MOOSE_Demos/Core/SpawnStatic/050-Spawn-FARPs/SPS-050-Spawn-FARPs.lua
2024-03-03 02:21:35 +00:00

78 lines
2.7 KiB
Lua

---
-- Author: Unknown
-- Created: Unknown
-- Contributors: kaltokri
-- Modified: 01.03.2024
--
-- # Documentation:
-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.SpawnStatic.html
-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Wrapper.Static.html
-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Zone.html
-- https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Wrapper.Airbase.html
--
-- # Description:
--
-- This demo shows how to dynamically spawn FARPs into a mission.
--
-- We spawn two FARPS in a zone near Batumi.
-- The first FARP is named "FARP Berlin" and the second "FARP London".
-- We put colored smoke on the spawned objects to mark them.
--
-- The data is taken from "template" FARPS. Note that if the same
-- name as the template is used, the original object is despawned
-- automatically when the new object is spawned.
--
-- As FARPS in DCS are strange creatures, which are hybrids of groups
-- and statics, the function :InitFARP is necessary.
--
-- # Guide:
--
-- 1. Start the mission and watch the created FARPs.
-- Zone near Batumi on land.
local zoneSpawn1 = ZONE:FindByName( "SpawnZone1" )
local zoneSpawn2 = ZONE:FindByName( "SpawnZone2" )
-- Create a SPAWNSTATIC object from a template static FARP object.
local spawnStaticFarp = SPAWNSTATIC:NewFromStatic( "Static FARP Template-1", country.id.GERMANY )
-- Spawning FARPS is special in DCS. Therefore, we need to specify that this is a FARP.
-- We also set the call sign and the frequency.
spawnStaticFarp:InitFARP( CALLSIGN.FARP.Berlin, 130.000, 0 )
-- Spawn FARP with heading 90°. It's name will be "FARP Berlin".
local farpBerlin = spawnStaticFarp:SpawnFromZone( zoneSpawn1, 90, "FARP Berlin" )
-- Smoke static green.
farpBerlin:GetCoordinate():SmokeGreen()
-- The second FAPR gets call sign London and used radio frequency 131 MHz.
spawnStaticFarp:InitFARP( CALLSIGN.FARP.London, 131.000, 0 )
-- We set the country to UK.
spawnStaticFarp:InitCountry( country.id.UK )
-- Spawn the FARP at a random location inside the zone.
local FarpLondon = spawnStaticFarp:SpawnFromCoordinate( zoneSpawn2:GetRandomCoordinate(), nil, "FARP London" )
-- Put red smoke at FARP London.
FarpLondon:GetCoordinate():SmokeRed()
-- Function to check if the STATIC/AIRBASE objects can be found.
local function check()
-- Try to find static.
local staticBerlin = STATIC:FindByName( "FARP Berlin" )
-- Launch red flare.
staticBerlin:GetCoordinate():FlareRed()
-- Get the airbase object and mark the parking spots.
local AirbaseBerlin = AIRBASE:FindByName("FARP Berlin")
AirbaseBerlin:MarkParkingSpots()
end
TIMER:New( check ):Start( 2, 5 )