mirror of
https://github.com/spencershepard/RotorOps.git
synced 2025-11-10 15:45:30 +00:00
1.2 update
..
This commit is contained in:
@@ -53,7 +53,7 @@
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<widget class="QCheckBox" name="logistics_crates_checkBox">
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<property name="geometry">
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<rect>
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<x>990</x>
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<x>980</x>
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<y>211</y>
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<width>251</width>
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<height>28</height>
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@@ -66,10 +66,10 @@
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</font>
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</property>
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<property name="statusTip">
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<string>Enable CTLD logistics crates for building ground units and air defenses. Pickup logistics containers to create new logistics sites.</string>
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<string>Enable a base or FARP near the start position that can spawn CTLD crates for building ground units and air defenses. Sling load the logistics containers to create new logistics sites.</string>
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</property>
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<property name="text">
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<string>Logistics</string>
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<string>Logistics Base</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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@@ -78,7 +78,7 @@
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<widget class="QCheckBox" name="zone_sams_checkBox">
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<property name="geometry">
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<rect>
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<x>990</x>
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<x>980</x>
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<y>320</y>
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<width>241</width>
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<height>28</height>
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@@ -91,10 +91,10 @@
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</font>
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</property>
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<property name="statusTip">
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<string>Inactive conflict zones will be protected by SAMs. When a zone is cleared, SAMs at next active zone will be destroyed.</string>
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<string>Inactive conflict zones will be protected by SAMs. When a zone is cleared, SAMs at next active zone will be destroyed. No effect if Blue on defense.</string>
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</property>
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<property name="text">
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<string>Inactive Zone SAMs</string>
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<string>Protect Inactive Zones</string>
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</property>
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</widget>
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<widget class="QLabel" name="red_forces_label">
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@@ -191,17 +191,20 @@ p, li { white-space: pre-wrap; }
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<property name="geometry">
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<rect>
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<x>470</x>
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<y>120</y>
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<y>130</y>
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<width>156</width>
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<height>28</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>10</pointsize>
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<pointsize>11</pointsize>
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<bold>false</bold>
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</font>
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</property>
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<property name="statusTip">
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<string>Turn the tables and defend your zones against the enemy's attack.</string>
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</property>
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<property name="text">
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<string>Blue on Defense</string>
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</property>
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@@ -289,8 +292,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QComboBox" name="slot_template_comboBox">
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<property name="geometry">
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<rect>
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<x>960</x>
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<y>384</y>
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<x>980</x>
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<y>474</y>
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<width>271</width>
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<height>33</height>
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</rect>
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@@ -564,7 +567,7 @@ p, li { white-space: pre-wrap; }
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<number>8</number>
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</property>
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<property name="value">
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<number>2</number>
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<number>1</number>
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</property>
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</widget>
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<widget class="QLabel" name="scenario_label_7">
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@@ -592,8 +595,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QLabel" name="label_2">
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<property name="geometry">
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<rect>
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<x>840</x>
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<y>390</y>
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<x>860</x>
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<y>480</y>
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<width>111</width>
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<height>24</height>
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</rect>
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@@ -611,8 +614,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QLabel" name="scenario_label_9">
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<property name="geometry">
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<rect>
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<x>490</x>
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<y>450</y>
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<x>480</x>
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<y>401</y>
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<width>251</width>
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<height>23</height>
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</rect>
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@@ -629,7 +632,7 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="awacs_checkBox">
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<property name="geometry">
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<rect>
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<x>990</x>
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<x>980</x>
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<y>246</y>
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<width>241</width>
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<height>28</height>
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@@ -654,7 +657,7 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="tankers_checkBox">
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<property name="geometry">
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<rect>
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<x>990</x>
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<x>980</x>
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<y>282</y>
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<width>241</width>
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<height>28</height>
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@@ -679,10 +682,10 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="voiceovers_checkBox">
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<property name="geometry">
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<rect>
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<x>960</x>
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<y>517</y>
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<x>500</x>
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<y>594</y>
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<width>171</width>
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<height>24</height>
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<height>31</height>
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</rect>
