diff --git a/ABP - Airbase Police/ABP-001 - Caucasus/ABP-001 - Caucasus.miz b/ABP - Airbase Police/ABP-001 - Caucasus/ABP-001 - Caucasus.miz index f92d41d75c..68b71c5a25 100644 Binary files a/ABP - Airbase Police/ABP-001 - Caucasus/ABP-001 - Caucasus.miz and b/ABP - Airbase Police/ABP-001 - Caucasus/ABP-001 - Caucasus.miz differ diff --git a/ABP - Airbase Police/ABP-002 - Nevada/ABP-002 - Nevada.miz b/ABP - Airbase Police/ABP-002 - Nevada/ABP-002 - Nevada.miz index ad7f2e1c7a..8f9ceedf55 100644 Binary files a/ABP - Airbase Police/ABP-002 - Nevada/ABP-002 - Nevada.miz and b/ABP - Airbase Police/ABP-002 - Nevada/ABP-002 - Nevada.miz differ diff --git a/AIB - AI Balancing/AIB-001 - Spawned AI/AIB-001 - Spawned AI.miz b/AIB - AI Balancing/AIB-001 - Spawned AI/AIB-001 - Spawned AI.miz index d00e229919..ea2c852e01 100644 Binary files a/AIB - AI Balancing/AIB-001 - Spawned AI/AIB-001 - Spawned AI.miz and b/AIB - AI Balancing/AIB-001 - Spawned AI/AIB-001 - Spawned AI.miz differ diff --git a/AIB - AI Balancing/AIB-002 - Patrol AI/AIB-002 - Patrol AI.miz b/AIB - AI Balancing/AIB-002 - Patrol AI/AIB-002 - Patrol AI.miz index b506c9b353..4b2dfcaad2 100644 Binary files a/AIB - AI Balancing/AIB-002 - Patrol AI/AIB-002 - Patrol AI.miz and b/AIB - AI Balancing/AIB-002 - Patrol AI/AIB-002 - Patrol AI.miz differ diff --git a/AIB - AI Balancing/AIB-003 - Two coalitions InitCleanUp test/AIB-003 - Two coalitions InitCleanUp test.miz b/AIB - AI Balancing/AIB-003 - Two coalitions InitCleanUp test/AIB-003 - Two coalitions InitCleanUp test.miz index 48e3224dbb..b20d9cc4c7 100644 Binary files a/AIB - AI Balancing/AIB-003 - Two coalitions InitCleanUp test/AIB-003 - Two coalitions InitCleanUp test.miz and b/AIB - AI Balancing/AIB-003 - Two coalitions InitCleanUp test/AIB-003 - Two coalitions InitCleanUp test.miz differ diff --git a/AIB - AI Balancing/AIB-004 - Respawn Test when Destroyed/AIB-004 - Respawn Test when Destroyed.miz b/AIB - AI Balancing/AIB-004 - Respawn Test when Destroyed/AIB-004 - Respawn Test when Destroyed.miz index ee70fa860c..37ab9c7fca 100644 Binary files a/AIB - AI Balancing/AIB-004 - Respawn Test when Destroyed/AIB-004 - Respawn Test when Destroyed.miz and b/AIB - AI Balancing/AIB-004 - Respawn Test when Destroyed/AIB-004 - Respawn Test when Destroyed.miz differ diff --git a/AIB - AI Balancing/AIB-005 - Patrol AI and Randomize Zones/AIB-005 - Patrol AI and Randomize Zones.miz b/AIB - AI Balancing/AIB-005 - Patrol AI and Randomize Zones/AIB-005 - Patrol AI and Randomize Zones.miz index 69f146b25a..4c4ddeccfd 100644 Binary files a/AIB - AI Balancing/AIB-005 - Patrol AI and Randomize Zones/AIB-005 - Patrol AI and Randomize Zones.miz and b/AIB - AI Balancing/AIB-005 - Patrol AI and Randomize Zones/AIB-005 - Patrol AI and Randomize Zones.miz differ diff --git a/AIB - AI Balancing/AIB-006 - Declutter AI at Airbases/AIB-006 - Declutter AI at Airbases.miz b/AIB - AI Balancing/AIB-006 - Declutter AI at Airbases/AIB-006 - Declutter AI at Airbases.miz index c56be0b2d8..7db0a57521 100644 Binary files a/AIB - AI Balancing/AIB-006 - Declutter AI at Airbases/AIB-006 - Declutter AI at Airbases.miz and b/AIB - AI Balancing/AIB-006 - Declutter AI at Airbases/AIB-006 - Declutter AI at Airbases.miz differ diff --git a/AIB - AI Balancing/AIB-007 - All Airports/AIB-007 - All Airports.miz b/AIB - AI Balancing/AIB-007 - All Airports/AIB-007 - All Airports.miz index 9291e20262..b1f075c62b 100644 Binary files a/AIB - AI Balancing/AIB-007 - All Airports/AIB-007 - All Airports.miz and b/AIB - AI Balancing/AIB-007 - All Airports/AIB-007 - All Airports.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-000 - APC/AIC-APC-000 - APC.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-000 - APC/AIC-APC-000 - APC.miz index b1c8d50356..12b73596b6 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-000 - APC/AIC-APC-000 - APC.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-000 - APC/AIC-APC-000 - APC.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-001 - APC with Cargo declared in ME/AIC-APC-001 - APC with Cargo declared in ME.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-001 - APC with Cargo declared in ME/AIC-APC-001 - APC with Cargo declared in ME.miz index d74a50cd31..01d2fc04a4 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-001 - APC with Cargo declared in ME/AIC-APC-001 - APC with Cargo declared in ME.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-001 - APC with Cargo declared in ME/AIC-APC-001 - APC with Cargo declared in ME.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-002 - APC Move by Game Master/AIC-APC-002 - APC Move by Game Master.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-002 - APC Move by Game Master/AIC-APC-002 - APC Move by Game Master.miz index 04c35454c5..98e0339f69 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-002 - APC Move by Game Master/AIC-APC-002 - APC Move by Game Master.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-002 - APC Move by Game Master/AIC-APC-002 - APC Move by Game Master.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-003 - APC Troops and Equipment/AIC-APC-003 - APC Troops and Equipment.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-003 - APC Troops and Equipment/AIC-APC-003 - APC Troops and Equipment.miz index 09243269c3..b8273d36d3 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-003 - APC Troops and Equipment/AIC-APC-003 - APC Troops and Equipment.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-003 - APC Troops and Equipment/AIC-APC-003 - APC Troops and Equipment.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-004 - APC Pickup/AIC-APC-004 - APC Pickup.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-004 - APC Pickup/AIC-APC-004 - APC Pickup.miz index 562d693b13..bbcf3b252c 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-004 - APC Pickup/AIC-APC-004 - APC Pickup.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-004 - APC Pickup/AIC-APC-004 - APC Pickup.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-006 - Troops Relocate APC/AIC-APC-006 - Troops Relocate APC.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-006 - Troops Relocate APC/AIC-APC-006 - Troops Relocate APC.miz index 5af0e44aef..9b26ffe63b 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-006 - Troops Relocate APC/AIC-APC-006 - Troops Relocate APC.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-006 - Troops Relocate APC/AIC-APC-006 - Troops Relocate APC.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-010 - Multiple APC/AIC-APC-010 - Multiple APC.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-010 - Multiple APC/AIC-APC-010 - Multiple APC.miz index a2327fa4c3..770ed4e40b 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-010 - Multiple APC/AIC-APC-010 - Multiple APC.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-010 - Multiple APC/AIC-APC-010 - Multiple APC.miz differ diff --git a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-011 - APC Pickup and Deploy/AIC-APC-011 - APC Pickup and Deploy.miz b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-011 - APC Pickup and Deploy/AIC-APC-011 - APC Pickup and Deploy.miz index 8f09b2d57d..86684a4f79 100644 Binary files a/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-011 - APC Pickup and Deploy/AIC-APC-011 - APC Pickup and Deploy.miz and b/AIC - AI Cargo/APC - Armoured Personnel Carrier/AIC-APC-011 - APC Pickup and Deploy/AIC-APC-011 - APC Pickup and Deploy.miz differ diff --git a/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-000 - Helicopter/AIC-HEL-000 - Helicopter.miz b/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-000 - Helicopter/AIC-HEL-000 - Helicopter.miz index 7707efcc83..806b31b59d 100644 Binary files a/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-000 - Helicopter/AIC-HEL-000 - Helicopter.miz and b/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-000 - Helicopter/AIC-HEL-000 - Helicopter.miz differ diff --git a/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-010 - Blue Helicopter/AIC-HEL-010 - Blue Helicopter.miz b/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-010 - Blue Helicopter/AIC-HEL-010 - Blue Helicopter.miz index f6391dc3c5..b87812441f 100644 Binary files a/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-010 - Blue Helicopter/AIC-HEL-010 - Blue Helicopter.miz and b/AIC - AI Cargo/HEL - Helicopter/AIC-HEL-010 - Blue Helicopter/AIC-HEL-010 - Blue Helicopter.miz differ diff --git a/AIC - AI Cargo/PLN - Airplane/AIC-PLN-000 - Airplane/AIC-PLN-000 - Airplane.miz b/AIC - AI Cargo/PLN - Airplane/AIC-PLN-000 - Airplane/AIC-PLN-000 - Airplane.miz index 3a2dba6c18..b8f123948e 100644 Binary files a/AIC - AI Cargo/PLN - Airplane/AIC-PLN-000 - Airplane/AIC-PLN-000 - Airplane.miz and b/AIC - AI Cargo/PLN - Airplane/AIC-PLN-000 - Airplane/AIC-PLN-000 - Airplane.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching API V2/AID-A2A-700 - Sound Check English/AID-A2A-700 - Sound Check English.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching API V2/AID-A2A-700 - Sound Check English/AID-A2A-700 - Sound Check English.miz index eca959652d..74858f53f5 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching API V2/AID-A2A-700 - Sound Check English/AID-A2A-700 - Sound Check English.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching API V2/AID-A2A-700 - Sound Check English/AID-A2A-700 - Sound Check English.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-008 - CAP Grouping Test/AID-A2A-008 - CAP Grouping Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-008 - CAP Grouping Test/AID-A2A-008 - CAP Grouping Test.miz index 32bbe3621e..6dc041a96c 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-008 - CAP Grouping Test/AID-A2A-008 - CAP Grouping Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-008 - CAP Grouping Test/AID-A2A-008 - CAP Grouping Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-009 - Border Test/AID-A2A-009 - Border Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-009 - Border Test/AID-A2A-009 - Border Test.miz index 155ecf2305..a9a788bbf1 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-009 - Border Test/AID-A2A-009 - Border Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-009 - Border Test/AID-A2A-009 - Border Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-010 - RTB and ReEngage/AID-A2A-010 - RTB and ReEngage.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-010 - RTB and ReEngage/AID-A2A-010 - RTB and ReEngage.miz index 614cd85f6a..9322821719 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-010 - RTB and ReEngage/AID-A2A-010 - RTB and ReEngage.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-010 - RTB and ReEngage/AID-A2A-010 - RTB and ReEngage.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-011 - RTB Fuel Treshold test/AID-A2A-011 - RTB Fuel Treshold test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-011 - RTB Fuel Treshold test/AID-A2A-011 - RTB Fuel Treshold test.miz index a26aca2c7f..0c189e6105 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-011 - RTB Fuel Treshold test/AID-A2A-011 - RTB Fuel Treshold test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-011 - RTB Fuel Treshold test/AID-A2A-011 - RTB Fuel Treshold test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-012 - CAP Time Interval Test/AID-A2A-012 - CAP Time Interval Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-012 - CAP Time Interval Test/AID-A2A-012 - CAP Time Interval Test.miz index 327c92c674..67772f7a49 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-012 - CAP Time Interval Test/AID-A2A-012 - CAP Time Interval Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-012 - CAP Time Interval Test/AID-A2A-012 - CAP Time Interval Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-013 - Intercept Test/AID-A2A-013 - Intercept Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-013 - Intercept Test/AID-A2A-013 - Intercept Test.miz index ef133a013f..91be07662a 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-013 - Intercept Test/AID-A2A-013 - Intercept Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-013 - Intercept Test/AID-A2A-013 - Intercept Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-014 - DisengageRange Test/AID-A2A-014 - DisengageRange Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-014 - DisengageRange Test/AID-A2A-014 - DisengageRange Test.miz index dc9ab22dc1..75c13c28a7 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-014 - DisengageRange Test/AID-A2A-014 - DisengageRange Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-014 - DisengageRange Test/AID-A2A-014 - DisengageRange Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-015 - Takeoff Test/AID-A2A-015 - Takeoff Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-015 - Takeoff Test/AID-A2A-015 - Takeoff Test.miz index 3224b30269..8872d6217c 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-015 - Takeoff Test/AID-A2A-015 - Takeoff Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-015 - Takeoff Test/AID-A2A-015 - Takeoff Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-016 - Refuel Tanker Test/AID-A2A-016 - Refuel Tanker Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-016 - Refuel Tanker Test/AID-A2A-016 - Refuel Tanker Test.miz index 370edacdd2..d6cb313510 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-016 - Refuel Tanker Test/AID-A2A-016 - Refuel Tanker Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-016 - Refuel Tanker Test/AID-A2A-016 - Refuel Tanker Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-017 - Spawn Altitude Test/AID-A2A-017 - Spawn Altitude Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-017 - Spawn Altitude Test/AID-A2A-017 - Spawn Altitude Test.miz index 5d1e17975e..3ae47f2f6b 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-017 - Spawn Altitude Test/AID-A2A-017 - Spawn Altitude Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-017 - Spawn Altitude Test/AID-A2A-017 - Spawn Altitude Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-018 - Unlimited Resources Test/AID-A2A-018 - Unlimited Resources Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-018 - Unlimited Resources Test/AID-A2A-018 - Unlimited Resources Test.miz index aaed871f27..c1cdda7dff 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-018 - Unlimited Resources Test/AID-A2A-018 - Unlimited Resources Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-018 - Unlimited Resources Test/AID-A2A-018 - Unlimited Resources Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-019 - Engage Range Test/AID-A2A-019 - Engage Range Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-019 - Engage Range Test/AID-A2A-019 - Engage Range Test.miz index f03c6b8e2c..153e663a1f 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-019 - Engage Range Test/AID-A2A-019 - Engage Range Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-019 - Engage Range Test/AID-A2A-019 - Engage Range Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-020 - GCI RTB and ReEngage/AID-A2A-020 - GCI RTB and ReEngage.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-020 - GCI RTB and ReEngage/AID-A2A-020 - GCI RTB and ReEngage.miz index a1be567b61..dc2e91cee0 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-020 - GCI RTB and ReEngage/AID-A2A-020 - GCI RTB and ReEngage.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-020 - GCI RTB and ReEngage/AID-A2A-020 - GCI RTB and ReEngage.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-021 - GCI Radius Test/AID-A2A-021 - GCI Radius Test.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-021 - GCI Radius Test/AID-A2A-021 - GCI Radius Test.miz index d5d0d735f7..6fd0aa6a52 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-021 - GCI Radius Test/AID-A2A-021 - GCI Radius Test.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-021 - GCI Radius Test/AID-A2A-021 - GCI Radius Test.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-022 - GCI Overhead/AID-A2A-022 - GCI Overhead.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-022 - GCI Overhead/AID-A2A-022 - GCI Overhead.miz index 549e81ef8e..af5f99dfdc 100644 Binary files a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-022 - GCI Overhead/AID-A2A-022 - GCI Overhead.miz and b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-022 - GCI Overhead/AID-A2A-022 - GCI Overhead.miz differ diff --git a/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-030 - CAP RTB and ReEngage/AID-A2A-030 - CAP RTB and ReEngage.miz b/AID - AI Dispatching/AID-A2A - AI A2A Dispatching/AID-A2A-030 - CAP RTB and ReEngage/AID-A2A-030 - CAP RTB and ReEngage.miz index f9cde2bfa9..dd36576ebf 100644 Binary files a/AID - 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AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-004 - Detection and attack close defense point Helicopters/AID-A2G-004 - Detection and attack close defense point Helicopters.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-004 - Detection and attack close defense point Helicopters/AID-A2G-004 - Detection and attack close defense point Helicopters.miz index 02823c540c..0c827d99dd 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-004 - Detection and attack close defense point Helicopters/AID-A2G-004 - Detection and attack close defense point Helicopters.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-004 - Detection and attack close defense point Helicopters/AID-A2G-004 - Detection and attack close defense point Helicopters.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-100 - DefenseRadius/AID-A2G-100 - DefenseRadius.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-100 - 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Communication.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-190 - Communication/AID-A2G-190 - Communication.miz index 6693532b27..3f58821f2d 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-190 - Communication/AID-A2G-190 - Communication.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-190 - Communication/AID-A2G-190 - Communication.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-191 - Communication Engage One Unit/AID-A2G-191 - Communication Engage One Unit.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-191 - Communication Engage One Unit/AID-A2G-191 - Communication Engage One Unit.miz index bc08323351..1b96a11023 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-191 - Communication Engage One Unit/AID-A2G-191 - Communication Engage One Unit.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-191 - Communication Engage One Unit/AID-A2G-191 - Communication Engage One Unit.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-210 - Depart from Ramp/AID-A2G-210 - Depart from Ramp.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-210 - Depart from Ramp/AID-A2G-210 - Depart from Ramp.miz index e6f9d4e614..21dd422d76 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-210 - Depart from Ramp/AID-A2G-210 - Depart from Ramp.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-210 - Depart from Ramp/AID-A2G-210 - Depart from Ramp.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-211 - Depart from Hot/AID-A2G-211 - Depart from Hot.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-211 - Depart from Hot/AID-A2G-211 - Depart from Hot.miz index 4218c06060..b5af5ea718 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-211 - Depart from Hot/AID-A2G-211 - Depart from Hot.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-211 - Depart from Hot/AID-A2G-211 - Depart from Hot.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-212 - Depart from Runway/AID-A2G-212 - Depart from Runway.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-212 - Depart from Runway/AID-A2G-212 - Depart from Runway.miz index 20ca2acd31..c2d4af833e 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-212 - Depart from Runway/AID-A2G-212 - Depart from Runway.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-212 - Depart from Runway/AID-A2G-212 - Depart from Runway.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-213 - Depart from Air/AID-A2G-213 - Depart from Air.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-213 - Depart from Air/AID-A2G-213 - Depart from Air.miz index 512660bf92..61ec546c92 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-213 - Depart from Air/AID-A2G-213 - Depart from Air.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-213 - Depart from Air/AID-A2G-213 - Depart from Air.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-250 - Visible before start/AID-A2G-250 - Visible before start.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-250 - Visible before start/AID-A2G-250 - Visible before start.miz index 957ee38d3d..46fc83b1d9 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-250 - Visible before start/AID-A2G-250 - Visible before start.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-250 - Visible before start/AID-A2G-250 - Visible before start.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-300 - CAS Helicopters/AID-A2G-300 - CAS Helicopters.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-300 - CAS Helicopters/AID-A2G-300 - CAS Helicopters.miz index 514a54ef57..97cf88efa0 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-300 - CAS Helicopters/AID-A2G-300 - CAS Helicopters.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-300 - CAS Helicopters/AID-A2G-300 - CAS Helicopters.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-310 - CAS Helicopters Patrol/AID-A2G-310 - CAS Helicopters Patrol.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-310 - CAS Helicopters Patrol/AID-A2G-310 - CAS Helicopters Patrol.miz index 561ab2c863..2ab100f9a1 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-310 - CAS Helicopters Patrol/AID-A2G-310 - CAS Helicopters Patrol.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-310 - CAS Helicopters Patrol/AID-A2G-310 - CAS Helicopters Patrol.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-350 - CAS Airplanes/AID-A2G-350 - CAS Airplanes.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-350 - CAS Airplanes/AID-A2G-350 - CAS Airplanes.miz index 427674a96a..cf6778b6b8 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-350 - CAS Airplanes/AID-A2G-350 - CAS Airplanes.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-350 - CAS Airplanes/AID-A2G-350 - CAS Airplanes.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-351 - CAS Airplanes/AID-A2G-351 - CAS Airplanes.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-351 - CAS Airplanes/AID-A2G-351 - CAS Airplanes.miz index a631148922..44ad180a9f 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-351 - CAS Airplanes/AID-A2G-351 - CAS Airplanes.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-351 - CAS Airplanes/AID-A2G-351 - CAS Airplanes.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-352 - CAS Airplanes/AID-A2G-352 - CAS Airplanes.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-352 - CAS Airplanes/AID-A2G-352 - CAS Airplanes.miz index b69afe3989..ec71ab1893 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-352 - CAS Airplanes/AID-A2G-352 - CAS Airplanes.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-352 - CAS Airplanes/AID-A2G-352 - CAS Airplanes.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-360 - CAS Airplanes Patrol/AID-A2G-360 - CAS Airplanes Patrol.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-360 - CAS Airplanes Patrol/AID-A2G-360 - CAS Airplanes Patrol.miz index 5ac5ba8796..ccc66613ae 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-360 - CAS Airplanes Patrol/AID-A2G-360 - CAS Airplanes Patrol.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-360 - CAS Airplanes Patrol/AID-A2G-360 - CAS Airplanes Patrol.