mirror of
https://github.com/FlightControl-Master/MOOSE_DOCS.git
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10027 lines
368 KiB
HTML
10027 lines
368 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html>
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<head>
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<style>
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.picturebox {
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height:100px;
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}
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</style>
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</head>
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<body onload="myLoadFunction()" >
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<div id="myHeader" class="w3-container sticky w3-border-white w3-bottombar" style="background-image:url('../Images/MOOSE.JPG');">
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<h1>
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<i class="fa fa-bars w3-text-white fa-2x" onclick="w3_open()"></i>
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</h1>
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</div>
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<div id="main">
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<nav class="w3-sidenav w3-theme-l5 w3-animate-left" style="display:none">
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<a href="javascript:void(0)"
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onclick="w3_close()"
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class="w3-closenav w3-large">Close ×</a>
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<div class="w3-row">
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Combat_Air_Patrol.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Cap.html">AI.AI_A2A_Cap</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of Combat Air Patrol (CAP) for airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Air_Dispatching.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Dispatcher.html">AI.AI_A2A_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Ground_Control_Intercept.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Gci.html">AI.AI_A2A_Gci</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of Ground Controlled Interception (GCI) for airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_Patrolling.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2A_Patrol.html">AI.AI_A2A_Patrol</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air patrol of airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_BAI.html">AI.AI_A2G_BAI</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground BAI engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_CAS.html">AI.AI_A2G_CAS</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Dispatching.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_Dispatcher.html">AI.AI_A2G_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_SEAD.html">AI.AI_A2G_SEAD</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground SEAD engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/MOOSE.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air.html">AI.AI_Air</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of AI air operations.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Dispatching.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Dispatcher.html">AI.AI_Air_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Create an automated AIR defense system with reconnaissance units, coordinating SEAD, BAI and CAP operations.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Engage.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Engage.html">AI.AI_Air_Engage</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of air to ground engagement for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Air_To_Ground_Patrol.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Patrol.html">AI.AI_Air_Patrol</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the process of A2G patrolling and engaging ground targets for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/MOOSE.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Air_Squadron.html">AI.AI_Air_Squadron</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models squadrons for airplanes and helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Battlefield_Air_Interdiction.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_BAI.html">AI.AI_BAI</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Peform Battlefield Area Interdiction (BAI) within an engagement zone.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Balancing.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Balancer.html">AI.AI_Balancer</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Balance player slots with AI to create an engaging simulation environment, independent of the amount of players.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Combat_Air_Patrol.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_CAP.html">AI.AI_CAP</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Perform Combat Air Patrolling (CAP) for airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Close_Air_Support.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_CAS.html">AI.AI_CAS</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Perform Close Air Support (CAS) near friendlies.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/Cargo.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo.html">AI.AI_Cargo</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_APC.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_APC.html">AI.AI_Cargo_APC</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of cargo using ground vehicles.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_Airplanes.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Airplane.html">AI.AI_Cargo_Airplane</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of cargo using airplanes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher.html">AI.AI_Cargo_Dispatcher</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_APC.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_APC.html">AI.AI_Cargo_Dispatcher_APC</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using APCs.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_Airplanes.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Airplane.html">AI.AI_Cargo_Dispatcher_Airplane</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Planes.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/AI_Cargo_Dispatching_For_Helicopters.JPG" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Helicopter.html">AI.AI_Cargo_Dispatcher_Helicopter</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Helicopters.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Ship.html">AI.AI_Cargo_Dispatcher_Ship</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo using Ships.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Cargo_Dispatching_For_Helicopters.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Helicopter.html">AI.AI_Cargo_Helicopter</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the intelligent transportation of cargo using helicopters.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Ship.html">AI.AI_Cargo_Ship</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the intelligent transportation of infantry and other cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Escorting.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort.html">AI.AI_Escort</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Taking the lead of AI escorting your flight or of other AI.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Dispatcher.html">AI.AI_Escort_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the automatic assignment of AI escorts to player flights.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Dispatcher_Request.html">AI.AI_Escort_Dispatcher_Request</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Models the assignment of AI escorts to player flights upon request using the radio menu.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Escorting.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Escort_Request.html">AI.AI_Escort_Request</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Taking the lead of AI escorting your flight or of other AI, upon request using the menu.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Large_Formations.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Formation.html">AI.AI_Formation</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Build large airborne formations of aircraft.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/AI_Air_Patrolling.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Patrol.html">AI.AI_Patrol</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>AI</strong> - Perform Air Patrolling for airplanes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Account.html">Actions.Act_Account</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Actions</strong> - ACT_ACCOUNT_ classes <strong>account for</strong> (detect, count & report) various DCS events occurring on UNITs.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Assign.html">Actions.Act_Assign</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p>(SP) (MP) (FSM) Accept or reject process for player (task) assignments.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Assist.html">Actions.Act_Assist</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Actions.Act_Route.html">Actions.Act_Route</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p>(SP) (MP) (FSM) Route AI or players through waypoints or to zones.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.Cargo.html">Cargo.Cargo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of CARGO logistics, that can be transported from and to transportation carriers.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Crates.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoCrate.html">Cargo.CargoCrate</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of single cargo crates, which are based on a STATIC object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Groups.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoGroup.html">Cargo.CargoGroup</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of grouped cargo logistics, which are based on a GROUP object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Slingload.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoSlingload.html">Cargo.CargoSlingload</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of single cargo crates, which are based on a STATIC object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Cargo_Units.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Cargo.CargoUnit.html">Cargo.CargoUnit</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Cargo</strong> - Management of single cargo logistics, which are based on a UNIT object.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/CORE_Astar.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Astar.html">Core.Astar</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - A* Pathfinding.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Base.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Base.html">Core.Base</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - The base class within the framework.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Beacon.html">Core.Beacon</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - TACAN and other beacons.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Condition.html">Core.Condition</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Define any or all conditions to be evaluated.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Database.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Database.html">Core.Database</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manages several databases containing templates, mission objects, and mission information.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Event.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Event.html">Core.Event</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Models DCS event dispatching using a publish-subscribe model.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Finite_State_Machine.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Fsm.html">Core.Fsm</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - FSM (Finite State Machine) are objects that model and control long lasting business processes and workflow.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Goal.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Goal.html">Core.Goal</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Models the process to achieve goal(s).</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE_Core.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.MarkerOps_Base.html">Core.MarkerOps_Base</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Tap into markers added to the F10 map by users.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Menu.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Menu.html">Core.Menu</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manage hierarchical menu structures and commands for players within a mission.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Message.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Message.html">Core.Message</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Informs the players using messages during a simulation.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
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<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/CORE_Pathline.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Pathline.html">Core.Pathline</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Path from A to B.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
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<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Coordinate.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Point.html">Core.Point</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Defines an extensive API to manage 3D points in the DCS World 3D simulation space.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Report.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Report.html">Core.Report</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Provides a handy means to create messages and reports.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Schedule_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.ScheduleDispatcher.html">Core.ScheduleDispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - SCHEDULEDISPATCHER dispatches the different schedules.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Scheduler.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Scheduler.html">Core.Scheduler</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Prepares and handles the execution of functions over scheduled time (intervals).</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Sets.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Set.html">Core.Set</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Define collections of objects to perform bulk actions and logically group objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Settings.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Settings.html">Core.Settings</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manages various settings for missions, providing a menu for players to tweak settings in running missions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Spawn.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spawn.html">Core.Spawn</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Spawn dynamically new groups of units in running missions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Spawnstatic.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.SpawnStatic.html">Core.SpawnStatic</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Spawn statics.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Spot.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Spot.html">Core.Spot</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Management of spotting logistics, that can be activated and deactivated upon command.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.TextAndSound.html">Core.TextAndSound</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - A Moose GetText system.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Scheduler.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Timer.html">Core.Timer</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Timer scheduler.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Userflag.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.UserFlag.html">Core.UserFlag</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Manage user flags to interact with the mission editor trigger system and server side scripts.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Velocity.html">Core.Velocity</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Models a velocity or speed, which can be expressed in various formats according the settings.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Zones.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Zone.html">Core.Zone</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Define zones within your mission of various forms, with various capabilities.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Zone_Detection.html">Core.Zone_Detection</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - The ZONE_DETECTION class, defined by a zone name, a detection object and a radius.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="DCS.html">DCS</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>DCS API</strong> Prototypes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Air_Traffic_Control_Ground_Operations.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ATC_Ground.html">Functional.ATC_Ground</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Monitor airbase traffic and regulate speed while taxiing.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Artillery.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Artillery.html">Functional.Artillery</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Control artillery units.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/CleanUp_Airbases.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.CleanUp.html">Functional.CleanUp</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Keep airbases clean of crashing or colliding airplanes, and kill missiles when being fired at airbases.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/clientwatch.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ClientWatch.html">Functional.ClientWatch</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Manage and track client slots easily to add your own client-based menus and modules to.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Designation.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Designate.html">Functional.Designate</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Management of target <strong>Designation</strong>.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Detection.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Detection.html">Functional.Detection</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Models the detection of enemy units by FACs or RECCEs and group them according various methods.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.DetectionZones.html">Functional.DetectionZones</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Captures the class DETECTION_ZONES.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Escorting.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Escort.html">Functional.Escort</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Taking the lead of AI escorting your flight.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Functional_FOX.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Fox.html">Functional.Fox</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Yet Another Missile Trainer.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Functional.Mantis.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Mantis.html">Functional.Mantis</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Missile_Trainer.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.MissileTrainer.html">Functional.MissileTrainer</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Train missile defence and deflection.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Movement.html">Functional.Movement</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Limit the movement of simulaneous moving ground vehicles.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Pseudo_ATC.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.PseudoATC.html">Functional.PseudoATC</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Basic ATC.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/RAT.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.RAT.html">Functional.RAT</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Create random airtraffic in your missions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Range.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Range.html">Functional.Range</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Range Practice.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Scoring.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Scoring.html">Functional.Scoring</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Administer the scoring of player achievements, file and log the scoring events for use at websites.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/SEAD.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Sead.html">Functional.Sead</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Make SAM sites evasive and execute defensive behaviour when being fired upon.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Functional.Shorad.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Shorad.html">Functional.Shorad</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Short Range Air Defense System.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Suppression.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Suppression.html">Functional.Suppression</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Suppress fire of ground units when they get hit.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Warehouse.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.Warehouse.html">Functional.Warehouse</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Simulation of logistic operations.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Capture_Zones.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneCaptureCoalition.html">Functional.ZoneCaptureCoalition</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Models the process to zone guarding and capturing.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoal.html">Functional.ZoneGoal</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoalCargo.html">Functional.ZoneGoalCargo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone and Cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Functional.ZoneGoalCoalition.html">Functional.ZoneGoalCoalition</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Functional</strong> - Base class that models processes to achieve goals involving a Zone for a Coalition.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/OPS_ATIS.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.ATIS.html">Ops.ATIS</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Ops_Airboss.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.Airboss.html">Ops.Airboss</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Manages aircraft CASE X recoveries for carrier operations (X=I, II, III).</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/OPS_CSAR.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.CSAR.html">Ops.CSAR</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Combat Search and Rescue.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/OPS_CTLD.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.CTLD.html">Ops.CTLD</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Combat Troops & Logistics Department.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Ops_RecoveryTanker.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.RecoveryTanker.html">Ops.RecoveryTanker</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Recovery tanker for carrier operations.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Ops_RescueHelo.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Ops.RescueHelo.html">Ops.RescueHelo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Ops</strong> - Rescue helicopter for carrier operations.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.CUBE.html">Shapes.CUBE</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
