diff --git a/Wrapper/Group/601-Respawn-hidden/GRP-601-Respawn-hidden.lua b/Wrapper/Group/601-Respawn-hidden/GRP-601-Respawn-hidden.lua new file mode 100644 index 0000000..3aff366 --- /dev/null +++ b/Wrapper/Group/601-Respawn-hidden/GRP-601-Respawn-hidden.lua @@ -0,0 +1,32 @@ +--- +-- Author: FlightControl +-- Created: 01.03.2018 +-- Contributors: kaltokri +-- Modified: 27.02.2024 +-- +-- # Documentation: +-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Wrapper.Group.html +-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Timer.html +-- +-- # Description: +-- In this mission a vehicle will be damaged by Explode and then respawned with full health. +-- +-- # Guide: +-- 1. Start the mission and wait 10 seconds. +-- 2. The Vehicle will be damaged. +-- 3. Wait additional 10 seconds and the Vehicle will be respawned with full health. +-- Note: In this mission the vehicle is set hidden, so it is not shown on the F10 map. + +-- Find the Vehicle and create a GROUP object. +Vehicle = GROUP:FindByName( "Vehicle" ) + +-- Damage the vehicle with a delay of 10 seconds. +Vehicle:Explode( 1, 10 ) +MESSAGE:New( "Vehicle will be damaged in 10 seconds and respawn in 20 seconds!", 10 ):ToAll():ToLog() + +-- Respawn the vehicle 20 seconds after mission start. +TIMER:New( + function() + Vehicle:Respawn() + end +):Start( 20 ) diff --git a/Wrapper/Group/601-Respawn-hidden/GRP-601-Respawn-hidden.miz b/Wrapper/Group/601-Respawn-hidden/GRP-601-Respawn-hidden.miz new file mode 100644 index 0000000..1be6ffd Binary files /dev/null and b/Wrapper/Group/601-Respawn-hidden/GRP-601-Respawn-hidden.miz differ