mirror of
https://github.com/mrSkortch/MissionScriptingTools.git
synced 2025-08-15 10:47:23 +00:00
Added support for DB info in the miz regarding neutral groups. Removed the checks for the coalition name so that if there are ever more coalitions added to the game the mist code won't need to explicitly look for them. Added local function to verify the DB entries for anything that was spawned before mist is loaded. Set all popup messages to false.
95 lines
1.6 KiB
Lua
95 lines
1.6 KiB
Lua
zonesByNum =
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{
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[1] =
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{
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["y"] = 614105.71428571,
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["radius"] = 3000,
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["point"] =
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{
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["y"] = 0,
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["x"] = -245328.57142857,
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["z"] = 614105.71428571,
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}, -- end of ["point"]
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["name"] = "LZ zone",
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["color"] =
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{
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[1] = 1,
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[2] = 1,
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[3] = 1,
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[4] = 0.14901960784314,
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}, -- end of ["color"]
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["x"] = -245328.57142857,
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["hidden"] = false,
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["zoneId"] = 2,
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}, -- end of [1]
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[2] =
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{
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["y"] = 692534.28571428,
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["radius"] = 3000,
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["point"] =
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{
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["y"] = 0,
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["x"] = -285971.42857143,
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["z"] = 692534.28571428,
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}, -- end of ["point"]
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["name"] = "cloneZone",
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["color"] =
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{
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[1] = 1,
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[2] = 1,
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[3] = 1,
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[4] = 0.14901960784314,
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}, -- end of ["color"]
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["x"] = -285971.42857143,
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["hidden"] = false,
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["zoneId"] = 3,
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}, -- end of [2]
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[3] =
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{
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["radius"] = 3000,
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["zoneId"] = 174,
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["color"] =
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{
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[1] = 1,
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[2] = 1,
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[3] = 1,
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[4] = 0.15,
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}, -- end of ["color"]
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["properties"] =
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{
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}, -- end of ["properties"]
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["hidden"] = false,
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["y"] = 267139.69375223,
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["x"] = -163182.90396786,
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["name"] = "shipZone",
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["point"] =
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{
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["y"] = 0,
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["x"] = -163182.90396786,
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["z"] = 267139.69375223,
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}, -- end of ["point"]
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}, -- end of [3]
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[4] =
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{
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["y"] = 673819.99999999,
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["radius"] = 3000,
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["point"] =
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{
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["y"] = 0,
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["x"] = -271900,
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["z"] = 673819.99999999,
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}, -- end of ["point"]
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["name"] = "explosion zone",
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["color"] =
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{
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[1] = 1,
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[2] = 1,
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[3] = 1,
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[4] = 0.14901960784314,
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}, -- end of ["color"]
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["x"] = -271900,
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["hidden"] = false,
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["zoneId"] = 1,
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}, -- end of [4]
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} -- end of zonesByNum
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