|
|
<h3>Author: <strong>nielsvaes/coconutcockpit</strong></h3>
|
|
|
|
<hr/>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.LINE.html">Shapes.LINE</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
|
|
<h3>Author: <strong>nielsvaes/coconutcockpit</strong></h3>
|
|
|
|
<hr/>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.OVAL.html">Shapes.OVAL</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
|
|
<h3>Author: <strong>nielsvaes/coconutcockpit</strong></h3>
|
|
|
|
<hr/>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.POLYGON.html">Shapes.POLYGON</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
|
|
<h3>Author: <strong>nielsvaes/coconutcockpit</strong></h3>
|
|
|
|
<hr/>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/CORE_Pathline.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.SHAPE_BASE.html">Shapes.SHAPE_BASE</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Shapes</strong> - Class that serves as the base shapes drawn in the Mission Editor</p>
|
|
|
|
|
|
<h3>Author: <strong>nielsvaes/coconutcockpit</strong></h3>
|
|
|
|
<hr/>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.TRIANGLE.html">Shapes.TRIANGLE</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p>TRIANGLE class with properties and methods for handling triangles.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.Radio.html">Sound.Radio</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Radio transmissions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.RadioQueue.html">Sound.RadioQueue</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Queues Radio Transmissions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Radio.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.RadioSpeech.html">Sound.RadioSpeech</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Core</strong> - Makes the radio talk.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
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<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Sound_MSRS.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.SRS.html">Sound.SRS</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Simple Radio Standalone (SRS) Integration and Text-to-Speech.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Sound_SoundOutput.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.SoundOutput.html">Sound.SoundOutput</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Sound output classes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Core_Usersound.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Sound.UserSound.html">Sound.UserSound</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Sound</strong> - Manage user sound.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Command_Center.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.CommandCenter.html">Tasking.CommandCenter</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - A command center governs multiple missions, and takes care of the reporting and communications.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Detection_Manager.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.DetectionManager.html">Tasking.DetectionManager</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - This module contains the DETECTION_MANAGER class and derived classes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Mission.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Mission.html">Tasking.Mission</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - A mission models a goal to be achieved through the execution and completion of tasks by human players.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task.html">Tasking.Task</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - A task object governs the main engine to administer human taskings.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.TaskInfo.html">Tasking.TaskInfo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Controls the information of a Task.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2A.html">Tasking.Task_A2A</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - The TASK_A2A models tasks for players in Air to Air engagements.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_A2A_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2A_Dispatcher.html">Tasking.Task_A2A_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Dynamically allocates A2A tasks to human players, based on detected airborne targets through an EWR network.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2G.html">Tasking.Task_A2G</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - The TASK_A2G models tasks for players in Air to Ground engagements.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_A2G_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_A2G_Dispatcher.html">Tasking.Task_A2G_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Dynamically allocates A2G tasks to human players, based on detected ground targets through reconnaissance.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_CARGO.html">Tasking.Task_CARGO</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Base class to model tasks for players to transport cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Capture_Dispatcher.html">Tasking.Task_Capture_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Creates and manages player TASK_ZONE_CAPTURE tasks.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Capture_Zone.html">Tasking.Task_Capture_Zone</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - The TASK_Protect models tasks for players to protect or capture specific zones.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Cargo_CSAR.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_CSAR.html">Tasking.Task_Cargo_CSAR</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Orchestrates the task for players to execute CSAR for downed pilots.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Cargo_Dispatcher.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_Dispatcher.html">Tasking.Task_Cargo_Dispatcher</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Creates and manages player TASK_CARGO tasks.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Task_Cargo_Transport.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Cargo_Transport.html">Tasking.Task_Cargo_Transport</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - Models tasks for players to transport cargo.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Tasking.Task_Manager.html">Tasking.Task_Manager</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Tasking</strong> - This module contains the TASK_MANAGER class and derived classes.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Enums.html">Utilities.Enums</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> Enumerators.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.FiFo.html">Utilities.FiFo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p> <strong>UTILS</strong> - Classic FiFo Stack.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
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<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Utils_Profiler.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Profiler.html">Utilities.Profiler</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utils</strong> - Lua Profiler.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
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<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Socket.html">Utilities.Socket</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> - Socket.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.Utils.html">Utilities.Utils</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Utilities</strong> - Derived utilities taken from the MIST framework, added helpers from the MOOSE community.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Airbase.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Airbase.html">Wrapper.Airbase</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - AIRBASE is a wrapper class to handle the DCS Airbase objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
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<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Client.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Client.html">Wrapper.Client</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - CLIENT wraps DCS Unit objects acting as a <strong>Client</strong> or <strong>Player</strong> within a mission.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Controllable.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Controllable.html">Wrapper.Controllable</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - CONTROLLABLE is an intermediate class wrapping Group and Unit classes "controllers".</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Storage.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.DynamicCargo.html">Wrapper.DynamicCargo</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - Dynamic Cargo create from the F8 menu.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Group.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Group.html">Wrapper.Group</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - GROUP wraps the DCS Class Group objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Identifiable.html">Wrapper.Identifiable</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - IDENTIFIABLE is an intermediate class wrapping DCS Object class derived Objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE_Core.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Marker.html">Wrapper.Marker</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - Markers On the F10 map.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Utils_Profiler.jpg" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Net.html">Wrapper.Net</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - DCS net functions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/MOOSE.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Object.html">Wrapper.Object</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - OBJECT wraps the DCS Object derived objects.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Positionable.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Positionable.html">Wrapper.Positionable</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - POSITIONABLE wraps DCS classes that are "positionable".</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Scenery.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Scenery.html">Wrapper.Scenery</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - SCENERY models scenery within the DCS simulator.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Static.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Static.html">Wrapper.Static</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - STATIC wraps the DCS StaticObject class.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Storage.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Storage.html">Wrapper.Storage</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - Warehouse storage of DCS airbases.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Unit.JPG" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Unit.html">Wrapper.Unit</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - UNIT is a wrapper class for the DCS Class Unit.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
<div class="w3-col s12 m6 l4">
|
|
<div class="w3-card-4 w3-white w3-margin-16">
|
|
<div class="w3-display-container w3-text-white w3-text-shadow">
|
|
<img src= "../Images/Wrapper_Weapon.png" alt="Image">
|
|
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Weapon.html">Wrapper.Weapon</a></strong></h2></div>
|
|
</div>
|
|
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
|
|
<p><strong>Wrapper</strong> - Weapon functions.</p>
|
|
</p></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</nav>
|
|
|
|
<img src="..\Images\Scoring.JPG" alt="Banner Image"/>
|
|
<div id="content">
|
|
<div class="w3-container w3-theme-d5" id="module_title">
|
|
<h1>Module <strong>Functional.Scoring</strong></h1>
|
|
</div>
|
|
<div class="w3-container w3-white" id="module_description">
|
|
|
|
<p><strong>Functional</strong> - Administer the scoring of player achievements, file and log the scoring events for use at websites.</p>
|
|
|
|
|
|
|
|
<hr/>
|
|
|
|
<h2>Features:</h2>
|
|
|
|
<ul>
|
|
<li>Set the scoring scales based on threat level.</li>
|
|
<li>Positive scores and negative scores.</li>
|
|
<li>A contribution model to score achievements.</li>
|
|
<li>Score goals.</li>
|
|
<li>Score specific achievements.</li>
|
|
<li>Score the hits and destroys of units.</li>
|
|
<li>Score the hits and destroys of statics.</li>
|
|
<li>Score the hits and destroys of scenery.</li>
|
|
<li>(optional) Log scores into a CSV file.</li>
|
|
<li>Connect to a remote server using JSON and IP.</li>
|
|
</ul>
|
|
|
|
<hr/>
|
|
|
|
<h2>Missions:</h2>
|
|
|
|
<p><a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/Functional/Scoring">SCO - Scoring</a></p>
|
|
|
|
<hr/>
|
|
|
|
<p>Administers the scoring of player achievements,
|
|
and creates a CSV file logging the scoring events and results for use at team or squadron websites.</p>
|
|
|
|
<p>SCORING automatically calculates the threat level of the objects hit and destroyed by players,
|
|
which can be <a href="Wrapper.Unit.html">Wrapper.Unit</a>, <a href="Wrapper.Static.html">Wrapper.Static</a> objects.</p>
|
|
|
|
<p>Positive score points are granted when enemy or neutral targets are destroyed.
|
|
Negative score points or penalties are given when a friendly target is hit or destroyed.
|
|
This brings a lot of dynamism in the scoring, where players need to take care to inflict damage on the right target.
|
|
By default, penalties weight heavier in the scoring, to ensure that players don't commit fratricide.
|
|
The total score of the player is calculated by <strong>adding the scores minus the penalties</strong>.</p>
|
|
|
|
<p><img src="..\Presentations\SCORING\Dia4.JPG" alt="Banner Image"/></p>
|
|
|
|
<p>The score value is calculated based on the <strong>threat level of the player</strong> and the <strong>threat level of the target</strong>.
|
|
A calculated score takes the threat level of the target divided by a balanced threat level of the player unit.
|
|
As such, if the threat level of the target is high, and the player threat level is low, a higher score will be given than
|
|
if the threat level of the player would be high too.</p>
|
|
|
|
<p><img src="..\Presentations\SCORING\Dia5.JPG" alt="Banner Image"/></p>
|
|
|
|
<p>When multiple players hit the same target, and finally succeed in destroying the target, then each player who contributed to the target
|
|
destruction, will receive a score. This is important for targets that require significant damage before it can be destroyed, like
|
|
ships or heavy planes.</p>
|
|
|
|
<p><img src="..\Presentations\SCORING\Dia13.JPG" alt="Banner Image"/></p>
|
|
|
|
<p>Optionally, the score values can be <strong>scaled</strong> by a <strong>scale</strong>. Specific scales can be set for positive cores or negative penalties.
|
|
The default range of the scores granted is a value between 0 and 10. The default range of penalties given is a value between 0 and 30.</p>
|
|
|
|
<p><img src="..\Presentations\SCORING\Dia7.JPG" alt="Banner Image"/></p>
|
|
|
|
<p><strong>Additional scores</strong> can be granted to <strong>specific objects</strong>, when the player(s) destroy these objects.</p>
|
|
|
|
<p><img src="..\Presentations\SCORING\Dia9.JPG" alt="Banner Image"/></p>
|
|
|
|
<p>Various <a href="Core.Zone.html">Core.Zone</a>s can be defined for which scores are also granted when objects in that <a href="Core.Zone.html">Core.Zone</a> are destroyed.
|
|
This is <strong>specifically useful</strong> to designate <strong>scenery targets on the map</strong> that will generate points when destroyed.</p>
|
|
|
|
<p>With a small change in MissionScripting.lua, the scoring results can also be logged in a <strong>CSV file</strong>.
|
|
These CSV files can be used to:</p>
|
|
|
|
<ul>
|
|
<li>Upload scoring to a database or a BI tool to publish the scoring results to the player community.</li>
|
|
<li>Upload scoring in an (online) Excel like tool, using pivot tables and pivot charts to show mission results.</li>
|
|
<li>Share scoring among players after the mission to discuss mission results.</li>
|
|
</ul>
|
|
|
|
<p>Scores can be <strong>reported</strong>. <strong>Menu options</strong> are automatically added to <strong>each player group</strong> when a player joins a client slot or a CA unit.
|
|
Use the radio menu F10 to consult the scores while running the mission.
|
|
Scores can be reported for your user, or an overall score can be reported of all players currently active in the mission.</p>
|
|
|
|
<hr/>
|
|
|
|
<h3>Authors: <strong>FlightControl</strong></h3>
|
|
|
|
<h3>Contributions:</h3>
|
|
|
|
<ul>
|
|
<li><strong>Applevangelist</strong>: Additional functionality, fixes.</li>
|
|
<li><strong>Wingthor (TAW)</strong>: Testing & Advice.</li>
|
|
<li><strong>Dutch-Baron (TAW)</strong>: Testing & Advice.</li>
|
|
<li><strong>Whisper</strong>: Testing and Advice.</li>
|
|
</ul>
|
|
|
|
<hr/>
|
|
|
|
|
|
</div>
|
|
<div class="w3-container w3-theme-d2"><h2><strong>Global(s)</strong></h2></div>
|
|
<div class="w3-theme-d2 w3-margin-top ">
|
|
<table class="w3-table w3-left-align w3-theme-d2" onclick="myFunction('#Globals##SCORING')">
|
|
<tr>
|
|
<td class="style="width:40%;"><p><h2>Global <strong>SCORING</strong></h2></p></td>
|
|
<td class="style="width:60%;">
|
|
<p>SCORING class</p>
|
|
|
|
<h1>Constructor:</h1>
|
|
|
|
<pre><code> local Scoring = SCORING:New( "Scoring File" )
|
|
</code></pre>
|
|
|
|
<h1>Set the destroy score or penalty scale:</h1>
|
|
|
|
<p>Score scales can be set for scores granted when enemies or friendlies are destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<div id= "#Globals##SCORING" class="w3-container w3-white w3-padding-small">
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<a href="##(SCORING)">#SCORING</a>
|
|
<a id="SCORING" ><strong>SCORING</strong></a>
|
|
|
|
<p>SCORING class</p>
|
|
|
|
<h1>Constructor:</h1>
|
|
|
|
<pre><code> local Scoring = SCORING:New( "Scoring File" )
|
|
</code></pre>
|
|
|
|
<h1>Set the destroy score or penalty scale:</h1>
|
|
|
|
<p>Score scales can be set for scores granted when enemies or friendlies are destroyed.</p>
|
|
|
|
|
|
<p>Use the method <a href="##(SCORING).SetScaleDestroyScore">SCORING.SetScaleDestroyScore</a>() to set the scale of enemy destroys (positive destroys).
