RotorOps/Generator/MissionGenerator.py

429 lines
17 KiB
Python

import math
import sys
import os
import dcs
from PyQt5.QtCore import QCoreApplication
from PyQt5.uic.properties import QtCore
import RotorOpsMission as ROps
import RotorOpsUtils
import RotorOpsUnits
import logging
import json
import yaml
import requests
from PyQt5.QtWidgets import (
QApplication, QDialog, QMainWindow, QMessageBox
)
from PyQt5 import QtGui
from PyQt5 import Qt, QtCore
from MissionGeneratorUI import Ui_MainWindow
import qtmodern.styles
import qtmodern.windows
#Setup logfile and exception handler
logger = logging.getLogger(__name__)
logging.basicConfig(filename='generator.log', encoding='utf-8', level=logging.DEBUG, format='%(asctime)s %(levelname)-8s %(message)s', datefmt='%Y-%m-%d %H:%M:%S')
handler = logging.StreamHandler(stream=sys.stdout)
logger.addHandler(handler)
user_files_url = 'https://dcs-helicopters.com/user-files/'
class directories:
home_dir = scenarios = forces = scripts = sound = output = assets = imports = None
@classmethod
def find(cls):
current_dir = os.getcwd()
if os.path.basename(os.getcwd()) == "Generator":
os.chdir("..")
cls.home_dir = os.getcwd()
cls.scenarios = cls.home_dir + "\Generator\Scenarios"
cls.forces = cls.home_dir + "\Generator\Forces"
cls.scripts = cls.home_dir
cls.sound = cls.home_dir + "\sound\embedded"
cls.output = cls.home_dir + "\Generator\Output"
cls.assets = cls.home_dir + "\Generator/assets"
cls.imports = cls.home_dir + "\Generator\Imports"
os.chdir(current_dir)
directories.find()
def handle_exception(exc_type, exc_value, exc_traceback):
if issubclass(exc_type, KeyboardInterrupt): #example of handling error subclasses
sys.__excepthook__(exc_type, exc_value, exc_traceback)
return
logger.error("Uncaught exception", exc_info=(exc_type, exc_value, exc_traceback))
msg = QMessageBox()
msg.setWindowTitle("Uncaught exception")
msg.setText("Oops, there was a problem. Please check the log file for more details or post it in the RotorOps discord where some helpful people will have a look. \n\n" + str(exc_value))
x = msg.exec_()
sys.excepthook = handle_exception
build = 1
maj_version = 1
minor_version = 1
version_string = str(maj_version) + "." + str(minor_version)
scenarios = []
red_forces_files = []
blue_forces_files = []
defenders_text = "Defending Forces:"
attackers_text = "Attacking Forces:"
logger.info("RotorOps v" + version_string)
class Window(QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super().__init__(parent)
if getattr(sys, 'frozen', False) and hasattr(sys, '_MEIPASS'):
logger.info('running in a PyInstaller bundle')
qtmodern.styles._STYLESHEET = directories.assets + '/style.qss'
qtmodern.windows._FL_STYLESHEET = directories.assets + '/frameless.qss'
else:
logger.info('running in a normal Python process')
self.m = ROps.RotorOpsMission()
self.setupUi(self)
self.connectSignalsSlots()
self.populateScenarios()
self.populateForces("red", self.redforces_comboBox, red_forces_files)
self.populateForces("blue", self.blueforces_comboBox, blue_forces_files)
self.populateSlotSelection()
# self.blue_forces_label.setText(attackers_text)
# self.red_forces_label.setText(defenders_text)
self.background_label.setPixmap(QtGui.QPixmap(directories.assets + "/rotorops-dkgray.png"))
self.statusbar.setStyleSheet(
"QStatusBar{padding-left:5px;color:black;font-weight:bold;}")
self.version_label.setText("Version " + version_string)
def connectSignalsSlots(self):
self.action_generateMission.triggered.connect(self.generateMissionAction)
self.action_scenarioSelected.triggered.connect(self.scenarioChanged)
self.action_defensiveModeChanged.triggered.connect(self.defensiveModeChanged)
self.action_nextScenario.triggered.connect(self.nextScenario)
self.action_prevScenario.triggered.connect(self.prevScenario)
def populateScenarios(self):
os.chdir(directories.scenarios)
path = os.getcwd()
dir_list = os.listdir(path)
logger.info("Looking for mission files in " + path)
for filename in dir_list:
if filename.endswith(".miz"):
scenarios.append(filename)
self.scenario_comboBox.addItem(filename.removesuffix('.miz'))
def populateForces(self, side, combobox, files_list):
os.chdir(directories.home_dir)
os.chdir(directories.forces + "/" + side)
path = os.getcwd()
dir_list = os.listdir(path)
logger.info("Looking for " + side + " Forces files in '" + path)
for filename in dir_list:
if filename.endswith(".miz"):
files_list.append(filename)
combobox.addItem(filename.removesuffix('.miz'))
def populateSlotSelection(self):
self.slot_template_comboBox.addItem("Multiple Slots")
for type in RotorOpsUnits.client_helos:
self.slot_template_comboBox.addItem(type.id)
self.slot_template_comboBox.addItem("None")
def defensiveModeChanged(self):
# if self.defense_checkBox.isChecked():
# self.red_forces_label.setText(attackers_text)
# self.blue_forces_label.setText(defenders_text)
# else:
# self.red_forces_label.setText(defenders_text)
# self.blue_forces_label.setText(attackers_text)
self.applyScenarioConfig()
def loadScenarioConfig(self, filename):
try:
j = open(filename)
config = json.load(j)
j.close()
return config
except:
return None
def lockedSlot(self):
return self.slot_template_comboBox.findText("Locked to Scenario")
def clearScenarioConfig(self):
# reset default states
self.defense_checkBox.setEnabled(True)
if self.lockedSlot():
self.slot_template_comboBox.removeItem(self.lockedSlot())
self.slot_template_comboBox.setEnabled(True)
self.slot_template_comboBox.setCurrentIndex(0)
def applyScenarioConfig(self):
if not self.config:
return
if self.config['defense']['allowed'] == False:
self.defense_checkBox.setChecked(False)
self.defense_checkBox.setEnabled(False)
elif self.config['offense']['allowed'] == False:
self.defense_checkBox.setChecked(True)
self.defense_checkBox.setEnabled(False)
if self.config['defense']['player_spawn'] == "fixed":
self.slot_template_comboBox.addItem("Locked to Scenario")
self.slot_template_comboBox.setCurrentIndex(self.lockedSlot())
self.slot_template_comboBox.setEnabled(False)
def scenarioChanged(self):
os.chdir(directories.scenarios)
filename = scenarios[self.scenario_comboBox.currentIndex()]
source_mission = dcs.mission.Mission()
source_mission.load_file(filename)
zones = source_mission.triggers.zones()
conflict_zones = 0
staging_zones = 0
conflict_zone_size_sum = 0
conflict_zone_distance_sum = 0
spawn_zones = 0
conflict_zone_positions = []
#friendly_airports = source_mission.getCoalitionAirports("blue")
#enemy_airports = source_mission.getCoalitionAirports("red")
friendly_airports = True
enemy_airports = True
self.clearScenarioConfig()
config_filename = filename.removesuffix(".miz") + ".json"
self.config = self.loadScenarioConfig(config_filename)
if self.config:
self.applyScenarioConfig()
self.m.setConfig(self.config)
for zone in zones:
if zone.name == "STAGING":
staging_zones += 1
if zone.name == "ALPHA" or zone.name == "BRAVO" or zone.name == "CHARLIE" or zone.name == "DELTA":
conflict_zones += 1
conflict_zone_size_sum += zone.radius
conflict_zone_positions.append(zone.position)
if zone.name.rfind("_SPAWN") > 0:
spawn_zones += 1
if conflict_zones > 1:
for index, position in enumerate(conflict_zone_positions):
if index > 0:
conflict_zone_distance_sum += RotorOpsUtils.getDistance(conflict_zone_positions[index], conflict_zone_positions[index - 1])
def validateTemplate():
valid = True
if len(staging_zones) < 1:
valid = False
if len(conflict_zones) < 1:
valid = False
if not friendly_airports:
valid = False
if not enemy_airports:
valid = False
return valid
if conflict_zones and staging_zones :
average_zone_size = conflict_zone_size_sum / conflict_zones
self.description_textBrowser.setText(
"Map: " + source_mission.terrain.name + "\n" +
"Conflict Zones: " + str(conflict_zones) + "\n" +
"Average Zone Size " + str(math.floor(average_zone_size)) + "m \n" +
"Infantry Spawn Zones: " + str(spawn_zones) + "\n" +
"Approx Distance: " + str(math.floor(RotorOpsUtils.convertMeterToNM(conflict_zone_distance_sum))) + "nm \n"
#"Validity Check:" + str(validateTemplate())
+ "\n== BRIEFING ==\n\n"
+ source_mission.description_text()
)
path = directories.scenarios + "/" + filename.removesuffix(".miz") + ".jpg"
if os.path.isfile(path):
self.missionImage.setPixmap(QtGui.QPixmap(path))
else:
self.missionImage.setPixmap(QtGui.QPixmap(directories.assets + "/briefing1.png"))
def generateMissionAction(self):
red_forces_filename = red_forces_files[self.redforces_comboBox.currentIndex()]
blue_forces_filename = blue_forces_files[self.blueforces_comboBox.currentIndex()]
scenario_filename = scenarios[self.scenario_comboBox.currentIndex()]
source = "offline"
data = {
"source": source,
"scenario_filename": scenario_filename,
"red_forces_filename": red_forces_filename,
"blue_forces_filename": blue_forces_filename,
"red_quantity": self.redqty_spinBox.value(),
"blue_quantity": self.blueqty_spinBox.value(),
"inf_spawn_qty": self.inf_spawn_spinBox.value(),
"apc_spawns_inf": self.apcs_spawn_checkBox.isChecked(),
"e_attack_helos": self.e_attack_helos_spinBox.value(),
"e_attack_planes": self.e_attack_planes_spinBox.value(),
"crates": self.logistics_crates_checkBox.isChecked(),
"f_awacs": self.awacs_checkBox.isChecked(),
"f_tankers": self.tankers_checkBox.isChecked(),
