autorelocate">ARTY.autorelocate</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>ARTY group will automatically move to within the max/min firing range.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).autorelocatemaxdist">ARTY.autorelocatemaxdist</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Max distance [m] the ARTY group will travel to get within firing range. Default 50000 m = 50 km.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).autorelocateonroad">ARTY.autorelocateonroad</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>ARTY group will use mainly road to automatically get within firing range. Default is false.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).cargogroup">ARTY.cargogroup</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Cargo group object if ARTY group is a cargo that will be transported to another place.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).clusters">ARTY.clusters</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Table of names of clusters the group belongs to. Can be used to address all groups within the cluster simultaniously.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).coalition">ARTY.coalition</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The coalition of the arty group.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).currentMove">ARTY.currentMove</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Holds the current commanded move, if there is one assigned.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).currentTarget">ARTY.currentTarget</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Holds the current target, if there is one assigned.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).db">ARTY.db</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).dtTrack">ARTY.dtTrack</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Time interval in seconds for weapon tracking.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).groupname">ARTY.groupname</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Name of the ARTY group as defined in the mission editor.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).illuMaxalt">ARTY.illuMaxalt</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Maximum altitude in meters the illumination warhead will detonate.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).illuMinalt">ARTY.illuMinalt</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Minimum altitude in meters the illumination warhead will detonate.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).illuPower">ARTY.illuPower</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Power of illumination warhead in mega candela. Default 1 mcd.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).iscargo">ARTY.iscargo</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If true, ARTY group is defined as possible cargo. If it is immobile, targets out of range are not deleted from the queue.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ismobile">ARTY.ismobile</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If true, ARTY group can move.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).lid">ARTY.lid</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Log id for DCS.log file.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).markallow">ARTY.markallow</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If true, Players are allowed to assign targets and moves for ARTY group by placing markers on the F10 map. Default is false.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).markkey">ARTY.markkey</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Authorization key. Only player who know this key can assign targets and moves via markers on the F10 map. Default no authorization required.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).markreadonly">ARTY.markreadonly</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Marks for targets are readonly and cannot be removed by players. Default is false.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).maxrange">ARTY.maxrange</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Maximum firing range in kilometers. Targets further away than this distance are not engaged. Default 10000 km.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).minrange">ARTY.minrange</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Minimum firing range in kilometers. Targets closer than this distance are not engaged. Default 0.1 km.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).moves">ARTY.moves</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>All moves assigned.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).nukefire">ARTY.nukefire</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Ignite additional fires and smoke for nuclear explosions Default true.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).nukefires">ARTY.nukefires</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Number of nuclear fires and subexplosions.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).nukerange">ARTY.nukerange</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Demolition range of tactical nuclear explostions.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).nukewarhead">ARTY.nukewarhead</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Explosion strength of tactical nuclear warhead in kg TNT. Default 75000.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onEvent">ARTY:onEvent(Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Start" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterArrived">ARTY:onafterArrived(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Arrived" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterCeaseFire">ARTY:onafterCeaseFire(Controllable, From, Event, To, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "CeaseFire" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterDead">ARTY:onafterDead(Controllable, From, Event, To, Unitname)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Dead" event, when a unit has died.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterMove">ARTY:onafterMove(Controllable, From, Event, To, move)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Move" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterNewMove">ARTY:onafterNewMove(Controllable, From, Event, To, move)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "NewMove" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterNewTarget">ARTY:onafterNewTarget(Controllable, From, Event, To, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "NewTarget" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterOpenFire">ARTY:onafterOpenFire(Controllable, From, Event, To, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "OpenFire" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterRearm">ARTY:onafterRearm(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Rearm" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterRearmed">ARTY:onafterRearmed(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Rearmed" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterRespawn">ARTY:onafterRespawn(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Dead" event, when a unit has died.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterStart">ARTY:onafterStart(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Start" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterStatus">ARTY:onafterStatus(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Status" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterStop">ARTY:onafterStop(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Stop" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterUnLoaded">ARTY:onafterUnLoaded(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "UnLoaded" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onafterWinchester">ARTY:onafterWinchester(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>After "Winchester" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onbeforeLoaded">ARTY:onbeforeLoaded(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Before "Loaded" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onbeforeMove">ARTY:onbeforeMove(Controllable, From, Event, To, move, ToCoord, OnRoad)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Before "Move" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onbeforeOpenFire">ARTY:onbeforeOpenFire(Controllable, From, Event, To, target)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Before "OpenFire" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onbeforeRearm">ARTY:onbeforeRearm(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Before "Rearm" event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onenterCombatReady">ARTY:onenterCombatReady(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Enter "CombatReady" state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).relocateRmax">ARTY.relocateRmax</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Maximum distance in meters the group will look for places to relocate.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).relocateRmin">ARTY.relocateRmin</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Minimum distance in meters the group will look for places to relocate.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).relocateafterfire">ARTY.relocateafterfire</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Group will relocate after each firing task. Default false.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).report">ARTY.report</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Arty group sends messages about their current state or target to its coalition.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).respawnafterdeath">ARTY.respawnafterdeath</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Respawn arty group after all units are dead.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).respawndelay">ARTY.respawndelay</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Respawn delay in seconds.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).respawning">ARTY.respawning</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).smokeColor">ARTY.smokeColor</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).targets">ARTY.targets</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>All targets assigned.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).version">ARTY.version</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Arty script version.</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from FSM_CONTROLLABLE</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Controllable">ARTY.Controllable</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetControllable">ARTY:GetControllable()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Gets the CONTROLLABLE object that the FSM_CONTROLLABLE governs.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).New">ARTY:New(FSMT, Controllable)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creates a new FSM_CONTROLLABLE object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnAfterStop">ARTY:OnAfterStop(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>OnAfter Transition Handler for Event Stop.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnBeforeStop">ARTY:OnBeforeStop(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>OnBefore Transition Handler for Event Stop.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEnterStopped">ARTY:OnEnterStopped(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>OnEnter Transition Handler for State Stopped.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnLeaveStopped">ARTY:OnLeaveStopped(Controllable, From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>OnLeave Transition Handler for State Stopped.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetControllable">ARTY:SetControllable(FSMControllable)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Sets the CONTROLLABLE object that the FSM_CONTROLLABLE governs.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Stop">ARTY:Stop()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Synchronous Event Trigger for Event Stop.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__Stop">ARTY:__Stop(Delay)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Asynchronous Event Trigger for Event Stop.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._call_handler">ARTY:_call_handler(step, trigger, params, EventName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from FSM</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AddEndState">ARTY:AddEndState(State)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Adds an End state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AddProcess">ARTY:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AddScore">ARTY:AddScore(State, ScoreText, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Adds a score for the FSM to be achieved.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AddScoreProcess">ARTY:AddScoreProcess(From, Event, State, ScoreText, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Adds a score for the FSM_PROCESS to be achieved.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AddTransition">ARTY:AddTransition(From, Event, To)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a new transition rule to the FSM.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CallScheduler">ARTY.CallScheduler</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Call scheduler.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ClassName">ARTY.ClassName</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Name of the class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Events">ARTY.Events</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetCurrentState">ARTY:GetCurrentState()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get current state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetEndStates">ARTY:GetEndStates()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns the End states.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetProcess">ARTY:GetProcess(From, Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetProcesses">ARTY:GetProcesses()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns a table of the SubFSM rules defined within the FSM.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetScores">ARTY:GetScores()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns a table with the scores defined.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetStartState">ARTY:GetStartState()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns the start state of the FSM.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetState">ARTY:GetState()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get current state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetSubs">ARTY:GetSubs()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns a table with the Subs defined.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetTransitions">ARTY:GetTransitions()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns a table of the transition rules defined within the FSM.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Is">ARTY:Is(State)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if FSM is in state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).LoadCallBacks">ARTY:LoadCallBacks(CallBackTable)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Load call backs.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).New">ARTY:New()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creates a new FSM object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Scores">ARTY.Scores</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Scores.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetProcess">ARTY:SetProcess(From, Event, Fsm)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetStartState">ARTY:SetStartState(State)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Sets the start state of the FSM.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._EndStates">ARTY._EndStates</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._EventSchedules">ARTY._EventSchedules</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._Processes">ARTY._Processes</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._Scores">ARTY._Scores</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._StartState">ARTY._StartState</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._Transitions">ARTY._Transitions</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._add_to_map">ARTY:_add_to_map(Map, Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add to map.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._call_handler">ARTY:_call_handler(step, trigger, params, EventName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Call handler.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._create_transition">ARTY:_create_transition(EventName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Create transition.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._delayed_transition">ARTY:_delayed_transition(EventName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Delayed transition.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._eventmap">ARTY:_eventmap(Events, EventStructure)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Event map.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._gosub">ARTY:_gosub(ParentFrom, ParentEvent)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Go sub.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._handler">ARTY:_handler(EventName, ...)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Handler.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._isendstate">ARTY:_isendstate(Current)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Is end state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._submap">ARTY:_submap(subs, sub, name)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Sub maps.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).can">ARTY:can(e)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if can do an event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).cannot">ARTY:cannot(e)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if cannot do an event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).current">ARTY.current</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Current state name.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).endstates">ARTY.endstates</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).is">ARTY:is(State, state)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Check if FSM is in state.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).options">ARTY.options</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Options.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).subs">ARTY.subs</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Subs.</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from BASE</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ClassID">ARTY.ClassID</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The ID number of the class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ClassName">ARTY.ClassName</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The name of the class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ClassNameAndID">ARTY.ClassNameAndID</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The name of the class concatenated with the ID number of the class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ClearState">ARTY:ClearState(Object, StateName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Clear the state of an object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CreateEventBirth">ARTY:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Birth Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CreateEventCrash">ARTY:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Crash Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CreateEventDead">ARTY:CreateEventDead(EventTime, Initiator, IniObjectCategory)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Dead Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CreateEventPlayerEnterAircraft">ARTY:CreateEventPlayerEnterAircraft(PlayerUnit)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a <code>S_EVENT_PLAYER_ENTER_AIRCRAFT</code> event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CreateEventRemoveUnit">ARTY:CreateEventRemoveUnit(EventTime, Initiator)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Remove Unit Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CreateEventTakeoff">ARTY:CreateEventTakeoff(EventTime, Initiator)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Takeoff Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).CreateEventUnitLost">ARTY:CreateEventUnitLost(EventTime, Initiator)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Crash Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).E">ARTY:E(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Log an exception which will be traced always.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).EventDispatcher">ARTY:EventDispatcher()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns the event dispatcher</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).EventRemoveAll">ARTY:EventRemoveAll()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Remove all subscribed events</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).F">ARTY:F(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).F2">ARTY:F2(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call level 2.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).F3">ARTY:F3(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call level 3.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetClassID">ARTY:GetClassID()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the ClassID of the class instance.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetClassName">ARTY:GetClassName()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the ClassName of the class instance.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetClassNameAndID">ARTY:GetClassNameAndID()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the ClassName + ClassID of the class instance.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetEventPriority">ARTY:GetEventPriority()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetParent">ARTY:GetParent(Child, FromClass)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>This is the worker method to retrieve the Parent class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).GetState">ARTY:GetState(Object, Key)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get a Value given a Key from the Object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).HandleEvent">ARTY:HandleEvent(EventID, EventFunction)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Subscribe to a DCS Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).I">ARTY:I(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Log an information which will be traced always.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Inherit">ARTY:Inherit(Child, Parent)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>This is the worker method to inherit from a parent class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).IsInstanceOf">ARTY:IsInstanceOf(ClassName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>This is the worker method to check if an object is an (sub)instance of a class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).IsTrace">ARTY:IsTrace()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Enquires if tracing is on (for the class).</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).New">ARTY:New()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>BASE constructor.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEvent">ARTY:OnEvent(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an Event for an object is triggered.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventBDA">ARTY:OnEventBDA(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>BDA.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventBaseCaptured">ARTY:OnEventBaseCaptured(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a ground unit captures either an airbase or a farp.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventBirth">ARTY:OnEventBirth(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any object is spawned into the mission.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventCrash">ARTY:OnEventCrash(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any aircraft crashes into the ground and is completely destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventDead">ARTY:OnEventDead(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an object is dead.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventDetailedFailure">ARTY:OnEventDetailedFailure(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Unknown precisely what creates this event, likely tied into newer damage model.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventDiscardChairAfterEjection">ARTY:OnEventDiscardChairAfterEjection(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Discard chair after ejection.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventEjection">ARTY:OnEventEjection(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a pilot ejects from an aircraft
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventEngineShutdown">ARTY:OnEventEngineShutdown(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any aircraft shuts down its engines.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventEngineStartup">ARTY:OnEventEngineStartup(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any aircraft starts its engines.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventHit">ARTY:OnEventHit(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs whenever an object is hit by a weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventHumanFailure">ARTY:OnEventHumanFailure(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any system fails on a human controlled aircraft.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventKill">ARTY:OnEventKill(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs on the death of a unit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventLand">ARTY:OnEventLand(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft lands at an airbase, farp or ship
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventLandingAfterEjection">ARTY:OnEventLandingAfterEjection(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventLandingQualityMark">ARTY:OnEventLandingQualityMark(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Landing quality mark.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventMarkAdded">ARTY:OnEventMarkAdded(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a new mark was added.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventMarkChange">ARTY:OnEventMarkChange(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mark text was changed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventMarkRemoved">ARTY:OnEventMarkRemoved(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mark was removed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventMissionEnd">ARTY:OnEventMissionEnd(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mission ends
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventMissionStart">ARTY:OnEventMissionStart(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mission starts
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes. </p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventParatrooperLanding">ARTY:OnEventParatrooperLanding(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Weapon add.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventPilotDead">ARTY:OnEventPilotDead(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when the pilot of an aircraft is killed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventPlayerEnterAircraft">ARTY:OnEventPlayerEnterAircraft(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a player enters a slot and takes control of an aircraft.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventPlayerEnterUnit">ARTY:OnEventPlayerEnterUnit(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any player assumes direct control of a unit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventPlayerLeaveUnit">ARTY:OnEventPlayerLeaveUnit(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any player relieves control of a unit to the AI.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventRefueling">ARTY:OnEventRefueling(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft connects with a tanker and begins taking on fuel.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventRefuelingStop">ARTY:OnEventRefuelingStop(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft is finished taking fuel.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventScore">ARTY:OnEventScore(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any modification to the "Score" as seen on the debrief menu would occur.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventShootingEnd">ARTY:OnEventShootingEnd(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any unit stops firing its weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventShootingStart">ARTY:OnEventShootingStart(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any unit begins firing a weapon that has a high rate of fire.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventShot">ARTY:OnEventShot(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs whenever any unit in a mission fires a weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventTakeoff">ARTY:OnEventTakeoff(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft takes off from an airbase, farp, or ship.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventTriggerZone">ARTY:OnEventTriggerZone(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trigger zone.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).OnEventUnitLost">ARTY:OnEventUnitLost(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when the game thinks an object is destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ScheduleOnce">ARTY:ScheduleOnce(Start, SchedulerFunction, ...)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Schedule a new time event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ScheduleRepeat">ARTY:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Schedule a new time event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).ScheduleStop">ARTY:ScheduleStop(SchedulerID)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Stops the Schedule.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).Scheduler">ARTY.Scheduler</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetEventPriority">ARTY:SetEventPriority(EventPriority)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).SetState">ARTY:SetState(Object, Key, Value)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set a state or property of the Object given a Key and a Value.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).T">ARTY:T(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic level 1.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).T2">ARTY:T2(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic level 2.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).T3">ARTY:T3(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic level 3.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).TraceAll">ARTY:TraceAll(TraceAll)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace all methods in MOOSE</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).TraceClass">ARTY:TraceClass(Class)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set tracing for a class</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).TraceClassMethod">ARTY:TraceClassMethod(Class, Method)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set tracing for a specific method of class</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).TraceLevel">ARTY:TraceLevel(Level)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace level</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).TraceOff">ARTY:TraceOff()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace off.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).TraceOn">ARTY:TraceOn()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace on.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).TraceOnOff">ARTY:TraceOnOff(TraceOnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace on or off
|
|
Note that when trace is off, no BASE.Debug statement is performed, increasing performance!