|
|
Use the method <a href="##(SCORING).SetScaleDestroyPenalty">SCORING.SetScaleDestroyPenalty</a>() to set the scale of friendly destroys (negative destroys).</p>
|
|
|
|
<pre><code> local Scoring = SCORING:New( "Scoring File" )
|
|
Scoring:SetScaleDestroyScore( 10 )
|
|
Scoring:SetScaleDestroyPenalty( 40 )
|
|
</code></pre>
|
|
|
|
<p>The above sets the scale for valid scores to 10. So scores will be given in a scale from 0 to 10.
|
|
The penalties will be given in a scale from 0 to 40.</p>
|
|
|
|
<h1>Define special targets that will give extra scores:</h1>
|
|
|
|
<p>Special targets can be set that will give extra scores to the players when these are destroyed.
|
|
Use the methods <a href="##(SCORING).AddUnitScore">SCORING.AddUnitScore</a>() and <a href="##(SCORING).RemoveUnitScore">SCORING.RemoveUnitScore</a>() to specify a special additional score for a specific <a href="Wrapper.Unit.html">Wrapper.Unit</a>s.
|
|
Use the methods <a href="##(SCORING).AddStaticScore">SCORING.AddStaticScore</a>() and <a href="##(SCORING).RemoveStaticScore">SCORING.RemoveStaticScore</a>() to specify a special additional score for a specific <a href="Wrapper.Static.html">Wrapper.Static</a>s.
|
|
Use the method <a href="##(SCORING).AddScoreSetGroup">SCORING.AddScoreSetGroup</a>() to specify a special additional score for a specific <a href="Wrapper.Group.html">Wrapper.Group</a>s gathered in a <a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>.</p>
|
|
|
|
<pre><code> local Scoring = SCORING:New( "Scoring File" )
|
|
Scoring:AddUnitScore( UNIT:FindByName( "Unit #001" ), 200 )
|
|
Scoring:AddStaticScore( STATIC:FindByName( "Static #1" ), 100 )
|
|
local GroupSet = SET_GROUP:New():FilterPrefixes("RAT"):FilterStart()
|
|
Scoring:AddScoreSetGroup( GroupSet, 100)
|
|
</code></pre>
|
|
|
|
<p>The above grants an additional score of 200 points for Unit #001 and an additional 100 points of Static #1 if these are destroyed.
|
|
Note that later in the mission, one can remove these scores set, for example, when the a goal achievement time limit is over.
|
|
For example, this can be done as follows:</p>
|
|
|
|
<pre><code> Scoring:RemoveUnitScore( UNIT:FindByName( "Unit #001" ) )
|
|
</code></pre>
|
|
|
|
<h1>Define destruction zones that will give extra scores:</h1>
|
|
|
|
<p>Define zones of destruction. Any object destroyed within the zone of the given category will give extra points.
|
|
Use the method <a href="##(SCORING).AddZoneScore">SCORING.AddZoneScore</a>() to add a <a href="Core.Zone.html">Core.Zone</a> for additional scoring.
|
|
Use the method <a href="##(SCORING).RemoveZoneScore">SCORING.RemoveZoneScore</a>() to remove a <a href="Core.Zone.html">Core.Zone</a> for additional scoring.
|
|
There are interesting variations that can be achieved with this functionality. For example, if the <a href="Core.Zone.html">Core.Zone</a> is a <a href="Core.Zone.html##(ZONE_UNIT)">Core.Zone#ZONE_UNIT</a>,
|
|
then the zone is a moving zone, and anything destroyed within that <a href="Core.Zone.html">Core.Zone</a> will generate points.
|
|
The other implementation could be to designate a scenery target (a building) in the mission editor surrounded by a <a href="Core.Zone.html">Core.Zone</a>,
|
|
just large enough around that building.</p>
|
|
|
|
<h1>Add extra Goal scores upon an event or a condition:</h1>
|
|
|
|
<p>A mission has goals and achievements. The scoring system provides an API to set additional scores when a goal or achievement event happens.
|
|
Use the method <a href="##(SCORING).AddGoalScore">SCORING.AddGoalScore</a>() to add a score for a Player at any time in your mission.</p>
|
|
|
|
<h1>(Decommissioned) Configure fratricide level.</h1>
|
|
|
|
<p><strong>This functionality is decommissioned until the DCS bug concerning Unit:destroy() not being functional in multi player for player units has been fixed by ED</strong>.</p>
|
|
|
|
<p>When a player commits too much damage to friendlies, his penalty score will reach a certain level.
|
|
Use the method <a href="##(SCORING).SetFratricide">SCORING.SetFratricide</a>() to define the level when a player gets kicked.
|
|
By default, the fratricide level is the default penalty multiplier * 2 for the penalty score.</p>
|
|
|
|
<h1>Penalty score when a player changes the coalition.</h1>
|
|
|
|
<p>When a player changes the coalition, he can receive a penalty score.
|
|
Use the method <a href="##(SCORING).SetCoalitionChangePenalty">SCORING.SetCoalitionChangePenalty</a>() to define the penalty when a player changes coalition.
|
|
By default, the penalty for changing coalition is the default penalty scale.</p>
|
|
|
|
<h1>Define output CSV files.</h1>
|
|
|
|
<p>The CSV file is given the name of the string given in the <a href="##(SCORING).New">SCORING.New</a>{} constructor, followed by the .csv extension.
|
|
The file is incrementally saved in the **<User>\Saved Games\DCS\Logs** folder, and has a time stamp indicating each mission run.
|
|
See the following example:</p>
|
|
|
|
<pre><code>local ScoringFirstMission = SCORING:New( "FirstMission" )
|
|
local ScoringSecondMission = SCORING:New( "SecondMission" )
|
|
</code></pre>
|
|
|
|
<p>The above documents that 2 Scoring objects are created, ScoringFirstMission and ScoringSecondMission. </p>
|
|
|
|
<h3><em>*IMPORTANT!!!</em></h3>
|
|
<p>In order to allow DCS world to write CSV files, you need to adapt a configuration file in your DCS world installation <strong>on the server</strong>.
|
|
For this, browse to the <strong>missionscripting.lua</strong> file in your DCS world installation folder.
|
|
For me, this installation folder is in <em>D:\Program Files\Eagle Dynamics\DCS World\Scripts</em>.</p>
|
|
|
|
<p>Edit a few code lines in the MissionScripting.lua file. Comment out the lines <strong>os</strong>, <strong>io</strong> and <strong>lfs</strong>:</p>
|
|
|
|
<pre><code> do
|
|
--sanitizeModule('os')
|
|
--sanitizeModule('io')
|
|
--sanitizeModule('lfs')
|
|
require = nil
|
|
loadlib = nil
|
|
end
|
|
</code></pre>
|
|
|
|
<p>When these lines are not sanitized, functions become available to check the time, and to write files to your system at the above specified location.
|
|
Note that the MissionScripting.lua file provides a warning. So please beware of this warning as outlined by Eagle Dynamics!</p>
|
|
|
|
<pre><code> --Sanitize Mission Scripting environment
|
|
--This makes unavailable some unsecure functions.
|
|
--Mission downloaded from server to client may contain potentially harmful lua code that may use these functions.
|
|
--You can remove the code below and make available these functions at your own risk.
|
|
</code></pre>
|
|
|
|
<p>The MOOSE designer cannot take any responsibility of any damage inflicted as a result of the de-sanitization.
|
|
That being said, I hope that the SCORING class provides you with a great add-on to score your squad mates achievements.</p>
|
|
|
|
<h1>Configure messages.</h1>
|
|
|
|
<p>When players hit or destroy targets, messages are sent.
|
|
Various methods exist to configure:</p>
|
|
|
|
<ul>
|
|
<li>Which messages are sent upon the event.</li>
|
|
<li>Which audience receives the message.</li>
|
|
</ul>
|
|
|
|
<h2>Configure the messages sent upon the event.</h2>
|
|
|
|
<p>Use the following methods to configure when to send messages. By default, all messages are sent.</p>
|
|
|
|
<ul>
|
|
<li><a href="##(SCORING).SetMessagesHit">SCORING.SetMessagesHit</a>(): Configure to send messages after a target has been hit.</li>
|
|
<li><a href="##(SCORING).SetMessagesDestroy">SCORING.SetMessagesDestroy</a>(): Configure to send messages after a target has been destroyed.</li>
|
|
<li><a href="##(SCORING).SetMessagesAddon">SCORING.SetMessagesAddon</a>(): Configure to send messages for additional score, after a target has been destroyed.</li>
|
|
<li><a href="##(SCORING).SetMessagesZone">SCORING.SetMessagesZone</a>(): Configure to send messages for additional score, after a target has been destroyed within a given zone.</li>
|
|
</ul>
|
|
|
|
<h2>Configure the audience of the messages.</h2>
|
|
|
|
<p>Use the following methods to configure the audience of the messages. By default, the messages are sent to all players in the mission.</p>
|
|
|
|
<ul>
|
|
<li><a href="##(SCORING).SetMessagesToAll">SCORING.SetMessagesToAll</a>(): Configure to send messages to all players.</li>
|
|
<li><a href="##(SCORING).SetMessagesToCoalition">SCORING.SetMessagesToCoalition</a>(): Configure to send messages to only those players within the same coalition as the player.</li>
|
|
</ul>
|
|
|
|
<hr/>
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><strong>Type(s)</strong></h2></div>
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(SCORING)">Type <strong>SCORING</strong></a></h2></div>
|
|
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
|
|
<strong><a href="##(SCORING)">SCORING</a></strong>
|
|
, extends <strong><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></strong>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from SCORING</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddGoalScore">SCORING:AddGoalScore(PlayerUnit, GoalTag, Text, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a goal score for a player.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddGoalScorePlayer">SCORING:AddGoalScorePlayer(PlayerName, GoalTag, Text, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a goal score for a player.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreGroup">SCORING:AddScoreGroup(ScoreGroup, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Specify a special additional score for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddScoreSetGroup">SCORING:AddScoreSetGroup(Set, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddStaticScore">SCORING:AddStaticScore(ScoreStatic, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddUnitScore">SCORING:AddUnitScore(ScoreUnit, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for additional scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AddZoneScore">SCORING:AddZoneScore(ScoreZone, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a <a href="Core.Zone.html">Core.Zone</a> to define additional scoring when any object is destroyed in that zone.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AutoSave">SCORING.AutoSave</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).AutoSavePath">SCORING.AutoSavePath</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CloseCSV">SCORING:CloseCSV()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Close CSV file</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CoalitionChangePenalty">SCORING.CoalitionChangePenalty</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).DisplayMessagePrefix">SCORING.DisplayMessagePrefix</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).Fratricide">SCORING.Fratricide</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GameName">SCORING.GameName</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IfMessagesDestroy">SCORING:IfMessagesDestroy()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If to send messages after a target has been destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IfMessagesHit">SCORING:IfMessagesHit()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If to send messages after a target has been hit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IfMessagesScore">SCORING:IfMessagesScore()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If to send messages after a target has been destroyed and receives additional scores.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IfMessagesToAll">SCORING:IfMessagesToAll()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If to send messages to all players.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IfMessagesToCoalition">SCORING:IfMessagesToCoalition()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If to send messages to only those players within the same coalition as the player.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IfMessagesZone">SCORING:IfMessagesZone()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>If to send messages after a target has been hit in a zone, and additional score is received.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).MessagesAudience">SCORING.MessagesAudience</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).MessagesDestroy">SCORING.MessagesDestroy</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).MessagesHit">SCORING.MessagesHit</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).MessagesScore">SCORING.MessagesScore</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).MessagesZone">SCORING.MessagesZone</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).New">SCORING:New(GameName, SavePath, AutoSave)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creates a new SCORING object to administer the scoring achieved by players.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventBirth">SCORING:OnEventBirth(Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Handles the OnBirth event for the scoring.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventPlayerLeaveUnit">SCORING:OnEventPlayerLeaveUnit(Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Handles the OnPlayerLeaveUnit event for the scoring.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnKillPvE">SCORING:OnKillPvE(PlayerName, TargetUnitName, IsTeamKill, TargetThreatLevel, PlayerThreatLevel, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Handles the event when one player kill another player</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnKillPvP">SCORING:OnKillPvP(PlayerName, TargetPlayerName, IsTeamKill, TargetThreatLevel, PlayerThreatLevel, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Handles the event when one player kill another player</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OpenCSV">SCORING:OpenCSV(ScoringCSV)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Opens a score CSV file to log the scores.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).Players">SCORING.Players</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>A collection of the current players that have joined the game.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveStaticScore">SCORING:RemoveStaticScore(ScoreStatic)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Removes a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveUnitScore">SCORING:RemoveUnitScore(ScoreUnit)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Removes a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for additional scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RemoveZoneScore">SCORING:RemoveZoneScore(ScoreZone)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Remove a <a href="Core.Zone.html">Core.Zone</a> for additional scoring.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportDetailedPlayerCoalitionChanges">SCORING:ReportDetailedPlayerCoalitionChanges(PlayerName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Produce detailed report of player penalty scores because of changing the coalition.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportDetailedPlayerDestroys">SCORING:ReportDetailedPlayerDestroys(PlayerName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Produce detailed report of player destroy scores.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportDetailedPlayerGoals">SCORING:ReportDetailedPlayerGoals(PlayerName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Produce detailed report of player goal scores.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportDetailedPlayerHits">SCORING:ReportDetailedPlayerHits(PlayerName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Produce detailed report of player hit scores.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportDetailedPlayerMissions">SCORING:ReportDetailedPlayerMissions(PlayerName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Produce detailed report of player penalty scores because of changing the coalition.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportScoreAllSummary">SCORING:ReportScoreAllSummary(PlayerGroup)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Report all players score</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportScoreGroupDetailed">SCORING:ReportScoreGroupDetailed(PlayerGroup)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Report Group Score Detailed</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ReportScoreGroupSummary">SCORING:ReportScoreGroupSummary(PlayerGroup)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Report Group Score Summary</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).RunTime">SCORING.RunTime</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScaleDestroyPenalty">SCORING.ScaleDestroyPenalty</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScaleDestroyScore">SCORING.ScaleDestroyScore</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoreCSV">SCORING:ScoreCSV(PlayerName, TargetPlayerName, ScoreType, ScoreTimes, ScoreAmount, PlayerUnitName, PlayerUnitCoalition, PlayerUnitCategory, PlayerUnitType, TargetUnitName, TargetUnitCoalition, TargetUnitCategory, TargetUnitType)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Registers a score for a player.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoreIncrementOnHit">SCORING.ScoreIncrementOnHit</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoringCSV">SCORING.ScoringCSV</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoringObjects">SCORING.ScoringObjects</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoringPlayerScan">SCORING.ScoringPlayerScan</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScoringZones">SCORING.ScoringZones</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SecondsToClock">SCORING:SecondsToClock(sSeconds)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetCoalitionChangePenalty">SCORING:SetCoalitionChangePenalty(CoalitionChangePenalty)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>When a player changes the coalition, he can receive a penalty score.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetDisplayMessagePrefix">SCORING:SetDisplayMessagePrefix(DisplayMessagePrefix)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set a prefix string that will be displayed at each scoring message sent.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetFratricide">SCORING:SetFratricide(Fratricide)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>When a player commits too much damage to friendlies, his penalty score will reach a certain level.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetMessagesDestroy">SCORING:SetMessagesDestroy(OnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Configure to send messages after a target has been destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetMessagesHit">SCORING:SetMessagesHit(OnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Configure to send messages after a target has been hit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetMessagesScore">SCORING:SetMessagesScore(OnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Configure to send messages after a target has been destroyed and receives additional scores.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetMessagesToAll">SCORING:SetMessagesToAll()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Configure to send messages to all players.