2024-01-01 10:48:03 +00:00

46 lines
1.6 KiB
Lua

--- Detect and attack a set of enemy units using helicopters.
-- Name: AID-A2G-001 - Detection and Attack Helicopters
-- Author: FlightControl
-- Date Created: 02 Nov 2018
-- Define a SET_GROUP object that builds a collection of groups that define the recce network.
-- Here we build the network with all the groups that have a name starting with CCCP Recce.
DetectionSetGroup = SET_GROUP:New()
DetectionSetGroup:FilterPrefixes( { "Recce" } )
DetectionSetGroup:FilterStart()
Detection = DETECTION_AREAS:New( DetectionSetGroup, 1000 )
Detection:SetFriendliesRange( 20000 )
-- Setup the A2A dispatcher, and initialize it.
A2GDispatcher = AI_A2G_DISPATCHER:New( Detection )
-- Add defense coordinates.
A2GDispatcher:AddDefenseCoordinate( "HQ", GROUP:FindByName( "HQ" ):GetCoordinate() )
A2GDispatcher:SetDefenseReactivityMedium()
A2GDispatcher:SetDefenseRadius( 250000 )
A2GDispatcher:SetTacticalDisplay( true )
-- Setup the squadrons.
local CASPatrolZone = ZONE:New( "CASPatrolZone" )
-- Setup the squadron Sq25.
A2GDispatcher:SetSquadron( "Sq25", AIRBASE.Caucasus.Beslan, { "Defender" }, 10 )
-- This will setup the squadron Sq34 for CAS from Beslan.
-- No additional altitude and speed parameters are given, so the defaults are assigned.
-- Default speed between 50% and 75% of the maximum speed of the units in the group.
-- Default altitude is between 1000 and 1500 meters.
A2GDispatcher:SetSquadronCas( "Sq25" )
-- Start from airbase hot.
A2GDispatcher:SetSquadronTakeoffFromParkingHot( "Sq25" )
-- For every 2 targets, there will be one plane spawned.
A2GDispatcher:SetSquadronOverhead( "Sq25", 0.5 )