|
|
When Moose is loaded statically, (as one file), tracing is switched off by default.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).UnHandleEvent">ARTY:UnHandleEvent(EventID)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>UnSubscribe to a DCS event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._">ARTY._</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._F">ARTY:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY)._T">ARTY:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).__">ARTY.__</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).onEvent">ARTY:onEvent(event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The main event handling function...</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY.Target)">Type <strong>ARTY.Target</strong></a></h2></div>
|
|
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
|
|
<strong><a href="##(ARTY.Target)">ARTY.Target</a></strong>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ARTY.Target</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).Tassigned">ARTY.Target.Tassigned</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Abs. mission time when target was assigned.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).attackgroup">ARTY.Target.attackgroup</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If true, use task attack group rather than fire at point for engagement.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).coord">ARTY.Target.coord</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Target coordinates.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).engaged">ARTY.Target.engaged</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Number of times this target was engaged.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).maxengage">ARTY.Target.maxengage</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Max number of times, the target will be engaged.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).name">ARTY.Target.name</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Name of target.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).nshells">ARTY.Target.nshells</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Number of shells (or other weapon types) fired upon target.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).prio">ARTY.Target.prio</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Priority of target.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).radius">ARTY.Target.radius</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Shelling radius in meters.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).time">ARTY.Target.time</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Abs. mission time in seconds, when the target is scheduled to be attacked.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).underfire">ARTY.Target.underfire</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If true, target is currently under fire.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.Target).weapontype">ARTY.Target.weapontype</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Type of weapon used for engagement. See #ARTY.WeaponType.</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY.WeaponType)">Type <strong>ARTY.WeaponType</strong></a></h2></div>
|
|
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
|
|
<strong><a href="##(ARTY.WeaponType)">ARTY.WeaponType</a></strong>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ARTY.WeaponType</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.WeaponType).Auto">ARTY.WeaponType.Auto</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Automatic selection of weapon type.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.WeaponType).Cannon">ARTY.WeaponType.Cannon</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Cannons using conventional shells.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.WeaponType).CruiseMissile">ARTY.WeaponType.CruiseMissile</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Cruise missiles.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.WeaponType).IlluminationShells">ARTY.WeaponType.IlluminationShells</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Illumination shells (simulated).</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.WeaponType).Rockets">ARTY.WeaponType.Rockets</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Unguided rockets.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.WeaponType).SmokeShells">ARTY.WeaponType.SmokeShells</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Smoke shells (simulated).</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.WeaponType).TacticalNukes">ARTY.WeaponType.TacticalNukes</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Tactical nuclear shells (simulated).</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY.db)">Type <strong>ARTY.db</strong></a></h2></div>
|
|
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
|
|
<strong><a href="##(ARTY.db)">ARTY.db</a></strong>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ARTY.db</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).2B11 mortar">ARTY.db.2B11 mortar</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).MLRS 9A52 Smerch">ARTY.db.MLRS 9A52 Smerch</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).MLRS 9K57 Uragan BM-27">ARTY.db.MLRS 9K57 Uragan BM-27</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).MLRS BM-21 Grad">ARTY.db.MLRS BM-21 Grad</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).MLRS M270">ARTY.db.MLRS M270</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).SPH 2S1 Gvozdika">ARTY.db.SPH 2S1 Gvozdika</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).SPH 2S19 Msta">ARTY.db.SPH 2S19 Msta</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).SPH 2S3 Akatsia">ARTY.db.SPH 2S3 Akatsia</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).SPH 2S9 Nona">ARTY.db.SPH 2S9 Nona</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).SPH M109 Paladin">ARTY.db.SPH M109 Paladin</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY.db).SpGH Dana">ARTY.db.SpGH Dana</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(Functional.Artillery)" >Type <strong>Functional.Artillery</strong></a></h2></div>
|
|
<div class="w3-container w3-white w3-padding-16" id="module_current_type">
|
|
<div class="w3-white" id="record_type">
|
|
</div>
|
|
|
|
</div>
|
|
<div onclick="myFunction('#Types##ARTY')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY)">Type <strong>ARTY</strong></a></h2></div>
|
|
<div id= "#Types##ARTY" class="w3-container w3-white w3-padding-16" id="module_other_types">
|
|
<div class="w3-white" id="record_type">
|
|
|
|
<ul>
|
|
<li>ARTY class</li>
|
|
</ul>
|
|
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).ClassName" ><strong>ARTY.ClassName</strong></a>
|
|
|
|
<p>Name of the class.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(ARTY).Controllable" ><strong>ARTY.Controllable</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Respawn group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).DCSdesc" ><strong>ARTY.DCSdesc</strong></a>
|
|
|
|
<p>DCS descriptors of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).Debug" ><strong>ARTY.Debug</strong></a>
|
|
|
|
<p>Write Debug messages to DCS log file and send Debug messages to all players.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).DisplayName" ><strong>ARTY.DisplayName</strong></a>
|
|
|
|
<p>Extended type name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).IniGroupStrength" ><strong>ARTY.IniGroupStrength</strong></a>
|
|
|
|
<p>Inital number of units in the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).InitialCoord" ><strong>ARTY.InitialCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).IsArtillery" ><strong>ARTY.IsArtillery</strong></a>
|
|
|
|
<p>If true, ARTY group has attribute "Artillery". This is automatically derived from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nammo0" ><strong>ARTY.Nammo0</strong></a>
|
|
|
|
<p>Initial amount total ammunition (shells+rockets+missiles) of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu" ><strong>ARTY.Nillu</strong></a>
|
|
|
|
<p>Number of illumination shells the group has available. Note that if normal shells are empty, firing illumination shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu0" ><strong>ARTY.Nillu0</strong></a>
|
|
|
|
<p>Initial amount of illumination shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nmissiles0" ><strong>ARTY.Nmissiles0</strong></a>
|
|
|
|
<p>Initial amount of missiles of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nrockets0" ><strong>ARTY.Nrockets0</strong></a>
|
|
|
|
<p>Initial amount of rockets of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshells0" ><strong>ARTY.Nshells0</strong></a>
|
|
|
|
<p>Initial amount of shells of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshots" ><strong>ARTY.Nshots</strong></a>
|
|
|
|
<p>Number of shots fired on current target.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke" ><strong>ARTY.Nsmoke</strong></a>
|
|
|
|
<p>Number of smoke shells the group has available. Note that if normal shells are empty, firing smoke shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke0" ><strong>ARTY.Nsmoke0</strong></a>
|
|
|
|
<p>Initial amount of smoke shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes" ><strong>ARTY.Nukes</strong></a>
|
|
|
|
<p>Number of nuclear shells, the group has available. Note that if normal shells are empty, firing nukes is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes0" ><strong>ARTY.Nukes0</strong></a>
|
|
|
|
<p>Initial amount of tactical nukes of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingArtyOnRoad" ><strong>ARTY.RearmingArtyOnRoad</strong></a>
|
|
|
|
<p>If true, ARTY group will move to rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingDistance" ><strong>ARTY.RearmingDistance</strong></a>
|
|
|
|
<p>Safe distance in meters between ARTY group and rearming group or place at which rearming is possible. Default 100 m.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<a id="#(ARTY).RearmingGroup" ><strong>ARTY.RearmingGroup</strong></a>
|
|
|
|
<p>Unit designated to rearm the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingGroupCoord" ><strong>ARTY.RearmingGroupCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the rearming unit. After rearming complete, the unit will return to this position.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingGroupOnRoad" ><strong>ARTY.RearmingGroupOnRoad</strong></a>
|
|
|
|
<p>If true, rearming group will move to ARTY group or rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingGroupSpeed" ><strong>ARTY.RearmingGroupSpeed</strong></a>
|
|
|
|
<p>Speed in km/h the rearming unit moves at. Default is 50% of the max speed possible of the group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingPlaceCoord" ><strong>ARTY.RearmingPlaceCoord</strong></a>
|
|
|
|
<p>Coordinates of the rearming place. If the place is more than 100 m away from the ARTY group, the group will go there.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Utilities.Utils.html##(SMOKECOLOR)">Utilities.Utils#SMOKECOLOR</a>
|
|
<a id="#(ARTY).Smoke" ><strong>ARTY.Smoke</strong></a>
|
|
|
|
<p>color of smoke shells. Default SMOKECOLOR.red.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Speed" ><strong>ARTY.Speed</strong></a>
|
|
|
|
<p>Default speed in km/h the ARTY group moves at. Maximum speed possible is 80% of maximum speed the group can do.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).SpeedMax" ><strong>ARTY.SpeedMax</strong></a>
|
|
|
|
<p>Maximum speed of ARTY group in km/h. This is determined from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).StatusInterval" ><strong>ARTY.StatusInterval</strong></a>
|
|
|
|
<p>Update interval in seconds between status updates. Default 10 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).Type" ><strong>ARTY.Type</strong></a>
|
|
|
|
<p>Type of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).WaitForShotTime" ><strong>ARTY.WaitForShotTime</strong></a>
|
|
|
|
<p>Max time in seconds to wait until fist shot event occurs after target is assigned. If time is passed without shot, the target is deleted. Default is 300 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.WeaponType)">#ARTY.WeaponType</a>
|
|
<a id="#(ARTY).WeaponType" ><strong>ARTY.WeaponType</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).alias" ><strong>ARTY.alias</strong></a>
|
|
|
|
<p>Name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammomissiles" ><strong>ARTY.ammomissiles</strong></a>
|
|
|
|
<p>Table holding names of the missile types which are included when counting the ammo. Default is {"weapons.missiles"} which includes some guided missiles.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammorockets" ><strong>ARTY.ammorockets</strong></a>
|
|
|
|
<p>Table holding names of the rocket types which are included when counting the ammo. Default is {"weapons.nurs"} which includes most unguided rockets.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammoshells" ><strong>ARTY.ammoshells</strong></a>
|
|
|
|
<p>Table holding names of the shell types which are included when counting the ammo. Default is {"weapons.shells"} which include most shells.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocate" ><strong>ARTY.autorelocate</strong></a>
|
|
|
|
<p>ARTY group will automatically move to within the max/min firing range.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).autorelocatemaxdist" ><strong>ARTY.autorelocatemaxdist</strong></a>
|
|
|
|
<p>Max distance [m] the ARTY group will travel to get within firing range. Default 50000 m = 50 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocateonroad" ><strong>ARTY.autorelocateonroad</strong></a>
|
|
|
|
<p>ARTY group will use mainly road to automatically get within firing range. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Cargo.CargoGroup.html##(CARGO_GROUP)">Cargo.CargoGroup#CARGO_GROUP</a>
|
|
<a id="#(ARTY).cargogroup" ><strong>ARTY.cargogroup</strong></a>
|
|
|
|
<p>Cargo group object if ARTY group is a cargo that will be transported to another place.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).clusters" ><strong>ARTY.clusters</strong></a>
|
|
|
|
<p>Table of names of clusters the group belongs to. Can be used to address all groups within the cluster simultaniously.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).coalition" ><strong>ARTY.coalition</strong></a>
|
|
|
|
<p>The coalition of the arty group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).currentMove" ><strong>ARTY.currentMove</strong></a>
|
|
|
|
<p>Holds the current commanded move, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<a id="#(ARTY).currentTarget" ><strong>ARTY.currentTarget</strong></a>
|
|
|
|
<p>Holds the current target, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.db)">#ARTY.db</a>
|
|
<a id="#(ARTY).db" ><strong>ARTY.db</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).dtTrack" ><strong>ARTY.dtTrack</strong></a>
|
|
|
|
<p>Time interval in seconds for weapon tracking.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).groupname" ><strong>ARTY.groupname</strong></a>
|
|
|
|
<p>Name of the ARTY group as defined in the mission editor.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMaxalt" ><strong>ARTY.illuMaxalt</strong></a>
|
|
|
|
<p>Maximum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMinalt" ><strong>ARTY.illuMinalt</strong></a>
|
|
|
|
<p>Minimum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuPower" ><strong>ARTY.illuPower</strong></a>
|
|
|
|
<p>Power of illumination warhead in mega candela. Default 1 mcd.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).iscargo" ><strong>ARTY.iscargo</strong></a>
|
|
|
|
<p>If true, ARTY group is defined as possible cargo. If it is immobile, targets out of range are not deleted from the queue.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).ismobile" ><strong>ARTY.ismobile</strong></a>
|
|
|
|
<p>If true, ARTY group can move.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).lid" ><strong>ARTY.lid</strong></a>
|
|
|
|
<p>Log id for DCS.log file.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markallow" ><strong>ARTY.markallow</strong></a>
|
|
|
|
<p>If true, Players are allowed to assign targets and moves for ARTY group by placing markers on the F10 map. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).markkey" ><strong>ARTY.markkey</strong></a>
|
|
|
|
<p>Authorization key. Only player who know this key can assign targets and moves via markers on the F10 map. Default no authorization required.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markreadonly" ><strong>ARTY.markreadonly</strong></a>
|
|
|
|
<p>Marks for targets are readonly and cannot be removed by players. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).maxrange" ><strong>ARTY.maxrange</strong></a>
|
|
|
|
<p>Maximum firing range in kilometers. Targets further away than this distance are not engaged. Default 10000 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).minrange" ><strong>ARTY.minrange</strong></a>
|
|
|
|
<p>Minimum firing range in kilometers. Targets closer than this distance are not engaged. Default 0.1 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).moves" ><strong>ARTY.moves</strong></a>
|
|
|
|
<p>All moves assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).nukefire" ><strong>ARTY.nukefire</strong></a>
|
|
|
|
<p>Ignite additional fires and smoke for nuclear explosions Default true.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukefires" ><strong>ARTY.nukefires</strong></a>
|
|
|
|
<p>Number of nuclear fires and subexplosions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukerange" ><strong>ARTY.nukerange</strong></a>
|
|
|
|
<p>Demolition range of tactical nuclear explostions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukewarhead" ><strong>ARTY.nukewarhead</strong></a>
|
|
|
|
<p>Explosion strength of tactical nuclear warhead in kg TNT. Default 75000.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmax" ><strong>ARTY.relocateRmax</strong></a>
|
|
|
|
<p>Maximum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmin" ><strong>ARTY.relocateRmin</strong></a>
|
|
|
|
<p>Minimum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).relocateafterfire" ><strong>ARTY.relocateafterfire</strong></a>
|
|
|
|
<p>Group will relocate after each firing task. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).report" ><strong>ARTY.report</strong></a>
|
|
|
|
<p>Arty group sends messages about their current state or target to its coalition.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawnafterdeath" ><strong>ARTY.respawnafterdeath</strong></a>
|
|
|
|
<p>Respawn arty group after all units are dead.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).respawndelay" ><strong>ARTY.respawndelay</strong></a>
|
|
|
|
<p>Respawn delay in seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawning" ><strong>ARTY.respawning</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).targets" ><strong>ARTY.targets</strong></a>
|
|
|
|
<p>All targets assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).version" ><strong>ARTY.version</strong></a>
|
|
|
|
<p>Arty script version.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AddToCluster" ><strong>ARTY:AddToCluster(clusters)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add ARTY group to one or more clusters.</p>
|
|
|
|
|
|
<p>Enables addressing all ARTY groups within a cluster simultaniously via marker assignments.</p>
|
|
|
|
<div id= "#Functions##AddToCluster" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>clusters</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table of cluster names the group should belong to.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Arrived" ><strong>ARTY:Arrived()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Tell ARTY group it has arrived at its destination.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Arrived".</p>
|
|
|
|
<div id= "#Functions##Arrived" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AssignAttackGroup" ><strong>ARTY:AssignAttackGroup(group, prio, radius, nshells, maxengage, time, weapontype, name, unique)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Assign a target group to the ARTY group.</p>
|
|
|
|
|
|
<p>Note that this will use the Attack Group Task rather than the Fire At Point Task.</p>
|
|
|
|
<div id= "#Functions##AssignAttackGroup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>group</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>prio</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Priority of target. Number between 1 (high) and 100 (low). Default 50.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>radius</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Radius. Default is 100 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>nshells</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) How many shells (or rockets) are fired on target per engagement. Default 5.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>maxengage</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) How many times a target is engaged. Default 1.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>time</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Day time at which the target should be engaged. Passed as a string in format "08:13:45". Current task will be canceled.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>weapontype</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Type of weapon to be used to attack this target. Default ARTY.WeaponType.Auto, i.e. the DCS logic automatically determins the appropriate weapon.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Name of the target. Default is LL DMS coordinate of the target. If the name was already given, the numbering "#01", "#02",... is appended automatically.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>unique</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Target is unique. If the target name is already known, the target is rejected. Default false.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the target. Can be used for further reference, e.g. deleting the target from the list.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>paladin=ARTY:New(GROUP:FindByName("Blue Paladin"))
|
|
paladin:AssignTargetCoord(GROUP:FindByName("Red Targets 1"):GetCoordinate(), 10, 300, 10, 1, "08:02:00", ARTY.WeaponType.Auto, "Target 1")
|
|
paladin:Start()</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AssignMoveCoord" ><strong>ARTY:AssignMoveCoord(coord, time, speed, onroad, cancel, name, unique)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Assign coordinate to where the ARTY group should move.</p>
|
|
|
|
<div id= "#Functions##AssignMoveCoord" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>coord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinates of the new position.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>time</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Day time at which the group should start moving. Passed as a string in format "08:13:45". Default is now.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>speed</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optinal) Speed in km/h the group should move at. Default 70% of max posible speed of group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>onroad</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) If true, group will mainly use roads. Default off, i.e. go directly towards the specified coordinate.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>cancel</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) If true, cancel any running attack when move should begin. Default is false.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Name of the coordinate. Default is LL DMS string of the coordinate. If the name was already given, the numbering "#01", "#02",... is appended automatically.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>unique</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Move is unique. If the move name is already known, the move is rejected. Default false.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the move. Can be used for further reference, e.g. deleting the move from the list.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AssignTargetCoord" ><strong>ARTY:AssignTargetCoord(coord, prio, radius, nshells, maxengage, time, weapontype, name, unique)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Assign target coordinates to the ARTY group.</p>
|
|
|
|
|
|
<p>Only the first parameter, i.e. the coordinate of the target is mandatory. The remaining parameters are optional and can be used to fine tune the engagement.</p>
|
|
|
|
<div id= "#Functions##AssignTargetCoord" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>coord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinates of the target.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>prio</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Priority of target. Number between 1 (high) and 100 (low). Default 50.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>radius</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Radius. Default is 100 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>nshells</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) How many shells (or rockets) are fired on target per engagement. Default 5.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>maxengage</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) How many times a target is engaged. Default 1.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>time</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Day time at which the target should be engaged. Passed as a string in format "08:13:45". Current task will be canceled.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>weapontype</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Type of weapon to be used to attack this target. Default ARTY.WeaponType.Auto, i.e. the DCS logic automatically determins the appropriate weapon.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Name of the target. Default is LL DMS coordinate of the target. If the name was already given, the numbering "#01", "#02",... is appended automatically.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>unique</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Target is unique. If the target name is already known, the target is rejected. Default false.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the target. Can be used for further reference, e.g. deleting the target from the list.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>paladin=ARTY:New(GROUP:FindByName("Blue Paladin"))
|
|
paladin:AssignTargetCoord(GROUP:FindByName("Red Targets 1"):GetCoordinate(), 10, 300, 10, 1, "08:02:00", ARTY.WeaponType.Auto, "Target 1")
|
|
paladin:Start()</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CeaseFire" ><strong>ARTY:CeaseFire(target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Order ARTY group to cease firing on a target.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "CeaseFire".</p>
|
|
|
|