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetMessagesToCoalition">SCORING:SetMessagesToCoalition()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Configure to send messages to only those players within the same coalition as the player.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetMessagesZone">SCORING:SetMessagesZone(OnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Configure to send messages after a target has been hit in a zone, and additional score is received.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetScaleDestroyPenalty">SCORING:SetScaleDestroyPenalty(Scale)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set the scale for scoring penalty destroys (friendly destroys).</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetScaleDestroyScore">SCORING:SetScaleDestroyScore(Scale)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set the scale for scoring valid destroys (enemy destroys).</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetScoreIncrementOnHit">SCORING:SetScoreIncrementOnHit(score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Configure to increment score after a target has been hit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetScoringMenu">SCORING:SetScoringMenu(ScoringGroup)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Sets the scoring menu.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SwitchAutoSave">SCORING:SwitchAutoSave(OnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Registers a score for a player.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SwitchFratricide">SCORING:SwitchFratricide(OnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Decide if fratricide is leading to penalties (true) or not (false)</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SwitchTreason">SCORING:SwitchTreason(OnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Decide if a change of coalition is leading to penalties (true) or not (false)</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._AddMissionGoalScore">SCORING:_AddMissionGoalScore(Mission, PlayerName, Text, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Registers Scores the players completing a Mission Task.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._AddMissionScore">SCORING:_AddMissionScore(Mission, PlayerUnit, Text, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Registers Mission Scores for possible multiple players that contributed in the Mission.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._AddMissionTaskScore">SCORING:_AddMissionTaskScore(Mission, PlayerUnit, Text, Score)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Registers Scores the players completing a Mission Task.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._AddPlayerFromUnit">SCORING:_AddPlayerFromUnit(UnitData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Add a new player entering a Unit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._EventOnDeadOrCrash">SCORING:_EventOnDeadOrCrash(Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Track DEAD or CRASH events for the scoring.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._EventOnHit">SCORING:_EventOnHit(Event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Handles the OnHit event for the scoring.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).penaltyoncoalitionchange">SCORING.penaltyoncoalitionchange</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).penaltyonfratricide">SCORING.penaltyonfratricide</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<div class="w3-card w3-margin">
|
|
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
|
<tr class="w3-theme-l1">
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from BASE</th>
|
|
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ClassID">SCORING.ClassID</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The ID number of the class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ClassName">SCORING.ClassName</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The name of the class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ClassNameAndID">SCORING.ClassNameAndID</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The name of the class concatenated with the ID number of the class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ClearState">SCORING:ClearState(Object, StateName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Clear the state of an object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventBirth">SCORING:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Birth Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventCrash">SCORING:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Crash Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventDead">SCORING:CreateEventDead(EventTime, Initiator, IniObjectCategory)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Dead Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventDynamicCargoLoaded">SCORING:CreateEventDynamicCargoLoaded(DynamicCargo)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventDynamicCargoRemoved">SCORING:CreateEventDynamicCargoRemoved(DynamicCargo)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventDynamicCargoUnloaded">SCORING:CreateEventDynamicCargoUnloaded(DynamicCargo)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventNewDynamicCargo">SCORING:CreateEventNewDynamicCargo(DynamicCargo)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventPlayerEnterAircraft">SCORING:CreateEventPlayerEnterAircraft(PlayerUnit)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a <code>S_EVENT_PLAYER_ENTER_AIRCRAFT</code> event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventRemoveUnit">SCORING:CreateEventRemoveUnit(EventTime, Initiator)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Remove Unit Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventTakeoff">SCORING:CreateEventTakeoff(EventTime, Initiator)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Takeoff Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).CreateEventUnitLost">SCORING:CreateEventUnitLost(EventTime, Initiator)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Creation of a Crash Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).E">SCORING:E(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Log an exception which will be traced always.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).EventDispatcher">SCORING:EventDispatcher()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Returns the event dispatcher</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).EventRemoveAll">SCORING:EventRemoveAll()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Remove all subscribed events</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).F">SCORING:F(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).F2">SCORING:F2(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call level 2.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).F3">SCORING:F3(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call level 3.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetClassID">SCORING:GetClassID()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the ClassID of the class instance.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetClassName">SCORING:GetClassName()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the ClassName of the class instance.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetClassNameAndID">SCORING:GetClassNameAndID()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the ClassName + ClassID of the class instance.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetEventPriority">SCORING:GetEventPriority()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetParent">SCORING:GetParent(Child, FromClass)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>This is the worker method to retrieve the Parent class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetProperties">SCORING:GetProperties()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get all of the properties of an object in a table.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetProperty">SCORING:GetProperty(Key)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get one property of an object by the key.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).GetState">SCORING:GetState(Object, Key)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Get a Value given a Key from the Object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).HandleEvent">SCORING:HandleEvent(EventID, EventFunction)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Subscribe to a DCS Event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).I">SCORING:I(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Log an information which will be traced always.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).Inherit">SCORING:Inherit(Child, Parent)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>This is the worker method to inherit from a parent class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IsInstanceOf">SCORING:IsInstanceOf(ClassName)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>This is the worker method to check if an object is an (sub)instance of a class.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).IsTrace">SCORING:IsTrace()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Enquires if tracing is on (for the class).</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).New">SCORING:New()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>BASE constructor.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEvent">SCORING:OnEvent(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an Event for an object is triggered.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventBDA">SCORING:OnEventBDA(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>BDA.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventBaseCaptured">SCORING:OnEventBaseCaptured(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a ground unit captures either an airbase or a farp.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventBirth">SCORING:OnEventBirth(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any object is spawned into the mission.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventCrash">SCORING:OnEventCrash(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any aircraft crashes into the ground and is completely destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventDead">SCORING:OnEventDead(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an object is dead.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventDetailedFailure">SCORING:OnEventDetailedFailure(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Unknown precisely what creates this event, likely tied into newer damage model.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventDiscardChairAfterEjection">SCORING:OnEventDiscardChairAfterEjection(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Discard chair after ejection.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventDynamicCargoLoaded">SCORING:OnEventDynamicCargoLoaded(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventDynamicCargoRemoved">SCORING:OnEventDynamicCargoRemoved(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a dynamic cargo crate is removed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventDynamicCargoUnloaded">SCORING:OnEventDynamicCargoUnloaded(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventEjection">SCORING:OnEventEjection(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a pilot ejects from an aircraft
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventEngineShutdown">SCORING:OnEventEngineShutdown(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any aircraft shuts down its engines.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventEngineStartup">SCORING:OnEventEngineStartup(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any aircraft starts its engines.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventHit">SCORING:OnEventHit(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs whenever an object is hit by a weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventHumanFailure">SCORING:OnEventHumanFailure(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any system fails on a human controlled aircraft.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventKill">SCORING:OnEventKill(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs on the death of a unit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventLand">SCORING:OnEventLand(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft lands at an airbase, farp or ship
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventLandingAfterEjection">SCORING:OnEventLandingAfterEjection(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventLandingQualityMark">SCORING:OnEventLandingQualityMark(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Landing quality mark.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventMarkAdded">SCORING:OnEventMarkAdded(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a new mark was added.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventMarkChange">SCORING:OnEventMarkChange(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mark text was changed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventMarkRemoved">SCORING:OnEventMarkRemoved(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mark was removed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventMissionEnd">SCORING:OnEventMissionEnd(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mission ends
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventMissionStart">SCORING:OnEventMissionStart(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a mission starts
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes. </p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventNewDynamicCargo">SCORING:OnEventNewDynamicCargo(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventParatrooperLanding">SCORING:OnEventParatrooperLanding(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Weapon add.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventPilotDead">SCORING:OnEventPilotDead(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when the pilot of an aircraft is killed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventPlayerEnterAircraft">SCORING:OnEventPlayerEnterAircraft(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when a player enters a slot and takes control of an aircraft.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventPlayerEnterUnit">SCORING:OnEventPlayerEnterUnit(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any player assumes direct control of a unit.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventPlayerLeaveUnit">SCORING:OnEventPlayerLeaveUnit(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any player relieves control of a unit to the AI.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventRefueling">SCORING:OnEventRefueling(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft connects with a tanker and begins taking on fuel.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventRefuelingStop">SCORING:OnEventRefuelingStop(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft is finished taking fuel.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventScore">SCORING:OnEventScore(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any modification to the "Score" as seen on the debrief menu would occur.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventShootingEnd">SCORING:OnEventShootingEnd(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any unit stops firing its weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventShootingStart">SCORING:OnEventShootingStart(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when any unit begins firing a weapon that has a high rate of fire.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventShot">SCORING:OnEventShot(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs whenever any unit in a mission fires a weapon.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventTakeoff">SCORING:OnEventTakeoff(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when an aircraft takes off from an airbase, farp, or ship.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventTriggerZone">SCORING:OnEventTriggerZone(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trigger zone.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).OnEventUnitLost">SCORING:OnEventUnitLost(EventData)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Occurs when the game thinks an object is destroyed.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).Properties">SCORING.Properties</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScheduleOnce">SCORING:ScheduleOnce(Start, SchedulerFunction, ...)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Schedule a new time event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScheduleRepeat">SCORING:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Schedule a new time event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).ScheduleStop">SCORING:ScheduleStop(SchedulerID)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Stops the Schedule.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).Scheduler">SCORING.Scheduler</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The scheduler object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetEventPriority">SCORING:SetEventPriority(EventPriority)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetProperty">SCORING:SetProperty(Key, Value)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set one property of an object.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).SetState">SCORING:SetState(Object, Key, Value)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set a state or property of the Object given a Key and a Value.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).T">SCORING:T(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic level 1.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).T2">SCORING:T2(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic level 2.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).T3">SCORING:T3(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic level 3.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).TraceAll">SCORING:TraceAll(TraceAll)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace all methods in MOOSE</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).TraceClass">SCORING:TraceClass(Class)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set tracing for a class</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).TraceClassMethod">SCORING:TraceClassMethod(Class, Method)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set tracing for a specific method of class</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).TraceLevel">SCORING:TraceLevel(Level)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace level</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).TraceOff">SCORING:TraceOff()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace off.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).TraceOn">SCORING:TraceOn()</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace on.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).TraceOnOff">SCORING:TraceOnOff(TraceOnOff)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Set trace on or off
|
|
Note that when trace is off, no BASE.Debug statement is performed, increasing performance!
