BHD2 and infantry update (#48)

* BHD2 and infantry update

- default to easy comms
- modify ctld for better infantry models
- cleaner logging
- warn user if no resources for fat cow FARPs
- condition for fat cow added; not available if enemies too close

* Update README.md
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spencershepard
2023-02-11 20:54:37 -08:00
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@@ -24,15 +24,24 @@ At the core of the RotorOps script are AI enhancements that provide a dynamic gr
- Single-player and multiplayer slot creation.
## Demo Missions
RotorOps: Aleppo Under Siege https://www.digitalcombatsimulator.com/en/files/3320079/
Newest to oldest:
Black Hawk Down Pt 1 (UH-1H UH-60L) https://www.digitalcombatsimulator.com/en/files/3328428/
NightHawks (AH-64D) https://www.digitalcombatsimulator.com/en/files/3322036/
RotorOps: Aleppo Under Siege https://www.digitalcombatsimulator.com/en/files/3320079/
Rota Landing (Mr. Nobody) https://www.digitalcombatsimulator.com/en/files/3320186/
# RotorOps: Conflict
Conflict is a game type in which attacking forces must clear Conflict Zones of defending ground forces. Once a zone is cleared, the next zone is activated and attacking ground vehicles will move to the next Conflict Zone automatically.
![alt text](https://raw.githubusercontent.com/spencershepard/RotorOps/develop/documentation/images/rotorops%20conflict%20zones.png?raw=true)
![alt text](https://raw.githubusercontent.com/spencershepard/RotorOps/main/documentation/images/rotorops%20conflict%20zones.png?raw=true)
## Dynamic Roles
A RotorOps Conflict mission has opportunities for a variety of roles and tasks. There's no need to artificially select these roles, as the mission is fully dynamic.