<div id= "#Functions##CeaseFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CombatReady" ><strong>ARTY:CombatReady()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Tell ARTY group it is combat ready.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "CombatReady".</p>
|
|
|
|
<div id= "#Functions##CombatReady" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Dead" ><strong>ARTY:Dead(unitname)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function called when a unit of the ARTY group died.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Dead".</p>
|
|
|
|
<div id= "#Functions##Dead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>unitname</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the unit that died.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetAmmo" ><strong>ARTY:GetAmmo(display)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the number of shells a unit or group currently has.</p>
|
|
|
|
|
|
<p>For a group the ammo count of all units is summed up.</p>
|
|
|
|
<div id= "#Functions##GetAmmo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>display</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Display ammo table as message to all. Default false.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return values:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Total amount of ammo the whole group has left.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of shells the group has left.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of rockets the group has left.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of missiles the group has left.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Move" ><strong>ARTY:Move(move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Order ARTY group to move to another location.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Move".</p>
|
|
|
|
<div id= "#Functions##Move" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the relocation move data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).New" ><strong>ARTY:New(group, alias)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creates a new ARTY object from a MOOSE group object.</p>
|
|
|
|
<div id= "#Functions##New" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>group</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The GROUP object for which artillery tasks should be assigned.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>alias</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Alias name the group will be calling itself when sending messages. Default is the group name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(ARTY)">#ARTY</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ARTY object or nil if group does not exist or is not a ground or naval group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).NewFromCargoGroup" ><strong>ARTY:NewFromCargoGroup(cargogroup, alias)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creates a new ARTY object from a MOOSE CARGO_GROUP object.</p>
|
|
|
|
<div id= "#Functions##NewFromCargoGroup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Cargo.CargoGroup.html##(CARGO_GROUP)">Cargo.CargoGroup#CARGO_GROUP</a>
|
|
<strong><strong>cargogroup</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The CARGO GROUP object for which artillery tasks should be assigned.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>alias</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Alias name the group will be calling itself when sending messages. Default is the group name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(ARTY)">#ARTY</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ARTY object or nil if group does not exist or is not a ground or naval group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).NewMove" ><strong>ARTY:NewMove(move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a new relocation move for the ARTY group.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "NewMove".</p>
|
|
|
|
<div id= "#Functions##NewMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the relocation move data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).NewTarget" ><strong>ARTY:NewTarget(target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a new target for the ARTY group.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "NewTarget".</p>
|
|
|
|
<div id= "#Functions##NewTarget" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterArrvied" ><strong>ARTY:OnAfterArrvied(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfer "Arrived" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterArrvied" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterCeaseFire" ><strong>ARTY:OnAfterCeaseFire(Controllable, From, Event, To, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "CeaseFire" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterCeaseFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterDead" ><strong>ARTY:OnAfterDead(Controllable, From, Event, To, Unitname)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "Dead" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Unitname</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the dead unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterMove" ><strong>ARTY:OnAfterMove(Controllable, From, Event, To, move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfer "Move" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the move info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterNewMove" ><strong>ARTY:OnAfterNewMove(Controllable, From, Event, To, move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfer "NewMove" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterNewMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the move info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterNewTarget" ><strong>ARTY:OnAfterNewTarget(Controllable, From, Event, To, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "NewTarget" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterNewTarget" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterOpenFire" ><strong>ARTY:OnAfterOpenFire(Controllable, From, Event, To, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "OpenFire" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterOpenFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterRearm" ><strong>ARTY:OnAfterRearm(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "Rearm" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterRearm" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterRearmed" ><strong>ARTY:OnAfterRearmed(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "Rearmed" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterRearmed" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterRespawn" ><strong>ARTY:OnAfterRespawn(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "Respawn" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterRespawn" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterStart" ><strong>ARTY:OnAfterStart(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "Start" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterStart" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterStatus" ><strong>ARTY:OnAfterStatus(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "Status" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterStatus" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterWinchester" ><strong>ARTY:OnAfterWinchester(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnAfter "Winchester" event.</p>
|
|
|
|
<div id= "#Functions##OnAfterWinchester" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEnterCombatReady" ><strong>ARTY:OnEnterCombatReady(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnEnter "CombatReady" state.</p>
|
|
|
|
<div id= "#Functions##OnEnterCombatReady" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEnterFiring" ><strong>ARTY:OnEnterFiring(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnEnter "Firing" state.</p>
|
|
|
|
<div id= "#Functions##OnEnterFiring" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEnterMoving" ><strong>ARTY:OnEnterMoving(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnEnter "Moving" state.</p>
|
|
|
|
<div id= "#Functions##OnEnterMoving" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEnterOutOfAmmo" ><strong>ARTY:OnEnterOutOfAmmo(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnEnter "OutOfAmmo" state.</p>
|
|
|
|
<div id= "#Functions##OnEnterOutOfAmmo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEnterRearmed" ><strong>ARTY:OnEnterRearmed(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnEnter "Rearmed" state.</p>
|
|
|
|
<div id= "#Functions##OnEnterRearmed" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEnterRearming" ><strong>ARTY:OnEnterRearming(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>User function for OnEnter "Rearming" state.</p>
|
|
|
|
<div id= "#Functions##OnEnterRearming" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventDead" ><strong>ARTY:OnEventDead(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Event handler for event Dead.</p>
|
|
|
|
<div id= "#Functions##OnEventDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventShot" ><strong>ARTY:OnEventShot(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Eventhandler for shot event.</p>
|
|
|
|
<div id= "#Functions##OnEventShot" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OpenFire" ><strong>ARTY:OpenFire(target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Order ARTY group to open fire on a target.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "OpenFire".</p>
|
|
|
|
<div id= "#Functions##OpenFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).RemoveAllTargets" ><strong>ARTY:RemoveAllTargets()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Delete ALL targets from current target list.</p>
|
|
|
|
<div id= "#Functions##RemoveAllTargets" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).RemoveMove" ><strong>ARTY:RemoveMove(name)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Delete a move from move list.</p>
|
|
|
|
<div id= "#Functions##RemoveMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the target.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).RemoveTarget" ><strong>ARTY:RemoveTarget(name)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Delete a target from target list.</p>
|
|
|
|
|
|
<p>If the target is currently engaged, it is cancelled.</p>
|
|
|
|
<div id= "#Functions##RemoveTarget" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the target.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Respawn" ><strong>ARTY:Respawn()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Respawn ARTY group.</p>
|
|
|
|
<div id= "#Functions##Respawn" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetAlias" ><strong>ARTY:SetAlias(alias)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set alias, i.e.</p>
|
|
|
|
|
|
<p>the name the group will use when sending messages.</p>
|
|
|
|
<div id= "#Functions##SetAlias" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>alias</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The alias for the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetAutoRelocateAfterEngagement" ><strong>ARTY:SetAutoRelocateAfterEngagement(rmax, rmin)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set relocate after firing.</p>
|
|
|
|
|
|
<p>Group will find a new location after each engagement. Default is off</p>
|
|
|
|
<div id= "#Functions##SetAutoRelocateAfterEngagement" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>rmax</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Max distance in meters, the group will move to relocate. Default is 800 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>rmin</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Min distance in meters, the group will move to relocate. Default is 300 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetAutoRelocateToFiringRange" ><strong>ARTY:SetAutoRelocateToFiringRange(maxdistance, onroad)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set automatic relocation of ARTY group if a target is assigned which is out of range.</p>
|
|
|
|
|
|
<p>The unit will drive automatically towards or away from the target to be in max/min firing range.</p>
|
|
|
|
<div id= "#Functions##SetAutoRelocateToFiringRange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>maxdistance</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) The maximum distance in km the group will travel to get within firing range. Default is 50 km. No automatic relocation is performed if targets are assigned which are further away.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>onroad</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) If true, ARTY group uses roads whenever possible. Default false, i.e. group will move in a straight line to the assigned coordinate.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetDebugOFF" ><strong>ARTY:SetDebugOFF()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Turn debug mode off.</p>
|
|
|
|
|
|
<p>This is the default setting.</p>
|
|
|
|
<div id= "#Functions##SetDebugOFF" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetDebugON" ><strong>ARTY:SetDebugON()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Turn debug mode on.</p>
|
|
|
|
|
|
<p>Information is printed to screen.</p>
|
|
|
|
<div id= "#Functions##SetDebugON" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetIlluminationMinMaxAlt" ><strong>ARTY:SetIlluminationMinMaxAlt(minalt, maxalt)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set minimum and maximum detotation altitude for illumination shells.</p>
|
|
|
|
|
|
<p>A value between min/max is selected randomly.
|
|
The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent rate of ~3 m/s the "optimal" altitude would be 900 m.</p>
|
|
|
|
<div id= "#Functions##SetIlluminationMinMaxAlt" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>minalt</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Minium altitude in meters. Default 500 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>maxalt</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Maximum altitude in meters. Default 1000 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetIlluminationShells" ><strong>ARTY:SetIlluminationShells(n, power)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set number of illumination shells available to the group.</p>
|
|
|
|
|
|
<p>Note that it can be max the number of normal shells. Also if all normal shells are empty, firing illumination shells is also not possible any more until group gets rearmed.</p>
|
|
|
|
<div id= "#Functions##SetIlluminationShells" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>n</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of illumination shells for the whole group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>power</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Power of illumination warhead in mega candela. Default 1.0 mcd.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetMarkAssignmentsOn" ><strong>ARTY:SetMarkAssignmentsOn(key, readonly)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Enable assigning targets and moves by placing markers on the F10 map.</p>
|
|
|
|
<div id= "#Functions##SetMarkAssignmentsOn" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>key</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Authorization key. Only players knowing this key can assign targets. Default is no authorization required.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>readonly</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Marks are readonly and cannot be removed by players. This also means that targets cannot be cancelled by removing the mark. Default false.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetMarkTargetsOff" ><strong>ARTY:SetMarkTargetsOff()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Disable assigning targets by placing markers on the F10 map.</p>
|
|
|
|
<div id= "#Functions##SetMarkTargetsOff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetMaxFiringRange" ><strong>ARTY:SetMaxFiringRange(range)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set maximum firing range.</p>
|
|
|
|
|
|
<p>Targets further away than this distance are not engaged.</p>
|
|
|
|
<div id= "#Functions##SetMaxFiringRange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>range</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Max range in kilometers. Default is 1000 km.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetMinFiringRange" ><strong>ARTY:SetMinFiringRange(range)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set minimum firing range.</p>
|
|
|
|
|
|
<p>Targets closer than this distance are not engaged.</p>
|
|
|
|
<div id= "#Functions##SetMinFiringRange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>range</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Min range in kilometers. Default is 0.1 km.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetMissileTypes" ><strong>ARTY:SetMissileTypes(tableofnames)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Define missile types that are counted to determine the ammo amount the ARTY group has.</p>
|
|
|
|
<div id= "#Functions##SetMissileTypes" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>tableofnames</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table of rocket type names.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRearmingArtyOnRoad" ><strong>ARTY:SetRearmingArtyOnRoad(onroad)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Define if ARTY group uses mainly roads to drive to the rearming place.</p>
|
|
|
|
<div id= "#Functions##SetRearmingArtyOnRoad" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>onroad</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, ARTY group uses mainly roads. If false, it drives directly to the rearming place.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRearmingDistance" ><strong>ARTY:SetRearmingDistance(distance)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Define the safe distance between ARTY group and rearming unit or rearming place at which rearming process is possible.</p>
|
|
|
|
<div id= "#Functions##SetRearmingDistance" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>distance</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Safe distance in meters. Default is 100 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRearmingGroup" ><strong>ARTY:SetRearmingGroup(group)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Assign a group, which is responsible for rearming the ARTY group.</p>
|
|
|
|
|
|
<p>If the group is too far away from the ARTY group it will be guided towards the ARTY group.</p>
|
|
|
|
<div id= "#Functions##SetRearmingGroup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>group</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Group that is supposed to rearm the ARTY group. For the blue coalition, this is often a unarmed M818 transport whilst for red an unarmed Ural-375 transport can be used.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRearmingGroupOnRoad" ><strong>ARTY:SetRearmingGroupOnRoad(onroad)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Define if rearming group uses mainly roads to drive to the ARTY group or rearming place.</p>
|
|
|
|
<div id= "#Functions##SetRearmingGroupOnRoad" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>onroad</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, rearming group uses mainly roads. If false, it drives directly to the ARTY group or rearming place.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRearmingGroupSpeed" ><strong>ARTY:SetRearmingGroupSpeed(speed)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set the speed the rearming group moves at towards the ARTY group or the rearming place.</p>
|
|
|
|
<div id= "#Functions##SetRearmingGroupSpeed" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>speed</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Speed in km/h.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRearmingPlace" ><strong>ARTY:SetRearmingPlace(coord)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Defines the rearming place of the ARTY group.</p>
|
|
|
|
|
|
<p>If the place is too far away from the ARTY group it will be routed to the place.</p>
|
|
|
|
<div id= "#Functions##SetRearmingPlace" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>coord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinates of the rearming place.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetReportOFF" ><strong>ARTY:SetReportOFF()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Report messages of ARTY group turned off.</p>
|
|
|
|
|
|
<p>Default is on.</p>
|
|
|
|
<div id= "#Functions##SetReportOFF" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetReportON" ><strong>ARTY:SetReportON()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Report messages of ARTY group turned on.</p>
|
|
|
|
|
|
<p>This is the default.</p>
|
|
|
|
<div id= "#Functions##SetReportON" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRespawnOnDeath" ><strong>ARTY:SetRespawnOnDeath(delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Respawn group once all units are dead.</p>
|
|
|
|
<div id= "#Functions##SetRespawnOnDeath" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Delay before respawn in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetRocketTypes" ><strong>ARTY:SetRocketTypes(tableofnames)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Define rocket types that are counted to determine the ammo amount the ARTY group has.</p>
|
|
|
|
<div id= "#Functions##SetRocketTypes" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>tableofnames</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table of rocket type names.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetShellTypes" ><strong>ARTY:SetShellTypes(tableofnames)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Define shell types that are counted to determine the ammo amount the ARTY group has.</p>
|
|
|
|
<div id= "#Functions##SetShellTypes" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>tableofnames</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table of shell type names.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetSmokeShells" ><strong>ARTY:SetSmokeShells(n, color)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set number of smoke shells available to the group.</p>
|
|
|
|
|
|
<p>Note that it can be max the number of normal shells. Also if all normal shells are empty, firing smoke shells is also not possible any more until group gets rearmed.</p>
|
|
|
|
<div id= "#Functions##SetSmokeShells" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>n</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of smoke shells for the whole group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Utilities.Utils.html##(SMOKECOLOR)">Utilities.Utils#SMOKECOLOR</a>
|
|
<strong><strong>color</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Color of the smoke. Default SMOKECOLOR.Red.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetSpeed" ><strong>ARTY:SetSpeed(speed)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set default speed the group is moving at if not specified otherwise.</p>
|
|
|
|
<div id= "#Functions##SetSpeed" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>speed</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Speed in km/h.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetStatusInterval" ><strong>ARTY:SetStatusInterval(interval)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set time interval between status updates.</p>
|
|
|
|
|
|
<p>During the status check, new events are triggered.</p>
|
|
|
|
<div id= "#Functions##SetStatusInterval" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>interval</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Time interval in seconds. Default 10 seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetTacNukeFires" ><strong>ARTY:SetTacNukeFires(nfires, demolitionrange, range)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set nuclear fires and extra demolition explosions.</p>
|
|
|
|
<div id= "#Functions##SetTacNukeFires" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>nfires</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Number of big smoke and fire objects created in the demolition zone.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>demolitionrange</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Demolition range in meters.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>range</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetTacNukeShells" ><strong>ARTY:SetTacNukeShells(n)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set number of tactical nuclear warheads available to the group.</p>
|
|
|
|
|
|
<p>Note that it can be max the number of normal shells. Also if all normal shells are empty, firing nuclear shells is also not possible any more until group gets rearmed.</p>
|
|
|
|
<div id= "#Functions##SetTacNukeShells" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>n</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of warheads for the whole group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetTacNukeWarhead" ><strong>ARTY:SetTacNukeWarhead(strength)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set nuclear warhead explosion strength.</p>
|
|
|
|
<div id= "#Functions##SetTacNukeWarhead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>strength</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Explosion strength in kilo tons TNT. Default is 0.075 kt.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetTrackInterval" ><strong>ARTY:SetTrackInterval(interval)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set time interval for weapon tracking.</p>
|
|
|
|
<div id= "#Functions##SetTrackInterval" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>interval</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Time interval in seconds. Default 0.2 seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetWaitForShotTime" ><strong>ARTY:SetWaitForShotTime(waittime)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set time how it is waited a unit the first shot event happens.</p>
|
|
|
|
|
|
<p>If no shot is fired after this time, the task to fire is aborted and the target removed.</p>
|
|
|
|
<div id= "#Functions##SetWaitForShotTime" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>waittime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Time in seconds. Default 300 seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Start" ><strong>ARTY:Start()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function to start the ARTY FSM process.</p>
|
|
|
|
<div id= "#Functions##Start" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Status" ><strong>ARTY:Status()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function to update the status of the ARTY group and tigger FSM events.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Status".</p>
|
|
|
|
<div id= "#Functions##Status" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Winchester" ><strong>ARTY:Winchester()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Tell ARTY group it is out of ammo.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Winchester".</p>
|
|
|
|
<div id= "#Functions##Winchester" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._AttackGroup" ><strong>ARTY:_AttackGroup(target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set task for attacking a group.</p>
