Next step of folder restructure

This commit is contained in:
kaltokri
2024-01-01 22:41:16 +01:00
parent 5aa1e1a63a
commit 286d2ed571
288 changed files with 6049 additions and 6049 deletions

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---
-- RECOVERYTANKER: Simple
--
-- Simple Recovery tanker script using default settings.
--
-- Tanker will be spawned on the USS Stennis and go on station overhead at angels 6 with 274 knots TAS (~250 KIAS).
--
-- Radio frequencies, callsign are taken from the settings of the late activated template group in the mission editor.
---
-- S-3B at USS Stennis spawning on deck. First Parameter is the UNIT name of the Carrier, second the GROUP name of the tanker template.
local tankerStennis=RECOVERYTANKER:New("USS Stennis", "Texaco Group")
-- Start recovery tanker.
-- NOTE: If you spawn on deck, it seems prudent to delay the spawn a bit after the mission starts.
tankerStennis:__Start(1)

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---
-- RECOVERYTANKER: Custom
--
-- Simple Recovery tanker script using some customized settings.
--
-- Tanker will be spawned on the USS Stennis and go on station overhead at angels 6 with 274 knots TAS (~250 KIAS).
--
-- Radio frequencies, callsign are set below and overrule the settings of the late activated template group.
---
-- S-3B at USS Stennis spawning on deck.
local tankerStennis=RECOVERYTANKER:New("USS Stennis", "Texaco Group")
-- Custom settings for radio frequency, TACAN, callsign and modex.
tankerStennis:SetRadio(261)
tankerStennis:SetTACAN(37, "SHL")
tankerStennis:SetCallsign(CALLSIGN.Tanker.Arco, 3)
tankerStennis:SetModex(0) -- "Triple nuts"
-- Start recovery tanker.
-- NOTE: If you spawn on deck, it seems prudent to delay the spawn a bit after the mission starts.
tankerStennis:__Start(1)