--- -- Author: kaltokri -- Created: 16.03.2024 -- Contributors: - -- Modified: - -- -- # Documentation: -- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Menu.html -- -- # Description: -- -- Very simple example of the MENU_COALITION class. -- We define two top menu entries with the name "Mission phases". One for each coalition (red & blue). -- Also we add a COMMAND for each menu, which calls the same function. -- Note the different names of the menu items. -- Also we add one entry at the top level for coalition.side.BLUE. -- # Guide: -- -- 1. Start the mission and choose coalition Red. -- 2. Enter as GAME MASTER. -- 3. Wait for "loaded successfully" message. -- 4. Open menu by pressing # -- 5. Choose F10. Other... -- 6. Select F1. Mission phases... -- 7. Select F1. Start attack and see message. -- 8. Switch to coalition Blue. -- 9. Open menu by pressing # -- 10. Choose F10. Other... -- 11. Select F1. Mission phases... -- 12. Select F1. Start counter attack and see message. -- 13. Open menu by pressing # and select F10. Other... -- 14. See entry F2. Start attack of Allies and select it. -- 15. See the message. -- Example function local function execMenuCmd( side ) MESSAGE:New( "The " .. side .. " side will start their attack phase!", 25, "INFO" ):ToAll() end local menuRed = MENU_COALITION:New( coalition.side.RED, "Mission phases" ) MENU_COALITION_COMMAND:New( coalition.side.RED, "Start attack", menuRed , execMenuCmd, "red" ) local menuBlue = MENU_COALITION:New( coalition.side.BLUE, "Mission phases" ) MENU_COALITION_COMMAND:New( coalition.side.BLUE, "Start counter attack", menuBlue , execMenuCmd, "blue" ) -- This is an example on how to place a COMMAND at top level of the menu. The third parameter must be nil. MENU_COALITION_COMMAND:New( coalition.side.BLUE, "Start attack of Allies", nil , execMenuCmd, "purple" ) MESSAGE:New( "Mission script loaded successfully", 25, "INFO" ):ToAll():ToLog()