|
|
|
|
<div id= "#Functions##_AttackGroup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckDB" ><strong>ARTY:_CheckDB(displayname)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check the DB for properties of the specified artillery unit type.</p>
|
|
|
|
<div id= "#Functions##_CheckDB" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>displayname</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Properties of the requested artillery type. Returns nil if no matching DB entry could be found.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckMoves" ><strong>ARTY:_CheckMoves()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check all moves and return the one which should be executed next.</p>
|
|
|
|
<div id= "#Functions##_CheckMoves" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Move which is due.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckName" ><strong>ARTY:_CheckName(givennames, name, makeunique)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if a name is unique.</p>
|
|
|
|
|
|
<p>If not, a new unique name can be created by adding a running index #01, #02, ...</p>
|
|
|
|
<div id= "#Functions##_CheckName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>givennames</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table with entries of already given names. Must contain a .name item.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name to check if it already exists in givennames table.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>makeunique</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, a new unique name is returned by appending the running index.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Unique name, which is not already given for another target.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckNormalTargets" ><strong>ARTY:_CheckNormalTargets()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check all normal (untimed) targets and return the target with the highest priority which has been engaged the fewest times.</p>
|
|
|
|
<div id= "#Functions##_CheckNormalTargets" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target which is due to be attacked now or nil if no target could be found.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckOutOfAmmo" ><strong>ARTY:_CheckOutOfAmmo(targets)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if group is (partly) out of ammo of a special weapon type.</p>
|
|
|
|
<div id= "#Functions##_CheckOutOfAmmo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>targets</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table of targets.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>@boolean True if any target requests a weapon type that is empty.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckRearmed" ><strong>ARTY:_CheckRearmed()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if ARTY group is rearmed, i.e.</p>
|
|
|
|
|
|
<p>has its full amount of ammo.</p>
|
|
|
|
<div id= "#Functions##_CheckRearmed" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>True if rearming is complete, false otherwise.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckShootingStarted" ><strong>ARTY:_CheckShootingStarted()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check whether shooting started within a certain time (~5 min).</p>
|
|
|
|
|
|
<p>If not, the current target is considered invalid and removed from the target list.</p>
|
|
|
|
<div id= "#Functions##_CheckShootingStarted" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckTargetsInRange" ><strong>ARTY:_CheckTargetsInRange()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check all targets whether they are in range.</p>
|
|
|
|
<div id= "#Functions##_CheckTargetsInRange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckTimedTargets" ><strong>ARTY:_CheckTimedTargets()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check all timed targets and return the target which should be attacked next.</p>
|
|
|
|
<div id= "#Functions##_CheckTimedTargets" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target which is due to be attacked now.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckWeaponTypeAvailable" ><strong>ARTY:_CheckWeaponTypeAvailable(target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if a selected weapon type is available for this target, i.e.</p>
|
|
|
|
|
|
<p>if the current amount of ammo of this weapon type is currently available.</p>
|
|
|
|
<div id= "#Functions##_CheckWeaponTypeAvailable" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target array data structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Amount of shells, rockets or missiles available of the weapon type selected for the target.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._CheckWeaponTypePossible" ><strong>ARTY:_CheckWeaponTypePossible(target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if a selected weapon type is in principle possible for this group.</p>
|
|
|
|
|
|
<p>The current amount of ammo might be zero but the group still can be rearmed at a later point in time.</p>
|
|
|
|
<div id= "#Functions##_CheckWeaponTypePossible" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target array data structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>True if the group can carry this weapon type, false otherwise.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._ClockToSeconds" ><strong>ARTY:_ClockToSeconds(clock)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Convert clock time from hours, minutes and seconds to seconds.</p>
|
|
|
|
<div id= "#Functions##_ClockToSeconds" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>clock</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>String of clock time. E.g., "06:12:35".</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._EventFromTo" ><strong>ARTY:_EventFromTo(BA, Event, From, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Print event-from-to string to DCS log file.</p>
|
|
|
|
<div id= "#Functions##_EventFromTo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>BA</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Before/after info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._FireAtCoord" ><strong>ARTY:_FireAtCoord(coord, radius, nshells, weapontype)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set task for firing at a coordinate.</p>
|
|
|
|
<div id= "#Functions##_FireAtCoord" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>coord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinates to fire upon.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>radius</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Radius around coordinate.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>nshells</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of shells to fire.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>weapontype</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Type of weapon to use.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._FuncImpact" ><strong>ARTY._FuncImpact(weapon, self, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function called after impact of weapon.</p>
|
|
|
|
<div id= "#Functions##_FuncImpact" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Weapon.html##(WEAPON)">Wrapper.Weapon#WEAPON</a>
|
|
<strong><strong>weapon</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Weapon object.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY)">#ARTY</a>
|
|
<strong><strong>self</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ARTY object.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target of the weapon.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._FuncTrack" ><strong>ARTY._FuncTrack(weapon, self, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function called during tracking of weapon.</p>
|
|
|
|
<div id= "#Functions##_FuncTrack" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Weapon.html##(WEAPON)">Wrapper.Weapon#WEAPON</a>
|
|
<strong><strong>weapon</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Weapon object.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY)">#ARTY</a>
|
|
<strong><strong>self</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ARTY object.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target of the weapon.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._GetHeading" ><strong>ARTY:_GetHeading(a, b)</strong></a></h2>
|
|
</div>
|
|
|
|
<p> Heading from point a to point b in degrees.</p>
|
|
|
|
<div id= "#Functions##_GetHeading" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>a</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinate.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>b</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinate.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>angle Angle from a to b in degrees.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._GetMarkIDfromName" ><strong>ARTY:_GetMarkIDfromName(name)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the marker ID from the assigned task name.</p>
|
|
|
|
<div id= "#Functions##_GetMarkIDfromName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the assignment.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return values:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the ARTY group or nil</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ID of the marked target or nil.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ID of the marked relocation move or nil</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._GetMoveIndexByName" ><strong>ARTY:_GetMoveIndexByName(name)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the index of a move by its name.</p>
|
|
|
|
<div id= "#Functions##_GetMoveIndexByName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of move.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Arrayindex of move.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._GetTargetIndexByName" ><strong>ARTY:_GetTargetIndexByName(name)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the index of a target by its name.</p>
|
|
|
|
<div id= "#Functions##_GetTargetIndexByName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of target.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Arrayindex of target.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._LLDMS2DD" ><strong>ARTY:_LLDMS2DD(l1, l2)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Convert Latitude and Lontigude from DMS to DD.</p>
|
|
|
|
<div id= "#Functions##_LLDMS2DD" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>l1</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Latitude or longitude as string in the format DD:MM:SS N/S/W/E</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>l2</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Latitude or longitude as string in the format DD:MM:SS N/S/W/E</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return values:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Latitude in decimal degree format.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Longitude in decimal degree format.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MarkMoveName" ><strong>ARTY:_MarkMoveName(markerid)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Create a name for a relocation move initiated by placing a marker.</p>
|
|
|
|
<div id= "#Functions##_MarkMoveName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>markerid</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ID of the placed marker.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of relocation move.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MarkRequestAmmo" ><strong>ARTY:_MarkRequestAmmo()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Request ammo via mark.</p>
|
|
|
|
<div id= "#Functions##_MarkRequestAmmo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MarkRequestMoves" ><strong>ARTY:_MarkRequestMoves()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Request Moves.</p>
|
|
|
|
<div id= "#Functions##_MarkRequestMoves" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MarkRequestStatus" ><strong>ARTY:_MarkRequestStatus()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Request status via mark.</p>
|
|
|
|
<div id= "#Functions##_MarkRequestStatus" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MarkRequestTargets" ><strong>ARTY:_MarkRequestTargets()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Request Targets.</p>
|
|
|
|
<div id= "#Functions##_MarkRequestTargets" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MarkTargetName" ><strong>ARTY:_MarkTargetName(markerid)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Create a name for an engagement initiated by placing a marker.</p>
|
|
|
|
<div id= "#Functions##_MarkTargetName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>markerid</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ID of the placed marker.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of target engagement.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MarkerKeyAuthentification" ><strong>ARTY:_MarkerKeyAuthentification(text)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Extract engagement assignments and parameters from mark text.</p>
|
|
|
|
<div id= "#Functions##_MarkerKeyAuthentification" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>text</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Marker text.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, authentification successful.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._Markertext" ><strong>ARTY:_Markertext(text)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Extract engagement assignments and parameters from mark text.</p>
|
|
|
|
<div id= "#Functions##_Markertext" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>text</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Marker text to be analyzed.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table with assignment parameters, e.g. number of shots, radius, time etc.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MissileCategoryName" ><strong>ARTY:_MissileCategoryName(categorynumber)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns a name of a missile category.</p>
|
|
|
|
<div id= "#Functions##_MissileCategoryName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>categorynumber</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of missile category from weapon missile category enumerator. See https://wiki.hoggitworld.com/view/DCS_Class_Weapon</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Missile category name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._Move" ><strong>ARTY:_Move(group, ToCoord, Speed, OnRoad)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Route group to a certain point.</p>
|
|
|
|
<div id= "#Functions##_Move" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>group</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Group to route.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>ToCoord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinate where we want to go.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Speed</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Speed in km/h. Default is 70% of max speed the group can do.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnRoad</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, use (mainly) roads.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._MoveInfo" ><strong>ARTY:_MoveInfo(move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns a formatted string with information about all move parameters.</p>
|
|
|
|
<div id= "#Functions##_MoveInfo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Move table item.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Info string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._NuclearBlast" ><strong>ARTY:_NuclearBlast(_coord)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Model a nuclear blast/destruction by creating fires and destroy scenery.</p>
|
|
|
|
<div id= "#Functions##_NuclearBlast" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>_coord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinate of the impact point (center of the blast).</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._OnEventMarkChange" ><strong>ARTY:_OnEventMarkChange(Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function called when a F10 map mark was changed.</p>
|
|
|
|
|
|
<p>This happens when a user enters text.</p>
|
|
|
|
<div id= "#Functions##_OnEventMarkChange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._OnEventMarkRemove" ><strong>ARTY:_OnEventMarkRemove(Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function called when a F10 map mark was removed.</p>
|
|
|
|
<div id= "#Functions##_OnEventMarkRemove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._PassingWaypoint" ><strong>ARTY._PassingWaypoint(group, arty, i, final)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function called when group is passing a waypoint.</p>
|
|
|
|
<div id= "#Functions##_PassingWaypoint" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>group</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Group for which waypoint passing should be monitored.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY)">#ARTY</a>
|
|
<strong><strong>arty</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>ARTY object.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>i</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Waypoint number that has been reached.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>final</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>True if it is the final waypoint.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._Relocate" ><strong>ARTY:_Relocate()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Relocate to another position, e.g.</p>
|
|
|
|
|
|
<p>after an engagement to avoid couter strikes.</p>
|
|
|
|
<div id= "#Functions##_Relocate" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._SecondsToClock" ><strong>ARTY:_SecondsToClock(seconds)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Convert time in seconds to hours, minutes and seconds.</p>
|
|
|
|
<div id= "#Functions##_SecondsToClock" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>seconds</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Time in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Time in format Hours:minutes:seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._SortQueueTime" ><strong>ARTY:_SortQueueTime(queue)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Sort array with respect to time.</p>
|
|
|
|
|
|
<p>Array elements must have a .time entry.</p>
|
|
|
|
<div id= "#Functions##_SortQueueTime" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>queue</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array to sort. Should have elemnt .time.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._SortTargetQueuePrio" ><strong>ARTY:_SortTargetQueuePrio()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Sort targets with respect to priority and number of times it was already engaged.</p>
|
|
|
|
<div id= "#Functions##_SortTargetQueuePrio" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._StatusReport" ><strong>ARTY:_StatusReport(display)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Start" event.</p>
|
|
|
|
|
|
<p>Initialized ROE and alarm state. Starts the event handler.</p>
|
|
|
|
<div id= "#Functions##_StatusReport" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>display</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) If true, send message to coalition. Default false.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._TargetInRange" ><strong>ARTY:_TargetInRange(target, message)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if target is in range.</p>
|
|
|
|
<div id= "#Functions##_TargetInRange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Target table.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>message</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) If true, send a message to the coalition if the target is not in range. Default is no message is send.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return values:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>True if target is in range, false otherwise.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>True if ARTY group is too far away from the target, i.e. distance > max firing range.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>True if ARTY group is too close to the target, i.e. distance < min finring range.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>True if target should be removed since ARTY group is immobile and not cargo.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._TargetInfo" ><strong>ARTY:_TargetInfo(target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns the target parameters as formatted string.</p>
|
|
|
|
<div id= "#Functions##_TargetInfo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>name, prio, radius, nshells, engaged, maxengage, time, weapontype</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._VicinityCoord" ><strong>ARTY:_VicinityCoord(coord, rmin, rmax)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Find a random coordinate in the vicinity of another coordinate.</p>
|
|
|
|
<div id= "#Functions##_VicinityCoord" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>coord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Center coordinate.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>rmin</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Minimum distance in meters from center coordinate. Default 20 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>rmax</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Maximum distance in meters from center coordinate. Default 80 m.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Random coordinate in a certain distance from center coordinate.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._WeaponTypeName" ><strong>ARTY:_WeaponTypeName(tnumber)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the weapon type name, which should be used to attack the target.</p>
|
|
|
|
<div id= "#Functions##_WeaponTypeName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>tnumber</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Number of weapon type ARTY.WeaponType.XXX</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>tnumber of weapon type.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Arrived" ><strong>ARTY:__Arrived(delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Tell ARTY group it has arrived at its destination after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Arrived".</p>
|
|
|
|
<div id= "#Functions##__Arrived" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__CeaseFire" ><strong>ARTY:__CeaseFire(delay, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Order ARTY group to cease firing on a target after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "CeaseFire".</p>
|
|
|
|
<div id= "#Functions##__CeaseFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__CombatReady" ><strong>ARTY:__CombatReady(delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Tell ARTY group it is combat ready after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "CombatReady".</p>
|
|
|
|
<div id= "#Functions##__CombatReady" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Dead" ><strong>ARTY:__Dead(Delay, unitname)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function called when a unit of the ARTY group died after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Dead".</p>
|
|
|
|
<div id= "#Functions##__Dead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>unitname</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the unit that died.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Move" ><strong>ARTY:__Move(delay, move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Order ARTY group to move to another location after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Move".</p>
|
|
|
|
<div id= "#Functions##__Move" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the relocation move data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__NewMove" ><strong>ARTY:__NewMove(delay, move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a new relocation for the ARTY group after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "NewMove".</p>
|
|
|
|
<div id= "#Functions##__NewMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the relocation move data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__NewTarget" ><strong>ARTY:__NewTarget(delay, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a new target for the ARTY group with a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "NewTarget".</p>
|
|
|
|
<div id= "#Functions##__NewTarget" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__OpenFire" ><strong>ARTY:__OpenFire(delay, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Order ARTY group to open fire on a target with a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Move".</p>
|
|
|
|
<div id= "#Functions##__OpenFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target data.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Respawn" ><strong>ARTY:__Respawn(delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Respawn ARTY group after a delay.</p>
|
|
|
|
<div id= "#Functions##__Respawn" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Start" ><strong>ARTY:__Start(Delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function to start the ARTY FSM process after a delay.</p>
|
|
|
|
<div id= "#Functions##__Start" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>before start in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Status" ><strong>ARTY:__Status(Delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Function to update the status of the ARTY group and tigger FSM events after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Status".</p>
|
|
|
|
<div id= "#Functions##__Status" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Winchester" ><strong>ARTY:__Winchester(delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Tell ARTY group it is out of ammo after a delay.</p>
|
|
|
|
|
|
<p>Triggers the FSM event "Winchester".</p>
|
|
|
|
<div id= "#Functions##__Winchester" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Delay in seconds.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._split" ><strong>ARTY:_split(str, sep)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Split string.</p>
|
|
|
|
|
|
<p>C.f. http://stackoverflow.com/questions/1426954/split-string-in-lua</p>
|
|
|
|
<div id= "#Functions##_split" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>str</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Sting to split.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>sep</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Speparator for split.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Split text.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onEvent" ><strong>ARTY:onEvent(Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Start" event.</p>
|
|
|
|
|
|
<p>Initialized ROE and alarm state. Starts the event handler.</p>
|
|
|
|