|
|
When Moose is loaded statically, (as one file), tracing is switched off by default.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).UnHandleEvent">SCORING:UnHandleEvent(EventID)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>UnSubscribe to a DCS event.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._">SCORING._</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._F">SCORING:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function call.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._Serialize">SCORING:_Serialize(Arguments)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>(Internal) Serialize arguments</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING)._T">SCORING:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>Trace a function logic.</p>
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).__">SCORING.__</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
|
|
</td>
|
|
</tr>
|
|
<tr class="w3-border">
|
|
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCORING).onEvent">SCORING:onEvent(event)</a></p></td>
|
|
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
|
<p>The main event handling function...</p>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
|
|
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(Functional.Scoring)" >Type <strong>Functional.Scoring</strong></a></h2></div>
|
|
<div class="w3-container w3-white w3-padding-16" id="module_current_type">
|
|
<div class="w3-white" id="record_type">
|
|
</div>
|
|
|
|
</div>
|
|
<div onclick="myFunction('#Types##SCORING')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(SCORING)">Type <strong>SCORING</strong></a></h2></div>
|
|
<div id= "#Types##SCORING" class="w3-container w3-white w3-padding-16" id="module_other_types">
|
|
<div class="w3-white" id="record_type">
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Create the CSV file.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).CoalitionChangePenalty" ><strong>SCORING.CoalitionChangePenalty</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).Fratricide" ><strong>SCORING.Fratricide</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).GameName" ><strong>SCORING.GameName</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(SCORING).MessagesAudience" ><strong>SCORING.MessagesAudience</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesDestroy" ><strong>SCORING.MessagesDestroy</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesHit" ><strong>SCORING.MessagesHit</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesScore" ><strong>SCORING.MessagesScore</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesZone" ><strong>SCORING.MessagesZone</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).RunTime" ><strong>SCORING.RunTime</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScaleDestroyPenalty" ><strong>SCORING.ScaleDestroyPenalty</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScaleDestroyScore" ><strong>SCORING.ScaleDestroyScore</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScoreIncrementOnHit" ><strong>SCORING.ScoreIncrementOnHit</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScoringCSV" ><strong>SCORING.ScoringCSV</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(SCORING).ScoringObjects" ><strong>SCORING.ScoringObjects</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Additional Object scores</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScoringPlayerScan" ><strong>SCORING.ScoringPlayerScan</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> During mission startup, especially for single player,
|
|
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
|
|
But this can only be started one second after the mission has started, so i need to schedule this ...</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(SCORING).ScoringZones" ><strong>SCORING.ScoringZones</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Additional Zone scores.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).AddGoalScore" ><strong>SCORING:AddGoalScore(PlayerUnit, GoalTag, Text, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a goal score for a player.</p>
|
|
|
|
|
|
<p>The method takes the PlayerUnit for which the Goal score needs to be set.
|
|
The GoalTag is a string or identifier that is taken into the CSV file scoring log to identify the goal.
|
|
A free text can be given that is shown to the players.
|
|
The Score can be both positive and negative.</p>
|
|
|
|
<div id= "#Functions##AddGoalScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>PlayerUnit</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Wrapper.Unit.html">Wrapper.Unit</a> of the Player. Other Properties for the scoring are taken from this PlayerUnit, like coalition, type etc.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>GoalTag</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The string or identifier that is used in the CSV file to identify the goal (sort or group later in Excel).</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Text</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A free text that is shown to the players.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The score can be both positive or negative ( Penalty ).</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).AddGoalScorePlayer" ><strong>SCORING:AddGoalScorePlayer(PlayerName, GoalTag, Text, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a goal score for a player.</p>
|
|
|
|
|
|
<p>The method takes the Player name for which the Goal score needs to be set.
|
|
The GoalTag is a string or identifier that is taken into the CSV file scoring log to identify the goal.
|
|
A free text can be given that is shown to the players.
|
|
The Score can be both positive and negative.</p>
|
|
|
|
<div id= "#Functions##AddGoalScorePlayer" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the Player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>GoalTag</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The string or identifier that is used in the CSV file to identify the goal (sort or group later in Excel).</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Text</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A free text that is shown to the players.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The score can be both positive or negative ( Penalty ).</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).AddScoreGroup" ><strong>SCORING:AddScoreGroup(ScoreGroup, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Specify a special additional score for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
|
|
|
|
<div id= "#Functions##AddScoreGroup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>ScoreGroup</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Wrapper.Group.html">Wrapper.Group</a> for which each <a href="Wrapper.Unit.html">Wrapper.Unit</a> a Score is given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Score value.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).AddScoreSetGroup" ><strong>SCORING:AddScoreSetGroup(Set, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Specify a special additional score for a <a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>.</p>
|
|
|
|
<div id= "#Functions##AddScoreSetGroup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a>
|
|
<strong><strong>Set</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a> for which each <a href="Wrapper.Unit.html">Wrapper.Unit</a> in each Group a Score is given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Score value.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).AddStaticScore" ><strong>SCORING:AddStaticScore(ScoreStatic, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
|
|
|
|
|
<p>Note that if there was already a <a href="Wrapper.Static.html">Wrapper.Static</a> declared within the scoring with the same name,
|
|
then the old <a href="Wrapper.Static.html">Wrapper.Static</a> will be replaced with the new <a href="Wrapper.Static.html">Wrapper.Static</a>.</p>
|
|
|
|
<div id= "#Functions##AddStaticScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Static.html##(UNIT)">Wrapper.Static#UNIT</a>
|
|
<strong><strong>ScoreStatic</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Wrapper.Static.html">Wrapper.Static</a> for which the Score needs to be given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Score value.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).AddUnitScore" ><strong>SCORING:AddUnitScore(ScoreUnit, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for additional scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
|
|
|
|
|
<p>Note that if there was already a <a href="Wrapper.Unit.html">Wrapper.Unit</a> declared within the scoring with the same name,
|
|
then the old <a href="Wrapper.Unit.html">Wrapper.Unit</a> will be replaced with the new <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
|
|
|
|
<div id= "#Functions##AddUnitScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>ScoreUnit</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Wrapper.Unit.html">Wrapper.Unit</a> for which the Score needs to be given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Score value.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).AddZoneScore" ><strong>SCORING:AddZoneScore(ScoreZone, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a <a href="Core.Zone.html">Core.Zone</a> to define additional scoring when any object is destroyed in that zone.</p>
|
|
|
|
|
|
<p>Note that if a <a href="Core.Zone.html">Core.Zone</a> with the same name is already within the scoring added, the <a href="Core.Zone.html">Core.Zone</a> (type) and Score will be replaced!
|
|
This allows for a dynamic destruction zone evolution within your mission.</p>
|
|
|
|
<div id= "#Functions##AddZoneScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
|
|
<strong><strong>ScoreZone</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Core.Zone.html">Core.Zone</a> which defines the destruction score perimeters.
|
|
Note that a zone can be a polygon or a moving zone.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Score value.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CloseCSV" ><strong>SCORING:CloseCSV()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Close CSV file</p>
|
|
|
|
<div id= "#Functions##CloseCSV" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IfMessagesDestroy" ><strong>SCORING:IfMessagesDestroy()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>If to send messages after a target has been destroyed.</p>
|
|
|
|
<div id= "#Functions##IfMessagesDestroy" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IfMessagesHit" ><strong>SCORING:IfMessagesHit()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>If to send messages after a target has been hit.</p>
|
|
|
|
<div id= "#Functions##IfMessagesHit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IfMessagesScore" ><strong>SCORING:IfMessagesScore()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>If to send messages after a target has been destroyed and receives additional scores.</p>
|
|
|
|
<div id= "#Functions##IfMessagesScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IfMessagesToAll" ><strong>SCORING:IfMessagesToAll()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>If to send messages to all players.</p>
|
|
|
|
<div id= "#Functions##IfMessagesToAll" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IfMessagesToCoalition" ><strong>SCORING:IfMessagesToCoalition()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>If to send messages to only those players within the same coalition as the player.</p>
|
|
|
|
<div id= "#Functions##IfMessagesToCoalition" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IfMessagesZone" ><strong>SCORING:IfMessagesZone()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>If to send messages after a target has been hit in a zone, and additional score is received.</p>
|
|
|
|
<div id= "#Functions##IfMessagesZone" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).New" ><strong>SCORING:New(GameName, SavePath, AutoSave)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creates a new SCORING object to administer the scoring achieved by players.</p>
|
|
|
|
<div id= "#Functions##New" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>GameName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the game. This name is also logged in the CSV score file.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>SavePath</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Path where to save the CSV file, defaults to your **<User>\Saved Games\DCS\Logs** folder.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>AutoSave</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) If passed as <code>false</code>, then swith autosave off.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>
|
|
-- Define a new scoring object for the mission Gori Valley.
|
|
ScoringObject = SCORING:New( "Gori Valley" )
|
|
</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventBirth" ><strong>SCORING:OnEventBirth(Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Handles the OnBirth event for the scoring.</p>
|
|
|
|
<div id= "#Functions##OnEventBirth" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventPlayerLeaveUnit" ><strong>SCORING:OnEventPlayerLeaveUnit(Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Handles the OnPlayerLeaveUnit event for the scoring.</p>
|
|
|
|
<div id= "#Functions##OnEventPlayerLeaveUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnKillPvE" ><strong>SCORING:OnKillPvE(PlayerName, TargetUnitName, IsTeamKill, TargetThreatLevel, PlayerThreatLevel, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Handles the event when one player kill another player</p>
|
|
|
|
<div id= "#Functions##OnKillPvE" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The attacking player</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>TargetUnitName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>the name of the killed unit</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>IsTeamKill</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>true if this kill was a team kill</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>TargetThreatLevel</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Threat level of the target</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>PlayerThreatLevel</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Threat level of the player</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The score based on both threat levels</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnKillPvP" ><strong>SCORING:OnKillPvP(PlayerName, TargetPlayerName, IsTeamKill, TargetThreatLevel, PlayerThreatLevel, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Handles the event when one player kill another player</p>
|
|
|
|
<div id= "#Functions##OnKillPvP" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The attacking player</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>TargetPlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the killed player</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>IsTeamKill</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>true if this kill was a team kill</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>TargetThreatLevel</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Threat level of the target</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>PlayerThreatLevel</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Threat level of the player</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The score based on both threat levels</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OpenCSV" ><strong>SCORING:OpenCSV(ScoringCSV)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Opens a score CSV file to log the scores.</p>
|
|
|
|
<div id= "#Functions##OpenCSV" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ScoringCSV</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>-- Open a new CSV file to log the scores of the game Gori Valley. Let the name of the CSV file begin with "Player Scores".
|
|
ScoringObject = SCORING:New( "Gori Valley" )
|
|
ScoringObject:OpenCSV( "Player Scores" )</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).RemoveStaticScore" ><strong>SCORING:RemoveStaticScore(ScoreStatic)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Removes a <a href="Wrapper.Static.html">Wrapper.Static</a> for additional scoring when the <a href="Wrapper.Static.html">Wrapper.Static</a> is destroyed.</p>
|
|
|
|
<div id= "#Functions##RemoveStaticScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Static.html##(UNIT)">Wrapper.Static#UNIT</a>
|
|
<strong><strong>ScoreStatic</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Wrapper.Static.html">Wrapper.Static</a> for which the Score needs to be given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).RemoveUnitScore" ><strong>SCORING:RemoveUnitScore(ScoreUnit)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Removes a <a href="Wrapper.Unit.html">Wrapper.Unit</a> for additional scoring when the <a href="Wrapper.Unit.html">Wrapper.Unit</a> is destroyed.</p>
|
|
|
|
<div id= "#Functions##RemoveUnitScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>ScoreUnit</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Wrapper.Unit.html">Wrapper.Unit</a> for which the Score needs to be given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).RemoveZoneScore" ><strong>SCORING:RemoveZoneScore(ScoreZone)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Remove a <a href="Core.Zone.html">Core.Zone</a> for additional scoring.</p>
|
|
|
|
|
|
<p>The scoring will search if any <a href="Core.Zone.html">Core.Zone</a> is added with the given name, and will remove that zone from the scoring.
|
|
This allows for a dynamic destruction zone evolution within your mission.</p>
|
|
|
|
<div id= "#Functions##RemoveZoneScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
|
|
<strong><strong>ScoreZone</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Core.Zone.html">Core.Zone</a> which defines the destruction score perimeters.
