๐Ÿš MOOSE CTLD: COMPLETE MEDEVAC & SALVAGE SYSTEM GUIDE ๐Ÿ“ฆ

Dynamic Battlefield Economy & Rescue Operations

OVERVIEW

The CTLD system features a comprehensive salvage economy with TWO distinct methods for earning salvage points: MEDEVAC crew rescue missions and Sling-Load salvage crate recovery. Both systems feed into a shared coalition salvage pool that can be used to build out-of-stock equipment.

๐Ÿ“‹ Complete Menu Structure

๐Ÿš‘ SALVAGE METHOD #1: MEDEVAC RESCUE CREW RECOVERY

CONCEPT: Rescue stranded vehicle crews and deliver them to MASH zones

How It Works

  1. When friendly vehicles are destroyed, there's a % chance the crew survives
    (Default: 50% survival chance, configurable per coalition)
  2. After a 5-minute delay (battle clearance), surviving crew spawns near the wreck with a MEDEVAC mission announcement
  3. Crew will:
    • Pop smoke when rescue helicopter approaches (8km detection)
    • Send colorful radio messages ("Follow the smoke!")
    • Wait up to 1 hour before being declared KIA
    • May include MANPADS soldier for self-defense (10% chance)
  4. Load crew via normal troop pickup (land near crew, auto-loads)
  5. Fly to any MASH (Mobile Army Surgical Hospital) zone
  6. Land in MASH zone and wait 15 seconds for automatic crew offload
  7. Salvage points awarded based on vehicle value!

Salvage Value Scale

Value is determined by the destroyed vehicle type (from catalog):

Vehicle Type Salvage Points Examples
Light Vehicles 1-5 points Humvees, trucks, light armor
Medium Vehicles 5-15 points APCs, IFVs, light tanks
Heavy Vehicles 15-30 points MBTs, heavy armor
Special Assets 30-50 points SAMs, artillery, C2 vehicles
Example: Rescue a T-90 crew = ~25 salvage points

MEDEVAC F10 Menu Commands

๐Ÿ“ฆ SALVAGE METHOD #2: SLING-LOAD RECOVERY EQUIPMENT SALVAGE

CONCEPT: Recover enemy equipment wreckage via DCS sling-load mechanics

How It Works

  1. When ENEMY ground units die, there's a 15% chance (configurable) to spawn a physical cargo crate near the wreck for YOUR coalition to collect
  2. Crate naming:
    • SALVAGE-B-XXXXXX (Blue coalition can collect, spawns from RED deaths)
    • SALVAGE-R-XXXXXX (Red coalition can collect, spawns from BLUE deaths)
  3. Orange smoke marks crate location for 2 minutes after spawn
  4. Crate has a random weight class (determines helicopter requirement & reward)
  5. Use standard DCS F6 RADIO MENU sling-load to hook the crate
  6. Fly to a Salvage Collection Zone (create via F10 > Field Tools menu)
  7. Land/drop crate inside the zone boundary
  8. Automatic detection awards salvage points based on weight + condition!
  9. Crate expires after 3 HOURS if not collected (warnings at 30min & 5min)
NOT hover-pickup! This is pure DCS sling-load mechanics using F6 RADIO MENU!

Weight Classes & Reward Matrix

Crate weight determines both helicopter requirements and base reward value:

Weight Class Weight Range Helicopter Base Reward Spawn Chance
Light 1500-2500 kg UH-1H Huey, UH-60 2 pts/500kg 50%
Medium 2501-5000 kg Mi-8 Hip, Ka-50 3 pts/500kg 30%
Heavy 5001-8000 kg Large Helos 5 pts/500kg 15%
Super Heavy 8001-12000 kg CH-47 Chinook ONLY 8 pts/500kg 5%

Reward Calculation Formula

Final Reward = (Weight รท 500) ร— Base Multiplier ร— Condition Bonus

Example Light Crate (2000kg):

โš ๏ธ Condition-Based Multipliers - FLY CAREFULLY!