"voiceovers": self.voiceovers_checkBox.isChecked(),
"force_offroad": self.force_offroad_checkBox.isChecked(),
"game_display": self.game_status_checkBox.isChecked(),
"defending": self.defense_checkBox.isChecked(),
"slots": self.slot_template_comboBox.currentText(),
"zone_protect_sams": self.zone_sams_checkBox.isChecked(),
"zone_farps": self.farp_buttonGroup.checkedButton().objectName(),
"inf_spawn_msgs": self.inf_spawn_voiceovers_checkBox.isChecked(),
"e_transport_helos": self.e_transport_helos_spinBox.value(),
"transport_drop_qty": self.troop_drop_spinBox.value(),
"smoke_pickup_zones": self.smoke_pickup_zone_checkBox.isChecked(),
}
os.chdir(directories.home_dir + '/Generator')
n = ROps.RotorOpsMission()
result = n.generateMission(data)
logger.info("Generating mission with options:")
logger.info(str(data))
# generate the mission
#result = self.m.generateMission(data)
#display results
if result["success"]:
logger.info(result["filename"] + "' successfully generated in " + result["directory"])
self.statusbar.showMessage(result["filename"] + "' successfully generated in " + result["directory"], 10000)
msg = QMessageBox()
msg.setWindowTitle("Mission Generated")
msg.setText("Awesome, your mission is ready! It's located in this directory: \n" +
directories.output + "\n" +
"\n" +
"Next, you should use the DCS Mission Editor to fine tune unit placements. Don't be afraid to edit the missions that this generator produces. \n" +
"\n" +
"There are no hidden script changes, everything is visible in the ME. Triggers have been created to help you to add your own actions based on active zone and game status. \n" +
"\n" +
"Units can be changed or moved without issue. Player slots can be changed or moved without issue. \n" +
"\n" +
"Don't forget, you can also create your own templates that can include any mission options, objects, or even scripts. \n" +
"\n" +
"Have fun! \n"
)
x = msg.exec_()
elif not result["success"]:
logger.warning(result["failure_msg"])
msg = QMessageBox()
msg.setWindowTitle("Error")
msg.setText(result["failure_msg"])
x = msg.exec_()
def prevScenario(self):
self.scenario_comboBox.setCurrentIndex((self.scenario_comboBox.currentIndex() - 1))
def nextScenario(self):
self.scenario_comboBox.setCurrentIndex((self.scenario_comboBox.currentIndex() + 1))
def checkVersion(self):
try:
url = user_files_url + 'versions.yaml'
r = requests.get(url, allow_redirects=False)
v = yaml.safe_load(r.content)
print(v["build"])
avail_build = v["build"]
if avail_build > build:
msg = QMessageBox()
msg.setWindowTitle("Update Available")
msg.setText(v["description"])
x = msg.exec_()
except:
logger.error("Online version check failed.")
def loadOnlineContent(self):
url = user_files_url + 'directory.yaml'
r = requests.get(url, allow_redirects=False)
user_files = yaml.safe_load(r.content)
count = 0
# Download scenarios files
os.chdir(directories.scenarios)
if user_files["scenarios"]["files"]:
for filename in user_files["scenarios"]["files"]:
url = user_files_url + user_files["scenarios"]["dir"] + '/' + filename
r = requests.get(url, allow_redirects=False)
open(filename, 'wb').write(r.content)
count = count + 1
# Download blue forces files
os.chdir(directories.forces + '/blue')
if user_files["forces_blue"]["files"]:
for filename in user_files["forces_blue"]["files"]:
url = user_files_url + user_files["forces_blue"]["dir"] + '/' + filename
r = requests.get(url, allow_redirects=False)
open(filename, 'wb').write(r.content)
count = count + 1
# Download red forces files
os.chdir(directories.forces + '/red')
if user_files["forces_red"]["files"]:
for filename in user_files["forces_red"]["files"]:
url = user_files_url + user_files["forces_red"]["dir"] + '/' + filename
r = requests.get(url, allow_redirects=False)
open(filename, 'wb').write(r.content)
count = count + 1
# Download imports files
os.chdir(directories.imports)
if user_files["imports"]["files"]:
for filename in user_files["imports"]["files"]:
url = user_files_url + user_files["imports"]["dir"] + '/' + filename
r = requests.get(url, allow_redirects=False)
open(filename, 'wb').write(r.content)
count = count + 1
msg = QMessageBox()
msg.setWindowTitle("Downloaded Files")
msg.setText("We've downloaded " + str(count) + " new files!")
x = msg.exec_()
if __name__ == "__main__":
# os.environ["QT_AUTO_SCREEN_SCALE_FACTOR"] = "1"
app = QApplication(sys.argv)
# QCoreApplication.setAttribute(QtCore.Qt.AA_DisableHighDpiScaling)
win = Window()
# win.show()
# win.loadOnlineContent()
win.checkVersion()
qtmodern.styles.dark(app)
mw = qtmodern.windows.ModernWindow(win)
mw.show()
sys.exit(app.exec())