|
|
Note that a zone can be a polygon or a moving zone.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportDetailedPlayerCoalitionChanges" ><strong>SCORING:ReportDetailedPlayerCoalitionChanges(PlayerName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Produce detailed report of player penalty scores because of changing the coalition.</p>
|
|
|
|
<div id= "#Functions##ReportDetailedPlayerCoalitionChanges" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The report.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportDetailedPlayerDestroys" ><strong>SCORING:ReportDetailedPlayerDestroys(PlayerName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Produce detailed report of player destroy scores.</p>
|
|
|
|
<div id= "#Functions##ReportDetailedPlayerDestroys" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The report.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportDetailedPlayerGoals" ><strong>SCORING:ReportDetailedPlayerGoals(PlayerName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Produce detailed report of player goal scores.</p>
|
|
|
|
<div id= "#Functions##ReportDetailedPlayerGoals" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The report.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportDetailedPlayerHits" ><strong>SCORING:ReportDetailedPlayerHits(PlayerName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Produce detailed report of player hit scores.</p>
|
|
|
|
<div id= "#Functions##ReportDetailedPlayerHits" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The report.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportDetailedPlayerMissions" ><strong>SCORING:ReportDetailedPlayerMissions(PlayerName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Produce detailed report of player penalty scores because of changing the coalition.</p>
|
|
|
|
<div id= "#Functions##ReportDetailedPlayerMissions" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The report.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportScoreAllSummary" ><strong>SCORING:ReportScoreAllSummary(PlayerGroup)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Report all players score</p>
|
|
|
|
<div id= "#Functions##ReportScoreAllSummary" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>PlayerGroup</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The player group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportScoreGroupDetailed" ><strong>SCORING:ReportScoreGroupDetailed(PlayerGroup)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Report Group Score Detailed</p>
|
|
|
|
<div id= "#Functions##ReportScoreGroupDetailed" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>PlayerGroup</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The player group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ReportScoreGroupSummary" ><strong>SCORING:ReportScoreGroupSummary(PlayerGroup)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Report Group Score Summary</p>
|
|
|
|
<div id= "#Functions##ReportScoreGroupSummary" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
|
|
<strong><strong>PlayerGroup</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The player group.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ScoreCSV" ><strong>SCORING:ScoreCSV(PlayerName, TargetPlayerName, ScoreType, ScoreTimes, ScoreAmount, PlayerUnitName, PlayerUnitCoalition, PlayerUnitCategory, PlayerUnitType, TargetUnitName, TargetUnitCoalition, TargetUnitCategory, TargetUnitType)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Registers a score for a player.</p>
|
|
|
|
<div id= "#Functions##ScoreCSV" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>TargetPlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the target player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ScoreType</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The type of the score.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ScoreTimes</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The amount of scores achieved.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>ScoreAmount</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The score given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerUnitName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The unit name of the player.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerUnitCoalition</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The coalition of the player unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerUnitCategory</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The category of the player unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerUnitType</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The type of the player unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>TargetUnitName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The name of the target unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>TargetUnitCoalition</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The coalition of the target unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>TargetUnitCategory</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The category of the target unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>TargetUnitType</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The type of the target unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SecondsToClock" ><strong>SCORING:SecondsToClock(sSeconds)</strong></a></h2>
|
|
</div>
|
|
|
|
|
|
|
|
<div id= "#Functions##SecondsToClock" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>sSeconds</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetCoalitionChangePenalty" ><strong>SCORING:SetCoalitionChangePenalty(CoalitionChangePenalty)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>When a player changes the coalition, he can receive a penalty score.</p>
|
|
|
|
|
|
<p>Use the method <a href="##(SCORING).SetCoalitionChangePenalty">SCORING.SetCoalitionChangePenalty</a>() to define the penalty when a player changes coalition.
|
|
By default, the penalty for changing coalition is the default penalty scale.</p>
|
|
|
|
<div id= "#Functions##SetCoalitionChangePenalty" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>CoalitionChangePenalty</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The amount of penalty that is given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetDisplayMessagePrefix" ><strong>SCORING:SetDisplayMessagePrefix(DisplayMessagePrefix)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set a prefix string that will be displayed at each scoring message sent.</p>
|
|
|
|
<div id= "#Functions##SetDisplayMessagePrefix" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>DisplayMessagePrefix</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Default="Scoring: ") The scoring prefix string.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetFratricide" ><strong>SCORING:SetFratricide(Fratricide)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>When a player commits too much damage to friendlies, his penalty score will reach a certain level.</p>
|
|
|
|
|
|
<p>Use this method to define the level when a player gets kicked.
|
|
By default, the fratricide level is the default penalty multiplier * 2 for the penalty score.</p>
|
|
|
|
<div id= "#Functions##SetFratricide" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Fratricide</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The amount of maximum penalty that may be inflicted by a friendly player before he gets kicked. </p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetMessagesDestroy" ><strong>SCORING:SetMessagesDestroy(OnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Configure to send messages after a target has been destroyed.</p>
|
|
|
|
<div id= "#Functions##SetMessagesDestroy" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true is given, the messages are sent.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetMessagesHit" ><strong>SCORING:SetMessagesHit(OnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Configure to send messages after a target has been hit.</p>
|
|
|
|
<div id= "#Functions##SetMessagesHit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true is given, the messages are sent.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetMessagesScore" ><strong>SCORING:SetMessagesScore(OnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Configure to send messages after a target has been destroyed and receives additional scores.</p>
|
|
|
|
<div id= "#Functions##SetMessagesScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true is given, the messages are sent.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetMessagesToAll" ><strong>SCORING:SetMessagesToAll()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Configure to send messages to all players.</p>
|
|
|
|
<div id= "#Functions##SetMessagesToAll" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetMessagesToCoalition" ><strong>SCORING:SetMessagesToCoalition()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Configure to send messages to only those players within the same coalition as the player.</p>
|
|
|
|
<div id= "#Functions##SetMessagesToCoalition" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetMessagesZone" ><strong>SCORING:SetMessagesZone(OnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Configure to send messages after a target has been hit in a zone, and additional score is received.</p>
|
|
|
|
<div id= "#Functions##SetMessagesZone" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>If true is given, the messages are sent.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetScaleDestroyPenalty" ><strong>SCORING:SetScaleDestroyPenalty(Scale)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set the scale for scoring penalty destroys (friendly destroys).</p>
|
|
|
|
|
|
<p>A default calculated penalty is a value between 1 and 10.
|
|
The scale magnifies the scores given to the players.</p>
|
|
|
|
<div id= "#Functions##SetScaleDestroyPenalty" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Scale</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The scale of the score given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetScaleDestroyScore" ><strong>SCORING:SetScaleDestroyScore(Scale)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set the scale for scoring valid destroys (enemy destroys).</p>
|
|
|
|
|
|
<p>A default calculated score is a value between 1 and 10.
|
|
The scale magnifies the scores given to the players.</p>
|
|
|
|
<div id= "#Functions##SetScaleDestroyScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Scale</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The scale of the score given.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetScoreIncrementOnHit" ><strong>SCORING:SetScoreIncrementOnHit(score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Configure to increment score after a target has been hit.</p>
|
|
|
|
<div id= "#Functions##SetScoreIncrementOnHit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p> amount of point to inclement score on each hit</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetScoringMenu" ><strong>SCORING:SetScoringMenu(ScoringGroup)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Sets the scoring menu.</p>
|
|
|
|
<div id= "#Functions##SetScoringMenu" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>ScoringGroup</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SwitchAutoSave" ><strong>SCORING:SwitchAutoSave(OnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Registers a score for a player.</p>
|
|
|
|
<div id= "#Functions##SwitchAutoSave" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Switch saving to CSV on = true or off = false</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SwitchFratricide" ><strong>SCORING:SwitchFratricide(OnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Decide if fratricide is leading to penalties (true) or not (false)</p>
|
|
|
|
<div id= "#Functions##SwitchFratricide" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Switch for Fratricide</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SwitchTreason" ><strong>SCORING:SwitchTreason(OnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Decide if a change of coalition is leading to penalties (true) or not (false)</p>
|
|
|
|
<div id= "#Functions##SwitchTreason" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>OnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Switch for Coalition Changes.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(SCORING)">#SCORING</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._AddMissionGoalScore" ><strong>SCORING:_AddMissionGoalScore(Mission, PlayerName, Text, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Registers Scores the players completing a Mission Task.</p>
|
|
|
|
<div id= "#Functions##_AddMissionGoalScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Tasking.Mission.html##(MISSION)">Tasking.Mission#MISSION</a>
|
|
<strong><strong>Mission</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>PlayerName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Text</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._AddMissionScore" ><strong>SCORING:_AddMissionScore(Mission, PlayerUnit, Text, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Registers Mission Scores for possible multiple players that contributed in the Mission.</p>
|
|
|
|
<div id= "#Functions##_AddMissionScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Tasking.Mission.html##(MISSION)">Tasking.Mission#MISSION</a>
|
|
<strong><strong>Mission</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>PlayerUnit</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Text</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._AddMissionTaskScore" ><strong>SCORING:_AddMissionTaskScore(Mission, PlayerUnit, Text, Score)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Registers Scores the players completing a Mission Task.</p>
|
|
|
|
<div id= "#Functions##_AddMissionTaskScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Tasking.Mission.html##(MISSION)">Tasking.Mission#MISSION</a>
|
|
<strong><strong>Mission</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>PlayerUnit</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Text</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Score</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._AddPlayerFromUnit" ><strong>SCORING:_AddPlayerFromUnit(UnitData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Add a new player entering a Unit.</p>
|
|
|
|
<div id= "#Functions##_AddPlayerFromUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>UnitData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._EventOnDeadOrCrash" ><strong>SCORING:_EventOnDeadOrCrash(Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Track DEAD or CRASH events for the scoring.</p>
|
|
|
|
<div id= "#Functions##_EventOnDeadOrCrash" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._EventOnHit" ><strong>SCORING:_EventOnHit(Event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Handles the OnHit event for the scoring.</p>
|
|
|
|
<div id= "#Functions##_EventOnHit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p>SCORING</p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>Event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="fields w3-container w3-theme-l2">
|
|
<h2>Field(s)</h2>
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Create the CSV file.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).CoalitionChangePenalty" ><strong>SCORING.CoalitionChangePenalty</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).Fratricide" ><strong>SCORING.Fratricide</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).GameName" ><strong>SCORING.GameName</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#number
|
|
<a id="#(SCORING).MessagesAudience" ><strong>SCORING.MessagesAudience</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesDestroy" ><strong>SCORING.MessagesDestroy</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesHit" ><strong>SCORING.MessagesHit</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesScore" ><strong>SCORING.MessagesScore</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).MessagesZone" ><strong>SCORING.MessagesZone</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).RunTime" ><strong>SCORING.RunTime</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScaleDestroyPenalty" ><strong>SCORING.ScaleDestroyPenalty</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScaleDestroyScore" ><strong>SCORING.ScaleDestroyScore</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScoreIncrementOnHit" ><strong>SCORING.ScoreIncrementOnHit</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScoringCSV" ><strong>SCORING.ScoringCSV</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(SCORING).ScoringObjects" ><strong>SCORING.ScoringObjects</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Additional Object scores</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
|
|
<a id="#(SCORING).ScoringPlayerScan" ><strong>SCORING.ScoringPlayerScan</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> During mission startup, especially for single player,
|
|
iterate the database for the player that has joined, and add him to the scoring, and set the menu.
