diff --git a/Sound/Radio/001-Transmission-from-UNIT-or-GROUP/RAD-001-Transmission-from-UNIT-or-GROUP.lua b/Sound/Radio/001-Transmission-from-UNIT-or-GROUP/RAD-001-Transmission-from-UNIT-or-GROUP.lua index 391190e..e78a3fb 100644 --- a/Sound/Radio/001-Transmission-from-UNIT-or-GROUP/RAD-001-Transmission-from-UNIT-or-GROUP.lua +++ b/Sound/Radio/001-Transmission-from-UNIT-or-GROUP/RAD-001-Transmission-from-UNIT-or-GROUP.lua @@ -1,68 +1,68 @@ ---- --- Author: FlightControl --- Created: 20.10.2018 --- Contributors: kaltokri --- Modified: 22.02.2024 --- --- # Documentation: --- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Sound.Radio.html --- --- # Description: --- --- This demo mission will play an internal audio file by using the RADIO class. --- This is a sound file which is part of the .miz file. --- --- Sender is a UNIT object (a MiG-29 = Wrapper.Unit#UNIT). --- - See limitations in Sound.Radio documentation. --- - It is placed above Kobuleti and is inbound for a landing on Batumi. --- --- We added the free Su-25T parked on Batumi: --- - It is doesn't have ASM (Advanced System Modelling). --- - So you will hear every communication, whatever the frequency and the modulation is set to. --- - No static noise or volume reduction will be applied. --- --- We also added a F/A-18C on Batumi: --- - It does have ASM. So you will hear the radio call only if frequency and modulation does match. --- - We set 305 AM in the mission, because it is the default setting of both F/A-18C radios. --- - If you don't own F/A-18C you have to change the mission to use another aircraft, modulation and frequency. --- --- Take a look at the ONCE trigger with name "Save Sound in Miz". --- We use it to store the sound file within the mission, but it will never be played by this trigger, because the FLAG --- with name Never is never set to true. This is usefull to thore single sound files. For a bit amount of sound files --- another approch is needed (take a look at the ATIS class description). --- --- # Guide: --- --- 1. Enter the Su-25T and listen to the radio. --- 2. At first you'll hear an standerd ATC radio call. --- 3. After 10 seconds the script will be . --- 4. Restart the mission and enter the F/A-18C. --- 5. Note the difference in sound of the radio call compared with the Su-25T. - -Sergey = UNIT:FindByName("Sergey") - --- Let's get a reference to Sergey's RADIO -SergeyRadio = Sergey:GetRadio() - --- Now, we'll set up the transmission -SergeyRadio:SetFrequency(305) -- Set a frequency in MHz, -SergeyRadio:SetModulation(radio.modulation.AM) -- a modulation (we use DCS' enumartion, this way we don't have to type numbers)... -SergeyRadio:SetPower(100) -- and finally a power in Watts. A "normal" ground TACAN station has a power of 120W. -SergeyRadio:SetFileName("example.ogg") -- Finally we set the name of the included soundfile. - --- Since Sergey is a UNIT, we can add a subtitle (displayed on the top left) to the transmission. -SergeyRadio:SetSubtitle("This is an example sound file played by MOSSE", 5) -- The subtitle "Noise" will be displayed for 5 secs -SergeyRadio:SetLoop(false) -- UNITs can loop the transmission, but we decided to send it only once. - --- Notice that we didn't have to imput a power! --- If the broadcater is a UNIT or a GROUP, DCS automatically guesses the power to use depending on the type of UNIT or GROUP. - --- We inform the player about the delayed playback. -MESSAGE:New( "The sound file will be played in 10 seconds" ):ToAll():ToLog() - --- Execute the Broadcast after 10 seconds delay to avoid conflicts with the standard ATC radio call. -local mytimer = TIMER:New( - function() - SergeyRadio:Broadcast() - end -):Start(10) +--- +-- Author: FlightControl +-- Created: 20.10.2018 +-- Contributors: kaltokri +-- Modified: 22.02.2024 +-- +-- # Documentation: +-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Sound.Radio.html +-- +-- # Description: +-- +-- This demo mission will play an internal audio file by using the RADIO class. +-- This is a sound file which is part of the .miz file. +-- +-- Sender is a UNIT object (a MiG-29 = Wrapper.Unit#UNIT). +-- - See limitations in Sound.Radio documentation. +-- - It is placed above Kobuleti and is inbound for a landing on Batumi. +-- +-- We added the free Su-25T parked on Batumi: +-- - It is doesn't have ASM (Advanced System Modelling). +-- - So you will hear every communication, whatever the frequency and the modulation is set to. +-- - No static noise or volume reduction will be applied. +-- +-- We also added a F/A-18C on Batumi: +-- - It does have ASM. So you will hear the radio call only if frequency and modulation does match. +-- - We set 305 AM in the mission, because it is the default setting of both F/A-18C radios. +-- - If you don't own F/A-18C you have to change the mission to use another aircraft, modulation and frequency. +-- +-- Take a look at the ONCE trigger with name "Save Sound in Miz". +-- We use it to store the sound file within the mission, but it will never be played by this trigger, because the FLAG +-- with name Never is never set to true. This is usefull to thore single sound files. For a bit amount of sound files +-- another approch is needed (take a look at the ATIS class description). +-- +-- # Guide: +-- +-- 1. Enter the Su-25T and listen to the radio. +-- 2. At first you'll hear an standerd ATC radio call. +-- 3. After 10 seconds the script will be . +-- 4. Restart the mission and enter the F/A-18C. +-- 5. Note the difference in sound of the radio call compared with the Su-25T. + +Sergey = UNIT:FindByName("Sergey") + +-- Let's get a reference to Sergey's RADIO +SergeyRadio = Sergey:GetRadio() + +-- Now, we'll set up the transmission +SergeyRadio:SetFrequency(305) -- Set a frequency in MHz, +SergeyRadio:SetModulation(radio.modulation.AM) -- a modulation (we use DCS' enumartion, this way we don't have to type numbers)... +SergeyRadio:SetPower(100) -- and finally a power in Watts. A "normal" ground TACAN station has a power of 120W. +SergeyRadio:SetFileName("example.ogg") -- Finally we set the name of the included soundfile. + +-- Since Sergey is a UNIT, we can add a subtitle (displayed on the top left) to the transmission. +SergeyRadio:SetSubtitle("This is an example sound file played by MOSSE", 5) -- The subtitle "Noise" will be displayed for 5 secs +SergeyRadio:SetLoop(false) -- UNITs can loop the transmission, but we decided to send it only once. + +-- Notice that we didn't have to imput a power! +-- If the broadcater is a UNIT or a GROUP, DCS automatically guesses the power to use depending on the type of UNIT or GROUP. + +-- We inform the player about the delayed playback. +MESSAGE:New( "The sound file will be played in 10 seconds" ):ToAll():ToLog() + +-- Execute the Broadcast after 10 seconds delay to avoid conflicts with the standard ATC radio call. +local mytimer = TIMER:New( + function() + SergeyRadio:Broadcast() + end +):Start(10)