<div id= "#Functions##onEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterArrived" ><strong>ARTY:onafterArrived(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Arrived" event.</p>
|
|
|
|
|
|
<p>Group has reached its destination.</p>
|
|
|
|
<div id= "#Functions##onafterArrived" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterCeaseFire" ><strong>ARTY:onafterCeaseFire(Controllable, From, Event, To, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "CeaseFire" event.</p>
|
|
|
|
|
|
<p>Clears task of the group and removes the target if max engagement was reached.</p>
|
|
|
|
<div id= "#Functions##onafterCeaseFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterDead" ><strong>ARTY:onafterDead(Controllable, From, Event, To, Unitname)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Dead" event, when a unit has died.</p>
|
|
|
|
|
|
<p>When all units of a group are dead trigger "Stop" event.</p>
|
|
|
|
<div id= "#Functions##onafterDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Unitname</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name of the unit that died.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterMove" ><strong>ARTY:onafterMove(Controllable, From, Event, To, move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Move" event.</p>
|
|
|
|
|
|
<p>Route group to given coordinate.</p>
|
|
|
|
<div id= "#Functions##onafterMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table containing the move parameters.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterNewMove" ><strong>ARTY:onafterNewMove(Controllable, From, Event, To, move)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "NewMove" event.</p>
|
|
|
|
<div id= "#Functions##onafterNewMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the move parameters.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterNewTarget" ><strong>ARTY:onafterNewTarget(Controllable, From, Event, To, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "NewTarget" event.</p>
|
|
|
|
<div id= "#Functions##onafterNewTarget" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target parameters.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterOpenFire" ><strong>ARTY:onafterOpenFire(Controllable, From, Event, To, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "OpenFire" event.</p>
|
|
|
|
|
|
<p>Sets the current target and starts the fire at point task.</p>
|
|
|
|
<div id= "#Functions##onafterOpenFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterRearm" ><strong>ARTY:onafterRearm(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Rearm" event.</p>
|
|
|
|
|
|
<p>Send message if reporting is on. Route rearming unit to ARTY group.</p>
|
|
|
|
<div id= "#Functions##onafterRearm" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterRearmed" ><strong>ARTY:onafterRearmed(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Rearmed" event.</p>
|
|
|
|
|
|
<p>Send ARTY and rearming group back to their inital positions.</p>
|
|
|
|
<div id= "#Functions##onafterRearmed" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterRespawn" ><strong>ARTY:onafterRespawn(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Dead" event, when a unit has died.</p>
|
|
|
|
|
|
<p>When all units of a group are dead trigger "Stop" event.</p>
|
|
|
|
<div id= "#Functions##onafterRespawn" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterStart" ><strong>ARTY:onafterStart(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Start" event.</p>
|
|
|
|
|
|
<p>Initialized ROE and alarm state. Starts the event handler.</p>
|
|
|
|
<div id= "#Functions##onafterStart" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterStatus" ><strong>ARTY:onafterStatus(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Status" event.</p>
|
|
|
|
|
|
<p>Report status of group.</p>
|
|
|
|
<div id= "#Functions##onafterStatus" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterStop" ><strong>ARTY:onafterStop(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Stop" event.</p>
|
|
|
|
|
|
<p>Unhandle events and cease fire on current target.</p>
|
|
|
|
<div id= "#Functions##onafterStop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterUnLoaded" ><strong>ARTY:onafterUnLoaded(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "UnLoaded" event.</p>
|
|
|
|
|
|
<p>Group is combat ready again.</p>
|
|
|
|
<div id= "#Functions##onafterUnLoaded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, proceed to onafterLoaded.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onafterWinchester" ><strong>ARTY:onafterWinchester(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>After "Winchester" event.</p>
|
|
|
|
|
|
<p>Group is out of ammo. Trigger "Rearm" event.</p>
|
|
|
|
<div id= "#Functions##onafterWinchester" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onbeforeLoaded" ><strong>ARTY:onbeforeLoaded(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Before "Loaded" event.</p>
|
|
|
|
|
|
<p>Checks if group is currently firing and removes the target by calling CeaseFire.</p>
|
|
|
|
<div id= "#Functions##onbeforeLoaded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, proceed to onafterLoaded.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onbeforeMove" ><strong>ARTY:onbeforeMove(Controllable, From, Event, To, move, ToCoord, OnRoad)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Before "Move" event.</p>
|
|
|
|
|
|
<p>Check if a unit to rearm the ARTY group has been defined.</p>
|
|
|
|
<div id= "#Functions##onbeforeMove" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>move</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table containing the move parameters.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<strong><strong>ToCoord</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Coordinate to which the ARTY group should move.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnRoad</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true group should move on road mainly.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, proceed to onafterMove.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onbeforeOpenFire" ><strong>ARTY:onbeforeOpenFire(Controllable, From, Event, To, target)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Before "OpenFire" event.</p>
|
|
|
|
|
|
<p>Checks if group already has a target. Checks for valid min/max range and removes the target if necessary.</p>
|
|
|
|
<div id= "#Functions##onbeforeOpenFire" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>target</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Array holding the target info.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, proceed to onafterOpenfire.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onbeforeRearm" ><strong>ARTY:onbeforeRearm(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Before "Rearm" event.</p>
|
|
|
|
|
|
<p>Check if a unit to rearm the ARTY group has been defined.</p>
|
|
|
|
<div id= "#Functions##onbeforeRearm" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, proceed to onafterRearm.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onenterCombatReady" ><strong>ARTY:onenterCombatReady(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Enter "CombatReady" state.</p>
|
|
|
|
|
|
<p>Route the group back if necessary.</p>
|
|
|
|
<div id= "#Functions##onenterCombatReady" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>ARTY</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Controllable of the group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>From state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).ClassName" ><strong>ARTY.ClassName</strong></a>
|
|
|
|
<p>Name of the class.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(ARTY).Controllable" ><strong>ARTY.Controllable</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Respawn group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).DCSdesc" ><strong>ARTY.DCSdesc</strong></a>
|
|
|
|
<p>DCS descriptors of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).Debug" ><strong>ARTY.Debug</strong></a>
|
|
|
|
<p>Write Debug messages to DCS log file and send Debug messages to all players.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).DisplayName" ><strong>ARTY.DisplayName</strong></a>
|
|
|
|
<p>Extended type name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).IniGroupStrength" ><strong>ARTY.IniGroupStrength</strong></a>
|
|
|
|
<p>Inital number of units in the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).InitialCoord" ><strong>ARTY.InitialCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).IsArtillery" ><strong>ARTY.IsArtillery</strong></a>
|
|
|
|
<p>If true, ARTY group has attribute "Artillery". This is automatically derived from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nammo0" ><strong>ARTY.Nammo0</strong></a>
|
|
|
|
<p>Initial amount total ammunition (shells+rockets+missiles) of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu" ><strong>ARTY.Nillu</strong></a>
|
|
|
|
<p>Number of illumination shells the group has available. Note that if normal shells are empty, firing illumination shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu0" ><strong>ARTY.Nillu0</strong></a>
|
|
|
|
<p>Initial amount of illumination shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nmissiles0" ><strong>ARTY.Nmissiles0</strong></a>
|
|
|
|
<p>Initial amount of missiles of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nrockets0" ><strong>ARTY.Nrockets0</strong></a>
|
|
|
|
<p>Initial amount of rockets of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshells0" ><strong>ARTY.Nshells0</strong></a>
|
|
|
|
<p>Initial amount of shells of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshots" ><strong>ARTY.Nshots</strong></a>
|
|
|
|
<p>Number of shots fired on current target.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke" ><strong>ARTY.Nsmoke</strong></a>
|
|
|
|
<p>Number of smoke shells the group has available. Note that if normal shells are empty, firing smoke shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke0" ><strong>ARTY.Nsmoke0</strong></a>
|
|
|
|
<p>Initial amount of smoke shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes" ><strong>ARTY.Nukes</strong></a>
|
|
|
|
<p>Number of nuclear shells, the group has available. Note that if normal shells are empty, firing nukes is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes0" ><strong>ARTY.Nukes0</strong></a>
|
|
|
|
<p>Initial amount of tactical nukes of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingArtyOnRoad" ><strong>ARTY.RearmingArtyOnRoad</strong></a>
|
|
|
|
<p>If true, ARTY group will move to rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingDistance" ><strong>ARTY.RearmingDistance</strong></a>
|
|
|
|
<p>Safe distance in meters between ARTY group and rearming group or place at which rearming is possible. Default 100 m.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<a id="#(ARTY).RearmingGroup" ><strong>ARTY.RearmingGroup</strong></a>
|
|
|
|
<p>Unit designated to rearm the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingGroupCoord" ><strong>ARTY.RearmingGroupCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the rearming unit. After rearming complete, the unit will return to this position.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingGroupOnRoad" ><strong>ARTY.RearmingGroupOnRoad</strong></a>
|
|
|
|
<p>If true, rearming group will move to ARTY group or rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingGroupSpeed" ><strong>ARTY.RearmingGroupSpeed</strong></a>
|
|
|
|
<p>Speed in km/h the rearming unit moves at. Default is 50% of the max speed possible of the group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingPlaceCoord" ><strong>ARTY.RearmingPlaceCoord</strong></a>
|
|
|
|
<p>Coordinates of the rearming place. If the place is more than 100 m away from the ARTY group, the group will go there.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Utilities.Utils.html##(SMOKECOLOR)">Utilities.Utils#SMOKECOLOR</a>
|
|
<a id="#(ARTY).Smoke" ><strong>ARTY.Smoke</strong></a>
|
|
|
|
<p>color of smoke shells. Default SMOKECOLOR.red.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Speed" ><strong>ARTY.Speed</strong></a>
|
|
|
|
<p>Default speed in km/h the ARTY group moves at. Maximum speed possible is 80% of maximum speed the group can do.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).SpeedMax" ><strong>ARTY.SpeedMax</strong></a>
|
|
|
|
<p>Maximum speed of ARTY group in km/h. This is determined from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).StatusInterval" ><strong>ARTY.StatusInterval</strong></a>
|
|
|
|
<p>Update interval in seconds between status updates. Default 10 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).Type" ><strong>ARTY.Type</strong></a>
|
|
|
|
<p>Type of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).WaitForShotTime" ><strong>ARTY.WaitForShotTime</strong></a>
|
|
|
|
<p>Max time in seconds to wait until fist shot event occurs after target is assigned. If time is passed without shot, the target is deleted. Default is 300 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.WeaponType)">#ARTY.WeaponType</a>
|
|
<a id="#(ARTY).WeaponType" ><strong>ARTY.WeaponType</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).alias" ><strong>ARTY.alias</strong></a>
|
|
|
|
<p>Name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammomissiles" ><strong>ARTY.ammomissiles</strong></a>
|
|
|
|
<p>Table holding names of the missile types which are included when counting the ammo. Default is {"weapons.missiles"} which includes some guided missiles.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammorockets" ><strong>ARTY.ammorockets</strong></a>
|
|
|
|
<p>Table holding names of the rocket types which are included when counting the ammo. Default is {"weapons.nurs"} which includes most unguided rockets.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammoshells" ><strong>ARTY.ammoshells</strong></a>
|
|
|
|
<p>Table holding names of the shell types which are included when counting the ammo. Default is {"weapons.shells"} which include most shells.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocate" ><strong>ARTY.autorelocate</strong></a>
|
|
|
|
<p>ARTY group will automatically move to within the max/min firing range.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).autorelocatemaxdist" ><strong>ARTY.autorelocatemaxdist</strong></a>
|
|
|
|
<p>Max distance [m] the ARTY group will travel to get within firing range. Default 50000 m = 50 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocateonroad" ><strong>ARTY.autorelocateonroad</strong></a>
|
|
|
|
<p>ARTY group will use mainly road to automatically get within firing range. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Cargo.CargoGroup.html##(CARGO_GROUP)">Cargo.CargoGroup#CARGO_GROUP</a>
|
|
<a id="#(ARTY).cargogroup" ><strong>ARTY.cargogroup</strong></a>
|
|
|
|
<p>Cargo group object if ARTY group is a cargo that will be transported to another place.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).clusters" ><strong>ARTY.clusters</strong></a>
|
|
|
|
<p>Table of names of clusters the group belongs to. Can be used to address all groups within the cluster simultaniously.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).coalition" ><strong>ARTY.coalition</strong></a>
|
|
|
|
<p>The coalition of the arty group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).currentMove" ><strong>ARTY.currentMove</strong></a>
|
|
|
|
<p>Holds the current commanded move, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<a id="#(ARTY).currentTarget" ><strong>ARTY.currentTarget</strong></a>
|
|
|
|
<p>Holds the current target, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.db)">#ARTY.db</a>
|
|
<a id="#(ARTY).db" ><strong>ARTY.db</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).dtTrack" ><strong>ARTY.dtTrack</strong></a>
|
|
|
|
<p>Time interval in seconds for weapon tracking.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).groupname" ><strong>ARTY.groupname</strong></a>
|
|
|
|
<p>Name of the ARTY group as defined in the mission editor.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMaxalt" ><strong>ARTY.illuMaxalt</strong></a>
|
|
|
|
<p>Maximum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMinalt" ><strong>ARTY.illuMinalt</strong></a>
|
|
|
|
<p>Minimum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuPower" ><strong>ARTY.illuPower</strong></a>
|
|
|
|
<p>Power of illumination warhead in mega candela. Default 1 mcd.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).iscargo" ><strong>ARTY.iscargo</strong></a>
|
|
|
|
<p>If true, ARTY group is defined as possible cargo. If it is immobile, targets out of range are not deleted from the queue.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).ismobile" ><strong>ARTY.ismobile</strong></a>
|
|
|
|
<p>If true, ARTY group can move.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).lid" ><strong>ARTY.lid</strong></a>
|
|
|
|
<p>Log id for DCS.log file.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markallow" ><strong>ARTY.markallow</strong></a>
|
|
|
|
<p>If true, Players are allowed to assign targets and moves for ARTY group by placing markers on the F10 map. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).markkey" ><strong>ARTY.markkey</strong></a>
|
|
|
|
<p>Authorization key. Only player who know this key can assign targets and moves via markers on the F10 map. Default no authorization required.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markreadonly" ><strong>ARTY.markreadonly</strong></a>
|
|
|
|
<p>Marks for targets are readonly and cannot be removed by players. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).maxrange" ><strong>ARTY.maxrange</strong></a>
|
|
|
|
<p>Maximum firing range in kilometers. Targets further away than this distance are not engaged. Default 10000 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).minrange" ><strong>ARTY.minrange</strong></a>
|
|
|
|
<p>Minimum firing range in kilometers. Targets closer than this distance are not engaged. Default 0.1 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).moves" ><strong>ARTY.moves</strong></a>
|
|
|
|
<p>All moves assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).nukefire" ><strong>ARTY.nukefire</strong></a>
|
|
|
|
<p>Ignite additional fires and smoke for nuclear explosions Default true.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukefires" ><strong>ARTY.nukefires</strong></a>
|
|
|
|
<p>Number of nuclear fires and subexplosions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukerange" ><strong>ARTY.nukerange</strong></a>
|
|
|
|
<p>Demolition range of tactical nuclear explostions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukewarhead" ><strong>ARTY.nukewarhead</strong></a>
|
|
|
|
<p>Explosion strength of tactical nuclear warhead in kg TNT. Default 75000.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmax" ><strong>ARTY.relocateRmax</strong></a>
|
|
|
|
<p>Maximum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmin" ><strong>ARTY.relocateRmin</strong></a>
|
|
|
|
<p>Minimum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).relocateafterfire" ><strong>ARTY.relocateafterfire</strong></a>
|
|
|
|
<p>Group will relocate after each firing task. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).report" ><strong>ARTY.report</strong></a>
|
|
|
|
<p>Arty group sends messages about their current state or target to its coalition.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawnafterdeath" ><strong>ARTY.respawnafterdeath</strong></a>
|
|
|
|
<p>Respawn arty group after all units are dead.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).respawndelay" ><strong>ARTY.respawndelay</strong></a>
|
|
|
|
<p>Respawn delay in seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawning" ><strong>ARTY.respawning</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).targets" ><strong>ARTY.targets</strong></a>
|
|
|
|
<p>All targets assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).version" ><strong>ARTY.version</strong></a>
|
|
|
|
<p>Arty script version.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetControllable" ><strong>ARTY:GetControllable()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Gets the CONTROLLABLE object that the FSM_CONTROLLABLE governs.</p>
|
|
|
|
<div id= "#Functions##GetControllable" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).New" ><strong>ARTY:New(FSMT, Controllable)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creates a new FSM_CONTROLLABLE object.</p>
|
|
|
|
<div id= "#Functions##New" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>FSMT</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Finite State Machine Table</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(optional) The CONTROLLABLE object that the FSM_CONTROLLABLE governs.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(FSM_CONTROLLABLE)">#FSM_CONTROLLABLE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnAfterStop" ><strong>ARTY:OnAfterStop(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>OnAfter Transition Handler for Event Stop.</p>
|
|
|
|
<div id= "#Functions##OnAfterStop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Controllable Object managed by the FSM.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The From State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Event string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The To State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnBeforeStop" ><strong>ARTY:OnBeforeStop(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>OnBefore Transition Handler for Event Stop.</p>
|
|
|
|
<div id= "#Functions##OnBeforeStop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Controllable Object managed by the FSM.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The From State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Event string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The To State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Return false to cancel Transition.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEnterStopped" ><strong>ARTY:OnEnterStopped(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>OnEnter Transition Handler for State Stopped.</p>
|
|
|
|
<div id= "#Functions##OnEnterStopped" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Controllable Object managed by the FSM.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The From State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Event string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The To State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnLeaveStopped" ><strong>ARTY:OnLeaveStopped(Controllable, From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>OnLeave Transition Handler for State Stopped.</p>
|
|
|
|
<div id= "#Functions##OnLeaveStopped" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>Controllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Controllable Object managed by the FSM.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The From State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Event string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The To State string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Return false to cancel Transition.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetControllable" ><strong>ARTY:SetControllable(FSMControllable)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Sets the CONTROLLABLE object that the FSM_CONTROLLABLE governs.</p>
|
|
|
|
<div id= "#Functions##SetControllable" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a>
|
|
<strong><strong>FSMControllable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(FSM_CONTROLLABLE)">#FSM_CONTROLLABLE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Stop" ><strong>ARTY:Stop()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Synchronous Event Trigger for Event Stop.</p>
|
|
|
|
<div id= "#Functions##Stop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).__Stop" ><strong>ARTY:__Stop(Delay)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Asynchronous Event Trigger for Event Stop.</p>
|
|
|
|
<div id= "#Functions##__Stop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Delay</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The delay in seconds. </p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._call_handler" ><strong>ARTY:_call_handler(step, trigger, params, EventName)</strong></a></h2>
|
|
</div>
|
|
|
|
|
|
|
|
<div id= "#Functions##_call_handler" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM_CONTROLLABLE)">Core.Fsm#FSM_CONTROLLABLE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>step</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>trigger</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>params</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>EventName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).ClassName" ><strong>ARTY.ClassName</strong></a>
|
|
|
|
<p>Name of the class.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(ARTY).Controllable" ><strong>ARTY.Controllable</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Respawn group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).DCSdesc" ><strong>ARTY.DCSdesc</strong></a>
|
|
|
|
<p>DCS descriptors of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).Debug" ><strong>ARTY.Debug</strong></a>
|
|
|
|
<p>Write Debug messages to DCS log file and send Debug messages to all players.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).DisplayName" ><strong>ARTY.DisplayName</strong></a>
|
|
|
|
<p>Extended type name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).IniGroupStrength" ><strong>ARTY.IniGroupStrength</strong></a>
|
|
|
|
<p>Inital number of units in the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).InitialCoord" ><strong>ARTY.InitialCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).IsArtillery" ><strong>ARTY.IsArtillery</strong></a>
|
|
|
|
<p>If true, ARTY group has attribute "Artillery". This is automatically derived from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nammo0" ><strong>ARTY.Nammo0</strong></a>
|
|
|
|
<p>Initial amount total ammunition (shells+rockets+missiles) of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu" ><strong>ARTY.Nillu</strong></a>
|
|
|
|
<p>Number of illumination shells the group has available. Note that if normal shells are empty, firing illumination shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu0" ><strong>ARTY.Nillu0</strong></a>
|
|
|
|
<p>Initial amount of illumination shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nmissiles0" ><strong>ARTY.Nmissiles0</strong></a>
|
|
|
|
<p>Initial amount of missiles of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nrockets0" ><strong>ARTY.Nrockets0</strong></a>
|
|
|
|
<p>Initial amount of rockets of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshells0" ><strong>ARTY.Nshells0</strong></a>
|
|
|
|
<p>Initial amount of shells of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshots" ><strong>ARTY.Nshots</strong></a>
|
|
|
|
<p>Number of shots fired on current target.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke" ><strong>ARTY.Nsmoke</strong></a>
|
|
|
|
<p>Number of smoke shells the group has available. Note that if normal shells are empty, firing smoke shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke0" ><strong>ARTY.Nsmoke0</strong></a>