|
|
But this can only be started one second after the mission has started, so i need to schedule this ...</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#table
|
|
<a id="#(SCORING).ScoringZones" ><strong>SCORING.ScoringZones</strong></a>
|
|
|
|
|
|
|
|
|
|
<p> Additional Zone scores.</p>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
#boolean
|
|
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
</div>
|
|
<div class="functions w3-container w3-theme-l2">
|
|
<h2>Function(s)</h2>
|
|
</div>
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ClearState" ><strong>SCORING:ClearState(Object, StateName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Clear the state of an object.</p>
|
|
|
|
<div id= "#Functions##ClearState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Object</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The object that holds the Value set by the Key.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>StateName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is should be cleared.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventBirth" ><strong>SCORING:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Birth Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventBirth" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>IniUnitName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating unit name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>place</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>subplace</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventCrash" ><strong>SCORING:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Crash Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventCrash" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>IniObjectCategory</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventDead" ><strong>SCORING:CreateEventDead(EventTime, Initiator, IniObjectCategory)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Dead Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>IniObjectCategory</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventDynamicCargoLoaded" ><strong>SCORING:CreateEventDynamicCargoLoaded(DynamicCargo)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.</p>
|
|
|
|
<div id= "#Functions##CreateEventDynamicCargoLoaded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.DynamicCargo.html##(DYNAMICCARGO)">Wrapper.DynamicCargo#DYNAMICCARGO</a>
|
|
<strong><strong>DynamicCargo</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>the dynamic cargo object</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventDynamicCargoRemoved" ><strong>SCORING:CreateEventDynamicCargoRemoved(DynamicCargo)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.</p>
|
|
|
|
<div id= "#Functions##CreateEventDynamicCargoRemoved" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.DynamicCargo.html##(DYNAMICCARGO)">Wrapper.DynamicCargo#DYNAMICCARGO</a>
|
|
<strong><strong>DynamicCargo</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>the dynamic cargo object</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventDynamicCargoUnloaded" ><strong>SCORING:CreateEventDynamicCargoUnloaded(DynamicCargo)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.</p>
|
|
|
|
<div id= "#Functions##CreateEventDynamicCargoUnloaded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.DynamicCargo.html##(DYNAMICCARGO)">Wrapper.DynamicCargo#DYNAMICCARGO</a>
|
|
<strong><strong>DynamicCargo</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>the dynamic cargo object</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventNewDynamicCargo" ><strong>SCORING:CreateEventNewDynamicCargo(DynamicCargo)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.</p>
|
|
|
|
<div id= "#Functions##CreateEventNewDynamicCargo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.DynamicCargo.html##(DYNAMICCARGO)">Wrapper.DynamicCargo#DYNAMICCARGO</a>
|
|
<strong><strong>DynamicCargo</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>the dynamic cargo object</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventPlayerEnterAircraft" ><strong>SCORING:CreateEventPlayerEnterAircraft(PlayerUnit)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a <code>S_EVENT_PLAYER_ENTER_AIRCRAFT</code> event.</p>
|
|
|
|
<div id= "#Functions##CreateEventPlayerEnterAircraft" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
|
|
<strong><strong>PlayerUnit</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The aircraft unit the player entered.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventRemoveUnit" ><strong>SCORING:CreateEventRemoveUnit(EventTime, Initiator)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Remove Unit Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventRemoveUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventTakeoff" ><strong>SCORING:CreateEventTakeoff(EventTime, Initiator)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Takeoff Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventTakeoff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).CreateEventUnitLost" ><strong>SCORING:CreateEventUnitLost(EventTime, Initiator)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Creation of a Crash Event.</p>
|
|
|
|
<div id= "#Functions##CreateEventUnitLost" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Time)">DCS#Time</a>
|
|
<strong><strong>EventTime</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The time stamp of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Object)">DCS#Object</a>
|
|
<strong><strong>Initiator</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The initiating object of the event.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).E" ><strong>SCORING:E(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Log an exception which will be traced always.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##E" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).EventDispatcher" ><strong>SCORING:EventDispatcher()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Returns the event dispatcher</p>
|
|
|
|
<div id= "#Functions##EventDispatcher" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).EventRemoveAll" ><strong>SCORING:EventRemoveAll()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Remove all subscribed events</p>
|
|
|
|
<div id= "#Functions##EventRemoveAll" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).F" ><strong>SCORING:F(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call.</p>
|
|
|
|
|
|
<p>Must be at the beginning of the function logic.</p>
|
|
|
|
<div id= "#Functions##F" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).F2" ><strong>SCORING:F2(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call level 2.</p>
|
|
|
|
|
|
<p>Must be at the beginning of the function logic.</p>
|
|
|
|
<div id= "#Functions##F2" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).F3" ><strong>SCORING:F3(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call level 3.</p>
|
|
|
|
|
|
<p>Must be at the beginning of the function logic.</p>
|
|
|
|
<div id= "#Functions##F3" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetClassID" ><strong>SCORING:GetClassID()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the ClassID of the class instance.</p>
|
|
|
|
<div id= "#Functions##GetClassID" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The ClassID of the class instance.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetClassName" ><strong>SCORING:GetClassName()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the ClassName of the class instance.</p>
|
|
|
|
<div id= "#Functions##GetClassName" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The ClassName of the class instance.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetClassNameAndID" ><strong>SCORING:GetClassNameAndID()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the ClassName + ClassID of the class instance.</p>
|
|
|
|
|
|
<p>The ClassName + ClassID is formatted as '%s#%09d'.</p>
|
|
|
|
<div id= "#Functions##GetClassNameAndID" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The ClassName + ClassID of the class instance.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetEventPriority" ><strong>SCORING:GetEventPriority()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
|
|
<p>The Event processing Priority is a number from 1 to 10,
|
|
reflecting the order of the classes subscribed to the Event to be processed.</p>
|
|
|
|
<div id= "#Functions##GetEventPriority" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#number:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetParent" ><strong>SCORING:GetParent(Child, FromClass)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>This is the worker method to retrieve the Parent class.</p>
|
|
|
|
|
|
<p>Note that the Parent class must be passed to call the parent class method.</p>
|
|
|
|
<pre><code>self:GetParent(self):ParentMethod()
|
|
</code></pre>
|
|
|
|
|
|
|
|
<div id= "#Functions##GetParent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(BASE)">#BASE</a>
|
|
<strong><strong>Child</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>This is the Child class from which the Parent class needs to be retrieved.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(BASE)">#BASE</a>
|
|
<strong><strong>FromClass</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) The class from which to get the parent.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetProperties" ><strong>SCORING:GetProperties()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get all of the properties of an object in a table.</p>
|
|
|
|
<div id= "#Functions##GetProperties" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#table:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>of values, indexed by keys.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetProperty" ><strong>SCORING:GetProperty(Key)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get one property of an object by the key.</p>
|
|
|
|
<div id= "#Functions##GetProperty" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Key</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Value The value that is stored. Note that the value can be a #string, but it can also be any other type! Nil if not found. </p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).GetState" ><strong>SCORING:GetState(Object, Key)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Get a Value given a Key from the Object.</p>
|
|
|
|
|
|
<p>Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.</p>
|
|
|
|
<div id= "#Functions##GetState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Object</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The object that holds the Value set by the Key.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Key</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).HandleEvent" ><strong>SCORING:HandleEvent(EventID, EventFunction)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Subscribe to a DCS Event.</p>
|
|
|
|
<div id= "#Functions##HandleEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTS)">Core.Event#EVENTS</a>
|
|
<strong><strong>EventID</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event ID.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#function
|
|
<strong><strong>EventFunction</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(optional) The function to be called when the event occurs for the unit.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).I" ><strong>SCORING:I(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Log an information which will be traced always.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##I" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).Inherit" ><strong>SCORING:Inherit(Child, Parent)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>This is the worker method to inherit from a parent class.</p>
|
|
|
|
<div id= "#Functions##Inherit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Child</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the Child class that inherits.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="##(BASE)">#BASE</a>
|
|
<strong><strong>Parent</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the Parent class that the Child inherits from.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Child</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IsInstanceOf" ><strong>SCORING:IsInstanceOf(ClassName)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>This is the worker method to check if an object is an (sub)instance of a class.</p>
|
|
|
|
|
|
|
|
<h3>Examples:</h3>
|
|
|
|
<ul>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( ZONE ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'ZONE' ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'zone' ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'BASE' ) will return true</p></li>
|
|
<li><p>ZONE:New( 'some zone' ):IsInstanceOf( 'GROUP' ) will return false</p></li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##IsInstanceOf" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>ClassName</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>is the name of the class or the class itself to run the check against</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).IsTrace" ><strong>SCORING:IsTrace()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Enquires if tracing is on (for the class).</p>
|
|
|
|
<div id= "#Functions##IsTrace" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#boolean:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).New" ><strong>SCORING:New()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>BASE constructor.</p>
|
|
|
|
|
|
|
|
<p>This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.</p>
|
|
|
|
<pre><code>function EVENT:New()
|
|
local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
|
|
return self
|
|
end
|
|
</code></pre>
|
|
|
|
|
|
<div id= "#Functions##New" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEvent" ><strong>SCORING:OnEvent(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an Event for an object is triggered.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that triggered the event. </p>
|
|
|
|
<div id= "#Functions##OnEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventBDA" ><strong>SCORING:OnEventBDA(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>BDA.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventBDA" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventBaseCaptured" ><strong>SCORING:OnEventBaseCaptured(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a ground unit captures either an airbase or a farp.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that captured the base
|
|
place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction. </p>
|
|
|
|
<div id= "#Functions##OnEventBaseCaptured" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventBirth" ><strong>SCORING:OnEventBirth(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any object is spawned into the mission.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that was spawned </p>
|
|
|
|
<div id= "#Functions##OnEventBirth" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventCrash" ><strong>SCORING:OnEventCrash(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any aircraft crashes into the ground and is completely destroyed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that has crashed </p>
|
|
|
|
<div id= "#Functions##OnEventCrash" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventDead" ><strong>SCORING:OnEventDead(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an object is dead.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is dead. </p>
|
|
|
|
<div id= "#Functions##OnEventDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventDetailedFailure" ><strong>SCORING:OnEventDetailedFailure(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Unknown precisely what creates this event, likely tied into newer damage model.</p>
|
|
|
|
|
|
<p>Will update this page when new information become available.</p>
|
|
|
|
<ul>
|
|
<li>initiator: The unit that had the failure.</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventDetailedFailure" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventDiscardChairAfterEjection" ><strong>SCORING:OnEventDiscardChairAfterEjection(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Discard chair after ejection.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventDiscardChairAfterEjection" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventDynamicCargoLoaded" ><strong>SCORING:OnEventDynamicCargoLoaded(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.</p>
|
|
|
|
|
|
<p><strong>* NOTE *</strong> this is a workarounf for DCS not creating these events as of Aug 2024.</p>
|
|
|
|
<div id= "#Functions##OnEventDynamicCargoLoaded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventDynamicCargoRemoved" ><strong>SCORING:OnEventDynamicCargoRemoved(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a dynamic cargo crate is removed.</p>
|
|
|
|
|
|
<p><strong>* NOTE *</strong> this is a workarounf for DCS not creating these events as of Aug 2024.</p>
|
|
|
|
<div id= "#Functions##OnEventDynamicCargoRemoved" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventDynamicCargoUnloaded" ><strong>SCORING:OnEventDynamicCargoUnloaded(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.</p>
|
|
|
|
|
|
<p><strong>* NOTE *</strong> this is a workarounf for DCS not creating these events as of Aug 2024.</p>
|
|
|
|
<div id= "#Functions##OnEventDynamicCargoUnloaded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventEjection" ><strong>SCORING:OnEventEjection(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a pilot ejects from an aircraft
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
|
|
<p>initiator : The unit that has ejected </p>
|
|
|
|
<div id= "#Functions##OnEventEjection" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventEngineShutdown" ><strong>SCORING:OnEventEngineShutdown(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any aircraft shuts down its engines.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is stopping its engines. </p>
|
|
|
|
<div id= "#Functions##OnEventEngineShutdown" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventEngineStartup" ><strong>SCORING:OnEventEngineStartup(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any aircraft starts its engines.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is starting its engines. </p>
|
|
|
|
<div id= "#Functions##OnEventEngineStartup" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventHit" ><strong>SCORING:OnEventHit(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs whenever an object is hit by a weapon.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit object the fired the weapon
|
|
weapon: Weapon object that hit the target
|
|
target: The Object that was hit. </p>
|
|
|
|
<div id= "#Functions##OnEventHit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventHumanFailure" ><strong>SCORING:OnEventHumanFailure(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any system fails on a human controlled aircraft.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that had the failure </p>
|
|
|
|
<div id= "#Functions##OnEventHumanFailure" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventKill" ><strong>SCORING:OnEventKill(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs on the death of a unit.</p>
|
|
|
|
|
|
<p>Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<ul>
|
|
<li>initiator: The unit that killed the target</li>
|
|
<li>target: Target Object</li>
|
|
<li>weapon: Weapon Object</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventKill" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventLand" ><strong>SCORING:OnEventLand(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft lands at an airbase, farp or ship
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
|
|
<p>initiator : The unit that has landed
|
|
place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships </p>
|
|
|
|
<div id= "#Functions##OnEventLand" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventLandingAfterEjection" ><strong>SCORING:OnEventLandingAfterEjection(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.</p>
|
|
|
|
|
|
<p>Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<ul>
|
|
<li>initiator: Static object representing the ejected pilot. Place : Aircraft that the pilot ejected from.</li>
|
|
<li>place: may not return as a valid object if the aircraft has crashed into the ground and no longer exists.</li>
|
|
<li>subplace: is always 0 for unknown reasons.</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventLandingAfterEjection" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventLandingQualityMark" ><strong>SCORING:OnEventLandingQualityMark(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Landing quality mark.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventLandingQualityMark" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventMarkAdded" ><strong>SCORING:OnEventMarkAdded(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a new mark was added.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
MarkID: ID of the mark. </p>
|
|
|
|
<div id= "#Functions##OnEventMarkAdded" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventMarkChange" ><strong>SCORING:OnEventMarkChange(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mark text was changed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
MarkID: ID of the mark. </p>
|
|
|
|
<div id= "#Functions##OnEventMarkChange" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventMarkRemoved" ><strong>SCORING:OnEventMarkRemoved(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mark was removed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
MarkID: ID of the mark. </p>
|
|
|
|
<div id= "#Functions##OnEventMarkRemoved" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventMissionEnd" ><strong>SCORING:OnEventMissionEnd(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mission ends
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventMissionEnd" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventMissionStart" ><strong>SCORING:OnEventMissionStart(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a mission starts
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes. </p>
|
|
|
|
<div id= "#Functions##OnEventMissionStart" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventNewDynamicCargo" ><strong>SCORING:OnEventNewDynamicCargo(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.</p>
|
|
|
|
|
|
<p><strong>* NOTE *</strong> this is a workarounf for DCS not creating these events as of Aug 2024.</p>
|
|
|
|
<div id= "#Functions##OnEventNewDynamicCargo" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventParatrooperLanding" ><strong>SCORING:OnEventParatrooperLanding(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Weapon add.</p>
|
|
|
|
|
|
<p>Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventParatrooperLanding" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventPilotDead" ><strong>SCORING:OnEventPilotDead(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when the pilot of an aircraft is killed.</p>
|
|
|
|
|
|
<p>Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that the pilot has died in. </p>
|
|
|
|
<div id= "#Functions##OnEventPilotDead" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventPlayerEnterAircraft" ><strong>SCORING:OnEventPlayerEnterAircraft(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when a player enters a slot and takes control of an aircraft.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
<strong>NOTE</strong>: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event.