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</property>
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<property name="font">
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@@ -703,10 +706,10 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="smoke_pickup_zone_checkBox">
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<property name="geometry">
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<rect>
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<x>960</x>
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<y>460</y>
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<width>271</width>
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<height>24</height>
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<x>500</x>
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<y>541</y>
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<width>231</width>
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<height>20</height>
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</rect>
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</property>
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<property name="font">
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@@ -715,7 +718,7 @@ p, li { white-space: pre-wrap; }
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</font>
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</property>
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<property name="statusTip">
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<string>Infinite troop pickup zones will be marked with blue smoke.</string>
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<string>Troop pickup zones and FARPs will be marked with blue smoke.</string>
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</property>
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<property name="text">
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<string>Smoke at Troop Pickup Zones</string>
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@@ -727,10 +730,10 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="game_status_checkBox">
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<property name="geometry">
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<rect>
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<x>960</x>
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<y>490</y>
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<width>271</width>
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<height>24</height>
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<x>500</x>
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<y>570</y>
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<width>221</width>
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<height>21</height>
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</rect>
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</property>
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<property name="font">
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@@ -755,7 +758,7 @@ p, li { white-space: pre-wrap; }
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<property name="geometry">
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<rect>
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<x>570</x>
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<y>380</y>
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<y>340</y>
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<width>261</width>
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<height>23</height>
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</rect>
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@@ -767,18 +770,18 @@ p, li { white-space: pre-wrap; }
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</font>
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</property>
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<property name="statusTip">
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<string>This value is multiplied by the number of spawn zones in the mission template.</string>
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<string>Total number of infantry groups to spawn per game.</string>
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</property>
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<property name="text">
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<string>Infantry Spawns per zone</string>
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<string>Infantry Spawns</string>
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</property>
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</widget>
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<widget class="QSpinBox" name="inf_spawn_spinBox">
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<property name="geometry">
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<rect>
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<x>510</x>
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<y>380</y>
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<width>47</width>
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<y>340</y>
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<width>51</width>
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<height>31</height>
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</rect>
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</property>
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@@ -800,15 +803,15 @@ p, li { white-space: pre-wrap; }
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<number>20</number>
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</property>
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<property name="value">
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<number>2</number>
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<number>0</number>
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</property>
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</widget>
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<widget class="QSpinBox" name="troop_drop_spinBox">
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<property name="geometry">
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<rect>
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<x>510</x>
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<y>330</y>
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<width>47</width>
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<y>300</y>
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<width>51</width>
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<height>31</height>
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</rect>
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</property>
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@@ -833,12 +836,12 @@ p, li { white-space: pre-wrap; }
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<number>4</number>
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</property>
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</widget>
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<widget class="QCheckBox" name="force_offroad_checkBox">
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<widget class="QCheckBox" name="random_weather_checkBox">
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<property name="geometry">
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<rect>
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<x>960</x>
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<y>548</y>
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<width>161</width>
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<x>980</x>
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<y>420</y>
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<width>211</width>
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<height>24</height>
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</rect>
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</property>
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@@ -848,10 +851,10 @@ p, li { white-space: pre-wrap; }
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</font>
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</property>
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<property name="statusTip">
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<string>May help prevent long travel times or pathfinding issues. </string>
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<string>Random weather preset will be applied.</string>
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</property>
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<property name="text">
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<string>Force Offroad</string>
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<string>Random Weather</string>
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</property>
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<property name="checked">
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<bool>false</bool>
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@@ -864,7 +867,7 @@ p, li { white-space: pre-wrap; }
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<property name="geometry">
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<rect>
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<x>570</x>
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<y>330</y>
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<y>300</y>
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<width>281</width>
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<height>23</height>
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</rect>
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@@ -885,7 +888,7 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="apcs_spawn_checkBox">
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<property name="geometry">
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<rect>
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<x>990</x>
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<x>980</x>