|
|
|
|
<p>Initial amount of smoke shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes" ><strong>ARTY.Nukes</strong></a>
|
|
|
|
<p>Number of nuclear shells, the group has available. Note that if normal shells are empty, firing nukes is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes0" ><strong>ARTY.Nukes0</strong></a>
|
|
|
|
<p>Initial amount of tactical nukes of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingArtyOnRoad" ><strong>ARTY.RearmingArtyOnRoad</strong></a>
|
|
|
|
<p>If true, ARTY group will move to rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingDistance" ><strong>ARTY.RearmingDistance</strong></a>
|
|
|
|
<p>Safe distance in meters between ARTY group and rearming group or place at which rearming is possible. Default 100 m.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<a id="#(ARTY).RearmingGroup" ><strong>ARTY.RearmingGroup</strong></a>
|
|
|
|
<p>Unit designated to rearm the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingGroupCoord" ><strong>ARTY.RearmingGroupCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the rearming unit. After rearming complete, the unit will return to this position.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingGroupOnRoad" ><strong>ARTY.RearmingGroupOnRoad</strong></a>
|
|
|
|
<p>If true, rearming group will move to ARTY group or rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingGroupSpeed" ><strong>ARTY.RearmingGroupSpeed</strong></a>
|
|
|
|
<p>Speed in km/h the rearming unit moves at. Default is 50% of the max speed possible of the group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingPlaceCoord" ><strong>ARTY.RearmingPlaceCoord</strong></a>
|
|
|
|
<p>Coordinates of the rearming place. If the place is more than 100 m away from the ARTY group, the group will go there.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Utilities.Utils.html##(SMOKECOLOR)">Utilities.Utils#SMOKECOLOR</a>
|
|
<a id="#(ARTY).Smoke" ><strong>ARTY.Smoke</strong></a>
|
|
|
|
<p>color of smoke shells. Default SMOKECOLOR.red.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Speed" ><strong>ARTY.Speed</strong></a>
|
|
|
|
<p>Default speed in km/h the ARTY group moves at. Maximum speed possible is 80% of maximum speed the group can do.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).SpeedMax" ><strong>ARTY.SpeedMax</strong></a>
|
|
|
|
<p>Maximum speed of ARTY group in km/h. This is determined from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).StatusInterval" ><strong>ARTY.StatusInterval</strong></a>
|
|
|
|
<p>Update interval in seconds between status updates. Default 10 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).Type" ><strong>ARTY.Type</strong></a>
|
|
|
|
<p>Type of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).WaitForShotTime" ><strong>ARTY.WaitForShotTime</strong></a>
|
|
|
|
<p>Max time in seconds to wait until fist shot event occurs after target is assigned. If time is passed without shot, the target is deleted. Default is 300 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.WeaponType)">#ARTY.WeaponType</a>
|
|
<a id="#(ARTY).WeaponType" ><strong>ARTY.WeaponType</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).alias" ><strong>ARTY.alias</strong></a>
|
|
|
|
<p>Name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammomissiles" ><strong>ARTY.ammomissiles</strong></a>
|
|
|
|
<p>Table holding names of the missile types which are included when counting the ammo. Default is {"weapons.missiles"} which includes some guided missiles.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammorockets" ><strong>ARTY.ammorockets</strong></a>
|
|
|
|
<p>Table holding names of the rocket types which are included when counting the ammo. Default is {"weapons.nurs"} which includes most unguided rockets.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammoshells" ><strong>ARTY.ammoshells</strong></a>
|
|
|
|
<p>Table holding names of the shell types which are included when counting the ammo. Default is {"weapons.shells"} which include most shells.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocate" ><strong>ARTY.autorelocate</strong></a>
|
|
|
|
<p>ARTY group will automatically move to within the max/min firing range.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).autorelocatemaxdist" ><strong>ARTY.autorelocatemaxdist</strong></a>
|
|
|
|
<p>Max distance [m] the ARTY group will travel to get within firing range. Default 50000 m = 50 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocateonroad" ><strong>ARTY.autorelocateonroad</strong></a>
|
|
|
|
<p>ARTY group will use mainly road to automatically get within firing range. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Cargo.CargoGroup.html##(CARGO_GROUP)">Cargo.CargoGroup#CARGO_GROUP</a>
|
|
<a id="#(ARTY).cargogroup" ><strong>ARTY.cargogroup</strong></a>
|
|
|
|
<p>Cargo group object if ARTY group is a cargo that will be transported to another place.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).clusters" ><strong>ARTY.clusters</strong></a>
|
|
|
|
<p>Table of names of clusters the group belongs to. Can be used to address all groups within the cluster simultaniously.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).coalition" ><strong>ARTY.coalition</strong></a>
|
|
|
|
<p>The coalition of the arty group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).currentMove" ><strong>ARTY.currentMove</strong></a>
|
|
|
|
<p>Holds the current commanded move, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<a id="#(ARTY).currentTarget" ><strong>ARTY.currentTarget</strong></a>
|
|
|
|
<p>Holds the current target, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.db)">#ARTY.db</a>
|
|
<a id="#(ARTY).db" ><strong>ARTY.db</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).dtTrack" ><strong>ARTY.dtTrack</strong></a>
|
|
|
|
<p>Time interval in seconds for weapon tracking.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).groupname" ><strong>ARTY.groupname</strong></a>
|
|
|
|
<p>Name of the ARTY group as defined in the mission editor.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMaxalt" ><strong>ARTY.illuMaxalt</strong></a>
|
|
|
|
<p>Maximum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMinalt" ><strong>ARTY.illuMinalt</strong></a>
|
|
|
|
<p>Minimum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuPower" ><strong>ARTY.illuPower</strong></a>
|
|
|
|
<p>Power of illumination warhead in mega candela. Default 1 mcd.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).iscargo" ><strong>ARTY.iscargo</strong></a>
|
|
|
|
<p>If true, ARTY group is defined as possible cargo. If it is immobile, targets out of range are not deleted from the queue.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).ismobile" ><strong>ARTY.ismobile</strong></a>
|
|
|
|
<p>If true, ARTY group can move.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).lid" ><strong>ARTY.lid</strong></a>
|
|
|
|
<p>Log id for DCS.log file.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markallow" ><strong>ARTY.markallow</strong></a>
|
|
|
|
<p>If true, Players are allowed to assign targets and moves for ARTY group by placing markers on the F10 map. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).markkey" ><strong>ARTY.markkey</strong></a>
|
|
|
|
<p>Authorization key. Only player who know this key can assign targets and moves via markers on the F10 map. Default no authorization required.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markreadonly" ><strong>ARTY.markreadonly</strong></a>
|
|
|
|
<p>Marks for targets are readonly and cannot be removed by players. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).maxrange" ><strong>ARTY.maxrange</strong></a>
|
|
|
|
<p>Maximum firing range in kilometers. Targets further away than this distance are not engaged. Default 10000 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).minrange" ><strong>ARTY.minrange</strong></a>
|
|
|
|
<p>Minimum firing range in kilometers. Targets closer than this distance are not engaged. Default 0.1 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).moves" ><strong>ARTY.moves</strong></a>
|
|
|
|
<p>All moves assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).nukefire" ><strong>ARTY.nukefire</strong></a>
|
|
|
|
<p>Ignite additional fires and smoke for nuclear explosions Default true.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukefires" ><strong>ARTY.nukefires</strong></a>
|
|
|
|
<p>Number of nuclear fires and subexplosions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukerange" ><strong>ARTY.nukerange</strong></a>
|
|
|
|
<p>Demolition range of tactical nuclear explostions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukewarhead" ><strong>ARTY.nukewarhead</strong></a>
|
|
|
|
<p>Explosion strength of tactical nuclear warhead in kg TNT. Default 75000.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmax" ><strong>ARTY.relocateRmax</strong></a>
|
|
|
|
<p>Maximum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmin" ><strong>ARTY.relocateRmin</strong></a>
|
|
|
|
<p>Minimum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).relocateafterfire" ><strong>ARTY.relocateafterfire</strong></a>
|
|
|
|
<p>Group will relocate after each firing task. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).report" ><strong>ARTY.report</strong></a>
|
|
|
|
<p>Arty group sends messages about their current state or target to its coalition.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawnafterdeath" ><strong>ARTY.respawnafterdeath</strong></a>
|
|
|
|
<p>Respawn arty group after all units are dead.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).respawndelay" ><strong>ARTY.respawndelay</strong></a>
|
|
|
|
<p>Respawn delay in seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawning" ><strong>ARTY.respawning</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).targets" ><strong>ARTY.targets</strong></a>
|
|
|
|
<p>All targets assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).version" ><strong>ARTY.version</strong></a>
|
|
|
|
<p>Arty script version.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AddEndState" ><strong>ARTY:AddEndState(State)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Adds an End state.</p>
|
|
|
|
<div id= "#Functions##AddEndState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>State</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The FSM state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AddProcess" ><strong>ARTY:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
|
|
|
|
<div id= "#Functions##AddProcess" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Can contain a string indicating the From state or a table of strings containing multiple From states.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a>
|
|
<strong><strong>Process</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>An sub-process FSM.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>ReturnEvents</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A table indicating for which returned events of the SubFSM which Event must be triggered in the FSM.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The SubFSM.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AddScore" ><strong>ARTY:AddScore(State, ScoreText, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Adds a score for the FSM to be achieved.</p>
|
|
|
|
<div id= "#Functions##AddScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>State</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the state of the process when the score needs to be given. (See the relevant state descriptions of the process).</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ScoreText</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is a text describing the score that is given according the status.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is a number providing the score of the status.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(FSM)">#FSM</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AddScoreProcess" ><strong>ARTY:AddScoreProcess(From, Event, State, ScoreText, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Adds a score for the FSM_PROCESS to be achieved.</p>
|
|
|
|
<div id= "#Functions##AddScoreProcess" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the From State of the main process.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the Event of the main process.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>State</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the state of the process when the score needs to be given. (See the relevant state descriptions of the process).</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ScoreText</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is a text describing the score that is given according the status.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is a number providing the score of the status.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(FSM)">#FSM</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).AddTransition" ><strong>ARTY:AddTransition(From, Event, To)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a new transition rule to the FSM.</p>
|
|
|
|
|
|
<p>A transition rule defines when and if the FSM can transition from a state towards another state upon a triggered event.</p>
|
|
|
|
<div id= "#Functions##AddTransition" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Can contain a string indicating the From state or a table of strings containing multiple From states.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>To</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetCurrentState" ><strong>ARTY:GetCurrentState()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get current state.</p>
|
|
|
|
<div id= "#Functions##GetCurrentState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Current FSM state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetEndStates" ><strong>ARTY:GetEndStates()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns the End states.</p>
|
|
|
|
<div id= "#Functions##GetEndStates" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>End states.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetProcess" ><strong>ARTY:GetProcess(From, Event)</strong></a></h2>
|
|
</div>
|
|
|
|
|
|
|
|
<div id= "#Functions##GetProcess" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetProcesses" ><strong>ARTY:GetProcesses()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns a table of the SubFSM rules defined within the FSM.</p>
|
|
|
|
<div id= "#Functions##GetProcesses" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Sub processes.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetScores" ><strong>ARTY:GetScores()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns a table with the scores defined.</p>
|
|
|
|
<div id= "#Functions##GetScores" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Scores.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetStartState" ><strong>ARTY:GetStartState()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns the start state of the FSM.</p>
|
|
|
|
<div id= "#Functions##GetStartState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A string containing the start state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetState" ><strong>ARTY:GetState()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get current state.</p>
|
|
|
|
<div id= "#Functions##GetState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Current FSM state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetSubs" ><strong>ARTY:GetSubs()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns a table with the Subs defined.</p>
|
|
|
|
<div id= "#Functions##GetSubs" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Sub processes.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetTransitions" ><strong>ARTY:GetTransitions()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns a table of the transition rules defined within the FSM.</p>
|
|
|
|
<div id= "#Functions##GetTransitions" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Transitions.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Is" ><strong>ARTY:Is(State)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if FSM is in state.</p>
|
|
|
|
<div id= "#Functions##Is" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>State</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>State name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, FSM is in this state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).LoadCallBacks" ><strong>ARTY:LoadCallBacks(CallBackTable)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Load call backs.</p>
|
|
|
|
<div id= "#Functions##LoadCallBacks" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>CallBackTable</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Table of call backs.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).New" ><strong>ARTY:New()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creates a new FSM object.</p>
|
|
|
|
<div id= "#Functions##New" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(FSM)">#FSM</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetProcess" ><strong>ARTY:SetProcess(From, Event, Fsm)</strong></a></h2>
|
|
</div>
|
|
|
|
|
|
|
|
<div id= "#Functions##SetProcess" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>From</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Fsm</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetStartState" ><strong>ARTY:SetStartState(State)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Sets the start state of the FSM.</p>
|
|
|
|
<div id= "#Functions##SetStartState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>State</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A string defining the start state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._add_to_map" ><strong>ARTY:_add_to_map(Map, Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add to map.</p>
|
|
|
|
<div id= "#Functions##_add_to_map" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>Map</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Map.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event table.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._call_handler" ><strong>ARTY:_call_handler(step, trigger, params, EventName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Call handler.</p>
|
|
|
|
<div id= "#Functions##_call_handler" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>step</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Step "onafter", "onbefore", "onenter", "onleave".</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>trigger</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Trigger.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>params</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Parameters.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>EventName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Value.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._create_transition" ><strong>ARTY:_create_transition(EventName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Create transition.</p>
|
|
|
|
<div id= "#Functions##_create_transition" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>EventName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#function:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Function.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._delayed_transition" ><strong>ARTY:_delayed_transition(EventName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Delayed transition.</p>
|
|
|
|
<div id= "#Functions##_delayed_transition" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>EventName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#function:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Function.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._eventmap" ><strong>ARTY:_eventmap(Events, EventStructure)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Event map.</p>
|
|
|
|
<div id= "#Functions##_eventmap" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>Events</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Events.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>EventStructure</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._gosub" ><strong>ARTY:_gosub(ParentFrom, ParentEvent)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Go sub.</p>
|
|
|
|
<div id= "#Functions##_gosub" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ParentFrom</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Parent from state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ParentEvent</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Parent event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Subs.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._handler" ><strong>ARTY:_handler(EventName, ...)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Handler.</p>
|
|
|
|
<div id= "#Functions##_handler" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>EventName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>...</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Arguments.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._isendstate" ><strong>ARTY:_isendstate(Current)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Is end state.</p>
|
|
|
|
<div id= "#Functions##_isendstate" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Current</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Current state name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return values:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>FSM parent.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._submap" ><strong>ARTY:_submap(subs, sub, name)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Sub maps.</p>
|
|
|
|
<div id= "#Functions##_submap" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>subs</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Subs.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>sub</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Sub.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>name</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).can" ><strong>ARTY:can(e)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if can do an event.</p>
|
|
|
|
<div id= "#Functions##can" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>e</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return values:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, FSM can do the event.</p>
|
|
|
|
</div>
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>To state.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).cannot" ><strong>ARTY:cannot(e)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if cannot do an event.</p>
|
|
|
|
<div id= "#Functions##cannot" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>e</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, FSM cannot do the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).is" ><strong>ARTY:is(State, state)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Check if FSM is in state.</p>
|
|
|
|
<div id= "#Functions##is" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Fsm.html##(FSM)">Core.Fsm#FSM</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>State</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>State name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>state</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true, FSM is in this state. </p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).ClassName" ><strong>ARTY.ClassName</strong></a>
|
|
|
|
<p>Name of the class.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(ARTY).Controllable" ><strong>ARTY.Controllable</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Respawn group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).DCSdesc" ><strong>ARTY.DCSdesc</strong></a>
|
|
|
|
<p>DCS descriptors of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).Debug" ><strong>ARTY.Debug</strong></a>
|
|
|
|
<p>Write Debug messages to DCS log file and send Debug messages to all players.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).DisplayName" ><strong>ARTY.DisplayName</strong></a>
|
|
|
|
<p>Extended type name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).IniGroupStrength" ><strong>ARTY.IniGroupStrength</strong></a>
|
|
|
|
<p>Inital number of units in the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).InitialCoord" ><strong>ARTY.InitialCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).IsArtillery" ><strong>ARTY.IsArtillery</strong></a>
|
|
|
|
<p>If true, ARTY group has attribute "Artillery". This is automatically derived from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nammo0" ><strong>ARTY.Nammo0</strong></a>
|
|
|
|
<p>Initial amount total ammunition (shells+rockets+missiles) of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu" ><strong>ARTY.Nillu</strong></a>
|
|
|
|
<p>Number of illumination shells the group has available. Note that if normal shells are empty, firing illumination shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nillu0" ><strong>ARTY.Nillu0</strong></a>
|
|
|
|
<p>Initial amount of illumination shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nmissiles0" ><strong>ARTY.Nmissiles0</strong></a>
|
|
|
|
<p>Initial amount of missiles of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nrockets0" ><strong>ARTY.Nrockets0</strong></a>
|
|
|
|
<p>Initial amount of rockets of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshells0" ><strong>ARTY.Nshells0</strong></a>
|
|
|
|
<p>Initial amount of shells of the whole group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nshots" ><strong>ARTY.Nshots</strong></a>
|
|
|
|
<p>Number of shots fired on current target.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke" ><strong>ARTY.Nsmoke</strong></a>
|
|
|
|
<p>Number of smoke shells the group has available. Note that if normal shells are empty, firing smoke shells is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nsmoke0" ><strong>ARTY.Nsmoke0</strong></a>
|
|
|
|
<p>Initial amount of smoke shells of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes" ><strong>ARTY.Nukes</strong></a>
|
|
|
|
<p>Number of nuclear shells, the group has available. Note that if normal shells are empty, firing nukes is also not possible any more.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Nukes0" ><strong>ARTY.Nukes0</strong></a>
|
|
|
|
<p>Initial amount of tactical nukes of the whole group. Default is 0.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingArtyOnRoad" ><strong>ARTY.RearmingArtyOnRoad</strong></a>
|
|
|
|
<p>If true, ARTY group will move to rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingDistance" ><strong>ARTY.RearmingDistance</strong></a>
|
|
|
|
<p>Safe distance in meters between ARTY group and rearming group or place at which rearming is possible. Default 100 m.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<a id="#(ARTY).RearmingGroup" ><strong>ARTY.RearmingGroup</strong></a>
|
|
|
|
<p>Unit designated to rearm the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingGroupCoord" ><strong>ARTY.RearmingGroupCoord</strong></a>
|
|
|
|
<p>Initial coordinates of the rearming unit. After rearming complete, the unit will return to this position.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).RearmingGroupOnRoad" ><strong>ARTY.RearmingGroupOnRoad</strong></a>
|
