refactor directories

refactor

..

..
This commit is contained in:
spencer-ki
2022-03-24 13:21:45 -07:00
parent 543a98c559
commit 35169eafd9
86 changed files with 10901 additions and 695 deletions

View File

@@ -30,70 +30,12 @@ class Ui_MainWindow(object):
MainWindow.setWindowIcon(icon)
MainWindow.setWindowOpacity(4.0)
MainWindow.setAutoFillBackground(False)
MainWindow.setStyleSheet("/*-----QScrollBar-----*/\n"
"QScrollBar:horizontal \n"
"{\n"
" background-color: transparent;\n"
" height: 8px;\n"
" margin: 0px;\n"
" padding: 0px;\n"
"\n"
"}\n"
"\n"
"\n"
"QScrollBar::handle:horizontal \n"
"{\n"
" border: none;\n"
" min-width: 100px;\n"
" background-color: #9b9b9b;\n"
"\n"
"}\n"
"\n"
"\n"
"QScrollBar::add-line:horizontal, \n"
"QScrollBar::sub-line:horizontal,\n"
"QScrollBar::add-page:horizontal, \n"
"QScrollBar::sub-page:horizontal \n"
"{\n"
" width: 0px;\n"
" background-color: transparent;\n"
"\n"
"}\n"
"\n"
"\n"
"QScrollBar:vertical \n"
"{\n"
" background-color: transparent;\n"
" width: 8px;\n"
" margin: 0;\n"
"\n"
"}\n"
"\n"
"\n"
"QScrollBar::handle:vertical \n"
"{\n"
" border: none;\n"
" min-height: 100px;\n"
" background-color: #9b9b9b;\n"
"\n"
"}\n"
"\n"
"\n"
"QScrollBar::add-line:vertical, \n"
"QScrollBar::sub-line:vertical,\n"
"QScrollBar::add-page:vertical, \n"
"QScrollBar::sub-page:vertical \n"
"{\n"
" height: 0px;\n"
" background-color: transparent;\n"
"\n"
"}")
MainWindow.setStyleSheet("")
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.logistics_crates_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.logistics_crates_checkBox.setGeometry(QtCore.QRect(990, 211, 251, 28))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.logistics_crates_checkBox.setFont(font)
@@ -102,7 +44,6 @@ class Ui_MainWindow(object):
self.zone_sams_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.zone_sams_checkBox.setGeometry(QtCore.QRect(990, 320, 241, 28))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.zone_sams_checkBox.setFont(font)
@@ -110,15 +51,13 @@ class Ui_MainWindow(object):
self.red_forces_label = QtWidgets.QLabel(self.centralwidget)
self.red_forces_label.setGeometry(QtCore.QRect(470, 80, 171, 27))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.red_forces_label.setFont(font)
self.red_forces_label.setObjectName("red_forces_label")
self.scenario_comboBox = QtWidgets.QComboBox(self.centralwidget)
self.scenario_comboBox.setGeometry(QtCore.QRect(30, 20, 371, 29))
self.scenario_comboBox.setGeometry(QtCore.QRect(40, 10, 351, 31))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(8)
font.setBold(True)
self.scenario_comboBox.setFont(font)
@@ -129,9 +68,8 @@ class Ui_MainWindow(object):
self.scenario_comboBox.setFrame(True)
self.scenario_comboBox.setObjectName("scenario_comboBox")
self.description_textBrowser = QtWidgets.QTextBrowser(self.centralwidget)
self.description_textBrowser.setGeometry(QtCore.QRect(40, 410, 361, 251))
self.description_textBrowser.setGeometry(QtCore.QRect(30, 390, 371, 211))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.description_textBrowser.setFont(font)
self.description_textBrowser.setStyleSheet("padding: 5px;")
@@ -143,7 +81,6 @@ class Ui_MainWindow(object):
self.defense_checkBox.setEnabled(True)
self.defense_checkBox.setGeometry(QtCore.QRect(470, 120, 156, 28))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.defense_checkBox.setFont(font)
@@ -167,7 +104,6 @@ class Ui_MainWindow(object):
sizePolicy.setHeightForWidth(self.redforces_comboBox.sizePolicy().hasHeightForWidth())
self.redforces_comboBox.setSizePolicy(sizePolicy)
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
font.setBold(False)
self.redforces_comboBox.setFont(font)
