- Added mist.DBs.drawingsByName and mist.DBs.drawingIndexed. They are a table of points
-Added new callsigns to mist.DBs.const.callsigns
-Added mist.marker.drawShape.
mist.shape.getPointOnSegment
-Added mist.shape.segmentInsersect
-Added mist.mapValue
-Added mist.utils.hexToRGB
-Added mist.getWindBearingAndVel
-Updated mist.messages to only display a message if the messages has been updated. This should prevent spamming the message log.
Fixed: Bug with mist.marker.add() associated with text boxes
Fixed: Zone radius value of verticies present
Updated: DB Sample Files
Changed mist.marker.list to mist.DBs.markList
Added markType and type as valid in mist.marker.add for the type Id
Added mist.groupIsDead function
Removed a log entry I left in.
Updated DB examples.
Added support for DB info in the miz regarding neutral groups. Removed the checks for the coalition name so that if there are ever more coalitions added to the game the mist code won't need to explicitly look for them.
Added local function to verify the DB entries for anything that was spawned before mist is loaded.
Set all popup messages to false.