--- -- Author: Saint185 -- Created: 21.11.2020 -- Contributors: kaltokri -- Modified: 18.05.2024 -- -- # Documentation: -- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Menu.html -- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Wrapper.Static.html -- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Point.html -- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Zone.html -- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Utilities.Utils.html -- -- # Description: -- -- This demo creates a menu structure to send messages with coordinates of targets to all players. -- The code can be optimized a lot. But it is an working example create by a moose user. -- -- # Guide: -- - Enter the slot TACTICAL CMDR. -- - Open radio menu F10 Other... -- - F1 TARGETCOORDS... -- - Choose target category and target. -- - See Message with the coordinates on the screen. _SETTINGS:SetPlayerMenuOff() -- Find the static EastAmmoDump defined in the Mission Editor. -- Get it's coordinate and save it for later use. -- Determine it's height and save it for later use. local AmmoDumpEast = STATIC:FindByName( "AmmoDumpEast" ) local AmmoDumpEastCOORD = AmmoDumpEast:GetCoordinate() --contains the LLDMS coordinates for JDAM local AmmoDumpEastHeight = AmmoDumpEastCOORD:GetLandHeight() --gets the land height Bridge 32 from T1COORD -- Do the same for AmmoDumpWest. local AmmoDumpWest = STATIC:FindByName( "AmmoDumpWest" ) local AmmoDumpWestCOORD = AmmoDumpWest:GetCoordinate() local AmmoDumpWestHeight = AmmoDumpWestCOORD:GetLandHeight() -- Do the same for AmmoDumpSouth. local AmmoDumpSouth = STATIC:FindByName( "AmmoDumpSouth" ) local AmmoDumpSouthCOORD = AmmoDumpSouth:GetCoordinate() local AmmoDumpSouthHeight = AmmoDumpSouthCOORD:GetLandHeight() -- Do the same for AmmoDumpNorth. local AmmoDumpNorth = STATIC:FindByName( "AmmoDumpNorth" ) local AmmoDumpNorthCOORD = AmmoDumpNorth:GetCoordinate() local AmmoDumpNorthHeight = AmmoDumpNorthCOORD:GetLandHeight() -- Zone placed on Bridges in ME. -- Get and safe it's data. local Target_1 = ZONE:New( "Bridge32" ) local T1COORD = Target_1:GetCoordinate() -- Contains the LLDMS coordinates for JDAM local T1Height = T1COORD:GetLandHeight() -- Gets the land height Bridge 32 from T1COORD local Target_2 = ZONE:New( "Bridge33" ) local T2COORD = Target_2:GetCoordinate() local T2Height = T2COORD:GetLandHeight() -- Do the same for Zones placed on some shelters. local Target_3 = ZONE:New( "HardenedHanger33" ) local T3COORD = Target_3:GetCoordinate() local T3Height = T3COORD:GetLandHeight() local Target_4 = ZONE:New( "HardenedHanger34" ) local T4COORD = Target_4:GetCoordinate() local T4Height = T4COORD:GetLandHeight() -- Gets LLDMS coord from Target 1(Bridge32p) using T1COORD:ToStringLLDMS() then assigns sections of the string to coordXy. local function TARGET1(T1LLDMS) local T1LLDMS = T1COORD:ToStringLLDMS() local coordN1 = string.sub(T1LLDMS,9,10) -- Extracts a block of text from String T4LLDMS starting at location 9 ending at location 10 local coordN2 = string.sub(T1LLDMS,13,20) -- Extracts a block of text from String T4LLDMS starting at location 13 ending at location 20 local coordE1 = string.sub(T1LLDMS,26,27) -- Extracts a block of text from String T4LLDMS starting at location 26 ending at location 27 local coordE2 = string.sub(T1LLDMS,30,37) -- Extracts a block of text from String T4LLDMS starting at location 30 ending at location 37 local Heightft = UTILS.MetersToFeet(T1Height) -- Converts height in meters to feet local T1Heightft = UTILS.Round(Heightft) -- Rounds the value to a whole number MESSAGE:New("Bridge 32".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T1Heightft.." ft"), 50):ToAll() return T1LLDMS -- Returns the argument for function TARGET1 end local function TARGET2(T2LLDMS) local T2LLDMS = T2COORD:ToStringLLDMS() local coordN1 = string.sub(T2LLDMS,9,10) local coordN2 = string.sub(T2LLDMS,13,20) local coordE1 = string.sub(T2LLDMS,26,27) local coordE2 = string.sub(T2LLDMS,30,37) local Heightft = UTILS.MetersToFeet(T2Height) local T2Heightft = UTILS.Round(Heightft) MESSAGE:New("Bridge 33".