diff --git a/Moose_DynamicGroundBattle_Plugin.lua b/Moose_DynamicGroundBattle_Plugin.lua index 0fffd6a..8652fe7 100644 --- a/Moose_DynamicGroundBattle_Plugin.lua +++ b/Moose_DynamicGroundBattle_Plugin.lua @@ -978,7 +978,7 @@ local function ScheduleSpawner(spawnObject, getZonesFn, warehouses, baseFrequenc local friendlyZones = getZonesFn() if #friendlyZones > 0 then local chosenZone = friendlyZones[math.random(#friendlyZones)] - local spawnedGroup = spawnObject:SpawnInZone(chosenZone, false) + local spawnedGroup = spawnObject:SpawnInZone(chosenZone, true) if spawnedGroup then env.info(string.format("[DGB PLUGIN] Spawned %s in zone %s. Task assignment will occur on next cycle.",