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-361 - CAS Airplanes Patrol/AID-A2G-361 - CAS Airplanes Patrol.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-361 - CAS Airplanes Patrol/AID-A2G-361 - CAS Airplanes Patrol.miz index dd829f5129..275704b37f 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-361 - CAS Airplanes Patrol/AID-A2G-361 - CAS Airplanes Patrol.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-361 - CAS Airplanes Patrol/AID-A2G-361 - CAS Airplanes Patrol.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-362 - CAS Airplanes Patrol Visible/AID-A2G-362 - CAS Airplanes Patrol Visible.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-362 - CAS Airplanes Patrol Visible/AID-A2G-362 - CAS Airplanes Patrol Visible.miz index d38df6b301..35eea3666f 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-362 - CAS Airplanes Patrol Visible/AID-A2G-362 - CAS Airplanes Patrol Visible.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-362 - CAS Airplanes Patrol Visible/AID-A2G-362 - CAS Airplanes Patrol Visible.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-363 - CAS Airplanes Patrol Refuel/AID-A2G-363 - CAS Airplanes Patrol Refuel.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-363 - CAS Airplanes Patrol Refuel/AID-A2G-363 - CAS Airplanes Patrol Refuel.miz index 6ec0cfd24b..15472e1eb6 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-363 - CAS Airplanes Patrol Refuel/AID-A2G-363 - CAS Airplanes Patrol Refuel.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-363 - CAS Airplanes Patrol Refuel/AID-A2G-363 - CAS Airplanes Patrol Refuel.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-400 - BAI Helicopters/AID-A2G-400 - BAI Helicopters.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-400 - BAI Helicopters/AID-A2G-400 - BAI Helicopters.miz index 913eed51e5..1496ccbda7 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-400 - BAI Helicopters/AID-A2G-400 - BAI Helicopters.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-400 - BAI Helicopters/AID-A2G-400 - BAI Helicopters.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-550 - SEAD Airplanes/AID-A2G-550 - SEAD Airplanes.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-550 - SEAD Airplanes/AID-A2G-550 - SEAD Airplanes.miz index a0944bb2f0..19fd96da22 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-550 - SEAD Airplanes/AID-A2G-550 - SEAD Airplanes.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-550 - SEAD Airplanes/AID-A2G-550 - SEAD Airplanes.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-600 - Detection Zones and Attack Helicopters/AID-A2G-600 - Detection Zones and Attack Helicopters.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-600 - Detection Zones and Attack Helicopters/AID-A2G-600 - Detection Zones and Attack Helicopters.miz index 275bebf39b..031634b24d 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-600 - Detection Zones and Attack Helicopters/AID-A2G-600 - Detection Zones and Attack Helicopters.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-600 - Detection Zones and Attack Helicopters/AID-A2G-600 - Detection Zones and Attack Helicopters.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-601 - Detection Zones and Defense Limit/AID-A2G-601 - Detection Zones and Defense Limit.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-601 - Detection Zones and Defense Limit/AID-A2G-601 - Detection Zones and Defense Limit.miz index cc57d3e53b..a03d941100 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-601 - Detection Zones and Defense Limit/AID-A2G-601 - Detection Zones and Defense Limit.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-601 - Detection Zones and Defense Limit/AID-A2G-601 - Detection Zones and Defense Limit.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-702 - Patrol and Engage Sound Check/AID-A2G-702 - Patrol and Engage Sound Check.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-702 - Patrol and Engage Sound Check/AID-A2G-702 - Patrol and Engage Sound Check.miz index 7eb9dcbb67..9066c8463b 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-702 - Patrol and Engage Sound Check/AID-A2G-702 - Patrol and Engage Sound Check.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-702 - Patrol and Engage Sound Check/AID-A2G-702 - Patrol and Engage Sound Check.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-900 - A fun A2G Mission/AID-A2G-900 - A fun A2G Mission.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-900 - A fun A2G Mission/AID-A2G-900 - A fun A2G Mission.miz index 1c2a460447..8ebad343d3 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-900 - A fun A2G Mission/AID-A2G-900 - A fun A2G Mission.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-900 - A fun A2G Mission/AID-A2G-900 - A fun A2G Mission.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-901 - A fun A2G Mission/AID-A2G-901 - A fun A2G Mission.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-901 - A fun A2G Mission/AID-A2G-901 - A fun A2G Mission.miz index df4c4413af..5af4668d0e 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-901 - A fun A2G Mission/AID-A2G-901 - A fun A2G Mission.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-901 - A fun A2G Mission/AID-A2G-901 - A fun A2G Mission.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-902 - A fun A2G Mission/AID-A2G-902 - A fun A2G Mission.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-902 - A fun A2G Mission/AID-A2G-902 - A fun A2G Mission.miz index b9ad44d563..3b15c581ce 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-902 - A fun A2G Mission/AID-A2G-902 - A fun A2G Mission.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-902 - A fun A2G Mission/AID-A2G-902 - A fun A2G Mission.miz differ diff --git a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-903 - A fun A2G Mission/AID-A2G-903 - A fun A2G Mission.miz b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-903 - A fun A2G Mission/AID-A2G-903 - A fun A2G Mission.miz index a06990cc1b..10ab5e8ea0 100644 Binary files a/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-903 - A fun A2G Mission/AID-A2G-903 - A fun A2G Mission.miz and b/AID - AI Dispatching/AID-A2G - AI A2G Dispatching/AID-A2G-903 - A fun A2G Mission/AID-A2G-903 - A fun A2G Mission.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-100 - APC - Pickup and Deploy/AID-CGO-100 - APC - Pickup and Deploy.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-100 - APC - Pickup and Deploy/AID-CGO-100 - APC - Pickup and Deploy.miz index c205801db3..7e285a7768 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-100 - APC - Pickup and Deploy/AID-CGO-100 - APC - Pickup and Deploy.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-100 - APC - Pickup and Deploy/AID-CGO-100 - APC - Pickup and Deploy.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-110 - APC - Deploy at Group Zones/AID-CGO-110 - APC - Deploy at Group Zones.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-110 - APC - Deploy at Group Zones/AID-CGO-110 - APC - Deploy at Group Zones.miz index c2e52be5c3..438f1eb106 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-110 - APC - Deploy at Group Zones/AID-CGO-110 - APC - Deploy at Group Zones.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-110 - APC - Deploy at Group Zones/AID-CGO-110 - APC - Deploy at Group Zones.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-120 - APC - Pickup and Deploy Large/AID-CGO-120 - APC - Pickup and Deploy Large.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-120 - APC - Pickup and Deploy Large/AID-CGO-120 - APC - Pickup and Deploy Large.miz index 749a571529..f197aef256 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-120 - APC - Pickup and Deploy Large/AID-CGO-120 - APC - Pickup and Deploy Large.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-120 - APC - Pickup and Deploy Large/AID-CGO-120 - APC - Pickup and Deploy Large.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-140 - APC - Event Handling/AID-CGO-140 - APC - Event Handling.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-140 - APC - Event Handling/AID-CGO-140 - APC - Event Handling.miz index 9dfebebd80..675a47b776 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-140 - APC - Event Handling/AID-CGO-140 - APC - Event Handling.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-140 - APC - Event Handling/AID-CGO-140 - APC - Event Handling.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-150 - APC - Manpads against enemy helicopters/AID-CGO-150 - APC - Manpads against enemy helicopters.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-150 - APC - Manpads against enemy helicopters/AID-CGO-150 - APC - Manpads against enemy helicopters.miz index ff7a37f8c2..0fa23889ee 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-150 - APC - Manpads against enemy helicopters/AID-CGO-150 - APC - Manpads against enemy helicopters.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-150 - APC - Manpads against enemy helicopters/AID-CGO-150 - APC - Manpads against enemy helicopters.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-151 - APC - Manpads and not defending the carrier/AID-CGO-151 - APC - Manpads and not defending the carrier.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-151 - APC - Manpads and not defending the carrier/AID-CGO-151 - APC - Manpads and not defending the carrier.miz index 878ee67b43..44ec8b03ee 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-151 - APC - Manpads and not defending the carrier/AID-CGO-151 - APC - Manpads and not defending the carrier.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-151 - APC - Manpads and not defending the carrier/AID-CGO-151 - APC - Manpads and not defending the carrier.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-152 - APC - Defending the carrier/AID-CGO-152 - APC - Defending the carrier.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-152 - APC - Defending the carrier/AID-CGO-152 - APC - Defending the carrier.miz index dfc6c20ed5..4a8a2ea98e 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-152 - APC - Defending the carrier/AID-CGO-152 - APC - Defending the carrier.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-152 - APC - Defending the carrier/AID-CGO-152 - APC - Defending the carrier.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-160 - APC - Spawning of cargo objects/AID-CGO-160 - APC - Spawning of cargo objects.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-160 - APC - Spawning of cargo objects/AID-CGO-160 - APC - Spawning of cargo objects.miz index 0ccdc9c3ce..f0a5473f06 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-160 - APC - Spawning of cargo objects/AID-CGO-160 - APC - Spawning of cargo objects.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-160 - APC - Spawning of cargo objects/AID-CGO-160 - APC - Spawning of cargo objects.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-200 - Helicopter - Pickup and Deploy/AID-CGO-200 - Helicopter - Pickup and Deploy.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-200 - Helicopter - Pickup and Deploy/AID-CGO-200 - Helicopter - Pickup and Deploy.miz index 91700bdd2e..7e5061a54f 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-200 - Helicopter - Pickup and Deploy/AID-CGO-200 - Helicopter - Pickup and Deploy.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-200 - Helicopter - Pickup and Deploy/AID-CGO-200 - Helicopter - Pickup and Deploy.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-201 - Helicopter - DeployZone Orbit/AID-CGO-201 - Helicopter - DeployZone Orbit.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-201 - Helicopter - DeployZone Orbit/AID-CGO-201 - Helicopter - DeployZone Orbit.miz index ef8c038aed..f9a3cefed9 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-201 - Helicopter - DeployZone Orbit/AID-CGO-201 - Helicopter - DeployZone Orbit.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-201 - Helicopter - DeployZone Orbit/AID-CGO-201 - Helicopter - DeployZone Orbit.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-202 - Helicopter - Spawning of Helicopters/AID-CGO-202 - Helicopter - Spawning of Helicopters.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-202 - Helicopter - Spawning of Helicopters/AID-CGO-202 - Helicopter - Spawning of Helicopters.miz index d28849c839..4e5e66ac73 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-202 - Helicopter - Spawning of Helicopters/AID-CGO-202 - Helicopter - Spawning of Helicopters.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-202 - Helicopter - Spawning of Helicopters/AID-CGO-202 - Helicopter - Spawning of Helicopters.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-203 - Helicopter - Spawning of Infantry/AID-CGO-203 - Helicopter - Spawning of Infantry.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-203 - Helicopter - Spawning of Infantry/AID-CGO-203 - Helicopter - Spawning of Infantry.miz index b2ff6efee4..071a521fdc 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-203 - Helicopter - Spawning of Infantry/AID-CGO-203 - Helicopter - Spawning of Infantry.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-203 - Helicopter - Spawning of Infantry/AID-CGO-203 - Helicopter - Spawning of Infantry.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-210 - Helicopter - Home/AID-CGO-210 - Helicopter - Home.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-210 - Helicopter - Home/AID-CGO-210 - Helicopter - Home.miz index 29ffc73497..70c3d0e344 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-210 - Helicopter - Home/AID-CGO-210 - Helicopter - Home.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-210 - Helicopter - Home/AID-CGO-210 - Helicopter - Home.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-220 - Helicopter - Randomize Coordinates/AID-CGO-220 - Helicopter - Randomize Coordinates.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-220 - Helicopter - Randomize Coordinates/AID-CGO-220 - Helicopter - Randomize Coordinates.miz index 5c320aabd8..7f0294fe32 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-220 - Helicopter - Randomize Coordinates/AID-CGO-220 - Helicopter - Randomize Coordinates.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-220 - Helicopter - Randomize Coordinates/AID-CGO-220 - Helicopter - Randomize Coordinates.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-230 - Helicopter - DeployZone Probability/AID-CGO-230 - Helicopter - DeployZone Probability.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-230 - Helicopter - DeployZone Probability/AID-CGO-230 - Helicopter - DeployZone Probability.miz index d643300c65..98cbe00a7b 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-230 - Helicopter - DeployZone Probability/AID-CGO-230 - Helicopter - DeployZone Probability.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-230 - Helicopter - DeployZone Probability/AID-CGO-230 - Helicopter - DeployZone Probability.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-240 - Helicopter - Unloaded Event Handling/AID-CGO-240 - Helicopter - Unloaded Event Handling.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-240 - Helicopter - Unloaded Event Handling/AID-CGO-240 - Helicopter - Unloaded Event Handling.miz index f97c76e0d0..bc8997a923 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-240 - Helicopter - Unloaded Event Handling/AID-CGO-240 - Helicopter - Unloaded Event Handling.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-240 - Helicopter - Unloaded Event Handling/AID-CGO-240 - Helicopter - Unloaded Event Handling.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-250 - Helicopter - Front-Line Enforcements/AID-CGO-250 - Helicopter - Front-Line Enforcements.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-250 - Helicopter - Front-Line Enforcements/AID-CGO-250 - Helicopter - Front-Line Enforcements.miz index 051ca88e6a..099d075bb0 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-250 - Helicopter - Front-Line Enforcements/AID-CGO-250 - Helicopter - Front-Line Enforcements.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-250 - Helicopter - Front-Line Enforcements/AID-CGO-250 - Helicopter - Front-Line Enforcements.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-300 - Airplane - Pickup and Deploy/AID-CGO-300 - Airplane - Pickup and Deploy.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-300 - Airplane - Pickup and Deploy/AID-CGO-300 - Airplane - Pickup and Deploy.miz index e2ca6599a3..1dd8907b21 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-300 - Airplane - Pickup and Deploy/AID-CGO-300 - Airplane - Pickup and Deploy.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-300 - Airplane - Pickup and Deploy/AID-CGO-300 - Airplane - Pickup and Deploy.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-310 - Airplane - Pickup and Deploy Multiple/AID-CGO-310 - Airplane - Pickup and Deploy Multiple.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-310 - Airplane - Pickup and Deploy Multiple/AID-CGO-310 - Airplane - Pickup and Deploy Multiple.miz index 5f1276ee65..75e73edd24 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-310 - Airplane - Pickup and Deploy Multiple/AID-CGO-310 - Airplane - Pickup and Deploy Multiple.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-310 - Airplane - Pickup and Deploy Multiple/AID-CGO-310 - Airplane - Pickup and Deploy Multiple.miz differ diff --git a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-340 - Airplane - Event Handling/AID-CGO-340 - Airplane - Event Handling.miz b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-340 - Airplane - Event Handling/AID-CGO-340 - Airplane - Event Handling.miz index 5bff1527f0..a51f5c6de3 100644 Binary files a/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-340 - Airplane - Event Handling/AID-CGO-340 - Airplane - Event Handling.miz and b/AID - AI Dispatching/AID-CGO - AI Cargo Dispatching/AID-CGO-340 - Airplane - Event Handling/AID-CGO-340 - Airplane - Event Handling.miz differ diff --git a/BAI - Battlefield Air Interdiction/BAI-001 - BAI in a Zone by Airplane Group/BAI-001 - BAI in a Zone by Airplane Group.miz b/BAI - Battlefield Air Interdiction/BAI-001 - BAI in a Zone by Airplane Group/BAI-001 - BAI in a Zone by Airplane Group.miz index 1f2ae29486..e573910457 100644 Binary files a/BAI - Battlefield Air Interdiction/BAI-001 - BAI in a Zone by Airplane Group/BAI-001 - BAI in a Zone by Airplane Group.miz and b/BAI - Battlefield Air Interdiction/BAI-001 - BAI in a Zone by Airplane Group/BAI-001 - BAI in a Zone by Airplane Group.miz differ diff --git a/BAI - Battlefield Air Interdiction/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed.miz b/BAI - Battlefield Air Interdiction/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed.miz index fd923fcb17..e0ddb2d8c5 100644 Binary files a/BAI - Battlefield Air Interdiction/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed.miz and b/BAI - Battlefield Air Interdiction/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed/BAI-002 - BAI in a Zone by Airplane Group - Engage with Speed.miz differ diff --git a/BAI - Battlefield Air Interdiction/BAI-004 - BAI in a Zone by Airplane Group - Test Abort/BAI-004 - BAI in a Zone by Airplane Group - Test Abort.miz b/BAI - Battlefield Air Interdiction/BAI-004 - BAI in a Zone by Airplane Group - Test Abort/BAI-004 - BAI in a Zone by Airplane Group - Test Abort.miz index 3307050a40..59abb25dd9 100644 Binary files a/BAI - Battlefield Air Interdiction/BAI-004 - BAI in a Zone by Airplane Group - Test Abort/BAI-004 - BAI in a Zone by Airplane Group - Test Abort.miz and b/BAI - Battlefield Air Interdiction/BAI-004 - BAI in a Zone by Airplane Group - Test Abort/BAI-004 - BAI in a Zone by Airplane Group - Test Abort.miz differ diff --git a/BAI - Battlefield Air Interdiction/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend.miz b/BAI - Battlefield Air Interdiction/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend.miz index 4fe2351be7..b05b27861f 100644 Binary files a/BAI - Battlefield Air Interdiction/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend.miz and b/BAI - Battlefield Air Interdiction/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend/BAI-005 - BAI in a Zone by Airplane Group - Engage with WeaponExpend.miz differ diff --git a/BAI - Battlefield Air Interdiction/BAI-100 - BAI of a Bridge/BAI-100 - BAI of a Bridge.miz b/BAI - Battlefield Air Interdiction/BAI-100 - BAI of a Bridge/BAI-100 - BAI of a Bridge.miz index 685e5d5143..6e3d6b39af 100644 Binary files a/BAI - Battlefield Air Interdiction/BAI-100 - BAI of a Bridge/BAI-100 - BAI of a Bridge.miz and b/BAI - Battlefield Air Interdiction/BAI-100 - BAI of a Bridge/BAI-100 - BAI of a Bridge.miz differ diff --git a/CAP - Combat Air Patrol/CAP-001 - Combat Air Patrol/CAP-001 - Combat Air Patrol.miz b/CAP - Combat Air Patrol/CAP-001 - Combat Air Patrol/CAP-001 - Combat Air Patrol.miz index 30871f59e2..07e80e4651 100644 Binary files a/CAP - Combat Air Patrol/CAP-001 - Combat Air Patrol/CAP-001 - Combat Air Patrol.miz and b/CAP - Combat Air Patrol/CAP-001 - Combat Air Patrol/CAP-001 - Combat Air Patrol.miz differ diff --git a/CAP - Combat Air Patrol/CAP-010 - CAP and Engage within Range/CAP-010 - CAP and Engage within Range.miz b/CAP - Combat Air Patrol/CAP-010 - CAP and Engage within Range/CAP-010 - CAP and Engage within Range.miz index 90b4c5fc2b..2569917980 100644 Binary files a/CAP - Combat Air Patrol/CAP-010 - CAP and Engage within Range/CAP-010 - CAP and Engage within Range.miz and b/CAP - Combat Air Patrol/CAP-010 - CAP and Engage within Range/CAP-010 - CAP and Engage within Range.miz differ diff --git a/CAP - Combat Air Patrol/CAP-011 - CAP and Engage within Zone/CAP-011 - CAP and Engage within Zone.miz b/CAP - Combat Air Patrol/CAP-011 - CAP and Engage within Zone/CAP-011 - CAP and Engage within Zone.miz index 559094ea2f..5b94eb38e3 100644 Binary files a/CAP - Combat Air Patrol/CAP-011 - CAP and Engage within Zone/CAP-011 - CAP and Engage within Zone.miz and b/CAP - Combat Air Patrol/CAP-011 - CAP and Engage within Zone/CAP-011 - CAP and Engage within Zone.miz differ diff --git a/CAP - Combat Air Patrol/CAP-012 - CAP - Test Abort/CAP-012 - CAP - Test Abort.miz b/CAP - Combat Air Patrol/CAP-012 - CAP - Test Abort/CAP-012 - CAP - Test Abort.miz index b7397e269d..2e256204a3 100644 Binary files a/CAP - Combat Air Patrol/CAP-012 - CAP - Test Abort/CAP-012 - CAP - Test Abort.miz and b/CAP - Combat Air Patrol/CAP-012 - CAP - Test Abort/CAP-012 - CAP - Test Abort.miz differ diff --git a/CAP - Combat Air Patrol/CAP-020 - Combat Air Patrol RTB Test/CAP-020 - Combat Air Patrol RTB Test.miz b/CAP - Combat Air Patrol/CAP-020 - Combat Air Patrol RTB Test/CAP-020 - Combat Air Patrol RTB Test.miz index 1e23eb5a4b..cb8cd68b90 100644 Binary files a/CAP - Combat Air Patrol/CAP-020 - Combat Air Patrol RTB Test/CAP-020 - Combat Air Patrol RTB Test.miz and b/CAP - Combat Air Patrol/CAP-020 - Combat Air Patrol RTB Test/CAP-020 - Combat Air Patrol RTB Test.miz differ diff --git a/CAP - Combat Air Patrol/CAP-100 - AI_A2A_CAP - Normal CAP/CAP-100 - AI_A2A_CAP - Normal CAP.miz b/CAP - Combat Air Patrol/CAP-100 - AI_A2A_CAP - Normal CAP/CAP-100 - AI_A2A_CAP - Normal CAP.miz index bde8c3d645..5befeda390 100644 Binary files a/CAP - Combat Air Patrol/CAP-100 - AI_A2A_CAP - Normal CAP/CAP-100 - AI_A2A_CAP - Normal CAP.miz and b/CAP - Combat Air Patrol/CAP-100 - AI_A2A_CAP - Normal CAP/CAP-100 - AI_A2A_CAP - Normal CAP.miz differ diff --git a/CAS - Close Air Support/CAS-001 - CAS in a Zone by Airplane Group/CAS-001 - CAS in a Zone by Airplane Group.miz b/CAS - Close Air Support/CAS-001 - CAS in a Zone by Airplane Group/CAS-001 - CAS in a Zone by Airplane Group.miz index 9fd211803e..971edf689b 100644 Binary files a/CAS - Close Air Support/CAS-001 - CAS in a Zone by Airplane