Crate health affects your reward! Damage reduces salvage value:

Condition Health Range Multiplier Example (8pt base)
UNDAMAGED โœ“ โ‰ฅ 90% health 1.5x 12 points (+50% BONUS!)
Damaged 50-89% health 1.0x 8 points (normal)
Heavy Damage โš  < 50% health 0.5x 4 points (-50% penalty)
DESTROYED โœ— 0% health 0x 0 points (crate lost)
Smooth flying = 50% bonus! Crash landing = 50% penalty!

Example Salvage Scenarios

Scenario A: Light Crate, Perfect Delivery

Scenario B: Medium Crate, Rough Landing

Scenario C: Super Heavy Crate, Crashed

Scenario D: Heavy Crate, Destroyed

Sling-Load Salvage F10 Menu Commands

Spawn Restrictions

Salvage crates will NOT spawn:

Lifecycle & Warnings

๐Ÿ’ฐ Using Salvage Points

What Are Salvage Points?

Salvage points are a coalition-wide resource pool that allows you to build equipment that is normally out-of-stock at your current location.

When Salvage Is Used

Salvage auto-applies when:

  1. You request a crate that is OUT OF STOCK at nearest supply zone
  2. Coalition has enough salvage points to cover the cost
  3. Cost = item's required crate count (e.g., M1 Abrams = 3 crates = 3 salvage)

Salvage Balance

Check your coalition's salvage point balance:

F10 > Operations > MEDEVAC > Coalition Salvage Points

Or build/request menu will show salvage balance when out-of-stock

๐ŸŽฏ Strategic Considerations

MEDEVAC Advantages

  • โœ“ More consistent rewards (vehicle value-based)
  • โœ“ Easier execution (normal troop pickup + land at MASH)
  • โœ“ Lower skill requirement
  • โœ“ Supports role-play/immersion
  • โœ“ No condition penalties

Sling-Load Salvage Advantages

  • โœ“ Higher potential rewards (up to 160pts for perfect Chinook delivery!)
  • โœ“ More frequent opportunities (every enemy kill = 15% chance)
  • โœ“ Skill-based system (rewards good flying)
  • โœ“ Can be done solo or coordinated
  • โœ“ Creates dynamic battlefield scavenging gameplay

Combined Strategy

Smart coalitions will:

๐Ÿš€ Quick Reference

MEDEVAC Quick Steps

  1. Listen for MEDEVAC announcement (friendly vehicle crew spawned)
  2. F10 > Ops > MEDEVAC > Vectors to Nearest Crew
  3. Fly to location, follow smoke
  4. Land near crew (auto-loads like troops)
  5. Fly to MASH zone
  6. Land and wait 15 seconds
  7. Salvage awarded! Vehicle respawns shortly after.

Sling-Load Salvage Quick Steps

  1. Listen for salvage spawn announcement (enemy died โ†’ crate spawned)
  2. F10 > Navigation > Vectors to Nearest Salvage Crate
  3. Fly to location (orange smoke = crate)
  4. Use DCS F6 RADIO MENU > Sling Load > Hook Cargo
  5. Fly carefully to Salvage Collection Zone
  6. Land or drop crate inside zone
  7. Salvage awarded based on weight + condition!

Key Differences

Feature MEDEVAC Sling-Load Salvage
Pickup Method Hover pickup OR land โ†’ auto-loads troops DCS F6 menu sling-load ONLY (not CTLD hover pickup!)
Reward Type Fixed value per vehicle type Variable value based on weight + flying skill
Time Window 1-hour window before crew KIA 3-hour window before crate expires
Skill Level Easy to Medium Medium to Hard (condition bonuses)

๐Ÿ”ง Troubleshooting

"I can't sling-load the salvage crate!"

"Crate disappeared before I got there!"

"I didn't get full reward for my delivery!"

"No MEDEVAC missions spawning!"

"Where do I create Salvage Collection Zones?"

โš™๏ธ Configuration Notes

Mission makers can adjust:

All settings are per-coalition and fully configurable via the CTLD config table.