@@ -175,7 +111,6 @@ class Ui_MainWindow(object):
self.scenario_label_8 = QtWidgets.QLabel(self.centralwidget)
self.scenario_label_8.setGeometry(QtCore.QRect(570, 220, 271, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.scenario_label_8.setFont(font)
@@ -183,7 +118,6 @@ class Ui_MainWindow(object):
self.slot_template_comboBox = QtWidgets.QComboBox(self.centralwidget)
self.slot_template_comboBox.setGeometry(QtCore.QRect(960, 384, 271, 33))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.slot_template_comboBox.setFont(font)
@@ -198,7 +132,6 @@ class Ui_MainWindow(object):
self.blue_forces_label = QtWidgets.QLabel(self.centralwidget)
self.blue_forces_label.setGeometry(QtCore.QRect(470, 30, 161, 27))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.blue_forces_label.setFont(font)
@@ -216,7 +149,6 @@ class Ui_MainWindow(object):
self.blueforces_comboBox = QtWidgets.QComboBox(self.centralwidget)
self.blueforces_comboBox.setGeometry(QtCore.QRect(660, 30, 391, 33))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
font.setBold(False)
self.blueforces_comboBox.setFont(font)
@@ -235,7 +167,6 @@ class Ui_MainWindow(object):
self.scenario_label_10 = QtWidgets.QLabel(self.centralwidget)
self.scenario_label_10.setGeometry(QtCore.QRect(570, 260, 271, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.scenario_label_10.setFont(font)
@@ -290,7 +221,6 @@ class Ui_MainWindow(object):
self.scenario_label_7 = QtWidgets.QLabel(self.centralwidget)
self.scenario_label_7.setGeometry(QtCore.QRect(570, 180, 271, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.scenario_label_7.setFont(font)
@@ -298,7 +228,6 @@ class Ui_MainWindow(object):
self.label_2 = QtWidgets.QLabel(self.centralwidget)
self.label_2.setGeometry(QtCore.QRect(840, 390, 111, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.label_2.setFont(font)
@@ -306,57 +235,42 @@ class Ui_MainWindow(object):
self.scenario_label_9 = QtWidgets.QLabel(self.centralwidget)
self.scenario_label_9.setGeometry(QtCore.QRect(490, 450, 251, 23))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
self.scenario_label_9.setFont(font)
self.scenario_label_9.setObjectName("scenario_label_9")
self.awacs_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.awacs_checkBox.setGeometry(QtCore.QRect(990, 246, 241, 28))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.awacs_checkBox.setFont(font)
self.awacs_checkBox.setStatusTip("")
self.awacs_checkBox.setChecked(True)
self.awacs_checkBox.setObjectName("awacs_checkBox")
self.tankers_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.tankers_checkBox.setGeometry(QtCore.QRect(990, 282, 241, 28))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.tankers_checkBox.setFont(font)
self.tankers_checkBox.setChecked(True)
self.tankers_checkBox.setObjectName("tankers_checkBox")
self.inf_spawn_voiceovers_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.inf_spawn_voiceovers_checkBox.setGeometry(QtCore.QRect(960, 455, 271, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.inf_spawn_voiceovers_checkBox.setFont(font)
self.inf_spawn_voiceovers_checkBox.setChecked(True)
self.inf_spawn_voiceovers_checkBox.setObjectName("inf_spawn_voiceovers_checkBox")
self.voiceovers_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.voiceovers_checkBox.setGeometry(QtCore.QRect(960, 517, 171, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.voiceovers_checkBox.setFont(font)
self.voiceovers_checkBox.setChecked(True)
self.voiceovers_checkBox.setObjectName("voiceovers_checkBox")
self.smoke_pickup_zone_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.smoke_pickup_zone_checkBox.setGeometry(QtCore.QRect(960, 424, 271, 24))