Group/CAS-001 - CAS in a Zone by Airplane Group.miz and b/CAS - Close Air Support/CAS-001 - CAS in a Zone by Airplane Group/CAS-001 - CAS in a Zone by Airplane Group.miz differ diff --git a/CAS - Close Air Support/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed.miz b/CAS - Close Air Support/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed.miz index 9c1240ca13..deffd9f7b0 100644 Binary files a/CAS - Close Air Support/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed.miz and b/CAS - Close Air Support/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed/CAS-002 - CAS in a Zone by Airplane Group - Engage with Speed.miz differ diff --git a/CAS - Close Air Support/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude.miz b/CAS - Close Air Support/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude.miz index 12f66d5a16..2df0ff2130 100644 Binary files a/CAS - Close Air Support/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude.miz and b/CAS - Close Air Support/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude/CAS-003 - CAS in a Zone by Airplane Group - Engage with Speed and Altitude.miz differ diff --git a/CAS - Close Air Support/CAS-004 - CAS in a Zone by Airplane Group - Test Abort/CAS-004 - CAS in a Zone by Airplane Group - Test Abort.miz b/CAS - Close Air Support/CAS-004 - CAS in a Zone by Airplane Group - Test Abort/CAS-004 - CAS in a Zone by Airplane Group - Test Abort.miz index 7ff4124fba..bfba4c7fe5 100644 Binary files a/CAS - Close Air Support/CAS-004 - CAS in a Zone by Airplane Group - Test Abort/CAS-004 - CAS in a Zone by Airplane Group - Test Abort.miz and b/CAS - Close Air Support/CAS-004 - CAS in a Zone by Airplane Group - Test Abort/CAS-004 - CAS in a Zone by Airplane Group - Test Abort.miz differ diff --git a/CAS - Close Air Support/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend.miz b/CAS - Close Air Support/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend.miz index 1e5c305642..1fa6873e68 100644 Binary files a/CAS - Close Air Support/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend.miz and b/CAS - Close Air Support/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend/CAS-005 - CAS in a Zone by Airplane Group - Engage with WeaponExpend.miz differ diff --git a/CAS - Close Air Support/CAS-010 - CAS in a Zone by Helicopter/CAS-010 - CAS in a Zone by Helicopter.miz b/CAS - Close Air Support/CAS-010 - CAS in a Zone by Helicopter/CAS-010 - CAS in a Zone by Helicopter.miz index 037d2d71fe..cac4c731f0 100644 Binary files a/CAS - Close Air Support/CAS-010 - CAS in a Zone by Helicopter/CAS-010 - CAS in a Zone by Helicopter.miz and b/CAS - Close Air Support/CAS-010 - CAS in a Zone by Helicopter/CAS-010 - CAS in a Zone by Helicopter.miz differ diff --git a/CAS - Close Air Support/CAS-011 - CAS in a Zone by Helicopter Group/CAS-011 - CAS in a Zone by Helicopter Group.miz b/CAS - Close Air Support/CAS-011 - CAS in a Zone by Helicopter Group/CAS-011 - CAS in a Zone by Helicopter Group.miz index 0f938eb54b..073abe91ec 100644 Binary files a/CAS - Close Air Support/CAS-011 - CAS in a Zone by Helicopter Group/CAS-011 - CAS in a Zone by Helicopter Group.miz and b/CAS - Close Air Support/CAS-011 - CAS in a Zone by Helicopter Group/CAS-011 - CAS in a Zone by Helicopter Group.miz differ diff --git a/CAS - Close Air Support/CAS-111 - Multiple CAS in 1 Radius Zone by Helicopter and AirPlane Groups/CAS-111 - Multiple CAS in 1 Radius Zone by Helicopter and AirPlane Groups.miz b/CAS - Close Air Support/CAS-111 - Multiple CAS in 1 Radius Zone by Helicopter and AirPlane Groups/CAS-111 - Multiple CAS in 1 Radius Zone by Helicopter and AirPlane Groups.miz index 5becd69f38..ace1a289d4 100644 Binary files a/CAS - Close Air Support/CAS-111 - Multiple CAS in 1 Radius Zone by Helicopter and AirPlane Groups/CAS-111 - Multiple CAS in 1 Radius Zone by Helicopter and AirPlane Groups.miz and b/CAS - Close Air Support/CAS-111 - Multiple CAS in 1 Radius Zone by Helicopter and AirPlane Groups/CAS-111 - 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Group Commands/GRP-500 - Ground TaskRoute/GRP-500 - Ground TaskRoute.miz differ diff --git a/GRP - Group Commands/GRP-501 - Ground TaskRouteToVec2/GRP-501 - Ground TaskRouteToVec2.miz b/GRP - Group Commands/GRP-501 - Ground TaskRouteToVec2/GRP-501 - Ground TaskRouteToVec2.miz index 3b91504538..46cbca2f81 100644 Binary files a/GRP - Group Commands/GRP-501 - Ground TaskRouteToVec2/GRP-501 - Ground TaskRouteToVec2.miz and b/GRP - Group Commands/GRP-501 - Ground TaskRouteToVec2/GRP-501 - Ground TaskRouteToVec2.miz differ diff --git a/GRP - Group Commands/GRP-502 - Route at waypoint to random point/GRP-502 - Route at waypoint to random point.miz b/GRP - Group Commands/GRP-502 - Route at waypoint to random point/GRP-502 - Route at waypoint to random point.miz index a84ebd2ecc..84ca3a8f4a 100644 Binary files a/GRP - Group Commands/GRP-502 - Route at waypoint to random point/GRP-502 - Route at waypoint to random point.miz and b/GRP - Group Commands/GRP-502 - Route at waypoint to random point/GRP-502 - Route at waypoint to random point.miz differ diff --git a/GRP - Group Commands/GRP-503 - NTTR Route at waypoint to random point/GRP-503 - NTTR Route at waypoint to random point.miz b/GRP - Group Commands/GRP-503 - NTTR Route at waypoint to random point/GRP-503 - NTTR Route at waypoint to random point.miz index 1bef9c833f..08b30e67e3 100644 Binary files a/GRP - Group Commands/GRP-503 - NTTR Route at waypoint to random point/GRP-503 - NTTR Route at waypoint to random point.miz and b/GRP - Group Commands/GRP-503 - NTTR Route at waypoint to random point/GRP-503 - NTTR Route at waypoint to random point.miz differ diff --git a/GRP - Group Commands/GRP-550 - Patrol a route/GRP-550 - Patrol a route.miz b/GRP - Group Commands/GRP-550 - Patrol a route/GRP-550 - Patrol a route.miz index e25c728f8e..05abc8d991 100644 Binary files a/GRP - Group Commands/GRP-550 - Patrol a route/GRP-550 - Patrol a route.miz and b/GRP - Group Commands/GRP-550 - Patrol a route/GRP-550 - Patrol a route.miz differ diff --git a/GRP - Group Commands/GRP-551 - Patrol to random points of a route/GRP-551 - Patrol to random points of a route.miz b/GRP - Group Commands/GRP-551 - Patrol to random points of a route/GRP-551 - Patrol to random points of a route.miz index 62846a2a28..6543928ed5 100644 Binary files a/GRP - Group Commands/GRP-551 - Patrol to random points of a route/GRP-551 - Patrol to random points of a route.miz and b/GRP - Group Commands/GRP-551 - Patrol to random points of a route/GRP-551 - Patrol to random points of a route.miz differ diff --git a/GRP - Group Commands/GRP-552 - Patrol in a zone/GRP-552 - Patrol in a zone.miz b/GRP - Group Commands/GRP-552 - Patrol in a zone/GRP-552 - Patrol in a zone.miz index 1758b12fe1..a82a6d5b7f 100644 Binary files a/GRP - Group Commands/GRP-552 - Patrol in a zone/GRP-552 - Patrol in a zone.miz and b/GRP - Group Commands/GRP-552 - Patrol in a zone/GRP-552 - Patrol in a zone.miz differ diff --git a/GRP - Group Commands/GRP-553 - Patrol in a list of zones/GRP-553 - Patrol in a list of zones.miz b/GRP - Group Commands/GRP-553 - Patrol in a list of zones/GRP-553 - Patrol in a list of zones.miz index a7270df857..9def23c691 100644 Binary files a/GRP - Group Commands/GRP-553 - Patrol in a list of zones/GRP-553 - Patrol in a list of zones.miz and b/GRP - Group Commands/GRP-553 - Patrol in a list of zones/GRP-553 - Patrol in a list of zones.miz differ diff --git a/GRP - Group Commands/GRP-601 - Respawn hidden/GRP-601 - Respawn hidden.miz b/GRP - Group Commands/GRP-601 - Respawn hidden/GRP-601 - Respawn hidden.miz index a499fd9c5d..3250e210c7 100644 Binary files a/GRP - Group Commands/GRP-601 - Respawn hidden/GRP-601 - Respawn hidden.miz and b/GRP - Group Commands/GRP-601 - Respawn hidden/GRP-601 - Respawn hidden.miz differ diff --git a/GRP - Group Commands/GRP-610 - Respawn in Zone/GRP-610 - Respawn in Zone.miz b/GRP - Group Commands/GRP-610 - Respawn in Zone/GRP-610 - Respawn in Zone.miz index 367d6f1a9b..f48a3bbc48 100644 Binary files a/GRP - Group Commands/GRP-610 - Respawn in Zone/GRP-610 - Respawn in Zone.miz and b/GRP - Group Commands/GRP-610 - Respawn in Zone/GRP-610 - Respawn in Zone.miz differ diff --git a/GRP - Group Commands/GRP-611 - Respawn multiple units in Zone/GRP-611 - Respawn multiple units in Zone.miz b/GRP - Group Commands/GRP-611 - Respawn multiple units in Zone/GRP-611 - Respawn multiple units in Zone.miz index 7c13b8f8fc..87eeda906a 100644 Binary files a/GRP - Group Commands/GRP-611 - Respawn multiple units in Zone/GRP-611 - Respawn multiple units in Zone.miz and b/GRP - Group Commands/GRP-611 - Respawn multiple units in Zone/GRP-611 - Respawn multiple units in Zone.miz differ diff --git a/GRP - Group Commands/GRP-612 - Respawn multiple units in Zone randomized/GRP-612 - Respawn multiple units in Zone randomized.miz b/GRP - Group Commands/GRP-612 - Respawn multiple units in Zone randomized/GRP-612 - Respawn multiple units in Zone randomized.miz index 0d9dc32f92..f87f4345d3 100644 Binary files a/GRP - Group Commands/GRP-612 - Respawn multiple units in Zone randomized/GRP-612 - Respawn multiple units in Zone randomized.miz and b/GRP - Group Commands/GRP-612 - Respawn multiple units in Zone randomized/GRP-612 - Respawn multiple units in Zone randomized.miz differ diff --git a/GRP - Group Commands/GRP-615 - Respawn in Zone hidden/GRP-615 - Respawn in Zone hidden.miz b/GRP - Group Commands/GRP-615 - Respawn in Zone hidden/GRP-615 - Respawn in Zone hidden.miz index b5b63af909..973aafabf9 100644 Binary files a/GRP - Group Commands/GRP-615 - Respawn in Zone hidden/GRP-615 - Respawn in Zone hidden.miz and b/GRP - Group Commands/GRP-615 - Respawn in Zone hidden/GRP-615 - Respawn in Zone hidden.miz differ diff --git a/GRP - Group Commands/GRP-616 - Respawn multiple units in Zone hidden/GRP-616 - Respawn multiple units in Zone hidden.miz b/GRP - Group Commands/GRP-616 - Respawn multiple units in Zone hidden/GRP-616 - Respawn multiple units in Zone hidden.miz index e31269b93d..46c3283d42 100644 Binary files a/GRP - Group Commands/GRP-616 - Respawn multiple units in Zone hidden/GRP-616 - Respawn multiple units in Zone hidden.miz and b/GRP - Group Commands/GRP-616 - Respawn multiple units in Zone hidden/GRP-616 - Respawn multiple units in Zone hidden.miz differ diff --git a/GRP - Group Commands/GRP-617 - Respawn multiple units in Zone randomized hidden/GRP-617 - Respawn multiple units in Zone randomized hidden.miz b/GRP - Group Commands/GRP-617 - Respawn multiple units in Zone randomized hidden/GRP-617 - Respawn multiple units in Zone randomized hidden.miz index d74feffd4c..e2ddd3cae4 100644 Binary files a/GRP - Group Commands/GRP-617 - Respawn multiple units in Zone randomized hidden/GRP-617 - Respawn multiple units in Zone randomized hidden.miz and b/GRP - Group Commands/GRP-617 - Respawn multiple units in Zone randomized hidden/GRP-617 - Respawn multiple units in Zone randomized hidden.miz differ diff --git a/GRP - Group Commands/GRP-620 - Respawn multiple units when destroyed/GRP-620 - Respawn multiple units when destroyed.miz b/GRP - Group Commands/GRP-620 - Respawn multiple units when destroyed/GRP-620 - Respawn multiple units when destroyed.miz index 9e00e547bb..74ad23f2f1 100644 Binary files a/GRP - Group Commands/GRP-620 - Respawn multiple units when destroyed/GRP-620 - Respawn multiple units when destroyed.miz and b/GRP - Group Commands/GRP-620 - Respawn multiple units when destroyed/GRP-620 - Respawn multiple units when destroyed.miz differ diff --git a/GRP - Group Commands/GRP-900 - Option Green and Red State/GRP-900 - Option Green and Red State.miz b/GRP - Group Commands/GRP-900 - Option Green and Red State/GRP-900 - Option Green and Red State.miz index 0eb03943cf..1a176be7ac 100644 Binary files a/GRP - Group Commands/GRP-900 - Option Green and Red State/GRP-900 - Option Green and Red State.miz and b/GRP - Group Commands/GRP-900 - Option Green and Red State/GRP-900 - Option Green and Red State.miz differ diff --git a/MEN - Menu Options/Nevada/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz b/MEN - Menu Options/Nevada/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz index 49b0d66d92..0c286a3c11 100644 Binary files a/MEN - Menu Options/Nevada/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz and b/MEN - Menu Options/Nevada/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz differ diff --git a/MEN - Menu Options/Normandy/MEN-001 - Menu Client/MEN-001 - Menu Client.miz b/MEN - Menu Options/Normandy/MEN-001 - Menu Client/MEN-001 - Menu Client.miz index e4e10a123d..a64cde3310 100644 Binary files a/MEN - Menu Options/Normandy/MEN-001 - Menu Client/MEN-001 - Menu Client.miz and b/MEN - Menu Options/Normandy/MEN-001 - Menu Client/MEN-001 - Menu Client.miz differ diff --git a/MEN - Menu Options/Normandy/MEN-002 - Menu Coalition/MEN-002 - Menu Coalition.miz b/MEN - Menu Options/Normandy/MEN-002 - Menu Coalition/MEN-002 - Menu Coalition.miz index e07b0956bd..8912c3be2f 100644 Binary files a/MEN - Menu Options/Normandy/MEN-002 - Menu Coalition/MEN-002 - Menu Coalition.miz and b/MEN - Menu Options/Normandy/MEN-002 - Menu Coalition/MEN-002 - Menu Coalition.miz differ diff --git a/MEN - Menu Options/Normandy/MEN-003 - Menu Group/MEN-003 - Menu Group.miz b/MEN - Menu Options/Normandy/MEN-003 - Menu Group/MEN-003 - Menu Group.miz index a387902ea1..b97b067b5a 100644 Binary files a/MEN - Menu Options/Normandy/MEN-003 - Menu Group/MEN-003 - Menu Group.miz and b/MEN - Menu Options/Normandy/MEN-003 - Menu Group/MEN-003 - Menu Group.miz differ diff --git a/MEN - Menu Options/Normandy/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz b/MEN - Menu Options/Normandy/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz index cab8a6ec98..f584760f66 100644 Binary files a/MEN - Menu Options/Normandy/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz and b/MEN - Menu Options/Normandy/MEN-102 - Menu Coalition Multi Player/MEN-102 - Menu Coalition Multi Player.miz differ diff --git a/MEN - Menu Options/Normandy/MEN-200 - Menu Stress Test 1/MEN-200 - Menu Stress Test 1.miz b/MEN - Menu Options/Normandy/MEN-200 - Menu Stress Test 1/MEN-200 - Menu Stress Test 1.miz index e82cc92f2e..b81f63eb59 100644 Binary files a/MEN - Menu Options/Normandy/MEN-200 - Menu Stress Test 1/MEN-200 - Menu Stress Test 1.miz and b/MEN - Menu Options/Normandy/MEN-200 - Menu Stress Test 1/MEN-200 - Menu Stress Test 1.miz differ diff --git a/MIT - Missile Trainer/MIT-001 - Missile Trainer/MIT-001 - Missile Trainer.miz b/MIT - Missile Trainer/MIT-001 - Missile Trainer/MIT-001 - Missile Trainer.miz index 1dc0b1296c..101e01373b 100644 Binary files a/MIT - Missile Trainer/MIT-001 - Missile Trainer/MIT-001 - Missile Trainer.miz and b/MIT - Missile Trainer/MIT-001 - Missile Trainer/MIT-001 - Missile Trainer.miz differ diff --git a/MOP-100 - MARKEROPS_BASE/MOP-100 - MARKEROPS_BASE.miz b/MOP-100 - MARKEROPS_BASE/MOP-100 - MARKEROPS_BASE.miz index 8d5f2cb570..362e7febdc 100644 Binary files a/MOP-100 - MARKEROPS_BASE/MOP-100 - MARKEROPS_BASE.miz and b/MOP-100 - MARKEROPS_BASE/MOP-100 - MARKEROPS_BASE.miz differ diff --git a/MTS - Mantis/MTS-010 - Basic Mantis Demo/MTS-010 - Basic Mantis Demo.miz b/MTS - Mantis/MTS-010 - Basic Mantis Demo/MTS-010 - Basic Mantis Demo.miz index fec0f765bd..da0d9198c8 100644 Binary files a/MTS - Mantis/MTS-010 - Basic Mantis Demo/MTS-010 - Basic Mantis Demo.miz and b/MTS - Mantis/MTS-010 - Basic Mantis Demo/MTS-010 - Basic Mantis Demo.miz differ diff --git a/MTS - Mantis/MTS-100 - Autorelocate HQ and EWR/MTS-100 - Autorelocate HQ and EWR.miz b/MTS - Mantis/MTS-100 - Autorelocate HQ and EWR/MTS-100 - Autorelocate HQ and EWR.miz index 9b3268bf56..62fdb22a42 100644 Binary files a/MTS - Mantis/MTS-100 - Autorelocate HQ and EWR/MTS-100 - Autorelocate HQ and EWR.miz and b/MTS - Mantis/MTS-100 - Autorelocate HQ and EWR/MTS-100 - Autorelocate HQ and EWR.miz differ diff --git a/MTS - Mantis/MTS-100 - Blue Autorelocate HQ and EWR/MTS-100 - Blue Autorelocate HQ and EWR.miz b/MTS - Mantis/MTS-100 - Blue Autorelocate HQ and EWR/MTS-100 - Blue Autorelocate HQ and EWR.miz index 68be08510a..de69a88239 100644 Binary files a/MTS - Mantis/MTS-100 - Blue Autorelocate HQ and EWR/MTS-100 - Blue Autorelocate HQ and EWR.miz and b/MTS - Mantis/MTS-100 - Blue Autorelocate HQ and EWR/MTS-100 - Blue Autorelocate HQ and EWR.miz differ diff --git a/MTS - Mantis/MTS-110 - Mantis Link to A2A-Dispatcher/MTS-110 - Mantis Link to A2A-Dispatcher.miz b/MTS - Mantis/MTS-110 - Mantis Link to A2A-Dispatcher/MTS-110 - Mantis Link to A2A-Dispatcher.miz index f3b8078e20..994a19e953 100644 Binary files a/MTS - Mantis/MTS-110 - Mantis Link to A2A-Dispatcher/MTS-110 - Mantis Link to A2A-Dispatcher.miz and b/MTS - Mantis/MTS-110 - Mantis Link to A2A-Dispatcher/MTS-110 - Mantis Link to A2A-Dispatcher.miz differ diff --git a/MTS - Mantis/MTS-200 - MANTIS - Advanced Mode/MTS-200 - MANTIS - Advanced Mode.miz b/MTS - Mantis/MTS-200 - MANTIS - Advanced Mode/MTS-200 - MANTIS - Advanced Mode.miz index 4ef6b5774e..e17ae1e7a2 100644 Binary files a/MTS - Mantis/MTS-200 - MANTIS - Advanced Mode/MTS-200 - MANTIS - Advanced Mode.miz and b/MTS - Mantis/MTS-200 - MANTIS - Advanced Mode/MTS-200 - MANTIS - Advanced Mode.miz differ diff --git a/MTS - Mantis/MTS-210 - MANTIS - Advanced Mode plus AWACS/MTS-210 - MANTIS - Advanced Mode plus AWACS.miz b/MTS - Mantis/MTS-210 - MANTIS - Advanced Mode plus AWACS/MTS-210 - MANTIS - Advanced Mode plus AWACS.miz index 6cec93f52d..2bc0ff9761 100644 Binary files a/MTS - Mantis/MTS-210 - MANTIS - Advanced Mode plus AWACS/MTS-210 - MANTIS - Advanced Mode plus AWACS.miz and b/MTS - Mantis/MTS-210 - MANTIS - Advanced Mode plus AWACS/MTS-210 - MANTIS - Advanced Mode plus AWACS.miz differ diff --git a/OPS - ATIS/ATIS - 100 - Caucasus Batumi/ATIS - 100 - Caucasus Batumi.miz b/OPS - ATIS/ATIS - 100 - Caucasus Batumi/ATIS - 100 - Caucasus Batumi.miz index 7a5781c8e3..6bf4783dbb 100644 Binary files a/OPS - ATIS/ATIS - 100 - Caucasus Batumi/ATIS - 100 - Caucasus Batumi.miz and b/OPS - ATIS/ATIS - 100 - Caucasus Batumi/ATIS - 100 - Caucasus Batumi.miz differ diff --git a/OPS - ATIS/ATIS - 200 - Nevada Nellis/ATIS - 200 - Nevada Nellis.miz b/OPS - ATIS/ATIS - 200 - Nevada Nellis/ATIS - 200 - Nevada Nellis.miz index 6b746c4f5e..45d214b35d 100644 Binary files a/OPS - ATIS/ATIS - 200 - Nevada Nellis/ATIS - 200 - Nevada Nellis.miz and b/OPS - ATIS/ATIS - 200 - Nevada Nellis/ATIS - 200 - Nevada Nellis.miz differ diff --git a/OPS - ATIS/ATIS - 300 - Persian Gulf Dubai/ATIS - 300 - Persian Gulf Dubai.miz b/OPS - ATIS/ATIS - 300 - Persian Gulf Dubai/ATIS - 300 - Persian Gulf Dubai.miz index 7f9b21859c..772822f607 100644 Binary files a/OPS - ATIS/ATIS - 300 - Persian Gulf Dubai/ATIS - 300 - Persian Gulf Dubai.miz and b/OPS - ATIS/ATIS - 300 - Persian Gulf Dubai/ATIS - 300 - Persian Gulf Dubai.miz differ diff --git a/OPS - ATIS/ATIS - 500 - Syria/ATIS - 500 - Syria.miz b/OPS - ATIS/ATIS - 500 - Syria/ATIS - 500 - Syria.miz index 788007adc4..247947bc47 100644 Binary files a/OPS - ATIS/ATIS - 500 - Syria/ATIS - 500 - Syria.miz and b/OPS - ATIS/ATIS - 500 - Syria/ATIS - 500 - Syria.miz differ diff --git a/OPS - ATIS/ATIS - 510 - Syria SRS/ATIS - 510 - Syria SRS.miz b/OPS - ATIS/ATIS - 510 - Syria SRS/ATIS - 510 - Syria SRS.miz index d5916490f2..76981a9377 100644 Binary files a/OPS - ATIS/ATIS - 510 - Syria SRS/ATIS - 510 - Syria SRS.miz and b/OPS - ATIS/ATIS - 510 - Syria SRS/ATIS - 510 - Syria SRS.miz differ diff --git a/OPS - Airboss/Caucasus/BOS-100 - Stennis Hornet and Tomcat/BOS-100 - Stennis Hornet and Tomcat.miz b/OPS - Airboss/Caucasus/BOS-100 - Stennis Hornet and Tomcat/BOS-100 - Stennis Hornet and Tomcat.miz index 41222bf818..5a1e475f05 100644 Binary files a/OPS - Airboss/Caucasus/BOS-100 - Stennis Hornet and Tomcat/BOS-100 - Stennis Hornet and Tomcat.miz and b/OPS - Airboss/Caucasus/BOS-100 - Stennis Hornet and Tomcat/BOS-100 - Stennis Hornet and Tomcat.miz differ diff --git a/OPS - Airboss/Caucasus/BOS-110 - Airboss launch tanker from ramp/BOS-110 - Airboss launch tanker from ramp.miz b/OPS - Airboss/Caucasus/BOS-110 - Airboss launch tanker from ramp/BOS-110 - Airboss launch tanker from ramp.miz index a2a588a5ec..fd0a41a174 100644 Binary files a/OPS - Airboss/Caucasus/BOS-110 - Airboss launch tanker from ramp/BOS-110 - Airboss launch tanker from ramp.miz and b/OPS - Airboss/Caucasus/BOS-110 - Airboss launch tanker from ramp/BOS-110 - Airboss launch tanker from ramp.miz differ diff --git a/OPS - Airboss/Caucasus/BOS-200 - Tarawa Harrier/BOS-200 - Tarawa Harrier.miz b/OPS - Airboss/Caucasus/BOS-200 - Tarawa Harrier/BOS-200 - Tarawa Harrier.miz index 626e8a5bde..f1946f4cd0 100644 Binary files a/OPS - Airboss/Caucasus/BOS-200 - Tarawa Harrier/BOS-200 - Tarawa Harrier.miz and b/OPS - Airboss/Caucasus/BOS-200 - Tarawa Harrier/BOS-200 - Tarawa Harrier.miz differ diff --git a/OPS - Airboss/Normandy/BOS-200 - Fortress Cherbourg/BOS-200 - Fortress Cherbourg.miz b/OPS - Airboss/Normandy/BOS-200 - Fortress Cherbourg/BOS-200 - Fortress Cherbourg.miz index b8e64d89c8..114f0c7b93 100644 Binary files a/OPS - Airboss/Normandy/BOS-200 - Fortress Cherbourg/BOS-200 - Fortress Cherbourg.miz and b/OPS - Airboss/Normandy/BOS-200 - Fortress Cherbourg/BOS-200 - Fortress Cherbourg.miz differ diff --git a/OPS - Recovery Tanker/RecoveryTanker - 010 - Simple/RecoveryTanker - 010 - Simple.miz b/OPS - Recovery Tanker/RecoveryTanker - 010 - Simple/RecoveryTanker - 010 - Simple.miz index a3dd8c637c..1721e19722 100644 Binary files a/OPS - Recovery Tanker/RecoveryTanker - 010 - Simple/RecoveryTanker - 010 - Simple.miz and b/OPS - Recovery Tanker/RecoveryTanker - 010 - Simple/RecoveryTanker - 010 - Simple.miz differ diff --git a/OPS - Recovery Tanker/RecoveryTanker - 020 - Custom/RecoveryTanker - 020 - Custom.miz b/OPS - Recovery Tanker/RecoveryTanker - 020 - Custom/RecoveryTanker - 020 - Custom.miz index 834442ce06..46891b5df1 100644 Binary files a/OPS - Recovery Tanker/RecoveryTanker - 020 - Custom/RecoveryTanker - 020 - Custom.miz and b/OPS - Recovery Tanker/RecoveryTanker - 020 - Custom/RecoveryTanker - 020 - Custom.miz differ diff --git a/PAT - Patrolling/PAT-001 - Switching Patrol Zones/PAT-001 - Switching Patrol Zones.miz b/PAT - Patrolling/PAT-001 - Switching Patrol Zones/PAT-001 - Switching Patrol Zones.miz index 9485d89b14..e46900cba9 100644 Binary files a/PAT - Patrolling/PAT-001 - Switching Patrol Zones/PAT-001 - Switching Patrol Zones.miz and b/PAT - Patrolling/PAT-001 - Switching Patrol Zones/PAT-001 - Switching Patrol Zones.miz differ diff --git a/RAD - Radio/RAD-000 - Transmission from Static/RAD-000 - Transmission from Static.miz b/RAD - Radio/RAD-000 - Transmission from Static/RAD-000 - Transmission from Static.miz index 7845d56023..e934ac07e0 100644 Binary files a/RAD - Radio/RAD-000 - Transmission from Static/RAD-000 - Transmission from Static.miz and b/RAD - Radio/RAD-000 - Transmission from Static/RAD-000 - Transmission from Static.miz differ diff --git a/RAD - Radio/RAD-001 - Transmission from UNIT or GROUP/RAD-001 - Transmission from UNIT or GROUP.miz b/RAD - Radio/RAD-001 - Transmission from UNIT or GROUP/RAD-001 - Transmission from UNIT or GROUP.miz index e1fc46a5c5..3800bc6fd1 100644 Binary files a/RAD - Radio/RAD-001 - Transmission from UNIT or GROUP/RAD-001 - Transmission from UNIT or GROUP.miz and b/RAD - Radio/RAD-001 - Transmission from UNIT or GROUP/RAD-001 - Transmission from UNIT or GROUP.miz differ diff --git a/RAD - Radio/RAD-002 - Transmission Tips and Tricks/RAD-002 - Transmission Tips and Tricks.miz b/RAD - Radio/RAD-002 - Transmission Tips and Tricks/RAD-002 - Transmission Tips and Tricks.miz index cf1c96fb9f..098a83061b 100644 Binary files a/RAD - Radio/RAD-002 - Transmission Tips and Tricks/RAD-002 - Transmission Tips and Tricks.miz and b/RAD - Radio/RAD-002 - Transmission Tips and Tricks/RAD-002 - Transmission Tips and Tricks.miz differ diff --git a/RAD - Radio/RAD-010 - Beacons/RAD-010 - Beacons.miz b/RAD - Radio/RAD-010 - Beacons/RAD-010 - Beacons.miz index aca2de8d41..1e471345cb 100644 Binary files a/RAD - Radio/RAD-010 - Beacons/RAD-010 - Beacons.miz and b/RAD - Radio/RAD-010 - Beacons/RAD-010 - Beacons.miz differ diff --git a/RAD - Radio/RAD-100 - Speech/RAD-100 - Speech.miz b/RAD - Radio/RAD-100 - Speech/RAD-100 - Speech.miz index 6af63ee6f4..eabc0aef92 100644 Binary files a/RAD - Radio/RAD-100 - Speech/RAD-100 - Speech.miz and b/RAD - Radio/RAD-100 - Speech/RAD-100 - Speech.