|
|
initiator : The unit that is being taken control of. </p>
|
|
|
|
<div id= "#Functions##OnEventPlayerEnterAircraft" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventPlayerEnterUnit" ><strong>SCORING:OnEventPlayerEnterUnit(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any player assumes direct control of a unit.</p>
|
|
|
|
|
|
<p>Note - not Mulitplayer safe. Use PlayerEnterAircraft.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is being taken control of. </p>
|
|
|
|
<div id= "#Functions##OnEventPlayerEnterUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventPlayerLeaveUnit" ><strong>SCORING:OnEventPlayerLeaveUnit(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any player relieves control of a unit to the AI.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that the player left. </p>
|
|
|
|
<div id= "#Functions##OnEventPlayerLeaveUnit" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventRefueling" ><strong>SCORING:OnEventRefueling(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft connects with a tanker and begins taking on fuel.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is receiving fuel. </p>
|
|
|
|
<div id= "#Functions##OnEventRefueling" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventRefuelingStop" ><strong>SCORING:OnEventRefuelingStop(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft is finished taking fuel.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that was receiving fuel. </p>
|
|
|
|
<div id= "#Functions##OnEventRefuelingStop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventScore" ><strong>SCORING:OnEventScore(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any modification to the "Score" as seen on the debrief menu would occur.</p>
|
|
|
|
|
|
<p>There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventScore" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventShootingEnd" ><strong>SCORING:OnEventShootingEnd(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any unit stops firing its weapon.</p>
|
|
|
|
|
|
<p>Event will always correspond with a shooting start event.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that was doing the shooting. </p>
|
|
|
|
<div id= "#Functions##OnEventShootingEnd" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventShootingStart" ><strong>SCORING:OnEventShootingStart(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when any unit begins firing a weapon that has a high rate of fire.</p>
|
|
|
|
|
|
<p>Most common with aircraft cannons (GAU-8), autocannons, and machine guns.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that is doing the shooting.
|
|
target: The unit that is being targeted.</p>
|
|
|
|
<div id= "#Functions##OnEventShootingStart" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventShot" ><strong>SCORING:OnEventShot(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs whenever any unit in a mission fires a weapon.</p>
|
|
|
|
|
|
<p>But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart.
|
|
Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventShot" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventTakeoff" ><strong>SCORING:OnEventTakeoff(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when an aircraft takes off from an airbase, farp, or ship.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.
|
|
initiator : The unit that tookoff
|
|
place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships </p>
|
|
|
|
<div id= "#Functions##OnEventTakeoff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventTriggerZone" ><strong>SCORING:OnEventTriggerZone(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trigger zone.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<div id= "#Functions##OnEventTriggerZone" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).OnEventUnitLost" ><strong>SCORING:OnEventUnitLost(EventData)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Occurs when the game thinks an object is destroyed.</p>
|
|
|
|
|
|
<p>Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a> as these are just the prototypes.</p>
|
|
|
|
<ul>
|
|
<li>initiator: The unit that is was destroyed.</li>
|
|
</ul>
|
|
|
|
|
|
<div id= "#Functions##OnEventUnitLost" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a>
|
|
<strong><strong>EventData</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The EventData structure.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ScheduleOnce" ><strong>SCORING:ScheduleOnce(Start, SchedulerFunction, ...)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Schedule a new time event.</p>
|
|
|
|
|
|
<p>Note that the schedule will only take place if the scheduler is <em>started</em>. Even for a single schedule event, the scheduler needs to be started also.</p>
|
|
|
|
<div id= "#Functions##ScheduleOnce" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Start</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#function
|
|
<strong><strong>SchedulerFunction</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>...</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Schedule ID of the planned schedule.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ScheduleRepeat" ><strong>SCORING:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Schedule a new time event.</p>
|
|
|
|
|
|
<p>Note that the schedule will only take place if the scheduler is <em>started</em>. Even for a single schedule event, the scheduler needs to be started also.</p>
|
|
|
|
<div id= "#Functions##ScheduleRepeat" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Start</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Repeat</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the interval in seconds when the scheduler will call the event function.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>RandomizeFactor</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies a randomization factor between 0 and 1 to randomize the Repeat.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Stop</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Specifies the amount of seconds when the scheduler will be stopped.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#function
|
|
<strong><strong>SchedulerFunction</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>...</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Schedule ID of the planned schedule.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).ScheduleStop" ><strong>SCORING:ScheduleStop(SchedulerID)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Stops the Schedule.</p>
|
|
|
|
<div id= "#Functions##ScheduleStop" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>SchedulerID</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>(Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetEventPriority" ><strong>SCORING:SetEventPriority(EventPriority)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
|
|
<p>The Event processing Priority is a number from 1 to 10,
|
|
reflecting the order of the classes subscribed to the Event to be processed.</p>
|
|
|
|
<div id= "#Functions##SetEventPriority" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>EventPriority</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>self</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetProperty" ><strong>SCORING:SetProperty(Key, Value)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set one property of an object.</p>
|
|
|
|
<div id= "#Functions##SetProperty" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Key</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Value</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The value that is stored. Note that the value can be a #string, but it can also be any other type!</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).SetState" ><strong>SCORING:SetState(Object, Key, Value)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set a state or property of the Object given a Key and a Value.</p>
|
|
|
|
|
|
<p>Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.</p>
|
|
|
|
<div id= "#Functions##SetState" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Object</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The object that will hold the Value set by the Key.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Key</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Value</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The value to is stored in the object.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>The Value set. </p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).T" ><strong>SCORING:T(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic level 1.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##T" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).T2" ><strong>SCORING:T2(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic level 2.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##T2" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).T3" ><strong>SCORING:T3(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic level 3.</p>
|
|
|
|
|
|
<p>Can be anywhere within the function logic.</p>
|
|
|
|
<div id= "#Functions##T3" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).TraceAll" ><strong>SCORING:TraceAll(TraceAll)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace all methods in MOOSE</p>
|
|
|
|
<div id= "#Functions##TraceAll" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>TraceAll</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>true = trace all methods in MOOSE.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).TraceClass" ><strong>SCORING:TraceClass(Class)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set tracing for a class</p>
|
|
|
|
<div id= "#Functions##TraceClass" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Class</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Class name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).TraceClassMethod" ><strong>SCORING:TraceClassMethod(Class, Method)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set tracing for a specific method of class</p>
|
|
|
|
<div id= "#Functions##TraceClassMethod" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Class</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Class name.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#string
|
|
<strong><strong>Method</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Method.</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).TraceLevel" ><strong>SCORING:TraceLevel(Level)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace level</p>
|
|
|
|
<div id= "#Functions##TraceLevel" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#number
|
|
<strong><strong>Level</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).TraceOff" ><strong>SCORING:TraceOff()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace off.</p>
|
|
|
|
<div id= "#Functions##TraceOff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>-- Switch the tracing Off
|
|
BASE:TraceOff()</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).TraceOn" ><strong>SCORING:TraceOn()</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace on.</p>
|
|
|
|
<div id= "#Functions##TraceOn" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>-- Switch the tracing On
|
|
BASE:TraceOn()</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).TraceOnOff" ><strong>SCORING:TraceOnOff(TraceOnOff)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Set trace on or off
|
|
Note that when trace is off, no BASE.Debug statement is performed, increasing performance!
|
|
When Moose is loaded statically, (as one file), tracing is switched off by default.</p>
|
|
|
|
|
|
<p>So tracing must be switched on manually in your mission if you are using Moose statically.
|
|
When moose is loading dynamically (for moose class development), tracing is switched on by default.</p>
|
|
|
|
<div id= "#Functions##TraceOnOff" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#boolean
|
|
<strong><strong>TraceOnOff</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Switch the tracing on or off.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Usage:</strong></h2>
|
|
<pre class="example"><code>
|
|
-- Switch the tracing On
|
|
BASE:TraceOnOff( true )
|
|
|
|
-- Switch the tracing Off
|
|
BASE:TraceOnOff( false )
|
|
</code></pre>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).UnHandleEvent" ><strong>SCORING:UnHandleEvent(EventID)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>UnSubscribe to a DCS event.</p>
|
|
|
|
<div id= "#Functions##UnHandleEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="Core.Event.html##(EVENTS)">Core.Event#EVENTS</a>
|
|
<strong><strong>EventID</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Event ID.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p><a href="##(BASE)">#BASE</a>:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._F" ><strong>SCORING:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function call.</p>
|
|
|
|
|
|
<p>This function is private.</p>
|
|
|
|
<div id= "#Functions##_F" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoCurrentParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoFromParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._Serialize" ><strong>SCORING:_Serialize(Arguments)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>(Internal) Serialize arguments</p>
|
|
|
|
<div id= "#Functions##_Serialize" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
#table
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<h2><strong>Return value:</strong></h2>
|
|
<div class="w3-row w3-border-bottom w3-margin-left">
|
|
<div class="w3-half">
|
|
<p>#string:</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>Text</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING)._T" ><strong>SCORING:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>Trace a function logic.</p>
|
|
|
|
<div id= "#Functions##_T" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameters:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>Arguments</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
|
|
<p>A #table or any field.</p>
|
|
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoCurrentParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<strong><strong>DebugInfoFromParam</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
|
|
|
<div class="w3-theme-l2">
|
|
<h2><a id="#(SCORING).onEvent" ><strong>SCORING:onEvent(event)</strong></a></h2>
|
|
</div>
|
|
|
|
<p>The main event handling function...</p>
|
|
|
|
|
|
<p>This function captures all events generated for the class.</p>
|
|
|
|
<div id= "#Functions##onEvent" class="w3-show w3-white">
|
|
<div class="w3-container w3-white" id="functiontype">
|
|
<h2><strong>Defined in:</strong></h2>
|
|
<div class="w3-margin-left">
|
|
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
|
|
</div>
|
|
<h2><strong>Parameter:</strong></h2>
|
|
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
|
<div class="w3-half">
|
|
<p>
|
|
<a href="DCS.html##(Event)">DCS#Event</a>
|
|
<strong><strong>event</strong></strong>
|
|
</p>
|
|
</div>
|
|
<div class="w3-half">
|
|
<p></p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
<script>
|
|
function myLoadFunction() {
|
|
document.getElementById("myHeader").style.backgroundImage = "url('../Images/Scoring.JPG')";
|
|
}
|
|
</script>
|
|
|
|
</div>
|
|
<script>
|
|
function w3_open() {
|
|
document.getElementsByClassName("w3-sidenav")[0].style.width = "95vw";
|
|
document.getElementsByClassName("w3-sidenav")[0].style.maxWidth = "1400px";
|
|
document.getElementsByClassName("w3-sidenav")[0].style.display = "block";
|
|
}
|
|
function w3_close() {
|
|
document.getElementsByClassName("w3-sidenav")[0].style.display = "none";
|
|
}
|
|
function myFunction(id) {
|
|
var x = document.getElementById(id);
|
|
if (x.className.indexOf("w3-show") == -1) {
|
|
x.className += " w3-show";
|
|
} else {
|
|
x.className = x.className.replace(" w3-show", "");
|
|
}
|
|
}
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|