mirror of
https://github.com/FlightControl-Master/MOOSE_Demos.git
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Updated Moose.lua
This commit is contained in:
@@ -1,36 +1,36 @@
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer with default settings.
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-- Change client to another aircraft in mission editor as required.
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-- Change fox parameters with F10 radio menu.
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--
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-- # Guide:
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-- 1. Start the mission and join the Su-25T as player.
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-- 2. Activate auto pilot with key A.
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-- 3. Switch to external view (F2).
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-- 4. When the aircraft is passing the SA-13 it will fire a rocket
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-- 5. The rocket will explode prior reaching your aircraft
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-- 6. You will see messages from Functional.FOX
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--
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-- NOTE:
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-- Take a look at the triggers! This time we start the mission script with "4 MISSION START" and no CONDITION.
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-- Functional.FOX can handle only objects, that are created after it is started.
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--
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-- If you change the trigger to "1 ONCE" with "TIME MORE 1" and join directly into Su-25T, you will not be protected!
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-- Instead join as GAME MASTER blue first and wait for the "...started" message.
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-- Switch to client (Su-25T) and you will be protected.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer with default settings.
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-- Change client to another aircraft in mission editor as required.
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-- Change fox parameters with F10 radio menu.
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--
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-- # Guide:
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-- 1. Start the mission and join the Su-25T as player.
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-- 2. Activate auto pilot with key A.
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-- 3. Switch to external view (F2).
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-- 4. When the aircraft is passing the SA-13 it will fire a rocket
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-- 5. The rocket will explode prior reaching your aircraft
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-- 6. You will see messages from Functional.FOX
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--
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-- NOTE:
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-- Take a look at the triggers! This time we start the mission script with "4 MISSION START" and no CONDITION.
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-- Functional.FOX can handle only objects, that are created after it is started.
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--
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-- If you change the trigger to "1 ONCE" with "TIME MORE 1" and join directly into Su-25T, you will not be protected!
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-- Instead join as GAME MASTER blue first and wait for the "...started" message.
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-- Switch to client (Su-25T) and you will be protected.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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Binary file not shown.
@@ -1,40 +1,40 @@
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer and add a launch zone.
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-- Change client to another aircraft in mission editor as required.
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-- Change fox parameters with F10 radio menu.
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--
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-- # Guide:
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-- 1. Start the mission and join the Su-25T as player.
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-- 2. Activate auto pilot with key A.
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-- 3. Switch to external view (F2).
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-- 4. When the aircraft is passing the SA-13 it will fire a rocket.
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-- 5. The rocket will explode prior reaching your aircraft, because the SAM site is placed within FOX_Launch_Zone.
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-- 6. Fly straight ahead and the second SA-13 will start a missile that will kill you.
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-- 7. The second SA-13 is not within the FOX_Launch_Zone. So it's missiles will not be handled by FOX.
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--
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-- NOTE:
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-- Take a look at the triggers! This time we start the mission script with "4 MISSION START" and no CONDITION.
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-- Functional.FOX can handle only objects, that are created after it is started.
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--
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-- If you change the trigger to "1 ONCE" with "TIME MORE 1" and join directly into Su-25T, you will not be protected!
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-- Instead join as GAME MASTER blue first and wait for the "...started" message.
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-- Switch to client (Su-25T) and you will be protected.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Add training Launch zones. Only launches from these zones are handled, if defined
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fox:AddLaunchZone( ZONE:New("FOX_Launch_Zone") )
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer and add a launch zone.
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-- Change client to another aircraft in mission editor as required.
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-- Change fox parameters with F10 radio menu.
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--
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-- # Guide:
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-- 1. Start the mission and join the Su-25T as player.
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-- 2. Activate auto pilot with key A.
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-- 3. Switch to external view (F2).
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-- 4. When the aircraft is passing the SA-13 it will fire a rocket.
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-- 5. The rocket will explode prior reaching your aircraft, because the SAM site is placed within FOX_Launch_Zone.
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-- 6. Fly straight ahead and the second SA-13 will start a missile that will kill you.