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-001 - Basic/RAT-001 - Basic.miz b/RAT - Random Air Traffic/Caucasus/RAT-001 - Basic/RAT-001 - Basic.miz index 3b2b0e6ece..ca8839dcb1 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-001 - Basic/RAT-001 - Basic.miz and b/RAT - Random Air Traffic/Caucasus/RAT-001 - Basic/RAT-001 - Basic.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-002 - Fixed Departure/RAT-002 - Fixed Departure.miz b/RAT - Random Air Traffic/Caucasus/RAT-002 - Fixed Departure/RAT-002 - Fixed Departure.miz index a7accd9087..f21754915d 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-002 - Fixed Departure/RAT-002 - Fixed Departure.miz and b/RAT - Random Air Traffic/Caucasus/RAT-002 - Fixed Departure/RAT-002 - Fixed Departure.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-003 - Fixed Destination/RAT-003 - Fixed Destination.miz b/RAT - Random Air Traffic/Caucasus/RAT-003 - Fixed Destination/RAT-003 - Fixed Destination.miz index e482864d63..e4cbad8133 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-003 - Fixed Destination/RAT-003 - Fixed Destination.miz and b/RAT - Random Air Traffic/Caucasus/RAT-003 - Fixed Destination/RAT-003 - Fixed Destination.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-004 - Fixed Departure and Destination/RAT-004 - Fixed Departure and Destination.miz b/RAT - Random Air Traffic/Caucasus/RAT-004 - Fixed Departure and Destination/RAT-004 - Fixed Departure and Destination.miz index af4384d80f..b527c956a5 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-004 - Fixed Departure and Destination/RAT-004 - Fixed Departure and Destination.miz and b/RAT - Random Air Traffic/Caucasus/RAT-004 - Fixed Departure and Destination/RAT-004 - Fixed Departure and Destination.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-005 - Resticted Coalition/RAT-005 - Resticted Coalition.miz b/RAT - Random Air Traffic/Caucasus/RAT-005 - Resticted Coalition/RAT-005 - Resticted Coalition.miz index 629e808097..4998028a2c 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-005 - Resticted Coalition/RAT-005 - Resticted Coalition.miz and b/RAT - Random Air Traffic/Caucasus/RAT-005 - Resticted Coalition/RAT-005 - Resticted Coalition.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-006 - Continue Journey/RAT-006 - Continue Journey.miz b/RAT - Random Air Traffic/Caucasus/RAT-006 - Continue Journey/RAT-006 - Continue Journey.miz index d96397bac8..fed708f3c5 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-006 - Continue Journey/RAT-006 - Continue Journey.miz and b/RAT - Random Air Traffic/Caucasus/RAT-006 - Continue Journey/RAT-006 - Continue Journey.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-007 - Commute/RAT-007 - Commute.miz b/RAT - Random Air Traffic/Caucasus/RAT-007 - Commute/RAT-007 - Commute.miz index 4cb8d24f7c..bf792c87c7 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-007 - Commute/RAT-007 - Commute.miz and b/RAT - Random Air Traffic/Caucasus/RAT-007 - Commute/RAT-007 - Commute.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-008 - Spawn in Air/RAT-008 - Spawn in Air.miz b/RAT - Random Air Traffic/Caucasus/RAT-008 - Spawn in Air/RAT-008 - Spawn in Air.miz index 448cb0acac..2d78aa7055 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-008 - Spawn in Air/RAT-008 - Spawn in Air.miz and b/RAT - Random Air Traffic/Caucasus/RAT-008 - Spawn in Air/RAT-008 - Spawn in Air.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-009 - Set Cruise Altitude/RAT-009 - Set Cruise Altitude.miz b/RAT - Random Air Traffic/Caucasus/RAT-009 - Set Cruise Altitude/RAT-009 - Set Cruise Altitude.miz index 2eefe779cf..de85090a38 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-009 - Set Cruise Altitude/RAT-009 - Set Cruise Altitude.miz and b/RAT - Random Air Traffic/Caucasus/RAT-009 - Set Cruise Altitude/RAT-009 - Set Cruise Altitude.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-010 - Helo FARP and Ship/RAT-010 - Helo FARP and Ship.miz b/RAT - Random Air Traffic/Caucasus/RAT-010 - Helo FARP and Ship/RAT-010 - Helo FARP and Ship.miz index 5d2f077b96..d60405d421 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-010 - Helo FARP and Ship/RAT-010 - Helo FARP and Ship.miz and b/RAT - Random Air Traffic/Caucasus/RAT-010 - Helo FARP and Ship/RAT-010 - Helo FARP and Ship.miz differ diff --git a/RAT - Random Air Traffic/Caucasus/RAT-011 - Carrier Ops/RAT-011 - Carrier Ops.miz b/RAT - Random Air Traffic/Caucasus/RAT-011 - Carrier Ops/RAT-011 - Carrier Ops.miz index 2859ef42bf..b81f5973b0 100644 Binary files a/RAT - Random Air Traffic/Caucasus/RAT-011 - Carrier Ops/RAT-011 - Carrier Ops.miz and b/RAT - Random Air Traffic/Caucasus/RAT-011 - Carrier Ops/RAT-011 - Carrier Ops.miz differ diff --git a/RAT - Random Air Traffic/Nevada/RAT-010 - Traffic at McCarran International/RAT-010 - Traffic at McCarran International.miz b/RAT - Random Air Traffic/Nevada/RAT-010 - Traffic at McCarran International/RAT-010 - Traffic at McCarran International.miz index 0d5e079a82..fe5bcace21 100644 Binary files a/RAT - Random Air Traffic/Nevada/RAT-010 - Traffic at McCarran International/RAT-010 - Traffic at McCarran International.miz and b/RAT - Random Air Traffic/Nevada/RAT-010 - Traffic at McCarran International/RAT-010 - Traffic at McCarran International.miz differ diff --git a/RAT - Random Air Traffic/Nevada/RAT-011 - Traffic at Nellis AFB/RAT-011 - Traffic at Nellis AFB.miz b/RAT - Random Air Traffic/Nevada/RAT-011 - Traffic at Nellis AFB/RAT-011 - Traffic at Nellis AFB.miz index f60a99e360..a2ad47e818 100644 Binary files a/RAT - Random Air Traffic/Nevada/RAT-011 - Traffic at Nellis AFB/RAT-011 - Traffic at Nellis AFB.miz and b/RAT - Random Air Traffic/Nevada/RAT-011 - Traffic at Nellis AFB/RAT-011 - Traffic at Nellis AFB.miz differ diff --git a/RAT - Random Air Traffic/Normandy/RAT-020 - WWII Scenario/RAT-020 - WWII Scenario.miz b/RAT - Random Air Traffic/Normandy/RAT-020 - WWII Scenario/RAT-020 - WWII Scenario.miz index aef256a861..398c90d717 100644 Binary files a/RAT - Random Air Traffic/Normandy/RAT-020 - WWII Scenario/RAT-020 - WWII Scenario.miz and b/RAT - Random Air Traffic/Normandy/RAT-020 - WWII Scenario/RAT-020 - WWII Scenario.miz differ diff --git a/SCH - Scheduler/SCH-000 - Simple Scheduling/SCH-000 - Simple Scheduling.miz b/SCH - Scheduler/SCH-000 - Simple Scheduling/SCH-000 - Simple Scheduling.miz index 2bbfb07ed3..b7e84c1664 100644 Binary files a/SCH - Scheduler/SCH-000 - Simple Scheduling/SCH-000 - Simple Scheduling.miz and b/SCH - Scheduler/SCH-000 - Simple Scheduling/SCH-000 - Simple Scheduling.miz differ diff --git a/SCH - Scheduler/SCH-001 - Simple Object Scheduling/SCH-001 - Simple Object Scheduling.miz b/SCH - Scheduler/SCH-001 - Simple Object Scheduling/SCH-001 - Simple Object Scheduling.miz index a8ae5e265c..b73313d717 100644 Binary files a/SCH - Scheduler/SCH-001 - Simple Object Scheduling/SCH-001 - Simple Object Scheduling.miz and b/SCH - Scheduler/SCH-001 - Simple Object Scheduling/SCH-001 - Simple Object Scheduling.miz differ diff --git a/SCH - Scheduler/SCH-100 - Simple Repeat Scheduling/SCH-100 - Simple Repeat Scheduling.miz b/SCH - Scheduler/SCH-100 - Simple Repeat Scheduling/SCH-100 - Simple Repeat Scheduling.miz index 9e4b1cabd4..67a0601c33 100644 Binary files a/SCH - Scheduler/SCH-100 - Simple Repeat Scheduling/SCH-100 - Simple Repeat Scheduling.miz and b/SCH - Scheduler/SCH-100 - Simple Repeat Scheduling/SCH-100 - Simple Repeat Scheduling.miz differ diff --git a/SCH - Scheduler/SCH-110 - Object Repeat Scheduling/SCH-110 - Object Repeat Scheduling.miz b/SCH - Scheduler/SCH-110 - Object Repeat Scheduling/SCH-110 - Object Repeat Scheduling.miz index da867e8e0b..8835e242b9 100644 Binary files a/SCH - Scheduler/SCH-110 - Object Repeat Scheduling/SCH-110 - Object Repeat Scheduling.miz and b/SCH - Scheduler/SCH-110 - Object Repeat Scheduling/SCH-110 - Object Repeat Scheduling.miz differ diff --git a/SCH - Scheduler/SCH-200 - Simple Repeat Scheduling Stop and Start/SCH-200 - Simple Repeat Scheduling Stop and Start.miz b/SCH - Scheduler/SCH-200 - Simple Repeat Scheduling Stop and Start/SCH-200 - Simple Repeat Scheduling Stop and Start.miz index 3f02ecc698..4e97b4b731 100644 Binary files a/SCH - Scheduler/SCH-200 - Simple Repeat Scheduling Stop and Start/SCH-200 - Simple Repeat Scheduling Stop and Start.miz and b/SCH - Scheduler/SCH-200 - Simple Repeat Scheduling Stop and Start/SCH-200 - Simple Repeat Scheduling Stop and Start.miz differ diff --git a/SCH - Scheduler/SCH-300 - GC Simple Object Scheduling/SCH-300 - GC Simple Object Scheduling.miz b/SCH - Scheduler/SCH-300 - GC Simple Object Scheduling/SCH-300 - GC Simple Object Scheduling.miz index 763eb926c1..7b50d89d0c 100644 Binary files a/SCH - Scheduler/SCH-300 - GC Simple Object Scheduling/SCH-300 - GC Simple Object Scheduling.miz and b/SCH - Scheduler/SCH-300 - GC Simple Object Scheduling/SCH-300 - GC Simple Object Scheduling.miz differ diff --git a/SCH - Scheduler/SCH-310 - GC Object Repeat Scheduling/SCH-310 - GC Object Repeat Scheduling.miz b/SCH - Scheduler/SCH-310 - GC Object Repeat Scheduling/SCH-310 - GC Object Repeat Scheduling.miz index c1fc4e7c79..fc2ed21f46 100644 Binary files a/SCH - Scheduler/SCH-310 - GC Object Repeat Scheduling/SCH-310 - GC Object Repeat Scheduling.miz and b/SCH - Scheduler/SCH-310 - GC Object Repeat Scheduling/SCH-310 - GC Object Repeat Scheduling.miz differ diff --git a/SCO - Scoring/SCO-100 - Scoring Demo/SCO-100 - Scoring Demo.miz b/SCO - Scoring/SCO-100 - Scoring Demo/SCO-100 - Scoring Demo.miz index 83b2ed2d8e..ad7553e48e 100644 Binary files a/SCO - Scoring/SCO-100 - Scoring Demo/SCO-100 - Scoring Demo.miz and b/SCO - Scoring/SCO-100 - Scoring Demo/SCO-100 - Scoring Demo.miz differ diff --git a/SCO - Scoring/SCO-101 - Scoring Client to Client/SCO-101 - Scoring Client to Client.miz b/SCO - Scoring/SCO-101 - Scoring Client to Client/SCO-101 - Scoring Client to Client.miz index 2b67ca6ba8..215500abc6 100644 Binary files a/SCO - Scoring/SCO-101 - Scoring Client to Client/SCO-101 - Scoring Client to Client.miz and b/SCO - Scoring/SCO-101 - Scoring Client to Client/SCO-101 - Scoring Client to Client.miz differ diff --git a/SCO - Scoring/SCO-200 - Telemetry/SCO-200 - Telemetry.miz b/SCO - Scoring/SCO-200 - Telemetry/SCO-200 - Telemetry.miz index 441378a832..7c7c894164 100644 Binary files a/SCO - Scoring/SCO-200 - Telemetry/SCO-200 - Telemetry.miz and b/SCO - Scoring/SCO-200 - Telemetry/SCO-200 - Telemetry.miz differ diff --git a/SCO - Scoring/SCO-500 - Scoring Multi Player Demo Mission 1/SCO-500 - Scoring Multi Player Demo Mission 1.miz b/SCO - Scoring/SCO-500 - Scoring Multi Player Demo Mission 1/SCO-500 - Scoring Multi Player Demo Mission 1.miz index 02525978d0..82eb73be5f 100644 Binary files a/SCO - Scoring/SCO-500 - Scoring Multi Player Demo Mission 1/SCO-500 - Scoring Multi Player Demo Mission 1.miz and b/SCO - Scoring/SCO-500 - Scoring Multi Player Demo Mission 1/SCO-500 - Scoring Multi Player Demo Mission 1.miz differ diff --git a/SET - Data Sets/SET-001 - Airbase Sets/SET-001 - Airbase Sets.miz b/SET - Data Sets/SET-001 - Airbase Sets/SET-001 - Airbase Sets.miz index 81d9ba13cc..34f0f9f465 100644 Binary files a/SET - Data Sets/SET-001 - Airbase Sets/SET-001 - Airbase Sets.miz and b/SET - Data Sets/SET-001 - Airbase Sets/SET-001 - Airbase Sets.miz differ diff --git a/SET - Data Sets/SET-102 - Test SET_GROUP object against ZONE/SET-102 - Test SET_GROUP object against ZONE.miz b/SET - Data Sets/SET-102 - Test SET_GROUP object against ZONE/SET-102 - Test SET_GROUP object against ZONE.miz index e09af82334..cc19d9809a 100644 Binary files a/SET - Data Sets/SET-102 - Test SET_GROUP object against ZONE/SET-102 - Test SET_GROUP object against ZONE.miz and b/SET - Data Sets/SET-102 - Test SET_GROUP object against ZONE/SET-102 - Test SET_GROUP object against ZONE.miz differ diff --git a/SET - Data Sets/SET-103 - Test SET_GROUP players added and deleted/SET-103 - Test SET_GROUP players added and deleted.miz b/SET - Data Sets/SET-103 - Test SET_GROUP players added and deleted/SET-103 - Test SET_GROUP players added and deleted.miz index e94d62b93d..ba245fe2ca 100644 Binary files a/SET - Data Sets/SET-103 - Test SET_GROUP players added and deleted/SET-103 - Test SET_GROUP players added and deleted.miz and b/SET - Data Sets/SET-103 - Test SET_GROUP players added and deleted/SET-103 - Test SET_GROUP players added and deleted.miz differ diff --git a/SET - Data Sets/SET-201 - Client Sets/SET-201 - Client Sets.miz b/SET - Data Sets/SET-201 - Client Sets/SET-201 - Client Sets.miz index d4a982df08..59129179b9 100644 Binary files a/SET - Data Sets/SET-201 - Client Sets/SET-201 - Client Sets.miz and b/SET - Data Sets/SET-201 - Client Sets/SET-201 - Client Sets.miz differ diff --git a/SET - Data Sets/SET-GRP/SET-GRP-000 - Add and Remove/SET-GRP-000 - Add and Remove.miz b/SET - Data Sets/SET-GRP/SET-GRP-000 - Add and Remove/SET-GRP-000 - Add and Remove.miz index 8432770d83..b26ccd2219 100644 Binary files a/SET - Data Sets/SET-GRP/SET-GRP-000 - Add and Remove/SET-GRP-000 - Add and Remove.miz and b/SET - Data Sets/SET-GRP/SET-GRP-000 - Add and Remove/SET-GRP-000 - Add and Remove.miz differ diff --git a/SET - Data Sets/SET-GRP/SET-GRP-101 - Group Sets/SET-GRP-101 - Group Sets.miz b/SET - Data Sets/SET-GRP/SET-GRP-101 - Group Sets/SET-GRP-101 - Group Sets.miz index 130214a971..a5760fcc17 100644 Binary files a/SET - Data Sets/SET-GRP/SET-GRP-101 - Group Sets/SET-GRP-101 - Group Sets.miz and b/SET - Data Sets/SET-GRP/SET-GRP-101 - Group Sets/SET-GRP-101 - Group Sets.miz differ diff --git a/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 1/SET-GRP-300 - FilterActive Scenario 1.miz b/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 1/SET-GRP-300 - FilterActive Scenario 1.miz index 2d304eb51b..1f162cc0da 100644 Binary files a/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 1/SET-GRP-300 - FilterActive Scenario 1.miz and b/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 1/SET-GRP-300 - FilterActive Scenario 1.miz differ diff --git a/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 2/SET-GRP-300 - FilterActive Scenario 2.miz b/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 2/SET-GRP-300 - FilterActive Scenario 2.miz index 37b50cb509..6975667b28 100644 Binary files a/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 2/SET-GRP-300 - FilterActive Scenario 2.miz and b/SET - Data Sets/SET-GRP/SET-GRP-300 - FilterActive Scenario 2/SET-GRP-300 - FilterActive Scenario 2.miz differ diff --git a/SET - Data Sets/SET-UNT/SET-UNT-100 - FilterOnce Scenario 1/SET-UNT-100 - FilterOnce Scenario 1.miz b/SET - Data Sets/SET-UNT/SET-UNT-100 - FilterOnce Scenario 1/SET-UNT-100 - FilterOnce Scenario 1.miz index 182b892153..b17fc1f47a 100644 Binary files a/SET - Data Sets/SET-UNT/SET-UNT-100 - FilterOnce Scenario 1/SET-UNT-100 - FilterOnce Scenario 1.miz and b/SET - Data Sets/SET-UNT/SET-UNT-100 - FilterOnce Scenario 1/SET-UNT-100 - FilterOnce Scenario 1.miz differ diff --git a/SET - Data Sets/SET-UNT/SET-UNT-110 - FilterOnce Scenario 2/SET-UNT-110 - FilterOnce Scenario 2.miz b/SET - Data Sets/SET-UNT/SET-UNT-110 - FilterOnce Scenario 2/SET-UNT-110 - FilterOnce Scenario 2.miz index 5154e68c23..f5c1696ea3 100644 Binary files a/SET - Data Sets/SET-UNT/SET-UNT-110 - FilterOnce Scenario 2/SET-UNT-110 - FilterOnce Scenario 2.miz and b/SET - Data Sets/SET-UNT/SET-UNT-110 - FilterOnce Scenario 2/SET-UNT-110 - FilterOnce Scenario 2.miz differ diff --git a/SET - Data Sets/SET-UNT/SET-UNT-120 - FilterOnce Scenario 3/SET-UNT-120 - FilterOnce Scenario 3.miz b/SET - Data Sets/SET-UNT/SET-UNT-120 - FilterOnce Scenario 3/SET-UNT-120 - FilterOnce Scenario 3.miz index 358db2666a..3a51b6e955 100644 Binary files a/SET - Data Sets/SET-UNT/SET-UNT-120 - FilterOnce Scenario 3/SET-UNT-120 - FilterOnce Scenario 3.miz and b/SET - Data Sets/SET-UNT/SET-UNT-120 - FilterOnce Scenario 3/SET-UNT-120 - FilterOnce Scenario 3.miz differ diff --git a/SET - Data Sets/SET-UNT/SET-UNT-300 - FilterActive Scenario 1/SET-UNT-300 - FilterActive Scenario 1.miz b/SET - Data Sets/SET-UNT/SET-UNT-300 - FilterActive Scenario 1/SET-UNT-300 - FilterActive Scenario 1.miz index f1c9fad711..f825450f00 100644 Binary files a/SET - Data Sets/SET-UNT/SET-UNT-300 - FilterActive Scenario 1/SET-UNT-300 - FilterActive Scenario 1.miz and b/SET - Data Sets/SET-UNT/SET-UNT-300 - FilterActive Scenario 1/SET-UNT-300 - FilterActive Scenario 1.miz differ diff --git a/SEV - SEAD Evasion/SEV-001 - SEAD Evasion/SEV-001 - SEAD Evasion.miz b/SEV - SEAD Evasion/SEV-001 - SEAD Evasion/SEV-001 - SEAD Evasion.miz index 026b439916..3b7f1bed54 100644 Binary files a/SEV - SEAD Evasion/SEV-001 - SEAD Evasion/SEV-001 - SEAD Evasion.miz and b/SEV - SEAD Evasion/SEV-001 - SEAD Evasion/SEV-001 - SEAD Evasion.miz differ diff --git a/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.lua b/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.lua index 4272c98f0b..3dcfab741c 100644 --- a/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.lua +++ b/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.lua @@ -1,6 +1,7 @@ -- Name: SPA-011 - Ground Ops - Simple Spawning -- Author: FlightControl -- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- diff --git a/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.miz b/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.miz index ea1e93d355..db8077c646 100644 Binary files a/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.miz and b/SPA - Spawning/SPA-011 - Ground Ops - Simple Spawning/SPA-011 - Ground Ops - Simple Spawning.miz differ diff --git a/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.lua b/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.lua index 36ce824e35..5acad6f394 100644 --- a/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.lua +++ b/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.lua @@ -1,6 +1,7 @@ -- Name: SPA-012 - Ground Ops - Multiple Spawns -- Author: FlightControl -- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- diff --git a/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz b/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz index 4ee6320d59..fb08373888 100644 Binary files a/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz and b/SPA - Spawning/SPA-012 - Ground Ops - Multiple Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz differ diff --git a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.lua b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.lua index 3549c9a4ee..c24b978cfb 100644 --- a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.lua +++ b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.lua @@ -1,6 +1,7 @@ -- Name: SPA-013 - Ground Ops - Scheduled Spawns -- Author: FlightControl -- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- diff --git a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz index 08502a6936..54716ada91 100644 Binary files a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz and b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz differ diff --git a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/pack.ps1 b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/pack.ps1 index caa79efcaf..bbac66e7c1 100644 --- a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/pack.ps1 +++ b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/pack.ps1 @@ -1,6 +1,10 @@ -$dir = split-path -parent $MyInvocation.MyCommand.Definition -cd $dir -$file = Split-Path $dir -leaf -cd "_unpacked" -. 7z a -r -y -tzip "..\$file.miz" * +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * cd .. diff --git a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/unpack.ps1 b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/unpack.ps1 index 0206e08131..c208a31858 100644 --- a/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/unpack.ps1 +++ b/SPA - Spawning/SPA-013 - Ground Ops - Scheduled Spawns/unpack.ps1 @@ -1,7 +1,7 @@ -$dir = split-path -parent $MyInvocation.MyCommand.Definition -cd $dir -$file = Split-Path $dir -leaf -Remove-Item .\_unpacked -Force -Recurse -md "_unpacked" -cd "_unpacked" -. 7z x -r -y "..\$file.miz" * +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.lua b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.lua index 7c9b423c7f..9751a86793 100644 --- a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.lua +++ b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.lua @@ -1,6 +1,7 @@ -- Name: SPA-014 - Ground Ops - Scheduled Spawns Limited -- Author: FlightControl -- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- diff --git a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz index 3c4895a159..f4794afd82 100644 Binary files a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz and b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz differ diff --git a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/pack.ps1 b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/pack.ps1 index caa79efcaf..bbac66e7c1 100644 --- a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/pack.ps1 +++ b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/pack.ps1 @@ -1,6 +1,10 @@ -$dir = split-path -parent $MyInvocation.MyCommand.Definition -cd $dir -$file = Split-Path $dir -leaf -cd "_unpacked" -. 7z a -r -y -tzip "..\$file.miz" * +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * cd .. diff --git a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/unpack.ps1 b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/unpack.ps1 index 0206e08131..c208a31858 100644 --- a/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/unpack.ps1 +++ b/SPA - Spawning/SPA-014 - Ground Ops - Scheduled Spawns Limited/unpack.ps1 @@ -1,7 +1,7 @@ -$dir = split-path -parent $MyInvocation.MyCommand.Definition -cd $dir -$file = Split-Path $dir -leaf -Remove-Item .\_unpacked -Force -Recurse -md "_unpacked" -cd "_unpacked" -. 7z x -r -y "..