self.smoke_pickup_zone_checkBox.setGeometry(QtCore.QRect(960, 460, 271, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.smoke_pickup_zone_checkBox.setFont(font)
self.smoke_pickup_zone_checkBox.setChecked(False)
self.smoke_pickup_zone_checkBox.setObjectName("smoke_pickup_zone_checkBox")
self.game_status_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.game_status_checkBox.setGeometry(QtCore.QRect(960, 486, 271, 24))
self.game_status_checkBox.setGeometry(QtCore.QRect(960, 490, 271, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.game_status_checkBox.setFont(font)
self.game_status_checkBox.setChecked(True)
@@ -365,7 +279,6 @@ class Ui_MainWindow(object):
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(570, 380, 261, 23))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.label.setFont(font)
@@ -393,7 +306,6 @@ class Ui_MainWindow(object):
self.force_offroad_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.force_offroad_checkBox.setGeometry(QtCore.QRect(960, 548, 161, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.force_offroad_checkBox.setFont(font)
self.force_offroad_checkBox.setChecked(False)
@@ -402,7 +314,6 @@ class Ui_MainWindow(object):
self.label_3 = QtWidgets.QLabel(self.centralwidget)
self.label_3.setGeometry(QtCore.QRect(570, 330, 281, 23))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.label_3.setFont(font)
@@ -410,31 +321,23 @@ class Ui_MainWindow(object):
self.apcs_spawn_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.apcs_spawn_checkBox.setGeometry(QtCore.QRect(990, 180, 251, 27))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(10)
font.setBold(False)
self.apcs_spawn_checkBox.setFont(font)
self.apcs_spawn_checkBox.setChecked(True)
self.apcs_spawn_checkBox.setObjectName("apcs_spawn_checkBox")
self.generateButton = QtWidgets.QPushButton(self.centralwidget)
self.generateButton.setEnabled(True)
self.generateButton.setGeometry(QtCore.QRect(710, 600, 231, 51))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(8)
font.setBold(True)
self.generateButton.setFont(font)
self.generateButton.setStyleSheet("background-color: gray;\n"
"color: rgb(255, 255, 255);\n"
"border-style: outset;\n"
"border-width: 1px;\n"
"border-radius: 5px;\n"
"border-color: black;\n"
"padding: 4px;")
self.generateButton.setStyleSheet("")
self.generateButton.setObjectName("generateButton")
self.farp_always = QtWidgets.QRadioButton(self.centralwidget)
self.farp_always.setGeometry(QtCore.QRect(510, 480, 261, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.farp_always.setFont(font)
self.farp_always.setObjectName("farp_always")
@@ -444,7 +347,6 @@ class Ui_MainWindow(object):
self.farp_never = QtWidgets.QRadioButton(self.centralwidget)
self.farp_never.setGeometry(QtCore.QRect(510, 540, 271, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.farp_never.setFont(font)
self.farp_never.setObjectName("farp_never")
@@ -452,7 +354,6 @@ class Ui_MainWindow(object):
self.farp_gunits = QtWidgets.QRadioButton(self.centralwidget)
self.farp_gunits.setGeometry(QtCore.QRect(510, 509, 261, 24))
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
self.farp_gunits.setFont(font)
self.farp_gunits.setChecked(True)
@@ -460,7 +361,7 @@ class Ui_MainWindow(object):
self.farp_buttonGroup.addButton(self.farp_gunits)
self.missionImage = QtWidgets.QLabel(self.centralwidget)
self.missionImage.setEnabled(True)
self.missionImage.setGeometry(QtCore.QRect(60, 80, 300, 300))
self.missionImage.setGeometry(QtCore.QRect(60, 60, 310, 310))
sizePolicy = QtWidgets.QSizePolicy(QtWidgets.QSizePolicy.Preferred, QtWidgets.QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
