ADDED: properties table to zone entries in database
MODIFIED: mist.dynAdd will now check tasks assigned in route for any beacons and will update the groupId or unitId as needed.
MODIFIED: mist.getGroupData now has optional route boolean. If present it will also return the route. This allows the user to skip a function call.
ADDED: mist.getGroupTable. Returns the verbatim table for a group as defined in the mission editor.
MODIFIED: mist.teleportToPoint, mist.teleportInZone, mist.respawnInZone, mist.cloneInZone to have extra parameters for governing task and custom validTerrain values.
MODIFIED: mist.debug.dump_G now accepts a boolean value that deletes entries that I commonly delete when dumping _G.
ADDED: mist.debug.writeGroup. This function is used to write a group table directly to a file of the groups name.lua. The point of this is to easily get the contents into a separate file.
ADDED: mist.debug.writeTypes This function iterates through units placed in the mission file and writes to a file containing a list of object typeNames, CLSIDs, and liveries
WIP: mist functions to add, remove, query mark panels and shapes.