diff --git a/OPS - CTLD/CTLD-120 - Statics/CTLD-120 - Statics.lua b/OPS - CTLD/CTLD-120 - Statics/CTLD-120 - Statics.lua index b0f9085c3f..782a25fa6b 100644 --- a/OPS - CTLD/CTLD-120 - Statics/CTLD-120 - Statics.lua +++ b/OPS - CTLD/CTLD-120 - Statics/CTLD-120 - Statics.lua @@ -10,13 +10,13 @@ -- Load and fly over 5 ammunition crates to the trucks waiting at the farm at waypoint 1. -- Once dropped, the trucks will drive to the artillery, so Kobuleti can be shelled! ------------------------------------------------------------------------- --- Date: 23 June 2021 +-- Date: 24 September 2021 ------------------------------------------------------------------------- -- Set up CTLD local myctld = CTLD:New(coalition.side.BLUE,{"Player"},"LtRg II") -myctld.allowcratepickupagain = false -myctld.dropcratesanywhere = false +myctld.allowcratepickupagain = false +myctld.dropcratesanywhere = false -- we only need to ammo crates to be dropped in one place myctld.forcehoverload = false myctld.smokedistance = UTILS.NMToMeters(3) myctld.verbose = 2 @@ -26,7 +26,7 @@ myctld:__Start(5) myctld:AddCTLDZone("PickupZone",CTLD.CargoZoneType.LOAD,SMOKECOLOR.Blue,true,true) -- define a drop zone -myctld:AddCTLDZone("DropZone",CTLD.CargoZoneType.LOAD,SMOKECOLOR.Red,true,true) +myctld:AddCTLDZone("DropZone",CTLD.CargoZoneType.DROP,SMOKECOLOR.Red,true,true) -- define statics cargo myctld:AddStaticsCargo("Ammunition",50,25) -- ammuntion weight 50kg ;) stock 25 pc