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<y>180</y>
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<width>251</width>
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<height>27</height>
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@@ -898,10 +901,10 @@ p, li { white-space: pre-wrap; }
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</font>
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</property>
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<property name="statusTip">
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<string>Friendly/enemy APCs will drop infantry when reaching a new conflict zone. Disables infinite troop pickups from conflict zones (you must pick up existing troops).</string>
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<string>Friendly/enemy APCs will drop infantry when reaching a new conflict zone. </string>
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</property>
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<property name="text">
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<string>Dynamic Troops</string>
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<string>APCs Spawn Infantry</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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@@ -913,7 +916,7 @@ p, li { white-space: pre-wrap; }
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</property>
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<property name="geometry">
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<rect>
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<x>710</x>
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<x>750</x>
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<y>600</y>
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<width>231</width>
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<height>51</height>
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@@ -938,8 +941,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QRadioButton" name="farp_always">
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<property name="geometry">
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<rect>
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<x>510</x>
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<y>480</y>
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<x>500</x>
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<y>431</y>
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<width>261</width>
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<height>24</height>
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</rect>
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@@ -962,8 +965,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QRadioButton" name="farp_never">
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<property name="geometry">
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<rect>
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<x>510</x>
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<y>540</y>
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<x>500</x>
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<y>491</y>
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<width>271</width>
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<height>24</height>
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</rect>
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@@ -986,8 +989,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QRadioButton" name="farp_gunits">
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<property name="geometry">
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<rect>
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<x>510</x>
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<y>509</y>
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<x>500</x>
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<y>460</y>
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<width>261</width>
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<height>24</height>
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</rect>
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@@ -1131,8 +1134,8 @@ p, li { white-space: pre-wrap; }
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<widget class="QCheckBox" name="hotstart_checkBox">
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<property name="geometry">
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<rect>
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<x>960</x>
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<y>430</y>
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<x>980</x>
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<y>520</y>
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<width>271</width>
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<height>24</height>
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</rect>
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@@ -1143,7 +1146,7 @@ p, li { white-space: pre-wrap; }
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</font>
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</property>
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<property name="statusTip">
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<string>Player helicopters start with engines running on the ground. No effect if player slots says 'Locked to scenario'</string>
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<string>Player helicopters start with engines running on the ground. No effect for FARP spawns or if player slots says 'Locked to scenario'</string>
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</property>
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<property name="text">
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<string>Player Hotstart</string>
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@@ -1263,6 +1266,52 @@ p, li { white-space: pre-wrap; }
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<string/>
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</property>
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</widget>
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<widget class="QComboBox" name="time_comboBox">
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<property name="geometry">
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<rect>
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<x>980</x>
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<y>370</y>
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<width>161</width>
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<height>33</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>10</pointsize>
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<bold>false</bold>
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</font>
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</property>
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<property name="statusTip">
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<string>Mission start time of day. 'Default' is the start time as defined by the mission template designer.</string>
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</property>
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</widget>
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<widget class="QCheckBox" name="farp_spawn_checkBox">
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<property name="geometry">
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<rect>
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<x>980</x>
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<y>550</y>
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<width>271</width>
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<height>24</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>9</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>Add helicopter slots where zone FARPs will be built. Helicopters will be empty fuel, requiring the FARP to be established to refuel and rearm.</string>
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</property>
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<property name="text">
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<string>Spawns at zone FARPs</string>
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</property>
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<property name="checked">
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<bool>false</bool>
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</property>
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<property name="tristate">
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<bool>false</bool>
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</property>
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</widget>
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</widget>
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<widget class="QMenuBar" name="menubar">
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<property name="geometry">
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@@ -1471,7 +1520,7 @@ p, li { white-space: pre-wrap; }
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Single-Player</string>
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<string>Single-Player Only</string>
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</property>
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</action>
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<action name="actionCo_Op">
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@@ -1482,7 +1531,7 @@ p, li { white-space: pre-wrap; }
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Co-Op</string>
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<string>Co-Op Only</string>
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</property>
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</action>
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<action name="actionMapMenu">
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