@@ -470,39 +371,93 @@ class Ui_MainWindow(object):
self.missionImage.setMaximumSize(QtCore.QSize(16777215, 16777215))
self.missionImage.setStyleSheet("")
self.missionImage.setText("")
self.missionImage.setPixmap(QtGui.QPixmap("assets/briefing1.png"))
self.missionImage.setPixmap(QtGui.QPixmap("../assets/briefing1.png"))
self.missionImage.setScaledContents(True)
self.missionImage.setWordWrap(False)
self.missionImage.setObjectName("missionImage")
self.nextScenario_pushButton = QtWidgets.QPushButton(self.centralwidget)
self.nextScenario_pushButton.setGeometry(QtCore.QRect(370, 210, 31, 51))
self.nextScenario_pushButton.setGeometry(QtCore.QRect(350, 620, 41, 31))
self.nextScenario_pushButton.setObjectName("nextScenario_pushButton")
self.prevScenario_pushButton = QtWidgets.QPushButton(self.centralwidget)
self.prevScenario_pushButton.setGeometry(QtCore.QRect(20, 210, 31, 51))
self.prevScenario_pushButton.setGeometry(QtCore.QRect(40, 620, 41, 31))
self.prevScenario_pushButton.setObjectName("prevScenario_pushButton")
self.background_label = QtWidgets.QLabel(self.centralwidget)
self.background_label.setGeometry(QtCore.QRect(1020, 600, 241, 51))
self.background_label.setText("")
self.background_label.setPixmap(QtGui.QPixmap("assets/rotorops-dkgray.png"))
self.background_label.setPixmap(QtGui.QPixmap("../assets/rotorops-dkgray.png"))
self.background_label.setScaledContents(True)
self.background_label.setObjectName("background_label")
self.rateButton1 = QtWidgets.QPushButton(self.centralwidget)
self.rateButton1.setEnabled(True)
self.rateButton1.setGeometry(QtCore.QRect(120, 620, 31, 31))
font = QtGui.QFont()
font.setPointSize(8)
self.rateButton1.setFont(font)
self.rateButton1.setStyleSheet("border-image:url(\'../assets/star_full.png\');")
self.rateButton1.setText("")
self.rateButton1.setObjectName("rateButton1")
self.hotstart_checkBox = QtWidgets.QCheckBox(self.centralwidget)
self.hotstart_checkBox.setGeometry(QtCore.QRect(960, 430, 271, 24))
font = QtGui.QFont()
font.setPointSize(9)
self.hotstart_checkBox.setFont(font)
self.hotstart_checkBox.setChecked(False)
self.hotstart_checkBox.setTristate(False)
self.hotstart_checkBox.setObjectName("hotstart_checkBox")
self.rateButton2 = QtWidgets.QPushButton(self.centralwidget)
self.rateButton2.setEnabled(True)
self.rateButton2.setGeometry(QtCore.QRect(160, 620, 31, 31))
font = QtGui.QFont()
font.setPointSize(8)
self.rateButton2.setFont(font)
self.rateButton2.setStyleSheet("border-image:url(\'../assets/star_full.png\');")
self.rateButton2.setText("")
self.rateButton2.setObjectName("rateButton2")
self.rateButton3 = QtWidgets.QPushButton(self.centralwidget)
self.rateButton3.setEnabled(True)
self.rateButton3.setGeometry(QtCore.QRect(200, 620, 31, 31))
font = QtGui.QFont()
font.setPointSize(8)
self.rateButton3.setFont(font)
self.rateButton3.setStyleSheet("border-image:url(\'../assets/star_full.png\');")
self.rateButton3.setText("")
self.rateButton3.setObjectName("rateButton3")
self.rateButton4 = QtWidgets.QPushButton(self.centralwidget)
self.rateButton4.setEnabled(True)
self.rateButton4.setGeometry(QtCore.QRect(240, 620, 31, 31))
font = QtGui.QFont()
font.setPointSize(8)
self.rateButton4.setFont(font)
self.rateButton4.setStyleSheet("border-image:url(\'../assets/star_full.png\');")
self.rateButton4.setText("")
self.rateButton4.setObjectName("rateButton4")
self.rateButton5 = QtWidgets.QPushButton(self.centralwidget)
self.rateButton5.setEnabled(True)
self.rateButton5.setGeometry(QtCore.QRect(280, 620, 31, 31))
font = QtGui.QFont()
font.setPointSize(8)
self.rateButton5.setFont(font)
self.rateButton5.setStyleSheet("border-image:url(\'../assets/star_full.png\');")
