1 Commits

Author SHA1 Message Date
mrSkortch
e01bfd25d5 marker fixes and other things
FIXED: error occurring when oil well and gas platform are destroyed. Will investigate further and report the bug to ED.
FIXED: mist.getUnitsLOS to verify each unit being checked is alive
MODIFIED: validateColor to verify the passed table is 4 digits, if digit is missing it will default a value to 0.8
FIXED: typo in S_EVENT_MARK_ADDED event
MODIFIED: removeMark to check if the passed table has a markId value, if so then use that to remove the mark
FIXED: error check if getMarkId is nil
FIXED: draw using markScope value when drawing a maker panel
FIXED: passing markScope to the draw function
2024-02-23 18:56:36 -07:00