FIXED: Error in databases caused by respawning static objects via mist.dynAddStatic. DB updater was adding a new groupName entry for the static object instead of inheriting it from the missing editor. If the groupName didn't match the unitName then the problem occurred.
FIXED: Loading mistSetting value for dbLog
FIXED: Error in segmentIntersect function. Correctly to return vec2 table rather than entries 2 and 3 being the x, y values
FIXED: Typo in getWindBearingAndVel function
FIXED: locality bug in mist.marker.add where the passed coordinates were still referenced and converted to vec3