|
|
|
<p>If true, rearming group will move to ARTY group or rearming place using mainly roads. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).RearmingGroupSpeed" ><strong>ARTY.RearmingGroupSpeed</strong></a>
|
|
|
|
<p>Speed in km/h the rearming unit moves at. Default is 50% of the max speed possible of the group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY).RearmingPlaceCoord" ><strong>ARTY.RearmingPlaceCoord</strong></a>
|
|
|
|
<p>Coordinates of the rearming place. If the place is more than 100 m away from the ARTY group, the group will go there.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Utilities.Utils.html##(SMOKECOLOR)">Utilities.Utils#SMOKECOLOR</a>
|
|
<a id="#(ARTY).Smoke" ><strong>ARTY.Smoke</strong></a>
|
|
|
|
<p>color of smoke shells. Default SMOKECOLOR.red.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).Speed" ><strong>ARTY.Speed</strong></a>
|
|
|
|
<p>Default speed in km/h the ARTY group moves at. Maximum speed possible is 80% of maximum speed the group can do.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).SpeedMax" ><strong>ARTY.SpeedMax</strong></a>
|
|
|
|
<p>Maximum speed of ARTY group in km/h. This is determined from the DCS descriptor table.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).StatusInterval" ><strong>ARTY.StatusInterval</strong></a>
|
|
|
|
<p>Update interval in seconds between status updates. Default 10 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).Type" ><strong>ARTY.Type</strong></a>
|
|
|
|
<p>Type of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).WaitForShotTime" ><strong>ARTY.WaitForShotTime</strong></a>
|
|
|
|
<p>Max time in seconds to wait until fist shot event occurs after target is assigned. If time is passed without shot, the target is deleted. Default is 300 seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.WeaponType)">#ARTY.WeaponType</a>
|
|
<a id="#(ARTY).WeaponType" ><strong>ARTY.WeaponType</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).alias" ><strong>ARTY.alias</strong></a>
|
|
|
|
<p>Name of the ARTY group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammomissiles" ><strong>ARTY.ammomissiles</strong></a>
|
|
|
|
<p>Table holding names of the missile types which are included when counting the ammo. Default is {"weapons.missiles"} which includes some guided missiles.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammorockets" ><strong>ARTY.ammorockets</strong></a>
|
|
|
|
<p>Table holding names of the rocket types which are included when counting the ammo. Default is {"weapons.nurs"} which includes most unguided rockets.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).ammoshells" ><strong>ARTY.ammoshells</strong></a>
|
|
|
|
<p>Table holding names of the shell types which are included when counting the ammo. Default is {"weapons.shells"} which include most shells.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocate" ><strong>ARTY.autorelocate</strong></a>
|
|
|
|
<p>ARTY group will automatically move to within the max/min firing range.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).autorelocatemaxdist" ><strong>ARTY.autorelocatemaxdist</strong></a>
|
|
|
|
<p>Max distance [m] the ARTY group will travel to get within firing range. Default 50000 m = 50 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).autorelocateonroad" ><strong>ARTY.autorelocateonroad</strong></a>
|
|
|
|
<p>ARTY group will use mainly road to automatically get within firing range. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Cargo.CargoGroup.html##(CARGO_GROUP)">Cargo.CargoGroup#CARGO_GROUP</a>
|
|
<a id="#(ARTY).cargogroup" ><strong>ARTY.cargogroup</strong></a>
|
|
|
|
<p>Cargo group object if ARTY group is a cargo that will be transported to another place.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).clusters" ><strong>ARTY.clusters</strong></a>
|
|
|
|
<p>Table of names of clusters the group belongs to. Can be used to address all groups within the cluster simultaniously.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).coalition" ><strong>ARTY.coalition</strong></a>
|
|
|
|
<p>The coalition of the arty group.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).currentMove" ><strong>ARTY.currentMove</strong></a>
|
|
|
|
<p>Holds the current commanded move, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.Target)">#ARTY.Target</a>
|
|
<a id="#(ARTY).currentTarget" ><strong>ARTY.currentTarget</strong></a>
|
|
|
|
<p>Holds the current target, if there is one assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(ARTY.db)">#ARTY.db</a>
|
|
<a id="#(ARTY).db" ><strong>ARTY.db</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).dtTrack" ><strong>ARTY.dtTrack</strong></a>
|
|
|
|
<p>Time interval in seconds for weapon tracking.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).groupname" ><strong>ARTY.groupname</strong></a>
|
|
|
|
<p>Name of the ARTY group as defined in the mission editor.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMaxalt" ><strong>ARTY.illuMaxalt</strong></a>
|
|
|
|
<p>Maximum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuMinalt" ><strong>ARTY.illuMinalt</strong></a>
|
|
|
|
<p>Minimum altitude in meters the illumination warhead will detonate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).illuPower" ><strong>ARTY.illuPower</strong></a>
|
|
|
|
<p>Power of illumination warhead in mega candela. Default 1 mcd.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).iscargo" ><strong>ARTY.iscargo</strong></a>
|
|
|
|
<p>If true, ARTY group is defined as possible cargo. If it is immobile, targets out of range are not deleted from the queue.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).ismobile" ><strong>ARTY.ismobile</strong></a>
|
|
|
|
<p>If true, ARTY group can move.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).lid" ><strong>ARTY.lid</strong></a>
|
|
|
|
<p>Log id for DCS.log file.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markallow" ><strong>ARTY.markallow</strong></a>
|
|
|
|
<p>If true, Players are allowed to assign targets and moves for ARTY group by placing markers on the F10 map. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).markkey" ><strong>ARTY.markkey</strong></a>
|
|
|
|
<p>Authorization key. Only player who know this key can assign targets and moves via markers on the F10 map. Default no authorization required.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).markreadonly" ><strong>ARTY.markreadonly</strong></a>
|
|
|
|
<p>Marks for targets are readonly and cannot be removed by players. Default is false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).maxrange" ><strong>ARTY.maxrange</strong></a>
|
|
|
|
<p>Maximum firing range in kilometers. Targets further away than this distance are not engaged. Default 10000 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).minrange" ><strong>ARTY.minrange</strong></a>
|
|
|
|
<p>Minimum firing range in kilometers. Targets closer than this distance are not engaged. Default 0.1 km.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).moves" ><strong>ARTY.moves</strong></a>
|
|
|
|
<p>All moves assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).nukefire" ><strong>ARTY.nukefire</strong></a>
|
|
|
|
<p>Ignite additional fires and smoke for nuclear explosions Default true.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukefires" ><strong>ARTY.nukefires</strong></a>
|
|
|
|
<p>Number of nuclear fires and subexplosions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukerange" ><strong>ARTY.nukerange</strong></a>
|
|
|
|
<p>Demolition range of tactical nuclear explostions.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).nukewarhead" ><strong>ARTY.nukewarhead</strong></a>
|
|
|
|
<p>Explosion strength of tactical nuclear warhead in kg TNT. Default 75000.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmax" ><strong>ARTY.relocateRmax</strong></a>
|
|
|
|
<p>Maximum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).relocateRmin" ><strong>ARTY.relocateRmin</strong></a>
|
|
|
|
<p>Minimum distance in meters the group will look for places to relocate.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).relocateafterfire" ><strong>ARTY.relocateafterfire</strong></a>
|
|
|
|
<p>Group will relocate after each firing task. Default false.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).report" ><strong>ARTY.report</strong></a>
|
|
|
|
<p>Arty group sends messages about their current state or target to its coalition.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawnafterdeath" ><strong>ARTY.respawnafterdeath</strong></a>
|
|
|
|
<p>Respawn arty group after all units are dead.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY).respawndelay" ><strong>ARTY.respawndelay</strong></a>
|
|
|
|
<p>Respawn delay in seconds.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY).respawning" ><strong>ARTY.respawning</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY).targets" ><strong>ARTY.targets</strong></a>
|
|
|
|
<p>All targets assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY).version" ><strong>ARTY.version</strong></a>
|
|
|
|
<p>Arty script version.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).ClearState" ><strong>ARTY:ClearState(Object, StateName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Clear the state of an object.</p>
|
|
|
|
<div id= "#Functions##ClearState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Object</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The object that holds the Value set by the Key.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>StateName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is should be cleared.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CreateEventBirth" ><strong>ARTY:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Birth Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventBirth" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>IniUnitName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating unit name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>place</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>subplace</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CreateEventCrash" ><strong>ARTY:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Crash Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventCrash" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>IniObjectCategory</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CreateEventDead" ><strong>ARTY:CreateEventDead(EventTime, Initiator, IniObjectCategory)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Dead Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>IniObjectCategory</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CreateEventPlayerEnterAircraft" ><strong>ARTY:CreateEventPlayerEnterAircraft(PlayerUnit)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a <code>S_EVENT_PLAYER_ENTER_AIRCRAFT</code> event.</p>
|
|
|
|
<div id= "#Functions##CreateEventPlayerEnterAircraft" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>PlayerUnit</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The aircraft unit the player entered.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CreateEventRemoveUnit" ><strong>ARTY:CreateEventRemoveUnit(EventTime, Initiator)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Remove Unit Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventRemoveUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CreateEventTakeoff" ><strong>ARTY:CreateEventTakeoff(EventTime, Initiator)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Takeoff Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventTakeoff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).CreateEventUnitLost" ><strong>ARTY:CreateEventUnitLost(EventTime, Initiator)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Crash Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventUnitLost" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).E" ><strong>ARTY:E(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Log an exception which will be traced always.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##E" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).EventDispatcher" ><strong>ARTY:EventDispatcher()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns the event dispatcher</p>
|
|
|
|
<div id= "#Functions##EventDispatcher" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).EventRemoveAll" ><strong>ARTY:EventRemoveAll()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Remove all subscribed events</p>
|
|
|
|
<div id= "#Functions##EventRemoveAll" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).F" ><strong>ARTY:F(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call.</p>
|
|
|
|
|
|
<p>Must be at the beginning of the function logic.</p>
|
|
|
|
<div id= "#Functions##F" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).F2" ><strong>ARTY:F2(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call level 2.</p>
|
|
|
|
|
|
<p>Must be at the beginning of the function logic.</p>
|
|
|
|
<div id= "#Functions##F2" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).F3" ><strong>ARTY:F3(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call level 3.</p>
|
|
|
|
|
|
<p>Must be at the beginning of the function logic.</p>
|
|
|
|
<div id= "#Functions##F3" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetClassID" ><strong>ARTY:GetClassID()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the ClassID of the class instance.</p>
|
|
|
|
<div id= "#Functions##GetClassID" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The ClassID of the class instance.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetClassName" ><strong>ARTY:GetClassName()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the ClassName of the class instance.</p>
|
|
|
|
<div id= "#Functions##GetClassName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The ClassName of the class instance.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetClassNameAndID" ><strong>ARTY:GetClassNameAndID()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the ClassName + ClassID of the class instance.</p>
|
|
|
|
|
|
<p>The ClassName + ClassID is formatted as '%s#%09d'.</p>
|
|
|
|
<div id= "#Functions##GetClassNameAndID" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The ClassName + ClassID of the class instance.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetEventPriority" ><strong>ARTY:GetEventPriority()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
|
|
<p>The Event processing Priority is a number from 1 to 10,
|
|
reflecting the order of the classes subscribed to the Event to be processed.</p>
|
|
|
|
<div id= "#Functions##GetEventPriority" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetParent" ><strong>ARTY:GetParent(Child, FromClass)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>This is the worker method to retrieve the Parent class.</p>
|
|
|
|
|
|
<p>Note that the Parent class must be passed to call the parent class method.</p>
|
|
|
|
<pre><code>self:GetParent(self):ParentMethod()
|
|
</code></pre>
|
|
|
|
|
|
|
|
<div id= "#Functions##GetParent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(BASE)">#BASE</a>
|
|
<strong><strong>Child</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>This is the Child class from which the Parent class needs to be retrieved.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(BASE)">#BASE</a>
|
|
<strong><strong>FromClass</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) The class from which to get the parent.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).GetState" ><strong>ARTY:GetState(Object, Key)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get a Value given a Key from the Object.</p>
|
|
|
|
|
|
<p>Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.</p>
|
|
|
|
<div id= "#Functions##GetState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Object</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The object that holds the Value set by the Key.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Key</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).HandleEvent" ><strong>ARTY:HandleEvent(EventID, EventFunction)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Subscribe to a DCS Event.</p>
|
|
|
|
<div id= "#Functions##HandleEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTS)">Core.Event#EVENTS</a>
|
|
<strong><strong>EventID</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event ID.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#function
|
|
<strong><strong>EventFunction</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(optional) The function to be called when the event occurs for the unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).I" ><strong>ARTY:I(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Log an information which will be traced always.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##I" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).Inherit" ><strong>ARTY:Inherit(Child, Parent)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>This is the worker method to inherit from a parent class.</p>
|
|
|
|
<div id= "#Functions##Inherit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Child</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the Child class that inherits.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(BASE)">#BASE</a>
|
|
<strong><strong>Parent</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the Parent class that the Child inherits from.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Child</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).IsInstanceOf" ><strong>ARTY:IsInstanceOf(ClassName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>This is the worker method to check if an object is an (sub)instance of a class.</p>
|
|
|
|
|
|
|
|
<h3>Examples:</h3>
|
|
|
|
<ul>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( ZONE ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'ZONE' ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'zone' ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'BASE' ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'GROUP' ) will return false</p></li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##IsInstanceOf" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>ClassName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the name of the class or the class itself to run the check against</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).IsTrace" ><strong>ARTY:IsTrace()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Enquires if tracing is on (for the class).</p>
|
|
|
|
<div id= "#Functions##IsTrace" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).New" ><strong>ARTY:New()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>BASE constructor.</p>
|
|
|
|
|
|
|
|
<p>This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.</p>
|
|
|
|
<pre><code>function EVENT:New()
|
|
local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
|
|
return self
|
|
end
|
|
</code></pre>
|
|
|
|
|
|
<div id= "#Functions##New" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEvent" ><strong>ARTY:OnEvent(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an Event for an object is triggered.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that triggered the event. </p>
|
|
|
|
<div id= "#Functions##OnEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventBDA" ><strong>ARTY:OnEventBDA(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>BDA.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventBDA" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventBaseCaptured" ><strong>ARTY:OnEventBaseCaptured(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a ground unit captures either an airbase or a farp.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that captured the base
|
|
place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction. </p>
|
|
|
|
<div id= "#Functions##OnEventBaseCaptured" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventBirth" ><strong>ARTY:OnEventBirth(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any object is spawned into the mission.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that was spawned </p>
|
|
|
|
<div id= "#Functions##OnEventBirth" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventCrash" ><strong>ARTY:OnEventCrash(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any aircraft crashes into the ground and is completely destroyed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that has crashed </p>
|
|
|
|
<div id= "#Functions##OnEventCrash" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventDead" ><strong>ARTY:OnEventDead(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an object is dead.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is dead. </p>
|
|
|
|
<div id= "#Functions##OnEventDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventDetailedFailure" ><strong>ARTY:OnEventDetailedFailure(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Unknown precisely what creates this event, likely tied into newer damage model.</p>
|
|
|
|
|
|
<p>Will update this page when new information become available.</p>
|
|
|
|
<ul>
|
|
<li>initiator: The unit that had the failure.</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventDetailedFailure" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventDiscardChairAfterEjection" ><strong>ARTY:OnEventDiscardChairAfterEjection(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Discard chair after ejection.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventDiscardChairAfterEjection" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventEjection" ><strong>ARTY:OnEventEjection(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a pilot ejects from an aircraft
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
|
|
<p>initiator : The unit that has ejected </p>
|
|
|
|
<div id= "#Functions##OnEventEjection" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventEngineShutdown" ><strong>ARTY:OnEventEngineShutdown(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any aircraft shuts down its engines.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is stopping its engines. </p>
|
|
|
|
<div id= "#Functions##OnEventEngineShutdown" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventEngineStartup" ><strong>ARTY:OnEventEngineStartup(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any aircraft starts its engines.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is starting its engines. </p>
|
|
|
|
<div id= "#Functions##OnEventEngineStartup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventHit" ><strong>ARTY:OnEventHit(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs whenever an object is hit by a weapon.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit object the fired the weapon
|
|
weapon: Weapon object that hit the target
|
|
target: The Object that was hit. </p>
|
|
|
|
<div id= "#Functions##OnEventHit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventHumanFailure" ><strong>ARTY:OnEventHumanFailure(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any system fails on a human controlled aircraft.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that had the failure </p>
|
|
|
|
<div id= "#Functions##OnEventHumanFailure" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventKill" ><strong>ARTY:OnEventKill(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs on the death of a unit.</p>
|
|
|
|
|
|
<p>Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<ul>
|
|
<li>initiator: The unit that killed the target</li>
|
|
<li>target: Target Object</li>
|
|
<li>weapon: Weapon Object</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventKill" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventLand" ><strong>ARTY:OnEventLand(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft lands at an airbase, farp or ship
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
|
|
<p>initiator : The unit that has landed
|
|
place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships </p>
|
|
|
|
<div id= "#Functions##OnEventLand" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventLandingAfterEjection" ><strong>ARTY:OnEventLandingAfterEjection(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.</p>
|
|
|
|
|
|
<p>Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<ul>
|
|
<li>initiator: Static object representing the ejected pilot. Place : Aircraft that the pilot ejected from.</li>
|
|
<li>place: may not return as a valid object if the aircraft has crashed into the ground and no longer exists.</li>
|
|
<li>subplace: is always 0 for unknown reasons.</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventLandingAfterEjection" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventLandingQualityMark" ><strong>ARTY:OnEventLandingQualityMark(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Landing quality mark.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventLandingQualityMark" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventMarkAdded" ><strong>ARTY:OnEventMarkAdded(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a new mark was added.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
MarkID: ID of the mark. </p>
|
|
|
|
<div id= "#Functions##OnEventMarkAdded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventMarkChange" ><strong>ARTY:OnEventMarkChange(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mark text was changed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
MarkID: ID of the mark. </p>
|
|
|
|
<div id= "#Functions##OnEventMarkChange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventMarkRemoved" ><strong>ARTY:OnEventMarkRemoved(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mark was removed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
MarkID: ID of the mark. </p>
|
|
|
|
<div id= "#Functions##OnEventMarkRemoved" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventMissionEnd" ><strong>ARTY:OnEventMissionEnd(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mission ends
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventMissionEnd" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventMissionStart" ><strong>ARTY:OnEventMissionStart(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mission starts
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes. </p>
|
|
|
|
<div id= "#Functions##OnEventMissionStart" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventParatrooperLanding" ><strong>ARTY:OnEventParatrooperLanding(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Weapon add.</p>
|
|
|
|
|
|
<p>Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventParatrooperLanding" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventPilotDead" ><strong>ARTY:OnEventPilotDead(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when the pilot of an aircraft is killed.</p>
|
|
|
|
|
|
<p>Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that the pilot has died in. </p>
|
|
|
|
<div id= "#Functions##OnEventPilotDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventPlayerEnterAircraft" ><strong>ARTY:OnEventPlayerEnterAircraft(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a player enters a slot and takes control of an aircraft.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
<strong>NOTE</strong>: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event.