\$file.miz" * +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.lua b/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.lua index c6c88f56a0..1cc6cfb6e5 100644 --- a/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.lua +++ b/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.lua @@ -1,6 +1,7 @@ -- Name: SPA-015 - Ground Ops - Randomize Route -- Author: FlightControl -- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- diff --git a/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.miz b/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.miz index 7aa113d696..d408c4884f 100644 Binary files a/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.miz and b/SPA - Spawning/SPA-015 - Ground Ops - Randomize Route/SPA-015 - Ground Ops - Randomize Route.miz differ diff --git a/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.lua b/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.lua index 3bf1f8bfbe..867e5a5593 100644 --- a/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.lua +++ b/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.lua @@ -1,6 +1,7 @@ -- Name: SPA-016 - Ground Ops - Randomize Zones -- Author: FlightControl -- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- diff --git a/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.miz b/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.miz index 14887fea4d..ea637a4a11 100644 Binary files a/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.miz and b/SPA - Spawning/SPA-016 - Ground Ops - Randomize Zones/SPA-016 - Ground Ops - Randomize Zones.miz differ diff --git a/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.lua b/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.lua index 54d89d920f..434ab1f863 100644 --- a/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.lua +++ b/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.lua @@ -1,6 +1,7 @@ -- Name: SPA-017 - Ground Ops - Set AI inactive while spawning -- Author: FlightControl -- Date Created: 24 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- @@ -11,7 +12,7 @@ -- -- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor. -- 2. The vehicles should spawn according the scheduler parameters. --- 3. There should not be more than 5 groups spawned. +-- 3. There should not be more than 10 groups spawned. -- 4. Observe that the AI is inactivated, and thus, the vehicles aren't moving. -- 5. Observe that the position where the units are spawned, is randomized in the zones perimeters. diff --git a/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.miz b/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.miz index 8fd3aded37..7ae7217bb5 100644 Binary files a/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.miz and b/SPA - Spawning/SPA-017 - Ground Ops - Set AI inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while spawning.miz differ diff --git a/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.lua b/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.lua index 4258bd86c6..73463d3068 100644 --- a/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.lua +++ b/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.lua @@ -2,6 +2,7 @@ -- Name: SPA-018 - Ground Ops - Randomize Templates -- Author: FlightControl -- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- @@ -9,7 +10,12 @@ -- -- # Test cases: -- --- 1. Observe that the ground vehicles are spawned with randomized templates. +-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor. +-- 2. The vehicles should spawn according the scheduler parameters. +-- 3. There should not be more than 10 units spawned. Make sure that group count have less than 10 units or 10 groups. +-- 4. Observe that the route that the vehicles follow is randomized starting from point 1 till point 3. +-- 5. Observe that the position where the units are spawned, is randomized according the zones. +-- 6. Observe that the ground vehicles are spawned with randomized templates. -- Tests Gudauta @@ -22,7 +28,7 @@ TemplateTable = { "A", "B", "C" } Spawn_Vehicle_1 = SPAWN:New( "Spawn Vehicle 1" ) :InitLimit( 10, 10 ) :InitRandomizeRoute( 1, 1, 200 ) + :InitRandomizeZones( ZoneTable ) :InitRandomizeTemplate( TemplateTable ) - --:InitRandomizeZones( ZoneTable ) :SpawnScheduled( 5, .5 ) diff --git a/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.miz b/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.miz index 671ed1c7b0..82944ba52b 100644 Binary files a/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.miz and b/SPA - Spawning/SPA-018 - Ground Ops - Randomize Templates/SPA-018 - Ground Ops - Randomize Templates.miz differ diff --git a/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.lua b/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.lua index e636abb572..55947f7c37 100644 --- a/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.lua +++ b/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.lua @@ -1,7 +1,8 @@ --- --- Name: SPA-019 - Ground Ops - Randomize Templates with Waypoints +-- Name: SPA-019 - Ground Ops - Randomize Templates without Waypoints -- Author: FlightControl -- Date Created: 24 Feb 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- @@ -11,6 +12,7 @@ -- -- 1. Observe that the ground vehicles are spawned with randomized templates. -- 2. Observe that the ground vehicles are spread around the spawning area and are not stacked upon each other. +-- Note by ZERO (15/12/2020): the vehicles are spawned upon each other -- Tests Gudauta diff --git a/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.miz b/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.miz index 44784d7f83..a89d6896fd 100644 Binary files a/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.miz and b/SPA - Spawning/SPA-019 - Ground Ops - Randomize Templates without Waypoints/SPA-019 - Ground Ops - Randomize Templates without Waypoints.miz differ diff --git a/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.lua b/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.lua index ba61228a34..4f011f1984 100644 --- a/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.lua +++ b/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.lua @@ -2,6 +2,7 @@ -- Name: SPA-020 - Ground Ops - Randomize Templates in Random Zones without Waypoints -- Author: FlightControl -- Date Created: 24 Feb 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- diff --git a/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.miz b/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.miz index 5d8807e6e3..512861d3b8 100644 Binary files a/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.miz and b/SPA - Spawning/SPA-020 - Ground Ops - Randomize Templates in Zones no WP/SPA-020 - Ground Ops - Randomize Templates in Zones no WP.miz differ diff --git a/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.lua b/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.lua index f3f1ad8d1c..32d56ed6d3 100644 --- a/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.lua +++ b/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.lua @@ -2,6 +2,7 @@ -- Name: SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names -- Author: FlightControl -- Date Created: 14 Mar 2017 +-- Checked in 15 dez 2020 by ZERO -- -- # Situation: -- @@ -11,7 +12,7 @@ -- -- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor. -- 2. The vehicles should spawn according the scheduler parameters. --- 3. There should not be more than 5 groups spawned. +-- 3. There should not be more than 5 groups spawned. (Number of units is 5 groups x 4 units in group = 20 that is a unit limits in :initLimit function in this implementation (:InitLimit( 20 , 10 ))) -- 4. Observe the unit names, they should have the name as defined within the ME. @@ -21,7 +22,7 @@ Spawn_Vehicle_1 = SPAWN :New( "Spawn Vehicle 1" ) :InitKeepUnitNames() - :InitLimit( 5, 10 ) + :InitLimit( 20 , 10 ) :SpawnScheduled( 5, .5 ) diff --git a/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.miz b/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.miz index d0bd97c3b3..bc98691900 100644 Binary files a/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.miz and b/SPA - Spawning/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names/SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names.miz differ diff --git a/SPA - Spawning/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.miz b/SPA - Spawning/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.miz index d7de903dac..8b89dddd35 100644 Binary files a/SPA - Spawning/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.miz and b/SPA - Spawning/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.miz differ diff --git a/SPA - Spawning/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.miz b/SPA - Spawning/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.miz index 36566d5b58..79f76b0964 100644 Binary files a/SPA - Spawning/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.miz and b/SPA - Spawning/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.miz differ diff --git a/SPA - Spawning/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.miz b/SPA - Spawning/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.miz index e0c1f589ee..1308ef746e 100644 Binary files a/SPA - Spawning/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.miz and b/SPA - Spawning/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.miz differ diff --git a/SPA - Spawning/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.miz b/SPA - Spawning/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.miz index ba2150fb81..ef5ac26af0 100644 Binary files a/SPA - Spawning/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.miz and b/SPA - Spawning/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.miz differ diff --git a/SPA - Spawning/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.miz b/SPA - Spawning/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.miz index 69dde53551..8627e59230 100644 Binary files a/SPA - Spawning/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.miz and b/SPA - Spawning/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.miz differ diff --git a/SPA - Spawning/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.miz b/SPA - Spawning/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.miz index b63004af93..0213182e50 100644 Binary files a/SPA - Spawning/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.miz and b/SPA - Spawning/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.miz differ diff --git a/SPA - Spawning/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.miz b/SPA - Spawning/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.miz index 821f5ec26f..8887ba042e 100644 Binary files a/SPA - Spawning/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.miz and b/SPA - Spawning/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.miz differ diff --git a/SPA - Spawning/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.miz b/SPA - Spawning/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.miz index 028437e058..2ab3b64f62 100644 Binary files a/SPA - Spawning/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.miz and b/SPA - Spawning/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.miz differ diff --git a/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.miz b/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.miz index 8aa6cc27aa..bc95c131e2 100644 Binary files a/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.miz and b/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.miz differ diff --git a/SPA - Spawning/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.miz b/SPA - Spawning/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.miz index 6461fb296e..9ac59745da 100644 Binary files a/SPA - Spawning/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.miz and b/SPA - Spawning/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.miz differ diff --git a/SPA - Spawning/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.miz b/SPA - Spawning/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.miz index 6f70754cf5..6066e2c4e7 100644 Binary files a/SPA - Spawning/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.miz and b/SPA - Spawning/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.miz differ diff --git a/SPA - Spawning/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.miz b/SPA - Spawning/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.miz index 8f7c7d683c..ed2fa9cc73 100644 Binary files a/SPA - Spawning/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.miz and b/SPA - Spawning/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.miz differ diff --git a/SPA - Spawning/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.miz b/SPA - Spawning/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.miz index 31e64bd078..1dd0952603 100644 Binary files a/SPA - Spawning/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.miz and b/SPA - Spawning/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.miz differ diff --git a/SPA - Spawning/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.miz b/SPA - Spawning/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.miz index df65024494..1068d11be9 100644 Binary files a/SPA - Spawning/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.miz and b/SPA - Spawning/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.miz differ diff --git a/SPA - Spawning/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.miz b/SPA - Spawning/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.miz index 7272f118a6..8dc5f7138a 100644 Binary files a/SPA - Spawning/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.miz and b/SPA - Spawning/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.miz differ diff --git a/SPA - Spawning/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - SpawnAtAirbase.miz b/SPA - Spawning/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - SpawnAtAirbase.miz index ebc9e93d23..e1c4a3f32b 100644 Binary files a/SPA - Spawning/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - SpawnAtAirbase.miz and b/SPA - Spawning/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - SpawnAtAirbase.miz differ diff --git a/SPA - Spawning/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.miz b/SPA - Spawning/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.miz index 637d3a005f..2cffdc44c4 100644 Binary files a/SPA - Spawning/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.miz and b/SPA - Spawning/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.miz differ diff --git a/SPA - Spawning/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.miz b/SPA - Spawning/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.miz index c9b14cf582..d2cb6a28cd 100644 Binary files a/SPA - Spawning/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.miz and b/SPA - Spawning/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.miz differ diff --git a/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 - Randomize Zones.miz b/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 - Randomize Zones.miz index 8deade55aa..154bfc01cd 100644 Binary files a/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 - Randomize Zones.miz and b/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 - Randomize Zones.miz differ diff --git a/SPA - Spawning/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.miz b/SPA - Spawning/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.miz index b7623b9710..a3fb50c70c 100644 Binary files a/SPA - Spawning/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.miz and b/SPA - Spawning/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.miz differ diff --git a/SPA - Spawning/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.miz b/SPA - Spawning/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.miz index 216fee3109..04e33704e7 100644 Binary files a/SPA - Spawning/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.miz and b/SPA - Spawning/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.miz differ diff --git a/SPA - Spawning/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.miz b/SPA - Spawning/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.miz index 5504eb5c64..57a873cf6c 100644 Binary files a/SPA - Spawning/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.miz and b/SPA - Spawning/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.miz differ diff --git a/SPA - Spawning/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.miz b/SPA - Spawning/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.miz index 17257f68db..3e8bb38e8a 100644 Binary files a/SPA - Spawning/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.miz and b/SPA - Spawning/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.miz differ diff --git a/SPA - Spawning/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.miz b/SPA - Spawning/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.miz index ee5394cfdb..0972d4b142 100644 Binary files a/SPA - Spawning/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.miz and b/SPA - Spawning/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.miz differ diff --git a/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.lua b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.lua new file mode 100644 index 0000000000..ce8e37648c --- /dev/null +++ b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.lua @@ -0,0 +1,25 @@ +-- Name: SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval +-- Author: FlightControl +-- Date Created: 18 Mar 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- At Gudauta spawn multiple ground vehicles, in a scheduled fashion. +-- The vehicle should respawn when killed. +-- +-- # Test cases: +-- +-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor. +-- 2. The vehicles should spawn according the scheduler parameters. +-- 3. When the vehicle spawned die, a new vehicle will be spawned + + + +-- Tests Gudauta +-- ------------- +Spawn_Vehicle_1 = SPAWN:New( "Spawn Vehicle 1" ):InitLimit( 1, 0 ):SpawnScheduled( 30, .5 ) + + + + diff --git a/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.miz b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.miz new file mode 100644 index 0000000000..61c11d7a04 Binary files /dev/null and b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval.miz differ diff --git a/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/pack.ps1 b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/unpack.ps1 b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.lua b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.lua new file mode 100644 index 0000000000..e3c4d600f0 --- /dev/null +++ b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.lua @@ -0,0 +1,27 @@ +--- +-- Name: SPA-023 - Ground Ops - SpawnStart and SpawnStop +-- Author: FlightControl +-- Date Created: 10 Jan 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- At Gudauta spawn multiple ground vehicles, in a scheduled fashion. +-- The schedule is immediately stopped and started. +-- +-- # Test cases: +-- +-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor. +-- 2. The vehicles should spawn according the scheduler parameters. + + + +-- Tests Gudauta +-- ------------- +Spawn_Vehicle = SPAWN:New( "Spawn Vehicle 1" ):SpawnScheduled( 10, 0.5 ):SpawnScheduleStop() + +Spawn_Vehicle:SpawnScheduleStart() + + + + diff --git a/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.miz b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.miz new file mode 100644 index 0000000000..da5706c083 Binary files /dev/null and b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/SPA-023 - Ground Ops - SpawnStart and SpawnStop.miz differ diff --git a/SPA-023 - Ground Ops - SpawnStart and SpawnStop/pack.ps1 b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-023 - Ground Ops - SpawnStart and SpawnStop/unpack.ps1 b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-023 - Ground Ops - SpawnStart and SpawnStop/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.lua b/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.lua new file mode 100644 index 0000000000..43730154a9 --- /dev/null +++ b/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.lua @@ -0,0 +1,27 @@ +--- +-- Name: SPA-024 - Ground Ops - Arrays +-- Author: FlightControl +-- Date Created: 19 Jul 2017 +-- +-- # Situation: +-- +-- At Gudauta spawn multiple ground vehicles, in an array. +-- +-- # Test cases: +-- +-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor. +-- 2. The vehicles should spawn according the array parameters. + + + +-- Tests Gudauta +-- ------------- +Spawn_Vehicle = SPAWN + :New( "Spawn Vehicles" ) + :InitLimit( 12, 60 ) + :InitArray( 90, 10, 10, 10 ) + + + + + diff --git a/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.miz b/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.miz new file mode 100644 index 0000000000..98d4467cff Binary files /dev/null and b/SPA-024 - Ground Ops - Arrays Normandy/SPA-024 - Ground Ops - Arrays Normandy.miz differ diff --git a/SPA-024 - Ground Ops - Arrays Normandy/pack.ps1 b/SPA-024 - Ground Ops - Arrays Normandy/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-024 - Ground Ops - Arrays Normandy/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-024 - Ground Ops - Arrays Normandy/unpack.ps1 b/SPA-024 - Ground Ops - Arrays Normandy/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-024 - Ground Ops - Arrays Normandy/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.lua b/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.lua new file mode 100644 index 0000000000..1208bf1f1a --- /dev/null +++ b/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.lua @@ -0,0 +1,28 @@ +--- +-- Name: SPA-024 - Ground Ops - Arrays +-- Author: FlightControl +-- Date Created: 19 Jul 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- At Gudauta spawn multiple ground vehicles, in an array. +-- +-- # Test cases: +-- +-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor. +-- 2. The vehicles should spawn according the array parameters. + + + +-- Tests Gudauta +-- ------------- +Spawn_Vehicle = SPAWN + :New( "Spawn Vehicles" ) + :InitLimit( 12, 60 ) + :InitArray( 90, 10, 10, 10 ) + + + + + diff --git a/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.miz b/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.miz new file mode 100644 index 0000000000..d4757e0593 Binary files /dev/null and b/SPA-024 - Ground Ops - Arrays/SPA-024 - Ground Ops - Arrays.miz differ diff --git a/SPA-024 - Ground Ops - Arrays/pack.ps1 b/SPA-024 - Ground Ops - Arrays/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-024 - Ground Ops - Arrays/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-024 - Ground Ops - Arrays/unpack.ps1 b/SPA-024 - Ground Ops - Arrays/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-024 - Ground Ops - Arrays/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.lua b/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.lua new file mode 100644 index 0000000000..ae0f67ec74 --- /dev/null +++ b/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.lua @@ -0,0 +1,23 @@ +-- Name: SPA-025 - Ground Ops - Spawn Hidden +-- Author: FlightControl +-- Date Created: 06 Sep 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- At Gudauta spawn a ground vehicle, hidden +-- +-- # Test cases: +-- +-- 1. Observe that the ground vehicle is spawned and his hidden. + + + +-- Tests Gudauta +-- ------------- +-- Spawn a gound vehicle... +Spawn_Vehicle_1 = SPAWN:New( "Spawn Vehicle 1" ) +Spawn_Group_1 = Spawn_Vehicle_1:Spawn() + + + diff --git a/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.miz b/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.miz new file mode 100644 index 0000000000..252640c759 Binary files /dev/null and b/SPA-025 - Ground Ops - Spawn Hidden/SPA-025 - Ground Ops - Spawn Hidden.miz differ diff --git a/SPA-025 - Ground Ops - Spawn Hidden/pack.ps1 b/SPA-025 - Ground Ops - Spawn Hidden/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-025 - Ground Ops - Spawn Hidden/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-025 - Ground Ops - Spawn Hidden/unpack.ps1 b/SPA-025 - Ground Ops - Spawn Hidden/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-025 - Ground Ops - Spawn Hidden/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.lua b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.lua new file mode 100644 index 0000000000..7dbc7b7677 --- /dev/null +++ b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.lua @@ -0,0 +1,26 @@ +-- Name: SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden +-- Author: FlightControl +-- Date Created: 06 Sep 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- At Gudauta spawn a ground vehicle, hidden, based on a randomized template. +-- +-- # Test cases: +-- +-- 1. Observe that a random ground vehicle is spawned and his hidden. +-- 2. Observe that templates are hidden on MAP on Mission Editor + + + +-- Tests Gudauta +-- ------------- +-- Spawn a gound