mirror of
https://github.com/mrSkortch/MissionScriptingTools.git
synced 2025-08-15 10:47:23 +00:00
v48_3.7 RC
Re-exported DB files Lots 0 Changes
This commit is contained in:
@@ -1,4 +1,27 @@
|
||||
-- changelog
|
||||
v48
|
||||
-added support for cargo objects within dynAdd and DB scripts
|
||||
-DBs added entries for static objects
|
||||
--mass
|
||||
--canCargo
|
||||
--categoryStatic
|
||||
-fixed getCurrentData to return static data correctly
|
||||
-fixed getGroupData to return static data correctly
|
||||
- start_time now saved into DBs for dynAdded objects
|
||||
-fixed bug with mist message hibernation code
|
||||
|
||||
|
||||
v47 -- not uploaded to git since it wasn't finished.
|
||||
- fixed mist.dynAdd not checking for or correctly adding a start_time variable
|
||||
-- startTime and start_time are both valid
|
||||
- fixed mist.teleportToPoint with regard to the start_time change
|
||||
-- if a start_time isn't 0 and the group is being respawned or cloned, the function will set the spawn time relative to the current time.
|
||||
-- Group set to spawn in 20 seconds after mission start, at 5 seconds mist.cloneGroup() function is run on said group. The new group will be set to spawn in 20 seconds into the mission.
|
||||
-- If the mist.CloneGroup was run at 25 seconds with the base group already spawned, the cloned group will be instantly spawned.
|
||||
- changed mist.time.getMilString to mist.getMilString
|
||||
- changed mist.time.getClockString to mist.getClockString
|
||||
- changed mist.time.getDateStrimg to mist.getDateString
|
||||
- added mist.time.milToGame now accepts a 2nd variable
|
||||
|
||||
v46
|
||||
-added mist.time.milToGame
|
||||
-added mist.time.getDate
|
||||
|
||||
Reference in New Issue
Block a user