self.rateButton5.setText("")
self.rateButton5.setObjectName("rateButton5")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 1280, 26))
self.menubar.setGeometry(QtCore.QRect(0, 0, 1280, 29))
self.menubar.setObjectName("menubar")
self.menuMap = QtWidgets.QMenu(self.menubar)
self.menuMap.setObjectName("menuMap")
self.menuGametype_Filter = QtWidgets.QMenu(self.menubar)
self.menuGametype_Filter.setObjectName("menuGametype_Filter")
self.menuFilter = QtWidgets.QMenu(self.menubar)
self.menuFilter.setObjectName("menuFilter")
self.menuPreferences = QtWidgets.QMenu(self.menubar)
self.menuPreferences.setObjectName("menuPreferences")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
font = QtGui.QFont()
font.setFamily("Arial")
font.setPointSize(9)
font.setBold(False)
self.statusbar.setFont(font)
self.statusbar.setAcceptDrops(False)
self.statusbar.setStyleSheet("color: rgb(255, 255, 255);")
self.statusbar.setStyleSheet("")
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.action_generateMission = QtWidgets.QAction(MainWindow)
@@ -520,43 +475,90 @@ class Ui_MainWindow(object):
self.action_prevScenario = QtWidgets.QAction(MainWindow)
self.action_prevScenario.setObjectName("action_prevScenario")
self.actionCaucasus = QtWidgets.QAction(MainWindow)
self.actionCaucasus.setCheckable(True)
self.actionCaucasus.setChecked(True)
self.actionCaucasus.setObjectName("actionCaucasus")
self.actionPersian_Gulf = QtWidgets.QAction(MainWindow)
self.actionPersian_Gulf.setCheckable(True)
self.actionPersian_Gulf.setChecked(True)
self.actionPersian_Gulf.setObjectName("actionPersian_Gulf")
self.actionMarianas = QtWidgets.QAction(MainWindow)
self.actionMarianas.setCheckable(True)
self.actionMarianas.setChecked(True)
self.actionMarianas.setObjectName("actionMarianas")
self.actionNevada = QtWidgets.QAction(MainWindow)
self.actionNevada.setCheckable(True)
self.actionNevada.setChecked(True)
self.actionNevada.setObjectName("actionNevada")
self.actionSyria = QtWidgets.QAction(MainWindow)
self.actionSyria.setCheckable(True)
self.actionSyria.setChecked(True)
self.actionSyria.setObjectName("actionSyria")
self.actionAll = QtWidgets.QAction(MainWindow)
self.actionAll.setCheckable(True)
self.actionAll.setChecked(True)
self.actionAll.setObjectName("actionAll")
self.actionMultiplayer = QtWidgets.QAction(MainWindow)
self.actionMultiplayer.setCheckable(False)
self.actionMultiplayer.setCheckable(True)
self.actionMultiplayer.setChecked(True)
self.actionMultiplayer.setObjectName("actionMultiplayer")
self.actionAll_2 = QtWidgets.QAction(MainWindow)
self.actionAll_2.setCheckable(True)
self.actionAll_2.setChecked(True)
self.actionAll_2.setObjectName("actionAll_2")
self.menuMap.addAction(self.actionAll_2)
self.actionSave_Directory = QtWidgets.QAction(MainWindow)
self.actionSave_Directory.setObjectName("actionSave_Directory")
self.action_slotChanged = QtWidgets.QAction(MainWindow)
self.action_slotChanged.setObjectName("action_slotChanged")
self.actionIncluded = QtWidgets.QAction(MainWindow)
self.actionIncluded.setCheckable(True)
self.actionIncluded.setChecked(True)
self.actionIncluded.setObjectName("actionIncluded")
self.actionUser = QtWidgets.QAction(MainWindow)
self.actionUser.setObjectName("actionUser")
self.actionDownloaded = QtWidgets.QAction(MainWindow)
self.actionDownloaded.setObjectName("actionDownloaded")
self.action_downloadButton = QtWidgets.QAction(MainWindow)
self.action_downloadButton.setObjectName("action_downloadButton")
self.action_rateButton1 = QtWidgets.QAction(MainWindow)
self.action_rateButton1.setObjectName("action_rateButton1")
self.actionSingle_Player = QtWidgets.QAction(MainWindow)
