This commit is contained in:
spencer-ki
2022-02-04 12:13:08 -08:00
parent fe4b241efc
commit 315b226014
30 changed files with 180 additions and 79 deletions

View File

@@ -139,12 +139,14 @@ class Ui_MainWindow(object):
font.setPointSize(11)
self.awacs_checkBox.setFont(font)
self.awacs_checkBox.setStatusTip("")
self.awacs_checkBox.setChecked(True)
self.awacs_checkBox.setObjectName("awacs_checkBox")
self.tankers_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.tankers_checkBox.setGeometry(QtCore.QRect(970, 450, 251, 31))
font = QtGui.QFont()
font.setPointSize(11)
self.tankers_checkBox.setFont(font)
self.tankers_checkBox.setChecked(True)
self.tankers_checkBox.setObjectName("tankers_checkBox")
self.apcs_spawn_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.apcs_spawn_checkBox.setGeometry(QtCore.QRect(500, 400, 251, 31))
@@ -242,7 +244,7 @@ class Ui_MainWindow(object):
self.e_attack_planes_spinBox.setFont(font)
self.e_attack_planes_spinBox.setMinimum(0)
self.e_attack_planes_spinBox.setMaximum(50)
self.e_attack_planes_spinBox.setProperty("value", 2)
self.e_attack_planes_spinBox.setProperty("value", 1)
self.e_attack_planes_spinBox.setObjectName("e_attack_planes_spinBox")
self.zone_sams_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.zone_sams_checkBox.setGeometry(QtCore.QRect(970, 480, 201, 31))
@@ -350,11 +352,11 @@ class Ui_MainWindow(object):
self.force_offroad_checkBox.setStatusTip(_translate("MainWindow", "May help prevent long travel times or pathfinding issues. Tip: You can change this dynamically from mission triggers."))
self.force_offroad_checkBox.setText(_translate("MainWindow", "Force Offroad"))
self.defense_checkBox.setText(_translate("MainWindow", "Defensive Mode"))
self.e_attack_helos_spinBox.setStatusTip(_translate("MainWindow", "This value is multiplied by the number of spawn zones in the mission template."))
self.e_attack_helos_spinBox.setStatusTip(_translate("MainWindow", "Approximate number of enemy attack helicopter group spawns."))
self.scenario_label_7.setText(_translate("MainWindow", "Enemy Attack Helicopters"))
self.scenario_label_8.setText(_translate("MainWindow", "Enemy Attack Planes"))
self.e_attack_planes_spinBox.setStatusTip(_translate("MainWindow", "This value is multiplied by the number of spawn zones in the mission template."))
self.zone_sams_checkBox.setStatusTip(_translate("MainWindow", "Inactive conflict zones will be protected by SAMs. When a zone is cleared, SAMs at next active zone will be destroyed by a large explosion at zone center. "))
self.e_attack_planes_spinBox.setStatusTip(_translate("MainWindow", "Approximate number of enemy attack plane group spawns."))
self.zone_sams_checkBox.setStatusTip(_translate("MainWindow", "Inactive conflict zones will be protected by SAMs. When a zone is cleared, SAMs at next active zone will be destroyed."))
self.zone_sams_checkBox.setText(_translate("MainWindow", "Inactive Zone SAMs"))
self.action_generateMission.setText(_translate("MainWindow", "_generateMission"))
self.action_scenarioSelected.setText(_translate("MainWindow", "_scenarioSelected"))