vehicle... + +Templates = { "A", "B" } + +Spawn_Vehicle_1 = SPAWN:New( "vehicle" ) +Spawn_Vehicle_1:InitRandomizeTemplate( Templates ) +Spawn_Group_1 = Spawn_Vehicle_1:Spawn() + diff --git a/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.miz b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.miz new file mode 100644 index 0000000000..e54274f1ca Binary files /dev/null and b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden.miz differ diff --git a/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/pack.ps1 b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/unpack.ps1 b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.lua b/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.lua new file mode 100644 index 0000000000..ccbca07176 --- /dev/null +++ b/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.lua @@ -0,0 +1,26 @@ +-- Name: SPA-027 - Ground Ops - Respawning After Destroy +-- Author: FlightControl +-- Date Created: 10 Dec 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- At Gudauta spawns ground vehicle, in a scheduled fashion. +-- There can only be a maximum of 2 grond vehicles alive. +-- When a ground vehicle is destroyed, a new one needs to be spawned at a different location in the zone. +-- Until that one is also destroyed. +-- +-- Red is attacking the spawned blue vehicles. +-- Once blue is destroyed, a new blue needs to spawn. +-- Until all 10 blue vehicles (units) are spawned. +-- The position of blue is randomized in the zone. +-- Blue has ROE hold weapons. +-- + + +BlueVehicleSpawn = SPAWN + :New( "Tank" ) + :InitLimit( 2, 10 ) + :InitRandomizePosition( true, 200, 50 ) + :SpawnScheduled( 5, .5 ) + + + diff --git a/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.miz b/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.miz new file mode 100644 index 0000000000..ba976849eb Binary files /dev/null and b/SPA-027 - Ground Ops - Respawning After Destroy/SPA-027 - Ground Ops - Respawning After Destroy.miz differ diff --git a/SPA-027 - Ground Ops - Respawning After Destroy/pack.ps1 b/SPA-027 - Ground Ops - Respawning After Destroy/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-027 - Ground Ops - Respawning After Destroy/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-027 - Ground Ops - Respawning After Destroy/unpack.ps1 b/SPA-027 - Ground Ops - Respawning After Destroy/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-027 - Ground Ops - Respawning After Destroy/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.lua b/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.lua new file mode 100644 index 0000000000..c7d62a568c --- /dev/null +++ b/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.lua @@ -0,0 +1,8 @@ +-- Tests Kutaisi +-- ------------- +-- Tests the CleanUp functionality. +-- Limited spawning of groups, scheduled every 10 seconds, who are engaging into combat. Some helicopters may crash land on the ground. +-- Observe when helicopters land but are not dead and are out of the danger zone, that they get removed after a while (+/- 180 seconds) and ReSpawn. +Spawn_Helicopter_Scheduled_CleanUp = SPAWN:New( "Spawn Helicopter Scheduled CleanUp" ):InitLimit( 3, 100 ):InitRandomizeRoute( 1, 1, 1000 ):InitCleanUp( 60 ):SpawnScheduled( 10, 0 ) +Spawn_Vehicle_Scheduled_CleanUp = SPAWN:New( "Spawn Vehicle Scheduled CleanUp" ):InitLimit( 3, 100 ):InitRandomizeRoute( 1, 1, 1000 ):SpawnScheduled( 10, 0 ) + diff --git a/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.miz b/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.miz new file mode 100644 index 0000000000..f383b8236c Binary files /dev/null and b/SPA-100 - Air Ops - CleanUp of Inactive Units/SPA-100 - Air Ops - CleanUp of Inactive Units.miz differ diff --git a/SPA-100 - Air Ops - CleanUp of Inactive Units/pack.ps1 b/SPA-100 - Air Ops - CleanUp of Inactive Units/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-100 - Air Ops - CleanUp of Inactive Units/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-100 - Air Ops - CleanUp of Inactive Units/unpack.ps1 b/SPA-100 - Air Ops - CleanUp of Inactive Units/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-100 - Air Ops - CleanUp of Inactive Units/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.lua b/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.lua new file mode 100644 index 0000000000..1ff4c90c02 --- /dev/null +++ b/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.lua @@ -0,0 +1,17 @@ +--- +-- Tests Gudauta +-- ------------- +-- Limited scheduled spawning of groups... +Spawn_Plane_Limited_Scheduled = SPAWN:New( "Spawn Plane Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 30, 0 ) +Spawn_Helicopter_Limited_Scheduled = SPAWN:New( "Spawn Helicopter Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 30, 0 ) +Spawn_Ground_Limited_Scheduled = SPAWN:New( "Spawn Vehicle Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 90, 0 ) + +--- +-- Tests Sukhumi +-- ------------- +-- Limited scheduled spawning of groups with destruction... +Spawn_Plane_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Plane Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 ) +Spawn_Helicopter_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Helicopter Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 ) +Spawn_Vehicle_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Vehicle Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 ) + + diff --git a/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.miz b/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.miz new file mode 100644 index 0000000000..db87bd5abc Binary files /dev/null and b/SPA-110 - Limit Spawning/SPA-110 - Limit Spawning.miz differ diff --git a/SPA-110 - Limit Spawning/pack.ps1 b/SPA-110 - Limit Spawning/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-110 - Limit Spawning/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-110 - Limit Spawning/unpack.ps1 b/SPA-110 - Limit Spawning/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-110 - Limit Spawning/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.lua b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.lua new file mode 100644 index 0000000000..458395472a --- /dev/null +++ b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.lua @@ -0,0 +1,36 @@ +--- +-- Name: SPA-120 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit +-- Author: FlightControl +-- Date Created: 05 Feb 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- One airplane and one helicopter will be spawned. +-- Only one airplane and one helicopter can be alive at the same time. +-- Upon landing, the airplane and helicopter will respawn at Kutaisi. +-- +-- # Test cases: +-- +-- 1. Observe the spawning of the airplane and helicopter +-- 2. There should not be more airplanes alive than there are set by InitLimit. +-- 3. Upon landing, the planes should respawn. +-- 5. The plane should respawn itself when the air unit has parked at the ramp or has landed. + + +do + + -- Declare SPAWN objects + Spawn_Plane = SPAWN:New("Plane"):InitLimit( 2, 0 ) + + -- Choose repeat functionality + + -- Repeat on ... (when landed on the airport) + Spawn_Plane:InitRepeatOnEngineShutDown() + + -- Now SPAWN the GROUPs + Spawn_Plane:SpawnScheduled(30,0) + + -- Now run the mission and observe the behaviour. + +end diff --git a/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.miz b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.miz new file mode 100644 index 0000000000..fd070e17ff Binary files /dev/null and b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit.miz differ diff --git a/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/pack.ps1 b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/unpack.ps1 b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-120 - Air Ops - Scheduled Spawn with Repeat on Landing with Limit/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-120 - Repeat Spawning/SPA-120 - Repeat Spawning.miz b/SPA-120 - Repeat Spawning/SPA-120 - Repeat Spawning.miz new file mode 100644 index 0000000000..ade473b338 Binary files /dev/null and b/SPA-120 - Repeat Spawning/SPA-120 - Repeat Spawning.miz differ diff --git a/SPA-120 - Repeat Spawning/pack.ps1 b/SPA-120 - Repeat Spawning/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-120 - Repeat Spawning/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-120 - Repeat Spawning/unpack.ps1 b/SPA-120 - Repeat Spawning/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-120 - Repeat Spawning/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.lua b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.lua new file mode 100644 index 0000000000..6d3e326735 --- /dev/null +++ b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.lua @@ -0,0 +1,52 @@ +--- +-- Name: SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit +-- Author: FlightControl +-- Date Created: 05 Feb 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- Multiple airplanes will be spawned at a scheduled interval. +-- There is a limit on how many airplanes can be alive at the same time. +-- Upon landing, the airplanes will respawn at Kutaisi. +-- +-- # Test cases: +-- +-- 1. Observe the spawning of the airplanes +-- 2. There should not be more airplanes alive than there are set by InitLimit. +-- 3. Upon landing, the planes should respawn. +-- 4. The KA-50 and the C-101EB should respawn itself directly when landed. +-- 5. the MI-8MTV2 and the A-10C should respawn itself when the air unit has parked at the ramp. + + +do + + -- Declare SPAWN objects + Spawn_KA_50 = SPAWN:New("KA-50"):InitLimit( 2, 10 ) + Spawn_MI_8MTV2 = SPAWN:New("MI-8MTV2"):InitLimit( 2, 10 ) + Spawn_C_101EB = SPAWN:New("C-101EB"):InitLimit( 2, 10 ) + Spawn_A_10C = SPAWN:New("A-10C") + :InitLimit( 2, 10 ) + + -- Choose repeat functionality + + -- Repeat on landing + Spawn_KA_50:InitRepeatOnLanding() + Spawn_KA_50:InitDelayOff() + + Spawn_C_101EB:InitRepeatOnLanding() + Spawn_C_101EB:InitDelayOff() + + -- Repeat on enging shutdown (when landed on the airport) + Spawn_MI_8MTV2:InitRepeatOnEngineShutDown() + Spawn_A_10C:InitRepeatOnEngineShutDown() + + -- Now SPAWN the GROUPs + Spawn_KA_50:SpawnScheduled(180,0) + Spawn_C_101EB:SpawnScheduled(180,0) + Spawn_MI_8MTV2:SpawnScheduled(180,0) + Spawn_A_10C:SpawnScheduled(180,0) + + -- Now run the mission and observe the behaviour. + +end diff --git a/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.miz b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.miz new file mode 100644 index 0000000000..5e94916319 Binary files /dev/null and b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit.miz differ diff --git a/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/pack.ps1 b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/unpack.ps1 b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.lua b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.lua new file mode 100644 index 0000000000..90be1f74b9 --- /dev/null +++ b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.lua @@ -0,0 +1,48 @@ +--- +-- Name: SPA-122 - Air Ops - OnLand test for Scheduled Spawns +-- Author: FlightControl +-- Date Created: 21 Mar 2017 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- An airplane is spawned at a scheduled interval. +-- There is a limit on how many airplanes can be alive at the same time. +-- Upon landing, the airplane will respawn in the air. +-- +-- # Test cases: +-- +-- 1. Observe the spawning of the airplanes +-- 2. There should not be more airplanes alive than there are set by InitLimit. +-- 3. Upon landing, the planes should respawn. +-- 4. The KA-50 and the C-101EB should respawn itself directly when landed. +-- 5. the MI-8MTV2 and the A-10C should respawn itself when the air unit has parked at the ramp. + + +do + + -- Declare SPAWN objects + Spawn_KA_50 = SPAWN:New("KA-50"):InitLimit( 1, 0 ) + Spawn_MI_8MTV2 = SPAWN:New("MI-8MTV2"):InitLimit( 1, 0 ) + Spawn_C_101EB = SPAWN:New("C-101EB"):InitLimit( 1, 0 ) + Spawn_A_10C = SPAWN:New("A-10C"):InitLimit( 1, 0 ) + + -- Choose repeat functionality + + -- Repeat on landing + Spawn_KA_50:InitRepeatOnLanding() + Spawn_C_101EB:InitRepeatOnLanding() + + -- Repeat on enging shutdown (when landed on the airport) + Spawn_MI_8MTV2:InitRepeatOnEngineShutDown() + Spawn_A_10C:InitRepeatOnEngineShutDown() + + -- Now SPAWN the GROUPs + Spawn_KA_50:SpawnScheduled(30,0) + Spawn_C_101EB:SpawnScheduled(30,0) + Spawn_MI_8MTV2:SpawnScheduled(30,0) + Spawn_A_10C:SpawnScheduled(30,0) + + -- Now run the mission and observe the behaviour. + +end diff --git a/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.miz b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.miz new file mode 100644 index 0000000000..e64869f546 Binary files /dev/null and b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/SPA-122 - Air Ops - OnLand test for Scheduled Spawns.miz differ diff --git a/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/pack.ps1 b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/unpack.ps1 b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-122 - Air Ops - OnLand test for Scheduled Spawns/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.lua b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.lua new file mode 100644 index 0000000000..e7b8229170 --- /dev/null +++ b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.lua @@ -0,0 +1,29 @@ +--- +-- Name: SPA-123 - Air Ops - Repeat on Landing and InitCleanUp +-- Author: FlightControl +-- Date Created: 15 Sep 2018 +-- Checked in 15 dez 2020 by ZERO +-- +-- # Situation: +-- +-- Helicpters spawn and are lightly shot until the crash land, but don't really destroy. +-- The should be respawned after a while. +-- No performance overhead should be noticed. + +do + + -- Declare SPAWN objects + Spawn_KA_50 = SPAWN:New("KA-50") + :InitLimit( 2, 0 ) + + -- Choose repeat functionality + + -- Repeat on landing + Spawn_KA_50:InitRepeatOnLanding() + Spawn_KA_50:InitDelayOff() + Spawn_KA_50:InitCleanUp( 300 ) + Spawn_KA_50:SpawnScheduled( 180, 0.2 ) + + -- Now run the mission and observe the behaviour. + +end diff --git a/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.miz b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.miz new file mode 100644 index 0000000000..fe5d881c2a Binary files /dev/null and b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp.miz differ diff --git a/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/pack.ps1 b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/unpack.ps1 b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-123 - Air Ops - Repeat on Landing and InitCleanUp/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.lua b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.lua new file mode 100644 index 0000000000..a3f8eb69a2 --- /dev/null +++ b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.lua @@ -0,0 +1,52 @@ +---------------------------------------------------------------------- +--SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup() Escort Task +---------------------------------------------------------------------- + --////////////////////////////////// + --////////////Tankers and awacs v1 + --////////////////////////////////// +--////////// By Targs35 ///////////// +--//////////////// from 62nd Air Wing, Brisbane server.. +--/////////////////////////////////// + ------- With thanks to the guys at MOOSE and in particular Pikes, Nolove, Delta99 and Wingthor + -- Funky Frank is the man.. +-----//////////////////////////////// +--/////////// Spawn Tanker and Escorts /// + + do + + local PointVec1 = POINT_VEC3:New( -100, 20, 80 ) -- This is a Vec3 class - defines the position of the escorts relative to the escorted group + local PointVec2 = POINT_VEC3:New( -100, 20, 150 ) -- This is a Vec3 class - defines the position of the escorts relative to the escorted group + + --Create Spawn Groups, use the OnSpawnGroup() function to spawn two escorts and task them + + local Tanker_Texaco = SPAWN + :New("Tanker_Texaco_Droge") + :InitLimit( 1, 2 ) -- spawn 1 *alive* units max + :InitCleanUp( 240 ) + :OnSpawnGroup(function (tanker) -- tanker contains the GROUP object when the tanker spawns + local Escort_Texaco_1 = SPAWN + :New("Escort_Texaco_F14 001") + :InitLimit( 1, 2 ) + :InitCleanUp( 240 ) + :OnSpawnGroup(function (spawndgroup) -- spawndgrp contains the GROUP object when the escort spawns + local FollowDCSTask1 = spawndgroup:TaskFollow( tanker, PointVec1 ) -- create task + spawndgroup:SetTask( FollowDCSTask1, 1 ) -- push task on the GROUP + end + ) + :SpawnScheduled( 60, 0.5 ) + + local Escort_Texaco_2 = SPAWN + :New("Escort_Texaco_F14 002") + :InitLimit( 1, 2 ) + :InitCleanUp( 240 ) + :OnSpawnGroup(function (spawndgroup) -- spawndgrp contains the GROUP object when the escort spawns + local FollowDCSTask2 = spawndgroup:TaskFollow( tanker, PointVec2 ) + spawndgroup:SetTask( FollowDCSTask2, 1 ) + end + ) + :SpawnScheduled( 60, 0.5 ) + end + ) + :SpawnScheduled( 60, 0.5 ) + +end diff --git a/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.miz b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.miz new file mode 100644 index 0000000000..e37d0847d2 Binary files /dev/null and b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup.miz differ diff --git a/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/pack.ps1 b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/pack.ps1 new file mode 100644 index 0000000000..caa79efcaf --- /dev/null +++ b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/pack.ps1 @@ -0,0 +1,6 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/unpack.ps1 b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/unpack.ps1 new file mode 100644 index 0000000000..0206e08131 --- /dev/null +++ b/SPA-124 - Air Ops - Scheduled Spawns with OnSpawnGroup/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.lua b/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.lua new file mode 100644 index 0000000000..6eb08c7921 --- /dev/null +++ b/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.lua @@ -0,0 +1,47 @@ +--- +-- Name: SPA-130 - Uncontrolled Spawning +-- Author: FlightControl +-- Date Created: 04 Feb 2017 +-- +-- # Situation: +-- +-- A plane will be spawned Uncontrolled and later one will be spawned Controlled. +-- Only the Controlled plane will move, the other will remain idle at the parking spot. +-- +-- # Test cases: +-- +-- 1. Observe the spawning of the UnControlled Plane. +-- 2. Observe the spawning of the Controlled Plane. + + +-- Create the SPAWN object looking for the group (template) "Plane". +SpawnPlane = SPAWN:New( "Plane" ) + +-- Set the spawn mode to UnControlled. +SpawnPlane:InitUnControlled( true ) + +-- Spawn the UnControlled Group +UnControlledPlane = SpawnPlane:Spawn() + +-- Set the spawn mode back to Controlled. +SpawnPlane:InitUnControlled( false ) + +ControlledPlane = SpawnPlane:Spawn() + +-- Now, let's create a menu option at a player slot plane... +-- We can only create the menu option if the player has joined the slot ... +PlayerPlane = CLIENT:FindByName( "PlayerPlane", "Select Menu item to activate UnControlled plane" ) + +PlayerPlane:Alive( + function( Client, SpawnPlane ) + + --- @param Functional.Spawn#SPAWN SpawnPlane + local function ActivatePlane( SpawnPlane ) + SpawnPlane:InitUnControlled( false ) + SpawnPlane:ReSpawn( 1 ) + end + + local Menu = MENU_CLIENT_COMMAND:New( Client, "Select to activate UnControlled plane", nil, ActivatePlane, SpawnPlane ) + end + , SpawnPlane +) \ No newline at end of file diff --git a/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.miz b/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.miz new file mode 100644 index 0000000000..cd3c5ebf2f Binary files /dev/null and b/SPA-130 - Uncontrolled Spawning/SPA-130 - Uncontrolled Spawning.miz differ diff --git a/SPA-130 - Uncontrolled Spawning/pack.ps1 b/SPA-130 - Uncontrolled Spawning/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-130 - Uncontrolled Spawning/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-130 - Uncontrolled Spawning/unpack.ps1 b/SPA-130 - Uncontrolled Spawning/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-130 - Uncontrolled Spawning/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - Nevada - SpawnAtAirbase.lua b/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - Nevada - SpawnAtAirbase.lua new file mode 100644 index 0000000000..b7b1df3a94 --- /dev/null +++ b/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - Nevada - SpawnAtAirbase.lua @@ -0,0 +1,11 @@ +-- Name: SPA-131 - Air Ops - SpawnAtAirbase +-- Author: FlightControl +-- Date Created: 14 Sep 2017 +-- +Spawn_Plane = SPAWN:New( "Plane" ) +Spawn_Plane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Nevada.Groom_Lake_AFB ), SPAWN.Takeoff.Cold ) +Spawn_Plane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Nevada.Groom_Lake_AFB ), SPAWN.Takeoff.Hot ) +Spawn_Plane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Nevada.Groom_Lake_AFB ), SPAWN.Takeoff.Runway ) + + + diff --git a/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - SpawnAtAirbase.miz b/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - SpawnAtAirbase.miz new file mode 100644 index 0000000000..1b47e1431b Binary files /dev/null and b/SPA-131 - Air Ops - SpawnAtAirbase/SPA-131 - Air Ops - SpawnAtAirbase.miz differ diff --git a/SPA-131 - Air Ops - SpawnAtAirbase/pack.ps1 b/SPA-131 - Air Ops - SpawnAtAirbase/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-131 - Air Ops - SpawnAtAirbase/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-131 - Air Ops - SpawnAtAirbase/unpack.ps1 b/SPA-131 - Air Ops - SpawnAtAirbase/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-131 - Air Ops - SpawnAtAirbase/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.lua b/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.lua new file mode 100644 index 0000000000..e882ddc7a3 --- /dev/null +++ b/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.lua @@ -0,0 +1,20 @@ +--- +-- Name: SPA-140 - Spawn Client Slots +-- Author: FlightControl +-- Date Created: 30 Aug 2017 +-- Checked in 15 dez 2020 by ZERO (doesn't work) +-- +-- # Situation: +-- +-- A plane will be spawned Uncontrolled and later one will be spawned Controlled. +-- Only the Controlled plane will move, the other will remain idle at the parking spot. +-- +-- # Test cases: +-- + +-- Create the SPAWN object looking for the group (template) "Plane". +SpawnPlane = SPAWN:New( "Plane" ) + +-- Spawn the UnControlled Group +UnControlledPlane = SpawnPlane:SpawnClientAtAirbase( AIRBASE:FindByName( AIRBASE.Caucasus.Kutaisi ) ) + diff --git a/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.miz b/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.miz new file mode 100644 index 0000000000..aee408cd6b Binary files /dev/null and b/SPA-140 - Spawn Client Slots/SPA-140 - Spawn Client Slots.miz differ diff --git a/SPA-140 - Spawn Client Slots/pack.ps1 b/SPA-140 - Spawn Client Slots/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-140 - Spawn Client Slots/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-140 - Spawn Client Slots/unpack.ps1 b/SPA-140 - Spawn Client Slots/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-140 - Spawn Client Slots/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.lua b/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.lua new file mode 100644 index 0000000000..4302dd371c --- /dev/null +++ b/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.lua @@ -0,0 +1,11 @@ +--- +-- Tests Gudauta +-- -------------- +-- Limited and scheduled spawning of groups, with RandomizeTemplate ... + +Templates = { "Template1", "Template2", "Template3", "Template4" } + +Spawn_Ground1 = SPAWN:New( "Spawn Vehicle1" ):InitLimit( 4, 20 ):InitRandomizeTemplate(Templates):SpawnScheduled( 15, 0 ) +Spawn_Ground2 = SPAWN:New( "Spawn Vehicle2" ):InitLimit( 4, 20 ):InitRandomizeTemplate(Templates):SpawnScheduled( 15, 0 ) + + diff --git a/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.miz b/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.miz new file mode 100644 index 0000000000..b2cc2a421d Binary files /dev/null and b/SPA-200 - Randomize Unit Types/SPA-200 - Randomize Unit Types.miz differ diff --git a/SPA-200 - Randomize Unit Types/pack.ps1 b/SPA-200 - Randomize Unit Types/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-200 - Randomize Unit Types/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-200 - Randomize Unit Types/unpack.ps1 b/SPA-200 - Randomize Unit Types/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-200 - Randomize Unit Types/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-220 - Randomize Zones/SPA-220 - Randomize Zones.miz b/SPA-220 - Randomize Zones/SPA-220 - Randomize Zones.miz new file mode 100644 index 0000000000..e9a3650bbb Binary files /dev/null and b/SPA-220 - Randomize Zones/SPA-220 - Randomize Zones.miz differ diff --git a/SPA-220 - Randomize Zones/pack.ps1 b/SPA-220 - Randomize Zones/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-220 - Randomize Zones/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-220 - Randomize Zones/unpack.ps1 b/SPA-220 - Randomize Zones/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-220 - Randomize Zones/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.lua b/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.lua new file mode 100644 index 0000000000..f33af118ab --- /dev/null +++ b/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.lua @@ -0,0 +1,52 @@ + +local Iterations = 10 +local Iteration = 1 + +GroundStatics = { "GroundStatic1", "GroundStatic2", "GroundStatic3" } +AirplaneStatics = { "AirplaneStatic1", "AirplaneStatic2", "AirplaneStatic3" } +HelicopterStatics = { "HelicopterStatic1", "HelicopterStatic2", "HelicopterStatic3" } +ShipStatics = { "ShipStatic1", "ShipStatic2", "ShipStatic3" } + +HeightLimit = 500 + +SpawnGrounds = SPAWN:New("Ground"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 ) +SpawnAirplanes = SPAWN:New("Airplane"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 ) +SpawnHelicopters = SPAWN:New("Helicopter"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 ) +SpawnShips = SPAWN:New("Ship"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 ) + +--- Spawns these groups slowly. +SCHEDULER:New( nil, + + function( Interation, Iterations ) + do + -- Spawn Ground + local StaticName = GroundStatics[ math.random( 1, 3 ) ] + local SpawnStatic = STATIC:FindByName( StaticName ) + SpawnGrounds:SpawnFromUnit( SpawnStatic ) + end + + do + -- Spawn Airplanes + local StaticName = AirplaneStatics[ math.random( 1, 3 ) ] + local SpawnStatic = STATIC:FindByName( StaticName ) + SpawnAirplanes:SpawnFromUnit( SpawnStatic ) + SpawnAirplanes:SpawnFromUnit( SpawnStatic, 2000, 4000 ) + end + + do + -- Spawn Helicopters + local StaticName = HelicopterStatics[ math.random( 1, 3 ) ] + local SpawnStatic = STATIC:FindByName( StaticName ) + SpawnHelicopters:SpawnFromUnit( SpawnStatic ) + SpawnHelicopters:SpawnFromUnit( SpawnStatic, 200, 500 ) -- Spawn between 200 and 500 meters. + end + + do + -- Spawn Ships + local StaticName = ShipStatics[ math.random( 1, 3 ) ] + local SpawnStatic = STATIC:FindByName( StaticName ) + SpawnShips:SpawnFromUnit( SpawnStatic ) + end + + end, {}, 0, 15, 0.5 +) diff --git a/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.miz b/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.miz new file mode 100644 index 0000000000..08f0dd5598 Binary files /dev/null and b/SPA-310 - Spawn at Static position/SPA-310 - Spawn at Static position.miz differ diff --git a/SPA-310 - Spawn at Static position/pack.ps1 b/SPA-310 - Spawn at Static position/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-310 - Spawn at Static position/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-310 - Spawn at Static position/unpack.ps1 b/SPA-310 - Spawn at Static position/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-310 - Spawn at Static position/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.lua b/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.lua new file mode 100644 index 0000000000..01e52eda02 --- /dev/null +++ b/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.lua @@ -0,0 +1,52 @@ + +local Iterations = 10 +local Iteration = 1 + +GroundUnits = { "GroundUnit1", "GroundUnit2", "GroundUnit3" } +AirplaneUnits = { "AirplaneUnit1", "AirplaneUnit2", "AirplaneUnit3" } +HelicopterUnits = { "HelicopterUnit1", "HelicopterUnit2", "HelicopterUnit3" } +ShipUnits = { "ShipUnit1", "ShipUnit2", "ShipUnit3" } + +HeightLimit = 500 + +SpawnGrounds = SPAWN:New("Ground"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 10, 3 ) +SpawnAirplanes = SPAWN:New("Airplane"):InitLimit( 20, 10 ) +SpawnHelicopters = SPAWN:New("Helicopter"):InitLimit( 20, 10 ) +SpawnShips = SPAWN:New("Ship"):InitLimit( 20, 10 ) + +--- Spawns these groups slowly. +SCHEDULER:New( nil, + + function( Interation, Iterations ) + do + -- Spawn Ground + local UnitName = GroundUnits[ math.random( 1, 3 ) ] + local SpawnUnit = UNIT:FindByName( UnitName ) + SpawnGrounds:SpawnFromUnit( SpawnUnit ) + end + + do + -- Spawn Airplanes + local UnitName = AirplaneUnits[ math.random( 1, 3 ) ] + local SpawnUnit = UNIT:FindByName( UnitName ) + SpawnAirplanes:SpawnFromUnit( SpawnUnit ) + SpawnAirplanes:SpawnFromUnit( SpawnUnit, 200, 500 ) + end + + do + -- Spawn Helicopters + local UnitName = HelicopterUnits[ math.random( 1, 3 ) ] + local SpawnUnit = UNIT:FindByName( UnitName ) + SpawnHelicopters:SpawnFromUnit( SpawnUnit ) + SpawnHelicopters:SpawnFromUnit( SpawnUnit, 500, 2000 ) + end + + do + -- Spawn Ships + local UnitName = ShipUnits[ math.random( 1, 3 ) ] + local SpawnUnit = UNIT:FindByName( UnitName ) + SpawnShips:SpawnFromUnit( SpawnUnit ) + end + + end, {}, 0, 15, 0.5 +) diff --git a/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.miz b/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.miz new file mode 100644 index 0000000000..7d107f18d0 Binary files /dev/null and b/SPA-320 - Spawn at Unit position/SPA-320 - Spawn at Unit position.miz differ diff --git a/SPA-320 - Spawn at Unit position/pack.ps1 b/SPA-320 - Spawn at Unit position/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-320 - Spawn at Unit position/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-320 - Spawn at Unit position/unpack.ps1 b/SPA-320 - Spawn at Unit position/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-320 - Spawn at Unit position/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.lua b/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.lua new file mode 100644 index 0000000000..fbb754c873 --- /dev/null +++ b/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.lua @@ -0,0 +1,61 @@ + +local Iterations = 10 +local Iteration = 1 + +GroundZones = { "GroundZone1", "GroundZone2", "GroundZone3" } +GroundRandomizeZones = { "GroundRandomizeZone1", "GroundRandomizeZone2", "GroundRandomizeZone3" } +AirplaneZones = { "AirplaneZone1", "AirplaneZone2", "AirplaneZone3" } +HelicopterZones = { "HelicopterZone1", "HelicopterZone2", "HelicopterZone3" } +ShipZones = { "ShipZone1", "ShipZone2", "ShipZone3" } + +HeightLimit = 500 + +SpawnGrounds = SPAWN:New("Ground"):InitLimit( 20, 10 ) +SpawnRandomizeGrounds = SPAWN:New("GroundRandomize"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 ) +SpawnAirplanes = SPAWN:New("Airplane"):InitLimit( 20, 10 ) +SpawnHelicopters = SPAWN:New("Helicopter"):InitLimit( 20, 10 ) +SpawnShips = SPAWN:New("Ship"):InitLimit( 20, 10 ) + +--- Spawns these groups slowly. +SCHEDULER:New( nil, + + function( Interation, Iterations ) + do + -- Spawn Ground + local ZoneName = GroundZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnGrounds:SpawnFromVec2( SpawnVec3:GetVec2() ) + end + + do + -- Spawn Ground Randomize + local ZoneName = GroundRandomizeZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnRandomizeGrounds:SpawnFromVec2( SpawnVec3:GetVec2() ) + end + + do + -- Spawn Airplanes + local ZoneName = AirplaneZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnAirplanes:SpawnFromVec2( SpawnVec3:GetVec2() ) + SpawnAirplanes:SpawnFromVec2( SpawnVec3:GetVec2(), 200, 500 ) + end + + do + -- Spawn Helicopters + local ZoneName = HelicopterZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnHelicopters:SpawnFromVec2( SpawnVec3:GetVec2() ) + SpawnHelicopters:SpawnFromVec2( SpawnVec3:GetVec2(), 2000, 4000 ) + end + + do + -- Spawn Ships + local ZoneName = ShipZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnShips:SpawnFromVec2( SpawnVec3:GetVec2() ) + end + + end, {}, 0, 15, 0.5 +) diff --git a/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.miz b/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.miz new file mode 100644 index 0000000000..20635eddc2 Binary files /dev/null and b/SPA-330 - Spawn at Vec2 position/SPA-330 - Spawn at Vec2 position.miz differ diff --git a/SPA-330 - Spawn at Vec2 position/pack.ps1 b/SPA-330 - Spawn at Vec2 position/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-330 - Spawn at Vec2 position/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-330 - Spawn at Vec2 position/unpack.ps1 b/SPA-330 - Spawn at Vec2 position/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-330 - Spawn at Vec2 position/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.lua b/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.lua new file mode 100644 index 0000000000..df0d253ef1 --- /dev/null +++ b/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.lua @@ -0,0 +1,59 @@ + +local Iterations = 10 +local Iteration = 1 + +GroundZones = { "GroundZone1", "GroundZone2", "GroundZone3" } +GroundRandomizeZones = { "GroundRandomizeZone1", "GroundRandomizeZone2", "GroundRandomizeZone3" } +AirplaneZones = { "AirplaneZone1", "AirplaneZone2", "AirplaneZone3" } +HelicopterZones = { "HelicopterZone1", "HelicopterZone2", "HelicopterZone3" } +ShipZones = { "ShipZone1", "ShipZone2", "ShipZone3" } + +HeightLimit = 500 + +SpawnGrounds = SPAWN:New("Ground"):InitLimit( 20, 10 ) +SpawnRandomizeGrounds = SPAWN:New("GroundRandomize"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 ) +SpawnAirplanes = SPAWN:New("Airplane"):InitLimit( 20, 10 ) +SpawnHelicopters = SPAWN:New("Helicopter"):InitLimit( 20, 10 ) +SpawnShips = SPAWN:New("Ship"):InitLimit( 20, 10 ) + +--- Spawns these groups slowly. +SCHEDULER:New( nil, + + function( Interation, Iterations ) + do + -- Spawn Ground + local ZoneName = GroundZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnGrounds:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Ground Randomize + local ZoneName = GroundRandomizeZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnRandomizeGrounds:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Airplanes + local ZoneName = AirplaneZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnAirplanes:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Helicopters + local ZoneName = HelicopterZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnHelicopters:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Ships + local ZoneName = ShipZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnShips:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + end, {}, 0, 15, 0.5 +) diff --git a/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.miz b/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.miz new file mode 100644 index 0000000000..10bbb5f2c0 Binary files /dev/null and b/SPA-340 - Spawn at Vec3 position/SPA-340 - Spawn at Vec3 position.miz differ diff --git a/SPA-340 - Spawn at Vec3 position/pack.ps1 b/SPA-340 - Spawn at Vec3 position/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-340 - Spawn at Vec3 position/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-340 - Spawn at Vec3 position/unpack.ps1 b/SPA-340 - Spawn at Vec3 position/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-340 - Spawn at Vec3 position/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.lua b/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.lua new file mode 100644 index 0000000000..e3ea496327 --- /dev/null +++ b/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.lua @@ -0,0 +1,73 @@ +--- +-- Name: SPA-350 - Spawn at Vec3 position RandomzePosition +-- Author: FlightControl +-- Date Created: 14 Mar 2017 +-- +-- # Situation: +-- +-- Ground troops, Airplanes, Helicopters and Ships are spawning from Vec3 points. +-- The API InitRandomizePosition is tested here, ensure that groups are replaced within a 900 to 1000 zone band at random positions. +-- +-- # Test cases: +-- +-- 1. Observe the random positioning of the groups. There should be no scattering of units. +-- + +local Iterations = 10 +local Iteration = 1 + +GroundZones = { "GroundZone1", "GroundZone2", "GroundZone3" } +GroundRandomizeZones = { "GroundRandomizeZone1", "GroundRandomizeZone2", "GroundRandomizeZone3" } +AirplaneZones = { "AirplaneZone1", "AirplaneZone2", "AirplaneZone3" } +HelicopterZones = { "HelicopterZone1", "HelicopterZone2", "HelicopterZone3" } +ShipZones = { "ShipZone1", "ShipZone2", "ShipZone3" } + +HeightLimit = 500 + +SpawnGrounds = SPAWN:New("Ground"):InitLimit( 20, 10 ):InitRandomizePosition( true , 1000, 900 ) +SpawnRandomizeGrounds = SPAWN:New("GroundRandomize"):InitLimit( 20, 10 ):InitRandomizePosition( true , 1000, 900 ) +SpawnAirplanes = SPAWN:New("Airplane"):InitLimit( 20, 10 ):InitRandomizePosition( true , 1000, 900 ) +SpawnHelicopters = SPAWN:New("Helicopter"):InitLimit( 20, 10 ):InitRandomizePosition( true , 1000, 900 ) +SpawnShips = SPAWN:New("Ship"):InitLimit( 20, 10 ):InitRandomizePosition( true , 1000, 900 ) + +--- Spawns these groups slowly. +SCHEDULER:New( nil, + + function( Interation, Iterations ) + do + -- Spawn Ground + local ZoneName = GroundZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnGrounds:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Ground Randomize + local ZoneName = GroundRandomizeZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnRandomizeGrounds:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Airplanes + local ZoneName = AirplaneZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnAirplanes:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Helicopters + local ZoneName = HelicopterZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnHelicopters:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + do + -- Spawn Ships + local ZoneName = ShipZones[ math.random( 1, 3 ) ] + local SpawnVec3 = POINT_VEC3:NewFromVec3( ZONE:New( ZoneName ):GetVec3() ) + SpawnShips:SpawnFromVec3( SpawnVec3:GetVec3() ) + end + + end, {}, 0, 15, 0.5 +) diff --git a/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.miz b/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.miz new file mode 100644 index 0000000000..df7072e866 Binary files /dev/null and b/SPA-350 - Spawn at Vec3 position RandomizePosition/SPA-350 - Spawn at Vec3 position RandomizePosition.miz differ diff --git a/SPA-350 - Spawn at Vec3 position RandomizePosition/pack.ps1 b/SPA-350 - Spawn at Vec3 position RandomizePosition/pack.ps1 new file mode 100644 index 0000000000..bbac66e7c1 --- /dev/null +++ b/SPA-350 - Spawn at Vec3 position RandomizePosition/pack.ps1 @@ -0,0 +1,10 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf + +$dir +$file + +cd "_unpacked" +. 7z a -r -y -tzip "..\$file.miz" * +cd .. diff --git a/SPA-350 - Spawn at Vec3 position RandomizePosition/unpack.ps1 b/SPA-350 - Spawn at Vec3 position RandomizePosition/unpack.ps1 new file mode 100644 index 0000000000..c208a31858 --- /dev/null +++ b/SPA-350 - Spawn at Vec3 position RandomizePosition/unpack.ps1 @@ -0,0 +1,7 @@ +$dir = split-path -parent $MyInvocation.MyCommand.Definition +cd $dir +$file = Split-Path $dir -leaf +Remove-Item .\_unpacked -Force -Recurse +md "_unpacked" +cd "_unpacked" +. 7z x -r -y "..\$file.miz" * diff --git a/SPS - Spawning Statics/SPS-100 - Simple Spawning/SPS-100 - Simple Spawning.miz b/SPS - Spawning Statics/SPS-100 - Simple Spawning/SPS-100 - Simple Spawning.miz index ad87117ed8..289971d691 100644 Binary files a/SPS - Spawning Statics/SPS-100 - Simple Spawning/SPS-100 - Simple Spawning.miz and b/SPS - Spawning Statics/SPS-100 - Simple Spawning/SPS-100 - Simple Spawning.miz differ diff --git a/SRD - SHORAD Defense/SRD-100 - SHORAD - Basic Demo/SRD-100 - SHORAD - Basic Demo.miz b/SRD - SHORAD Defense/SRD-100 - SHORAD - Basic Demo/SRD-100 - SHORAD - Basic Demo.miz index c2451642c0..1c35bd9260 100644 Binary files a/SRD - SHORAD Defense/SRD-100 - SHORAD - Basic Demo/SRD-100 - SHORAD - Basic Demo.miz and b/SRD - SHORAD Defense/SRD-100 - SHORAD - Basic Demo/SRD-100 - SHORAD - Basic Demo.miz differ diff --git a/SRD - SHORAD Defense/SRD-110 - SHORAD - Integrate with Mantis/SRD-110 - SHORAD - Integrate with Mantis.miz b/SRD - SHORAD Defense/SRD-110 - SHORAD - Integrate with Mantis/SRD-110 - SHORAD - Integrate with Mantis.miz index c902eb6952..bfdc6905ca 100644 Binary files a/SRD - SHORAD Defense/SRD-110 - SHORAD - Integrate with Mantis/SRD-110 - SHORAD - Integrate with Mantis.miz and b/SRD - SHORAD Defense/SRD-110 - SHORAD - Integrate with Mantis/SRD-110 - SHORAD - Integrate with Mantis.miz differ diff --git a/SRD - SHORAD Defense/SRD-120 - SHORAD - Integrate with Detection/SRD-120 - SHORAD - Integrate with Detection.miz b/SRD - SHORAD Defense/SRD-120 - SHORAD - Integrate with Detection/SRD-120 - SHORAD - Integrate with Detection.miz index 3253af1fbf..2914f0cda1 100644 Binary files a/SRD - SHORAD Defense/SRD-120 - SHORAD - Integrate with Detection/SRD-120 - SHORAD - Integrate with Detection.miz and b/SRD - SHORAD Defense/SRD-120 - SHORAD - Integrate with Detection/SRD-120 - SHORAD - Integrate with Detection.miz differ diff --git a/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-000 - AREAS - Detection test/TAD-A2A-000 - AREAS - Detection test.miz b/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-000 - AREAS - Detection test/TAD-A2A-000 - AREAS - Detection test.miz index 1e74c2b810..86291e82ca 100644 Binary files a/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-000 - AREAS - Detection test/TAD-A2A-000 - AREAS - Detection test.miz and b/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-000 - AREAS - Detection test/TAD-A2A-000 - AREAS - Detection test.miz differ diff --git a/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-010 - AREAS - Intercept Task/TAD-A2A-010 - AREAS - Intercept Task.miz b/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-010 - AREAS - Intercept Task/TAD-A2A-010 - AREAS - Intercept Task.miz index 6acfd368be..e9f30ffd7e 100644 Binary files a/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-010 - AREAS - Intercept Task/TAD-A2A-010 - AREAS - Intercept Task.miz and b/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-010 - AREAS - Intercept Task/TAD-A2A-010 - AREAS - Intercept Task.miz differ diff --git a/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-020 - AREAS - Sweep Task/TAD-A2A-020 - AREAS - Sweep Task.miz b/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-020 - AREAS - Sweep Task/TAD-A2A-020 - AREAS - Sweep Task.miz index a7c1b9e594..8a9fa15bdf 100644 Binary files a/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-020 - AREAS - Sweep Task/TAD-A2A-020 - AREAS - Sweep Task.miz and b/TAD - Task Dispatching/A2A - Air 2 Air Task Dispatching/TAD-A2A-020 - AREAS - Sweep Task/TAD-A2A-020 - AREAS - Sweep Task.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-000 - AREAS - Detection test/TAD-A2G-000 - AREAS - Detection test.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-000 - AREAS - Detection test/TAD-A2G-000 - AREAS - Detection test.miz index bbe4811b55..ea52e8ff5c 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-000 - AREAS - Detection test/TAD-A2G-000 - AREAS - Detection test.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-000 - AREAS - Detection test/TAD-A2G-000 - AREAS - Detection test.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-001 - AREAS - Destroy Test/TAD-A2G-001 - AREAS - Destroy Test.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-001 - AREAS - Destroy Test/TAD-A2G-001 - AREAS - Destroy Test.miz index 841a5b8c5d..e5ad5fdecd 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-001 - AREAS - Destroy Test/TAD-A2G-001 - AREAS - Destroy Test.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-001 - AREAS - Destroy Test/TAD-A2G-001 - AREAS - Destroy Test.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-002 - AREAS - Task Success Test/TAD-A2G-002 - AREAS - Task Success Test.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-002 - AREAS - Task Success Test/TAD-A2G-002 - AREAS - Task Success Test.miz index 4fa9a69a20..d496df8563 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-002 - AREAS - Task Success Test/TAD-A2G-002 - AREAS - Task Success Test.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-002 - AREAS - Task Success Test/TAD-A2G-002 - AREAS - Task Success Test.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD.miz index 1c77c39dc7..1becfd198e 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD/TAD-A2G-010 - AREAS - Split SEAD to BAI and SEAD.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD.miz index 619b0d3184..a95f4977c7 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD/TAD-A2G-011 - AREAS - Split SEAD to CAS and SEAD.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-020 - AREAS - Remain BAI as Player/TAD-A2G-020 - AREAS - Remain BAI as Player.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-020 - AREAS - Remain BAI as Player/TAD-A2G-020 - AREAS - Remain BAI as Player.miz index f5ac3a14dd..7f0bc1bb9b 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-020 - AREAS - Remain BAI as Player/TAD-A2G-020 - AREAS - Remain BAI as Player.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-020 - AREAS - Remain BAI as Player/TAD-A2G-020 - AREAS - Remain BAI as Player.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-021 - AREAS - Remain BAI as AI/TAD-A2G-021 - AREAS - Remain BAI as AI.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-021 - AREAS - Remain BAI as AI/TAD-A2G-021 - AREAS - Remain BAI as AI.miz index ba47311703..e7c62bc738 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-021 - AREAS - Remain BAI as AI/TAD-A2G-021 - AREAS - Remain BAI as AI.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-021 - AREAS - Remain BAI as AI/TAD-A2G-021 - AREAS - Remain BAI as AI.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-090 - AREAS - WWII - Reference Points/TAD-A2G-090 - AREAS - WWII - Reference Points.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-090 - AREAS - WWII - Reference Points/TAD-A2G-090 - AREAS - WWII - Reference Points.miz index 6e172f9fcd..535db487e5 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-090 - AREAS - WWII - Reference Points/TAD-A2G-090 - AREAS - WWII - Reference Points.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-090 - AREAS - WWII - Reference Points/TAD-A2G-090 - AREAS - WWII - Reference Points.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-100 - TYPES - Detection Test/TAD-A2G-100 - TYPES - Detection Test.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-100 - TYPES - Detection Test/TAD-A2G-100 - TYPES - Detection Test.miz index c28f635b10..2573fb6232 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-100 - TYPES - Detection Test/TAD-A2G-100 - TYPES - Detection Test.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-100 - TYPES - Detection Test/TAD-A2G-100 - TYPES - Detection Test.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-110 - TYPES - Detection Test/TAD-A2G-110 - TYPES - Detection Test.