From 81505d8c7287d7356ac8a6d8c5e30283d33efd9b Mon Sep 17 00:00:00 2001 From: funkyfranky Date: Thu, 3 Nov 2022 10:44:55 +0000 Subject: [PATCH] Updated Moose.lua --- .../SET-SCENERY-100 - Scenery Set From Zone.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua b/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua index de2d4f1659..e1158ad1f0 100644 --- a/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua +++ b/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua @@ -7,7 +7,7 @@ -- ------------------------------------------------------------------------- -- Join the game master slot initially, and then the Tank in --- Combined Arms after a few seconds. Shoot and destroy one of the tanks +-- Combined Arms after a few seconds. Shoot and destroy on of the tanks -- ahead. ------------------------------------------------------------------------- -- Date: November 2022 @@ -25,6 +25,7 @@ local oiltanks = SET_SCENERY:New() oilstation:ForEachScenery( function(object) local scenery = object --Wrapper.Scenery#SCENERY + local name = scenery:GetName() local desc = scenery:GetDesc() BASE:I({desc.typeName}) if string.find(string.lower(desc.typeName),"tank") then