self.actionSingle_Player.setCheckable(True)
self.actionSingle_Player.setChecked(True)
self.actionSingle_Player.setObjectName("actionSingle_Player")
self.actionCo_Op = QtWidgets.QAction(MainWindow)
self.actionCo_Op.setCheckable(True)
self.actionCo_Op.setChecked(True)
self.actionCo_Op.setObjectName("actionCo_Op")
self.actionMapMenu = QtWidgets.QAction(MainWindow)
self.actionMapMenu.setObjectName("actionMapMenu")
self.actionFilterMenu = QtWidgets.QAction(MainWindow)
self.actionFilterMenu.setObjectName("actionFilterMenu")
self.action_rateButton2 = QtWidgets.QAction(MainWindow)
self.action_rateButton2.setObjectName("action_rateButton2")
self.action_rateButton3 = QtWidgets.QAction(MainWindow)
self.action_rateButton3.setObjectName("action_rateButton3")
self.action_rateButton4 = QtWidgets.QAction(MainWindow)
self.action_rateButton4.setObjectName("action_rateButton4")
self.action_rateButton5 = QtWidgets.QAction(MainWindow)
self.action_rateButton5.setObjectName("action_rateButton5")
self.menuMap.addAction(self.actionCaucasus)
self.menuMap.addAction(self.actionPersian_Gulf)
self.menuMap.addAction(self.actionMarianas)
self.menuMap.addAction(self.actionNevada)
self.menuMap.addAction(self.actionSyria)
self.menuGametype_Filter.addAction(self.actionAll)
self.menuGametype_Filter.addAction(self.actionMultiplayer)
self.menuFilter.addAction(self.actionMultiplayer)
self.menuFilter.addAction(self.actionSingle_Player)
self.menuFilter.addAction(self.actionCo_Op)
self.menuPreferences.addAction(self.actionSave_Directory)
self.menubar.addAction(self.menuMap.menuAction())
self.menubar.addAction(self.menuGametype_Filter.menuAction())
self.menubar.addAction(self.menuFilter.menuAction())
self.menubar.addAction(self.menuPreferences.menuAction())
self.retranslateUi(MainWindow)
self.generateButton.clicked.connect(self.action_generateMission.trigger)
self.scenario_comboBox.currentIndexChanged['int'].connect(self.action_scenarioSelected.trigger)
self.defense_checkBox.stateChanged['int'].connect(self.action_defensiveModeChanged.trigger)
self.nextScenario_pushButton.clicked.connect(self.action_nextScenario.trigger)
self.prevScenario_pushButton.clicked.connect(self.action_prevScenario.trigger)
self.defense_checkBox.clicked.connect(self.action_defensiveModeChanged.trigger)
self.slot_template_comboBox.activated['int'].connect(self.action_slotChanged.trigger)
self.scenario_comboBox.currentIndexChanged['int'].connect(self.action_scenarioSelected.trigger)
self.nextScenario_pushButton.clicked.connect(self.action_nextScenario.trigger)
self.rateButton1.clicked.connect(self.action_rateButton1.trigger)
self.rateButton2.clicked.connect(self.action_rateButton2.trigger)
self.rateButton3.clicked.connect(self.action_rateButton3.trigger)
self.rateButton4.clicked.connect(self.action_rateButton4.trigger)
self.rateButton5.clicked.connect(self.action_rateButton5.trigger)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
@@ -571,17 +573,17 @@ class Ui_MainWindow(object):
self.description_textBrowser.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><meta charset=\"utf-8\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'Arial\'; font-size:9pt; font-weight:400; font-style:normal;\">\n"
"</style></head><body style=\" font-family:\'Segoe UI\'; font-size:9pt; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-family:\'MS Shell Dlg 2\'; font-size:10pt;\">Provide close air support for our convoys as we take back Las Vegas from the enemy!</span></p></body></html>"))
self.defense_checkBox.setText(_translate("MainWindow", "Blue on Defense"))
self.redqty_spinBox.setStatusTip(_translate("MainWindow", "How many groups should we generate?"))