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-- 7. The second SA-13 is not within the FOX_Launch_Zone. So it's missiles will not be handled by FOX.
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--
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-- NOTE:
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-- Take a look at the triggers! This time we start the mission script with "4 MISSION START" and no CONDITION.
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-- Functional.FOX can handle only objects, that are created after it is started.
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--
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-- If you change the trigger to "1 ONCE" with "TIME MORE 1" and join directly into Su-25T, you will not be protected!
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-- Instead join as GAME MASTER blue first and wait for the "...started" message.
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-- Switch to client (Su-25T) and you will be protected.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Add training Launch zones. Only launches from these zones are handled, if defined
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fox:AddLaunchZone( ZONE:New("FOX_Launch_Zone") )
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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Binary file not shown.
@@ -1,28 +1,28 @@
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Wrapper.Group.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer and add a protected group.
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-- Note: AddProtectedGroup works only for AI!
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--
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-- # Guide:
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-- 1. Start the mission.
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-- 4. First AI aircraft is not protected and will be damaged or killed.
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-- 5. Second AI aircraft is protected and will not be damaged.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Add protected AI group.
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fox:AddProtectedGroup( GROUP:FindByName("Protected") )
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Wrapper.Group.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer and add a protected group.
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-- Note: AddProtectedGroup works only for AI!
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--
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-- # Guide:
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-- 1. Start the mission.
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-- 4. First AI aircraft is not protected and will be damaged or killed.
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-- 5. Second AI aircraft is protected and will not be damaged.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Add protected AI group.
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fox:AddProtectedGroup( GROUP:FindByName("Protected") )
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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Binary file not shown.
@@ -1,37 +1,37 @@
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Zone.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer and add a safe zone.
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-- Players are only protected if they are inside the zone.
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-- Change client to another aircraft in mission editor as required.
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-- Note: This works not for AI!
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--
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-- # Guide:
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-- 1. Start the mission and join the Su-25T as player.
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-- 2. Activate auto pilot with key A.
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-- 3. Switch between external view (F2) and map (F10).
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-- 4. When the aircraft is passing the first SA-13 it will fire a rocket.
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-- 5. The rocket will explode prior reaching your aircraft, because your aircraft is still in the SafeZone.
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-- 6. Fly straight ahead and after leaving the SafeZone missiles (no matter from which SA-13) will damage you.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Get zone object and draw the zone in F10 map.
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SafeZone = ZONE:New( "FOX_Safe_Zone" )
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:DrawZone( -1, {1,0,0}, 1, {1,0,0}, 0.3, true )
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-- Add training Safe zones.
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fox:AddSafeZone( SafeZone )
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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---
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-- Author: kaltokri
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-- Created: 28.02.2024
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-- Contributors: -
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-- Modified: 28.02.2024
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--
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-- # Documentation:
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html
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-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Zone.html
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--
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-- # Description:
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-- In this mission we run a Functional FOX Missile trainer and add a safe zone.
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-- Players are only protected if they are inside the zone.
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-- Change client to another aircraft in mission editor as required.
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-- Note: This works not for AI!
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--
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-- # Guide:
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-- 1. Start the mission and join the Su-25T as player.
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-- 2. Activate auto pilot with key A.
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-- 3. Switch between external view (F2) and map (F10).
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-- 4. When the aircraft is passing the first SA-13 it will fire a rocket.
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-- 5. The rocket will explode prior reaching your aircraft, because your aircraft is still in the SafeZone.
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-- 6. Fly straight ahead and after leaving the SafeZone missiles (no matter from which SA-13) will damage you.
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-- Create a new missile trainer object.
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fox=FOX:New()
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-- Get zone object and draw the zone in F10 map.
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SafeZone = ZONE:New( "FOX_Safe_Zone" )
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:DrawZone( -1, {1,0,0}, 1, {1,0,0}, 0.3, true )
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-- Add training Safe zones.
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fox:AddSafeZone( SafeZone )
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-- Start missile trainer.
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fox:Start()
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MESSAGE:New( "FOX missile trainer started", 25, "INFO" ):ToAll():ToLog()
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