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Create a mission for every terrain to get Airbase.Wrapper data
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Wrapper/Airbase/900-Airbase-data/AFB-900-Airbase-data-Nevada.miz
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Wrapper/Airbase/900-Airbase-data/AFB-900-Airbase-data-Nevada.miz
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Wrapper/Airbase/900-Airbase-data/AFB-900-Airbase-data-Sinai.miz
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Wrapper/Airbase/900-Airbase-data/AFB-900-Airbase-data-Sinai.miz
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Wrapper/Airbase/900-Airbase-data/AFB-900-Airbase-data-Syria.miz
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Wrapper/Airbase/900-Airbase-data/AFB-900-Airbase-data-Syria.miz
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@ -9,7 +9,10 @@
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--
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--
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-- # Description:
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-- # Description:
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--
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--
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-- This mission can be used to create data for the Wrapper.Airbase class.
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-- This script can be used to create data for the Wrapper.Airbase class.
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-- Create an empty mission with the terrain you want the data for.
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-- Add Moose and this script.
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-- Or use one of the already created missions in this folder.
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--
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--
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-- NOTE: io & lfs must be desanitized for this mission to work!
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-- NOTE: io & lfs must be desanitized for this mission to work!
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--
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--
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@ -18,8 +21,8 @@
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-- 1. Start the mission.
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-- 1. Start the mission.
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-- 2. When you see the message "Wrapper.Airbase data written..." you can quit the mission.
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-- 2. When you see the message "Wrapper.Airbase data written..." you can quit the mission.
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-- 3. Open your "Saved Games\DCS\Missions" folder.
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-- 3. Open your "Saved Games\DCS\Missions" folder.
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-- 4. The file airbase-normandy.txt should be saved there and contain all needed data.
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-- 4. The file airbase-<terrain>.txt should be saved there and contain all needed data.
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-- 5. This date can be used to replace the specific parts of Wrapper.Airbase.lua
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-- 5. This data can be used to replace the specific parts of Wrapper.Airbase.lua
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-- Create a SET with all airbase of this map.
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-- Create a SET with all airbase of this map.
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local bases = SET_AIRBASE:New():FilterOnce()
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local bases = SET_AIRBASE:New():FilterOnce()
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@ -27,13 +30,15 @@ local bases = SET_AIRBASE:New():FilterOnce()
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local Airbases1 = {}
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local Airbases1 = {}
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local Airbases2 = {}
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local Airbases2 = {}
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local terrainName = UTILS.GetDCSMap()
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bases:ForEachAirbase(
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bases:ForEachAirbase(
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function(afb)
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function(afb)
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local ab = afb -- Wrapper.Airbase#AIRBASE
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local ab = afb -- Wrapper.Airbase#AIRBASE
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local name = ab:GetName()
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local name = ab:GetName()
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local nice = string.gsub(name,"([%s%c%p]+","_")
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local nice = string.gsub( name, "([%s%c%p]+", "_" )
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local text1 = string.format(' ["%s"] = "%s",',nice,name)
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local text1 = string.format( ' ["%s"] = "%s",', nice, name )
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local text2 = string.format('-- * AIRBASE.Normandy.%s',nice)
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local text2 = string.format( '-- * AIRBASE.%s.%s', terrainName, nice )
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MESSAGE:New(nice, 10):ToLog()
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MESSAGE:New(nice, 10):ToLog()
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Airbases1[nice] = text1
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Airbases1[nice] = text1
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Airbases2[nice] = text2
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Airbases2[nice] = text2
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@ -60,7 +65,7 @@ for _, k in ipairs(tkeys2) do
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list2 = list2 .. Airbases2[k] .. "\n"
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list2 = list2 .. Airbases2[k] .. "\n"
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end
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end
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filename = lfs.writedir() ..[[Missions\airbase-normandy.txt]]
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filename = lfs.writedir() .."Missions\\airbase-" .. terrainName .. ".txt"
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filehandle = io.open( filename, "w")
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filehandle = io.open( filename, "w")
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filehandle:write(list1)
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filehandle:write(list1)
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filehandle:write(list2)
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filehandle:write(list2)
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