From d95459105e70fef198ae2fb2079a848a9deb2fac Mon Sep 17 00:00:00 2001 From: Thomas <72444570+Applevangelist@users.noreply.github.com> Date: Thu, 3 Nov 2022 11:43:49 +0100 Subject: [PATCH] Update SET-SCENERY-100 - Scenery Set From Zone.lua --- .../SET-SCENERY-100 - Scenery Set From Zone.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua b/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua index e1158ad1f0..de2d4f1659 100644 --- a/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua +++ b/SET - Data Sets/SET-SCENERY/SET-SCENERY-100 - Scenery Set From Zone/SET-SCENERY-100 - Scenery Set From Zone.lua @@ -7,7 +7,7 @@ -- ------------------------------------------------------------------------- -- Join the game master slot initially, and then the Tank in --- Combined Arms after a few seconds. Shoot and destroy on of the tanks +-- Combined Arms after a few seconds. Shoot and destroy one of the tanks -- ahead. ------------------------------------------------------------------------- -- Date: November 2022 @@ -25,7 +25,6 @@ local oiltanks = SET_SCENERY:New() oilstation:ForEachScenery( function(object) local scenery = object --Wrapper.Scenery#SCENERY - local name = scenery:GetName() local desc = scenery:GetDesc() BASE:I({desc.typeName}) if string.find(string.lower(desc.typeName),"tank") then