self.redqty_spinBox.setStatusTip(_translate("MainWindow", "Red vehicle groups per staging or conflict zone."))
self.redforces_comboBox.setStatusTip(_translate("MainWindow", "Tip: You can create your own custom ground forces groups to be automatically generated."))
self.scenario_label_8.setStatusTip(_translate("MainWindow", "Approximate number of enemy attack plane group spawns."))
self.scenario_label_8.setText(_translate("MainWindow", "Enemy Attack Planes"))
self.slot_template_comboBox.setStatusTip(_translate("MainWindow", "Default player/client spawn locations at a friendly airport."))
self.scenario_label_5.setText(_translate("MainWindow", "Groups Per Zone"))
self.blue_forces_label.setText(_translate("MainWindow", "Blue Forces:"))
self.blueqty_spinBox.setStatusTip(_translate("MainWindow", "How many groups should we generate?"))
self.blueqty_spinBox.setStatusTip(_translate("MainWindow", "Blue vehicle groups per staging or conflict zone."))
self.blueforces_comboBox.setStatusTip(_translate("MainWindow", "Tip: You can create your own custom ground forces groups to be automatically generated."))
self.scenario_label_4.setText(_translate("MainWindow", "Groups Per Zone"))
self.version_label.setText(_translate("MainWindow", "Version string"))
@@ -594,10 +596,10 @@ class Ui_MainWindow(object):
self.scenario_label_7.setText(_translate("MainWindow", "Enemy Attack Helicopters"))
self.label_2.setText(_translate("MainWindow", "Player Slots:"))
self.scenario_label_9.setText(_translate("MainWindow", "Zone FARP Conditions:"))
self.awacs_checkBox.setText(_translate("MainWindow", "Friendly AWACS"))
self.awacs_checkBox.setStatusTip(_translate("MainWindow", "Spawn a friendly AWACS with fighter escorts."))
self.awacs_checkBox.setText(_translate("MainWindow", "Friendly AWACS with escort"))
self.tankers_checkBox.setStatusTip(_translate("MainWindow", "Spawn friendly tankers for both boom and basket refueling."))
self.tankers_checkBox.setText(_translate("MainWindow", "Friendly Tankers"))
self.inf_spawn_voiceovers_checkBox.setStatusTip(_translate("MainWindow", "Friendly/enemy APCs will drop infantry when reaching a new conflict zone."))
self.inf_spawn_voiceovers_checkBox.setText(_translate("MainWindow", "Voiceovers on Infantry Spawn"))
self.voiceovers_checkBox.setStatusTip(_translate("MainWindow", "Voiceovers from the ground commander. Helps keep focus on the active zone."))
self.voiceovers_checkBox.setText(_translate("MainWindow", "Voiceovers"))
self.smoke_pickup_zone_checkBox.setStatusTip(_translate("MainWindow", "Infinite troop pickup zones will be marked with blue smoke."))
@@ -613,7 +615,8 @@ class Ui_MainWindow(object):
self.label_3.setStatusTip(_translate("MainWindow", "The number of troop drops per transport helicopter flight."))
self.label_3.setText(_translate("MainWindow", "Transport Drop Points"))
self.apcs_spawn_checkBox.setStatusTip(_translate("MainWindow", "Friendly/enemy APCs will drop infantry when reaching a new conflict zone. Disables infinite troop pickups from conflict zones (you must pick up existing troops)."))
self.apcs_spawn_checkBox.setText(_translate("MainWindow", "APCs Spawn Infantry"))
self.apcs_spawn_checkBox.setText(_translate("MainWindow", "Dynamic Troops"))
self.generateButton.setStatusTip(_translate("MainWindow", "Click to generate mission."))
self.generateButton.setText(_translate("MainWindow", "GENERATE MISSION"))
self.farp_always.setStatusTip(_translate("MainWindow", "Always spawn a FARP in defeated conflict zones."))