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T2Heightft.." ft"), 50):ToAll() return T2LLDMS end local function TARGET3(T3LLDMS) local T3LLDMS = T3COORD:ToStringLLDMS() local coordN1 = string.sub(T3LLDMS,9,10) local coordN2 = string.sub(T3LLDMS,13,20) local coordE1 = string.sub(T3LLDMS,26,27) local coordE2 = string.sub(T3LLDMS,30,37) local Heightft = UTILS.MetersToFeet(T3Height) local T3Heightft = UTILS.Round(Heightft) MESSAGE:New("HardenedHanger 33".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T3Heightft.." ft"), 50):ToAll() return T3LLDMS end local function TARGET4(T4LLDMS) local T4LLDMS = T4COORD:ToStringLLDMS() local coordN1 = string.sub(T4LLDMS,9,10) local coordN2 = string.sub(T4LLDMS,13,20) local coordE1 = string.sub(T4LLDMS,26,27) local coordE2 = string.sub(T4LLDMS,30,37) local Heightft = UTILS.MetersToFeet(T4Height) local T4Heightft = UTILS.Round(Heightft) MESSAGE:New("HardenedHanger 34".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T4Heightft.." ft"), 50):ToAll() return T4LLDMS end local function TARGET5(T1LLDMS) local T1LLDMS = AmmoDumpEastCOORD:ToStringLLDMS() local coordN1 = string.sub(T1LLDMS,9,10) local coordN2 = string.sub(T1LLDMS,13,20) local coordE1 = string.sub(T1LLDMS,26,27) local coordE2 = string.sub(T1LLDMS,30,37) local Heightft = UTILS.MetersToFeet(AmmoDumpEastHeight) local T1Heightft = UTILS.Round(Heightft) MESSAGE:New("EastAmmoDump".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T1Heightft.." ft"), 50):ToAll() return T1LLDMS end local function TARGET6(T2LLDMS) local T2LLDMS = AmmoDumpWestCOORD:ToStringLLDMS() local coordN1 = string.sub(T2LLDMS,9,10) local coordN2 = string.sub(T2LLDMS,13,20) local coordE1 = string.sub(T2LLDMS,26,27) local coordE2 = string.sub(T2LLDMS,30,37) local Heightft = UTILS.MetersToFeet(AmmoDumpWestHeight) local T2Heightft = UTILS.Round(Heightft) MESSAGE:New("WestAmmoDump".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T2Heightft.." ft"), 50):ToAll() return T2LLDMS end local function TARGET7(T3LLDMS) local T3LLDMS = AmmoDumpSouthCOORD:ToStringLLDMS() local coordN1 = string.sub(T3LLDMS,9,10) local coordN2 = string.sub(T3LLDMS,13,20) local coordE1 = string.sub(T3LLDMS,26,27) local coordE2 = string.sub(T3LLDMS,30,37) local Heightft = UTILS.MetersToFeet(AmmoDumpSouthHeight) local T3Heightft = UTILS.Round(Heightft) MESSAGE:New("SouthAmmoDump".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T3Heightft.." ft"), 50):ToAll() return T3LLDMS end local function TARGET8(T4LLDMS) local T4LLDMS = AmmoDumpNorthCOORD:ToStringLLDMS() local coordN1 = string.sub(T4LLDMS,9,10) -- Extracts text from String T4LLDMS at location 9 to 10 local coordN2 = string.sub(T4LLDMS,13,20) -- Extracts text from String T4LLDMS at location 13 to 20 local coordE1 = string.sub(T4LLDMS,26,27) -- Extracts text from String T4LLDMS at location 26 to 27 local coordE2 = string.sub(T4LLDMS,30,37) -- Extracts text from String T4LLDMS at location 30 to 37 local Heightft = UTILS.MetersToFeet(AmmoDumpNorthHeight) -- Coverts height in meters to feet local T4Heightft = UTILS.Round(Heightft) -- Rounds the value to a whole number MESSAGE:New("NorthAmmoDump".."\n".. ("N"..coordN1.."'"..coordN2.."\n".."E"..coordE1.."'"..coordE2.."\n".."ALT "..T4Heightft.." ft"), 50):ToAll() return T4LLDMS end --Coordinates Menu Level1 = MENU_MISSION:New( "TARGETCOORDS" ) -- Top level Menu all targets are assigned to this master menu Level2_1 = MENU_MISSION:New( "BRIDGE", Level1 ) -- Level 2 Contains Target groups Level2_2 = MENU_MISSION:New( "AMMO DUMP", Level1 ) Level2_3 = MENU_MISSION:New( "HARDENED SHELTER", Level1 ) Menu1 = MENU_MISSION_COMMAND:New("Bridge 32", Level2_1, TARGET1) -- Level 3 contains Target group coordinates Menu2 = MENU_MISSION_COMMAND:New("Bridge 33", Level2_1, TARGET2) Menu3 = MENU_MISSION_COMMAND:New("HardenedHanger 33", Level2_3, TARGET3) -- Text displayed HardenedHanger 33, select Menu position, function to call(local function TARGET3(T3LLDMS)) Menu4 = MENU_MISSION_COMMAND:New("HardenedHanger 34", Level2_3, TARGET4) Menu5 = MENU_MISSION_COMMAND:New("AmmoDumpEast", Level2_2, TARGET5) Menu6 = MENU_MISSION_COMMAND:New("AmmoDumpWest", Level2_2, TARGET6) Menu7 = MENU_MISSION_COMMAND:New("AmmoDumpSouth", Level2_2, TARGET7) Menu8 = MENU_MISSION_COMMAND:New("AmmoDumpNorth", Level2_2, TARGET8)