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-110 - TYPES - Detection Test/TAD-A2G-110 - TYPES - Detection Test.miz index 2fc96d2de7..44b66a86c7 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-110 - TYPES - Detection Test/TAD-A2G-110 - TYPES - Detection Test.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-110 - TYPES - Detection Test/TAD-A2G-110 - TYPES - Detection Test.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-120 - TYPES - Scoring/TAD-A2G-120 - TYPES - Scoring.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-120 - TYPES - Scoring/TAD-A2G-120 - TYPES - Scoring.miz index 79c0f343db..ce04fda1f6 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-120 - TYPES - Scoring/TAD-A2G-120 - TYPES - Scoring.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-120 - TYPES - Scoring/TAD-A2G-120 - TYPES - Scoring.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-200 - UNITS - Detection Test/TAD-A2G-200 - UNITS - Detection Test.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-200 - UNITS - Detection Test/TAD-A2G-200 - UNITS - Detection Test.miz index 97799416ac..b585c15348 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-200 - UNITS - Detection Test/TAD-A2G-200 - UNITS - Detection Test.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-200 - UNITS - Detection Test/TAD-A2G-200 - UNITS - Detection Test.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-210 - UNITS - Detection Test/TAD-A2G-210 - UNITS - Detection Test.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-210 - UNITS - Detection Test/TAD-A2G-210 - UNITS - Detection Test.miz index 1d99a5b089..52971e7e0e 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-210 - UNITS - Detection Test/TAD-A2G-210 - UNITS - Detection Test.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-210 - UNITS - Detection Test/TAD-A2G-210 - UNITS - Detection Test.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-220 - UNITS - Scoring/TAD-A2G-220 - UNITS - Scoring.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-220 - UNITS - Scoring/TAD-A2G-220 - UNITS - Scoring.miz index b9d24efe2a..6ea4ad88ba 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-220 - UNITS - Scoring/TAD-A2G-220 - UNITS - Scoring.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-220 - UNITS - Scoring/TAD-A2G-220 - UNITS - Scoring.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-320 - AREAS - Scoring/TAD-A2G-320 - AREAS - Scoring.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-320 - AREAS - Scoring/TAD-A2G-320 - AREAS - Scoring.miz index 0092c0e039..8adc17bc56 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-320 - AREAS - Scoring/TAD-A2G-320 - AREAS - Scoring.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-320 - AREAS - Scoring/TAD-A2G-320 - AREAS - Scoring.miz differ diff --git a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-601 - ZONES - Destroy/TAD-A2G-601 - ZONES - Destroy.miz b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-601 - ZONES - Destroy/TAD-A2G-601 - ZONES - Destroy.miz index 20eb8b64bb..aa6d8a9f63 100644 Binary files a/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-601 - ZONES - Destroy/TAD-A2G-601 - ZONES - Destroy.miz and b/TAD - Task Dispatching/A2G - Air 2 Ground Task Dispatching/TAD-A2G-601 - ZONES - Destroy/TAD-A2G-601 - ZONES - Destroy.miz differ diff --git a/TAD - Task Dispatching/CAP - Capture Task Dispatching/TAD-CAP-000 - Capture Zone Test/TAD-CAP-000 - Capture Zone Test.miz b/TAD - Task Dispatching/CAP - Capture Task Dispatching/TAD-CAP-000 - Capture Zone Test/TAD-CAP-000 - Capture Zone Test.miz index 4296d66fc3..1a0d258f3c 100644 Binary files a/TAD - Task Dispatching/CAP - Capture Task Dispatching/TAD-CAP-000 - Capture Zone Test/TAD-CAP-000 - Capture Zone Test.miz and b/TAD - Task Dispatching/CAP - Capture Task Dispatching/TAD-CAP-000 - Capture Zone Test/TAD-CAP-000 - Capture Zone Test.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-000 - CSAR Test/TAD-CGO-000 - CSAR Test.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-000 - CSAR Test/TAD-CGO-000 - CSAR Test.miz index e435a65f93..808264e8f6 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-000 - CSAR Test/TAD-CGO-000 - CSAR Test.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-000 - CSAR Test/TAD-CGO-000 - CSAR Test.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-001 - Transport Test/TAD-CGO-001 - Transport Test.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-001 - Transport Test/TAD-CGO-001 - Transport Test.miz index c64f04fbf4..c0fd4ef43b 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-001 - Transport Test/TAD-CGO-001 - Transport Test.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-001 - Transport Test/TAD-CGO-001 - Transport Test.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-002 - Transport Test - Crate/TAD-CGO-002 - Transport Test - Crate.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-002 - Transport Test - Crate/TAD-CGO-002 - Transport Test - Crate.miz index cede3ba482..c01312087d 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-002 - Transport Test - Crate/TAD-CGO-002 - Transport Test - Crate.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-002 - Transport Test - Crate/TAD-CGO-002 - Transport Test - Crate.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-003 - Transport Test - Infantry and Crate/TAD-CGO-003 - Transport Test - Infantry and Crate.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-003 - Transport Test - Infantry and Crate/TAD-CGO-003 - Transport Test - Infantry and Crate.miz index 153b7a7932..c9180cda06 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-003 - Transport Test - Infantry and Crate/TAD-CGO-003 - Transport Test - Infantry and Crate.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-003 - Transport Test - Infantry and Crate/TAD-CGO-003 - Transport Test - Infantry and Crate.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-004 - Transport Test - Infantry and Slingload/TAD-CGO-004 - Transport Test - Infantry and Slingload.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-004 - Transport Test - Infantry and Slingload/TAD-CGO-004 - Transport Test - Infantry and Slingload.miz index 5e469fa3c2..355d46b119 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-004 - Transport Test - Infantry and Slingload/TAD-CGO-004 - Transport Test - Infantry and Slingload.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-004 - Transport Test - Infantry and Slingload/TAD-CGO-004 - Transport Test - Infantry and Slingload.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-005 - Transport Test - Various Cargo/TAD-CGO-005 - Transport Test - Various Cargo.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-005 - Transport Test - Various Cargo/TAD-CGO-005 - Transport Test - Various Cargo.miz index 0c5b955bbb..3e34fa4a37 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-005 - Transport Test - Various Cargo/TAD-CGO-005 - Transport Test - Various Cargo.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-005 - Transport Test - Various Cargo/TAD-CGO-005 - Transport Test - Various Cargo.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-006 - Transport Test - Multiple Clients/TAD-CGO-006 - Transport Test - Multiple Clients.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-006 - Transport Test - Multiple Clients/TAD-CGO-006 - Transport Test - Multiple Clients.miz index 6243c757eb..4a55d68a6c 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-006 - Transport Test - Multiple Clients/TAD-CGO-006 - Transport Test - Multiple Clients.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-006 - Transport Test - Multiple Clients/TAD-CGO-006 - Transport Test - Multiple Clients.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-007 - Transport Test - Cargo Fun/TAD-CGO-007 - Transport Test - Cargo Fun.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-007 - Transport Test - Cargo Fun/TAD-CGO-007 - Transport Test - Cargo Fun.miz index 8cbb7a0211..e9ffdea3ab 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-007 - Transport Test - Cargo Fun/TAD-CGO-007 - Transport Test - Cargo Fun.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-007 - Transport Test - Cargo Fun/TAD-CGO-007 - Transport Test - Cargo Fun.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling.miz index f0c8c3e035..b31ab7e12e 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling/TAD-CGO-008 - Transport Test - PickedUp and Deployed Handling.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-009 - Transport Test - Respawning Cargo/TAD-CGO-009 - Transport Test - Respawning Cargo.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-009 - Transport Test - Respawning Cargo/TAD-CGO-009 - Transport Test - Respawning Cargo.miz index 0e1f09d0f4..3f362c85b0 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-009 - Transport Test - Respawning Cargo/TAD-CGO-009 - Transport Test - Respawning Cargo.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-009 - Transport Test - Respawning Cargo/TAD-CGO-009 - Transport Test - Respawning Cargo.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-010 - Transport Test - Register Cargos/TAD-CGO-010 - Transport Test - Register Cargos.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-010 - Transport Test - Register Cargos/TAD-CGO-010 - Transport Test - Register Cargos.miz index ba50fc7bec..d4157da562 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-010 - Transport Test - Register Cargos/TAD-CGO-010 - Transport Test - Register Cargos.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-010 - Transport Test - Register Cargos/TAD-CGO-010 - Transport Test - Register Cargos.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-011 - CSAR - Zone/TAD-CGO-011 - CSAR - Zone.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-011 - CSAR - Zone/TAD-CGO-011 - CSAR - Zone.miz index 615061588a..8b9ac37d21 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-011 - CSAR - Zone/TAD-CGO-011 - CSAR - Zone.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-011 - CSAR - Zone/TAD-CGO-011 - CSAR - Zone.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-012 - CSAR - Maximum/TAD-CGO-012 - CSAR - Maximum.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-012 - CSAR - Maximum/TAD-CGO-012 - CSAR - Maximum.miz index ace5a3b897..737e1c16ec 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-012 - CSAR - Maximum/TAD-CGO-012 - CSAR - Maximum.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-012 - CSAR - Maximum/TAD-CGO-012 - CSAR - Maximum.miz differ diff --git a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-013 - Transport - Pickup and deploy from roof/TAD-CGO-013 - Transport - Pickup and deploy from roof.miz b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-013 - Transport - Pickup and deploy from roof/TAD-CGO-013 - Transport - Pickup and deploy from roof.miz index d3cf92e5c6..c31f5b4fd3 100644 Binary files a/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-013 - Transport - Pickup and deploy from roof/TAD-CGO-013 - Transport - Pickup and deploy from roof.miz and b/TAD - Task Dispatching/CGO - Cargo Task Dispatching/TAD-CGO-013 - Transport - Pickup and deploy from roof/TAD-CGO-013 - Transport - Pickup and deploy from roof.miz differ diff --git a/TSK - Task Modelling/A2A - Air to Air/TSK-300 - A2A - SWEEP/TSK-300 - A2A - SWEEP.miz b/TSK - Task Modelling/A2A - Air to Air/TSK-300 - A2A - SWEEP/TSK-300 - A2A - SWEEP.miz index b3ff5fd4ce..bdc5917650 100644 Binary files a/TSK - Task Modelling/A2A - Air to Air/TSK-300 - A2A - SWEEP/TSK-300 - A2A - SWEEP.miz and b/TSK - Task Modelling/A2A - Air to Air/TSK-300 - A2A - SWEEP/TSK-300 - A2A - SWEEP.miz differ diff --git a/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-100 - SEAD/TSK-A2A-100 - SEAD.miz b/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-100 - SEAD/TSK-A2A-100 - SEAD.miz index c9d1aee7b9..83d51f999f 100644 Binary files a/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-100 - SEAD/TSK-A2A-100 - SEAD.miz and b/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-100 - SEAD/TSK-A2A-100 - SEAD.miz differ diff --git a/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-200 - BAI/TSK-A2A-200 - BAI.miz b/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-200 - BAI/TSK-A2A-200 - BAI.miz index 580ef723da..10e468bd1c 100644 Binary files a/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-200 - BAI/TSK-A2A-200 - BAI.miz and b/TSK - Task Modelling/A2G - Air to Ground/TSK-A2A-200 - BAI/TSK-A2A-200 - BAI.miz differ diff --git a/TSK - Task Modelling/A2G - Air to Ground/TSK-A2G-110 - BAI - WWII Mode/TSK-A2G-110 - BAI - WWII Mode.miz b/TSK - Task Modelling/A2G - Air to Ground/TSK-A2G-110 - BAI - WWII Mode/TSK-A2G-110 - BAI - WWII Mode.miz index 92476ecd15..a9b8a6985e 100644 Binary files a/TSK - Task Modelling/A2G - Air to Ground/TSK-A2G-110 - BAI - WWII Mode/TSK-A2G-110 - BAI - WWII Mode.miz and b/TSK - Task Modelling/A2G - Air to Ground/TSK-A2G-110 - BAI - WWII Mode/TSK-A2G-110 - BAI - WWII Mode.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-000 - Boarding Test/TSK-CGO-000 - Boarding Test.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-000 - Boarding Test/TSK-CGO-000 - Boarding Test.miz index d0be7742ef..fba023db8a 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-000 - Boarding Test/TSK-CGO-000 - Boarding Test.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-000 - Boarding Test/TSK-CGO-000 - Boarding Test.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed.miz index c3c8d82fca..263097b243 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed/TSK-CGO-010 - Ground - Respawn on CargoGroup Destroyed.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones.miz index 1d07153caf..a157af5cd8 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones/TSK-CGO-100 - Ground - 1 APC - 2 Tasks - 2 Cargo - 2 Zones.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone.miz index 23061ce5cc..a9e16cdfb6 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone/TSK-CGO-500 - Helo - 1 Helo - 1 Task - 1 Cargo - 1 Zone.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones.miz index 32e3d269a4..544760570f 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones/TSK-CGO-501 - Helo - 1 Helo - 1 Task - 1 Cargo - 2 Zones.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone.miz index 222057f14b..9273b9525b 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone/TSK-CGO-502 - Helo - 1 Helo - 1 Task - 2 Cargo - 1 Zone.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones.miz index 126b7d3711..3a9a6ce66d 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones/TSK-CGO-503 - Helo - 1 Helo - 1 Task - 2 Cargo - 2 Zones.miz differ diff --git a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones.miz b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones.miz index c240863cdf..cfa1e1e8a4 100644 Binary files a/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones.miz and b/TSK - Task Modelling/CGO - Cargo Transportation/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones/TSK-CGO-510 - Helo - 1 Helo - 2 Task - 2 Cargo - 2 Zones.miz differ diff --git a/WHS - Warehouse/Caucasus/WHS-010 - Self Request/WHS-010 - Self Request.miz b/WHS - Warehouse/Caucasus/WHS-010 - Self Request/WHS-010 - Self Request.miz index 4cccb44766..8996cd1511 100644 Binary files a/WHS - Warehouse/Caucasus/WHS-010 - Self Request/WHS-010 - Self Request.miz and b/WHS - Warehouse/Caucasus/WHS-010 - Self Request/WHS-010 - Self Request.miz differ diff --git a/WHS - Warehouse/Caucasus/WHS-020 - Self Propelled Ground Troops/WHS-020 - Self Propelled Ground Troops.miz b/WHS - Warehouse/Caucasus/WHS-020 - Self Propelled Ground Troops/WHS-020 - Self Propelled Ground Troops.miz index 7b70a55980..b85c440c31 100644 Binary files a/WHS - Warehouse/Caucasus/WHS-020 - Self Propelled Ground Troops/WHS-020 - Self Propelled Ground Troops.miz and b/WHS - Warehouse/Caucasus/WHS-020 - Self Propelled Ground Troops/WHS-020 - Self Propelled Ground Troops.miz differ diff --git a/WHS - Warehouse/Caucasus/WHS-030 - Self Propelled Airborne/WHS-030 - Self Propelled Airborne.miz b/WHS - Warehouse/Caucasus/WHS-030 - Self Propelled Airborne/WHS-030 - Self Propelled Airborne.miz index e6c712041f..ee3b666f64 100644 Binary files a/WHS - Warehouse/Caucasus/WHS-030 - Self Propelled Airborne/WHS-030 - Self Propelled Airborne.miz and b/WHS - Warehouse/Caucasus/WHS-030 - Self Propelled Airborne/WHS-030 - Self Propelled Airborne.miz differ diff --git a/WHS - Warehouse/Caucasus/WHS-160 - Resupply/WHS-160 - Resupply.miz b/WHS - Warehouse/Caucasus/WHS-160 - Resupply/WHS-160 - Resupply.miz index 978e382949..936ca05a12 100644 Binary files a/WHS - Warehouse/Caucasus/WHS-160 - Resupply/WHS-160 - Resupply.miz and b/WHS - Warehouse/Caucasus/WHS-160 - Resupply/WHS-160 - Resupply.miz differ diff --git a/WHS - Warehouse/Caucasus/WHS-170 - Resupply/WHS-170 - Resupply.miz b/WHS - Warehouse/Caucasus/WHS-170 - Resupply/WHS-170 - Resupply.miz index 3ba03004ba..0e8c028204 100644 Binary files a/WHS - Warehouse/Caucasus/WHS-170 - Resupply/WHS-170 - Resupply.miz and b/WHS - Warehouse/Caucasus/WHS-170 - Resupply/WHS-170 - Resupply.miz differ diff --git a/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal Zone.miz b/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal Zone.miz index 2d14d74c50..1d5f611fce 100644 Binary files a/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal Zone.miz and b/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal Zone.miz differ diff --git a/ZON - Zones/ZON-101 - Normal Zone - Random Point/ZON-101 - Normal Zone - Random Point.miz b/ZON - Zones/ZON-101 - Normal Zone - Random Point/ZON-101 - Normal Zone - Random Point.miz index 6240021075..f7df0339e9 100644 Binary files a/ZON - Zones/ZON-101 - Normal Zone - Random Point/ZON-101 - Normal Zone - Random Point.miz and b/ZON - Zones/ZON-101 - Normal Zone - Random Point/ZON-101 - Normal Zone - Random Point.miz differ diff --git a/ZON - Zones/ZON-102 - Normal Zone Boundary/ZON-102 - Normal Zone Boundary.miz b/ZON - Zones/ZON-102 - Normal Zone Boundary/ZON-102 - Normal Zone Boundary.miz index 965c684888..95a60db45b 100644 Binary files a/ZON - Zones/ZON-102 - Normal Zone Boundary/ZON-102 - Normal Zone Boundary.miz and b/ZON - Zones/ZON-102 - Normal Zone Boundary/ZON-102 - Normal Zone Boundary.miz differ diff --git a/ZON - Zones/ZON-103 - Test if GROUP object is in ZONE/ZON-103 - Test if GROUP object is in ZONE.miz b/ZON - Zones/ZON-103 - Test if GROUP object is in ZONE/ZON-103 - Test if GROUP object is in ZONE.miz index ffcbdd3729..9dc29e5cf6 100644 Binary files a/ZON - Zones/ZON-103 - Test if GROUP object is in ZONE/ZON-103 - Test if GROUP object is in ZONE.miz and b/ZON - Zones/ZON-103 - Test if GROUP object is in ZONE/ZON-103 - Test if GROUP object is in ZONE.miz differ diff --git a/ZON - Zones/ZON-110 - ZONE declared in ME/ZON-110 - ZONE declared in ME.miz b/ZON - Zones/ZON-110 - ZONE declared in ME/ZON-110 - ZONE declared in ME.miz index a4b8b1ba4b..db75e6292a 100644 Binary files a/ZON - Zones/ZON-110 - ZONE declared in ME/ZON-110 - ZONE declared in ME.miz and b/ZON - Zones/ZON-110 - ZONE declared in ME/ZON-110 - ZONE declared in ME.miz differ diff --git a/ZON - Zones/ZON-190 - Return SCENERY objects in Zone/ZON-190 - Return SCENERY objects in Zone.miz b/ZON - Zones/ZON-190 - Return SCENERY objects in Zone/ZON-190 - Return SCENERY objects in Zone.miz index 1ecb3c4420..93eceda798 100644 Binary files a/ZON - Zones/ZON-190 - Return SCENERY objects in Zone/ZON-190 - Return SCENERY objects in Zone.miz and b/ZON - Zones/ZON-190 - Return SCENERY objects in Zone/ZON-190 - Return SCENERY objects in Zone.miz differ diff --git a/ZON - Zones/ZON-200 - Group Zone/ZON-200 - Group Zone.miz b/ZON - Zones/ZON-200 - Group Zone/ZON-200 - Group Zone.miz index 5ea7e55cc1..5cf425cb3e 100644 Binary files a/ZON - Zones/ZON-200 - Group Zone/ZON-200 - Group Zone.miz and b/ZON - Zones/ZON-200 - Group Zone/ZON-200 - Group Zone.miz differ diff --git a/ZON - Zones/ZON-201 - Group Zone - Random Point/ZON-201 - Group Zone - Random Point.miz b/ZON - Zones/ZON-201 - Group Zone - Random Point/ZON-201 - Group Zone - Random Point.miz index 2314153046..0cb58585ac 100644 Binary files a/ZON - Zones/ZON-201 - Group Zone - Random Point/ZON-201 - Group Zone - Random Point.miz and b/ZON - Zones/ZON-201 - Group Zone - Random Point/ZON-201 - Group Zone - Random Point.miz differ diff --git a/ZON - Zones/ZON-300 - Unit Zone/ZON-300 - Unit Zone.miz b/ZON - Zones/ZON-300 - Unit Zone/ZON-300 - Unit Zone.miz index 8b9d0ce214..30ef45d9a5 100644 Binary files a/ZON - Zones/ZON-300 - Unit Zone/ZON-300 - Unit Zone.miz and b/ZON - Zones/ZON-300 - Unit Zone/ZON-300 - Unit Zone.miz differ diff --git a/ZON - Zones/ZON-301 - Unit Zone - Random Point/ZON-301 - Unit Zone - Random Point.miz b/ZON - Zones/ZON-301 - Unit Zone - Random Point/ZON-301 - Unit Zone - Random Point.miz index 9a4efaa611..9e89b90020 100644 Binary files a/ZON - Zones/ZON-301 - Unit Zone - Random Point/ZON-301 - Unit Zone - Random Point.miz and b/ZON - Zones/ZON-301 - Unit Zone - Random Point/ZON-301 - Unit Zone - Random Point.miz differ diff --git a/ZON - Zones/ZON-400 - Radius Zone/ZON-400 - Radius Zone.miz b/ZON - Zones/ZON-400 - Radius Zone/ZON-400 - Radius Zone.miz index 325b6dddca..e65eae4f4f 100644 Binary files a/ZON - Zones/ZON-400 - Radius Zone/ZON-400 - Radius Zone.miz and b/ZON - Zones/ZON-400 - Radius Zone/ZON-400 - Radius Zone.miz differ diff --git a/ZON - Zones/ZON-401 - Radius Zone - Random Point/ZON-401 - Radius Zone - Random Point.miz b/ZON - Zones/ZON-401 - Radius Zone - Random Point/ZON-401 - Radius Zone - Random Point.miz index 6ce85dcc9b..a00e7456b3 100644 Binary files a/ZON - Zones/ZON-401 - Radius Zone - Random Point/ZON-401 - Radius Zone - Random Point.miz and b/ZON - Zones/ZON-401 - Radius Zone - Random Point/ZON-401 - Radius Zone - Random Point.miz differ diff --git a/ZON - Zones/ZON-500 - Polygon Zone/ZON-500 - Polygon Zone.miz b/ZON - Zones/ZON-500 - Polygon Zone/ZON-500 - Polygon Zone.miz index 4716b98d3a..ace9b98550 100644 Binary files a/ZON - Zones/ZON-500 - Polygon Zone/ZON-500 - Polygon Zone.miz and b/ZON - Zones/ZON-500 - Polygon Zone/ZON-500 - Polygon Zone.miz differ diff --git a/ZON - Zones/ZON-501 - Polygon Zone - Random Point/ZON-501 - Polygon Zone - Random Point.miz b/ZON - Zones/ZON-501 - Polygon Zone - Random Point/ZON-501 - Polygon Zone - Random Point.miz index 27ffa6d7d3..f77293effa 100644 Binary files a/ZON - Zones/ZON-501 - Polygon Zone - Random Point/ZON-501 - Polygon Zone - Random Point.miz and b/ZON - Zones/ZON-501 - Polygon Zone - Random Point/ZON-501 - Polygon Zone - Random Point.miz differ diff --git a/ZON - Zones/ZON-502 - Polygon Zone Boundary/ZON-502 - Polygon Zone Boundary.miz b/ZON - Zones/ZON-502 - Polygon Zone Boundary/ZON-502 - Polygon Zone Boundary.miz index 87c323daf8..0a9bb0f27f 100644 Binary files a/ZON - Zones/ZON-502 - Polygon Zone Boundary/ZON-502 - Polygon Zone Boundary.miz and b/ZON - Zones/ZON-502 - Polygon Zone Boundary/ZON-502 - Polygon Zone Boundary.miz differ diff --git a/ZON - Zones/ZON-510 - ZONE_POLYGON declared in ME/ZON-510 - ZONE_POLYGON declared in ME.miz b/ZON - Zones/ZON-510 - ZONE_POLYGON declared in ME/ZON-510 - ZONE_POLYGON declared in ME.miz index 5a737c0f4a..2940976c2c 100644 Binary files a/ZON - Zones/ZON-510 - ZONE_POLYGON declared in ME/ZON-510 - ZONE_POLYGON declared in ME.miz and b/ZON - Zones/ZON-510 - ZONE_POLYGON declared in ME/ZON-510 - ZONE_POLYGON declared in ME.miz differ diff --git a/ZON - Zones/ZON-520 - Draw Zones and Shapes/ZON-520 - Draw Zones and Shapes.miz b/ZON - Zones/ZON-520 - Draw Zones and Shapes/ZON-520 - Draw Zones and Shapes.miz index ae2cee69ce..167eba64af 100644 Binary files a/ZON - Zones/ZON-520 - Draw Zones and Shapes/ZON-520 - Draw Zones and Shapes.miz and b/ZON - Zones/ZON-520 - Draw Zones and Shapes/ZON-520 - Draw Zones and Shapes.miz differ