RotorOps/Generator/Scenarios/_How to create your own scenarios.txt
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* added many ui options

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2022-01-30 23:36:14 -08:00

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You can add your own scenarios in this directory and they will appear in the mission generator.
A scenario .miz file MUST have:
1) Between 1-4 trigger zones called "ALPHA", "BRAVO", "CHARLIE", "DELTA"
2) At least one trigger zone with a name that starts with "STAGING".
3) A blue airport (recommend somewhere near your staging zone).
4) A red airport (recommend somewhere near your last conflict zone).
Optional:
You can add smaller infantry spawning zones inside conflict zones. Add near buildings to simulate infantry hiding within. Name them like "ALPHA_SPAWN", "ALPHA_SPAWN_2, etc.
Tips:
-The conflict game type can be played with blue forces on defense. In this mode the last conflict zone is the only troop pickup zone.
-Design your template so that it can be played in normal 'attacking' mode or 'defending' the conflict zone from enemy ground units starting from the staging zone.
-Keep the zones fairly close together, both for helicopter and ground unit travel times.
-You can place static objects and units in a scenario template.
-You can change mission briefing and other mission options in the template.
-Drop your templates in the RotorOps Discord if you'd like to have them added in a release for everyone. Maintain a similar naming convention and be sure to credit yourself in the .miz name.
-Airfields can be captured with ground units. You might consider placing conflict zones over neutral airfields and adding unarmed client slots.