|
|
initiator : The unit that is being taken control of. </p>
|
|
|
|
<div id= "#Functions##OnEventPlayerEnterAircraft" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventPlayerEnterUnit" ><strong>ARTY:OnEventPlayerEnterUnit(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any player assumes direct control of a unit.</p>
|
|
|
|
|
|
<p>Note - not Mulitplayer safe. Use PlayerEnterAircraft.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is being taken control of. </p>
|
|
|
|
<div id= "#Functions##OnEventPlayerEnterUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventPlayerLeaveUnit" ><strong>ARTY:OnEventPlayerLeaveUnit(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any player relieves control of a unit to the AI.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that the player left. </p>
|
|
|
|
<div id= "#Functions##OnEventPlayerLeaveUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventRefueling" ><strong>ARTY:OnEventRefueling(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft connects with a tanker and begins taking on fuel.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is receiving fuel. </p>
|
|
|
|
<div id= "#Functions##OnEventRefueling" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventRefuelingStop" ><strong>ARTY:OnEventRefuelingStop(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft is finished taking fuel.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that was receiving fuel. </p>
|
|
|
|
<div id= "#Functions##OnEventRefuelingStop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventScore" ><strong>ARTY:OnEventScore(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any modification to the "Score" as seen on the debrief menu would occur.</p>
|
|
|
|
|
|
<p>There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventShootingEnd" ><strong>ARTY:OnEventShootingEnd(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any unit stops firing its weapon.</p>
|
|
|
|
|
|
<p>Event will always correspond with a shooting start event.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that was doing the shooting. </p>
|
|
|
|
<div id= "#Functions##OnEventShootingEnd" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventShootingStart" ><strong>ARTY:OnEventShootingStart(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any unit begins firing a weapon that has a high rate of fire.</p>
|
|
|
|
|
|
<p>Most common with aircraft cannons (GAU-8), autocannons, and machine guns.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is doing the shooting.
|
|
target: The unit that is being targeted.</p>
|
|
|
|
<div id= "#Functions##OnEventShootingStart" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventShot" ><strong>ARTY:OnEventShot(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs whenever any unit in a mission fires a weapon.</p>
|
|
|
|
|
|
<p>But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventShot" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventTakeoff" ><strong>ARTY:OnEventTakeoff(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft takes off from an airbase, farp, or ship.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that tookoff
|
|
place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships </p>
|
|
|
|
<div id= "#Functions##OnEventTakeoff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventTriggerZone" ><strong>ARTY:OnEventTriggerZone(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trigger zone.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventTriggerZone" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).OnEventUnitLost" ><strong>ARTY:OnEventUnitLost(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when the game thinks an object is destroyed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<ul>
|
|
<li>initiator: The unit that is was destroyed.</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventUnitLost" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).ScheduleOnce" ><strong>ARTY:ScheduleOnce(Start, SchedulerFunction, ...)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Schedule a new time event.</p>
|
|
|
|
|
|
<p>Note that the schedule will only take place if the scheduler is <em>started</em>. Even for a single schedule event, the scheduler needs to be started also.</p>
|
|
|
|
<div id= "#Functions##ScheduleOnce" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Start</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#function
|
|
<strong><strong>SchedulerFunction</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>...</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Schedule ID of the planned schedule.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).ScheduleRepeat" ><strong>ARTY:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Schedule a new time event.</p>
|
|
|
|
|
|
<p>Note that the schedule will only take place if the scheduler is <em>started</em>. Even for a single schedule event, the scheduler needs to be started also.</p>
|
|
|
|
<div id= "#Functions##ScheduleRepeat" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Start</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Repeat</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the interval in seconds when the scheduler will call the event function.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>RandomizeFactor</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies a randomization factor between 0 and 1 to randomize the Repeat.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Stop</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the amount of seconds when the scheduler will be stopped.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#function
|
|
<strong><strong>SchedulerFunction</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>...</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Schedule ID of the planned schedule.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).ScheduleStop" ><strong>ARTY:ScheduleStop(SchedulerID)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Stops the Schedule.</p>
|
|
|
|
<div id= "#Functions##ScheduleStop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>SchedulerID</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetEventPriority" ><strong>ARTY:SetEventPriority(EventPriority)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
|
|
<p>The Event processing Priority is a number from 1 to 10,
|
|
reflecting the order of the classes subscribed to the Event to be processed.</p>
|
|
|
|
<div id= "#Functions##SetEventPriority" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>EventPriority</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).SetState" ><strong>ARTY:SetState(Object, Key, Value)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set a state or property of the Object given a Key and a Value.</p>
|
|
|
|
|
|
<p>Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.</p>
|
|
|
|
<div id= "#Functions##SetState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Object</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The object that will hold the Value set by the Key.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Key</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Value</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The value to is stored in the object.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Value set. </p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).T" ><strong>ARTY:T(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic level 1.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##T" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).T2" ><strong>ARTY:T2(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic level 2.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##T2" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).T3" ><strong>ARTY:T3(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic level 3.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##T3" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).TraceAll" ><strong>ARTY:TraceAll(TraceAll)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace all methods in MOOSE</p>
|
|
|
|
<div id= "#Functions##TraceAll" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>TraceAll</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>true = trace all methods in MOOSE.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).TraceClass" ><strong>ARTY:TraceClass(Class)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set tracing for a class</p>
|
|
|
|
<div id= "#Functions##TraceClass" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Class</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Class name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).TraceClassMethod" ><strong>ARTY:TraceClassMethod(Class, Method)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set tracing for a specific method of class</p>
|
|
|
|
<div id= "#Functions##TraceClassMethod" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Class</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Class name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Method</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Method.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).TraceLevel" ><strong>ARTY:TraceLevel(Level)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace level</p>
|
|
|
|
<div id= "#Functions##TraceLevel" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Level</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).TraceOff" ><strong>ARTY:TraceOff()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace off.</p>
|
|
|
|
<div id= "#Functions##TraceOff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>-- Switch the tracing Off
|
|
BASE:TraceOff()</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).TraceOn" ><strong>ARTY:TraceOn()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace on.</p>
|
|
|
|
<div id= "#Functions##TraceOn" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>-- Switch the tracing On
|
|
BASE:TraceOn()</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).TraceOnOff" ><strong>ARTY:TraceOnOff(TraceOnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace on or off
|
|
Note that when trace is off, no BASE.Debug statement is performed, increasing performance!
|
|
When Moose is loaded statically, (as one file), tracing is switched off by default.</p>
|
|
|
|
|
|
<p>So tracing must be switched on manually in your mission if you are using Moose statically.
|
|
When moose is loading dynamically (for moose class development), tracing is switched on by default.</p>
|
|
|
|
<div id= "#Functions##TraceOnOff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>TraceOnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Switch the tracing on or off.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>
|
|
-- Switch the tracing On
|
|
BASE:TraceOnOff( true )
|
|
|
|
-- Switch the tracing Off
|
|
BASE:TraceOnOff( false )
|
|
</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).UnHandleEvent" ><strong>ARTY:UnHandleEvent(EventID)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>UnSubscribe to a DCS event.</p>
|
|
|
|
<div id= "#Functions##UnHandleEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTS)">Core.Event#EVENTS</a>
|
|
<strong><strong>EventID</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event ID.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._F" ><strong>ARTY:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call.</p>
|
|
|
|
|
|
<p>This function is private.</p>
|
|
|
|
<div id= "#Functions##_F" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoCurrentParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoFromParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY)._T" ><strong>ARTY:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic.</p>
|
|
|
|
<div id= "#Functions##_T" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoCurrentParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoFromParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(ARTY).onEvent" ><strong>ARTY:onEvent(event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>The main event handling function...</p>
|
|
|
|
|
|
<p>This function captures all events generated for the class.</p>
|
|
|
|
<div id= "#Functions##onEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Event)">DCS#Event</a>
|
|
<strong><strong>event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div onclick="myFunction('#Types##ARTY.Target')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY.Target)">Type <strong>ARTY.Target</strong></a></h2></div>
|
|
<div id= "#Types##ARTY.Target" class="w3-container w3-white w3-padding-16" id="module_other_types">
|
|
<div class="w3-white" id="record_type">
|
|
|
|
<p>Target.</p>
|
|
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).Tassigned" ><strong>ARTY.Target.Tassigned</strong></a>
|
|
|
|
<p>Abs. mission time when target was assigned.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY.Target).attackgroup" ><strong>ARTY.Target.attackgroup</strong></a>
|
|
|
|
<p>If true, use task attack group rather than fire at point for engagement.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
|
<a id="#(ARTY.Target).coord" ><strong>ARTY.Target.coord</strong></a>
|
|
|
|
<p>Target coordinates.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).engaged" ><strong>ARTY.Target.engaged</strong></a>
|
|
|
|
<p>Number of times this target was engaged.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).maxengage" ><strong>ARTY.Target.maxengage</strong></a>
|
|
|
|
<p>Max number of times, the target will be engaged.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#string
|
|
<a id="#(ARTY.Target).name" ><strong>ARTY.Target.name</strong></a>
|
|
|
|
<p>Name of target.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).nshells" ><strong>ARTY.Target.nshells</strong></a>
|
|
|
|
<p>Number of shells (or other weapon types) fired upon target.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).prio" ><strong>ARTY.Target.prio</strong></a>
|
|
|
|
<p>Priority of target.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).radius" ><strong>ARTY.Target.radius</strong></a>
|
|
|
|
<p>Shelling radius in meters.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).time" ><strong>ARTY.Target.time</strong></a>
|
|
|
|
<p>Abs. mission time in seconds, when the target is scheduled to be attacked.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(ARTY.Target).underfire" ><strong>ARTY.Target.underfire</strong></a>
|
|
|
|
<p>If true, target is currently under fire.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.Target).weapontype" ><strong>ARTY.Target.weapontype</strong></a>
|
|
|
|
<p>Type of weapon used for engagement. See #ARTY.WeaponType.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
<div onclick="myFunction('#Types##ARTY.WeaponType')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY.WeaponType)">Type <strong>ARTY.WeaponType</strong></a></h2></div>
|
|
<div id= "#Types##ARTY.WeaponType" class="w3-container w3-white w3-padding-16" id="module_other_types">
|
|
<div class="w3-white" id="record_type">
|
|
|
|
<p>Weapong type ID.</p>
|
|
|
|
|
|
<p>See <a href="http://wiki.hoggit.us/view/DCS_enum_weapon_flag">here</a>.</p>
|
|
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.WeaponType).Auto" ><strong>ARTY.WeaponType.Auto</strong></a>
|
|
|
|
<p>Automatic selection of weapon type.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.WeaponType).Cannon" ><strong>ARTY.WeaponType.Cannon</strong></a>
|
|
|
|
<p>Cannons using conventional shells.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.WeaponType).CruiseMissile" ><strong>ARTY.WeaponType.CruiseMissile</strong></a>
|
|
|
|
<p>Cruise missiles.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.WeaponType).IlluminationShells" ><strong>ARTY.WeaponType.IlluminationShells</strong></a>
|
|
|
|
<p>Illumination shells (simulated).</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.WeaponType).Rockets" ><strong>ARTY.WeaponType.Rockets</strong></a>
|
|
|
|
<p>Unguided rockets.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(ARTY.WeaponType).SmokeShells" ><strong>ARTY.WeaponType.SmokeShells</strong></a>
|
|
|
|
<p>Smoke shells (simulated).</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(ARTY.WeaponType).TacticalNukes" ><strong>ARTY.WeaponType.TacticalNukes</strong></a>
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<p>Tactical nuclear shells (simulated).</p>
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</div>
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</div>
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<div class="functions w3-container w3-theme-l2">
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<h2>Function(s)</h2>
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</div>
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</div>
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</div>
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<div onclick="myFunction('#Types##ARTY.db')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ARTY.db)">Type <strong>ARTY.db</strong></a></h2></div>
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<div id= "#Types##ARTY.db" class="w3-container w3-white w3-padding-16" id="module_other_types">
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<div class="w3-white" id="record_type">
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<p>Database of common artillery unit properties.</p>
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(ARTY.db).2B11 mortar" ><strong>ARTY.db.2B11 mortar</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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|
#table
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<a id="#(ARTY.db).MLRS 9A52 Smerch" ><strong>ARTY.db.MLRS 9A52 Smerch</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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|
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|
#table
|
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<a id="#(ARTY.db).MLRS 9K57 Uragan BM-27" ><strong>ARTY.db.MLRS 9K57 Uragan BM-27</strong></a>
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</div>
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</div>
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<div>
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|
<div class="w3-card-2 w3-padding-small w3-margin-top">
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|
#table
|
|
<a id="#(ARTY.db).MLRS BM-21 Grad" ><strong>ARTY.db.MLRS BM-21 Grad</strong></a>
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</div>
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</div>
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<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
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|
|
|
#table
|
|
<a id="#(ARTY.db).MLRS M270" ><strong>ARTY.db.MLRS M270</strong></a>
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</div>
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</div>
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<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
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|
|
#table
|
|
<a id="#(ARTY.db).SPH 2S1 Gvozdika" ><strong>ARTY.db.SPH 2S1 Gvozdika</strong></a>
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|
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</div>
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</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY.db).SPH 2S19 Msta" ><strong>ARTY.db.SPH 2S19 Msta</strong></a>
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|
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</div>
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|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
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|
|
|
#table
|
|
<a id="#(ARTY.db).SPH 2S3 Akatsia" ><strong>ARTY.db.SPH 2S3 Akatsia</strong></a>
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|
|
</div>
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|
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</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY.db).SPH 2S9 Nona" ><strong>ARTY.db.SPH 2S9 Nona</strong></a>
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|
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</div>
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</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY.db).SPH M109 Paladin" ><strong>ARTY.db.SPH M109 Paladin</strong></a>
|
|
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|
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|
|
</div>
|
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|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(ARTY.db).SpGH Dana" ><strong>ARTY.db.SpGH Dana</strong></a>
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|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
<script>
|
|
function myLoadFunction() {
|
|
document.getElementById("myHeader").style.backgroundImage = "url('../Images/Artillery.JPG')";
|
|
}
|
|
</script>
|
|
|
|
</div>
|
|
<script>
|
|
function w3_open() {
|
|
document.getElementsByClassName("w3-sidenav")[0].style.width = "95vw";
|
|
document.getElementsByClassName("w3-sidenav")[0].style.maxWidth = "1400px";
|
|
document.getElementsByClassName("w3-sidenav")[0].style.display = "block";
|
|
}
|
|
function w3_close() {
|
|
document.getElementsByClassName("w3-sidenav")[0].style.display = "none";
|
|
}
|
|
function myFunction(id) {
|
|
var x = document.getElementById(id);
|
|
if (x.className.indexOf("w3-show") == -1) {
|
|
x.className += " w3-show";
|
|
} else {
|
|
x.className = x.className.replace(" w3-show", "");
|
|
}
|
|
}
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|