self.farp_always.setText(_translate("MainWindow", "Always"))
@@ -623,8 +626,16 @@ class Ui_MainWindow(object):
self.farp_gunits.setText(_translate("MainWindow", "20% Ground Units Remaining"))
self.nextScenario_pushButton.setText(_translate("MainWindow", ">"))
self.prevScenario_pushButton.setText(_translate("MainWindow", "<"))
self.menuMap.setTitle(_translate("MainWindow", "Map Filter"))
self.menuGametype_Filter.setTitle(_translate("MainWindow", "Gametype Filter"))
self.rateButton1.setStatusTip(_translate("MainWindow", "Submit a review for this mission scenario."))
self.hotstart_checkBox.setStatusTip(_translate("MainWindow", "Player helicopters start with engines running on the ground. No effect if player slots says \'Locked to scenario\'"))
self.hotstart_checkBox.setText(_translate("MainWindow", "Player Hotstart"))
self.rateButton2.setStatusTip(_translate("MainWindow", "Submit a review for this mission scenario."))
self.rateButton3.setStatusTip(_translate("MainWindow", "Submit a review for this mission scenario."))
self.rateButton4.setStatusTip(_translate("MainWindow", "Submit a review for this mission scenario."))
self.rateButton5.setStatusTip(_translate("MainWindow", "Submit a review for this mission scenario."))
self.menuMap.setTitle(_translate("MainWindow", "Map"))
self.menuFilter.setTitle(_translate("MainWindow", "Filter"))
self.menuPreferences.setTitle(_translate("MainWindow", "Preferences"))
self.action_generateMission.setText(_translate("MainWindow", "_generateMission"))
self.action_scenarioSelected.setText(_translate("MainWindow", "_scenarioSelected"))
self.action_blueforcesSelected.setText(_translate("MainWindow", "_blueforcesSelected"))
@@ -637,9 +648,28 @@ class Ui_MainWindow(object):
self.actionMarianas.setText(_translate("MainWindow", "Marianas"))
self.actionNevada.setText(_translate("MainWindow", "Nevada"))
self.actionSyria.setText(_translate("MainWindow", "Syria"))
self.actionAll.setText(_translate("MainWindow", "All"))
self.actionMultiplayer.setText(_translate("MainWindow", "Multiplayer"))
self.actionAll_2.setText(_translate("MainWindow", "All"))
self.actionSave_Directory.setText(_translate("MainWindow", "Save Directory"))
self.action_slotChanged.setText(_translate("MainWindow", "_slotChanged"))
self.actionIncluded.setText(_translate("MainWindow", "Included"))
self.actionUser.setText(_translate("MainWindow", "User"))
self.actionDownloaded.setText(_translate("MainWindow", "Downloaded"))
self.action_downloadButton.setText(_translate("MainWindow", "_downloadButton"))
self.action_downloadButton.setToolTip(_translate("MainWindow", "_downloadButton"))
self.action_rateButton1.setText(_translate("MainWindow", "_rateButton1"))
self.action_rateButton1.setToolTip(_translate("MainWindow", "_rateButton1"))
self.actionSingle_Player.setText(_translate("MainWindow", "Single-Player"))
self.actionCo_Op.setText(_translate("MainWindow", "Co-Op"))
self.actionMapMenu.setText(_translate("MainWindow", "actionMapMenu"))
self.actionFilterMenu.setText(_translate("MainWindow", "FilterMenu"))
self.action_rateButton2.setText(_translate("MainWindow", "_rateButton2"))
self.action_rateButton2.setToolTip(_translate("MainWindow", "_rateButton2"))
self.action_rateButton3.setText(_translate("MainWindow", "_rateButton3"))
self.action_rateButton3.setToolTip(_translate("MainWindow", "_rateButton3"))
self.action_rateButton4.setText(_translate("MainWindow", "_rateButton4"))
self.action_rateButton4.setToolTip(_translate("MainWindow", "_rateButton4"))
self.action_rateButton5.setText(_translate("MainWindow", "_rateButton5"))
self.action_rateButton5.setToolTip(_translate("MainWindow", "_rateButton5"))
if __name__ == "__main__":