mirror of
https://github.com/spencershepard/RotorOps.git
synced 2025-11-10 15:45:30 +00:00
1435 lines
35 KiB
XML
1435 lines
35 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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|
<ui version="4.0">
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<class>MainWindow</class>
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<widget class="QMainWindow" name="MainWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>1280</width>
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<height>720</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>1280</width>
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<height>720</height>
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</size>
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</property>
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|
<property name="maximumSize">
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<size>
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<width>1280</width>
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<height>720</height>
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</size>
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</property>
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<property name="font">
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<font>
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<pointsize>10</pointsize>
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</font>
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</property>
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|
<property name="windowTitle">
|
|
<string>RotorOps Mission Generator</string>
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|
</property>
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|
<property name="windowIcon">
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|
<iconset>
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|
<normaloff>assets/icon.ico</normaloff>assets/icon.ico</iconset>
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</property>
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<property name="windowOpacity">
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<double>4.000000000000000</double>
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</property>
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<property name="autoFillBackground">
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<bool>false</bool>
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|
</property>
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<property name="styleSheet">
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<string notr="true">/*-----QScrollBar-----*/
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QScrollBar:horizontal
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{
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|
background-color: transparent;
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height: 8px;
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|
margin: 0px;
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padding: 0px;
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}
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QScrollBar::handle:horizontal
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{
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border: none;
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min-width: 100px;
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background-color: #9b9b9b;
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}
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QScrollBar::add-line:horizontal,
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QScrollBar::sub-line:horizontal,
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|
QScrollBar::add-page:horizontal,
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QScrollBar::sub-page:horizontal
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{
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width: 0px;
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background-color: transparent;
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}
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QScrollBar:vertical
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{
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background-color: transparent;
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width: 8px;
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margin: 0;
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}
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|
|
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|
QScrollBar::handle:vertical
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{
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border: none;
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|
min-height: 100px;
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|
background-color: #9b9b9b;
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|
|
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}
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|
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|
|
QScrollBar::add-line:vertical,
|
|
QScrollBar::sub-line:vertical,
|
|
QScrollBar::add-page:vertical,
|
|
QScrollBar::sub-page:vertical
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|
{
|
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height: 0px;
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background-color: transparent;
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|
|
}</string>
|
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</property>
|
|
<widget class="QWidget" name="centralwidget">
|
|
<widget class="QCheckBox" name="logistics_crates_checkBox">
|
|
<property name="geometry">
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|
<rect>
|
|
<x>990</x>
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|
<y>211</y>
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<width>251</width>
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<height>28</height>
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</rect>
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</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
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</font>
|
|
</property>
|
|
<property name="statusTip">
|
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<string>Enable CTLD logistics crates for building ground units and air defenses. Pickup logistics containers to create new logistics sites.</string>
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</property>
|
|
<property name="text">
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<string>Logistics</string>
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|
</property>
|
|
<property name="checked">
|
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<bool>true</bool>
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</property>
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</widget>
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|
<widget class="QCheckBox" name="zone_sams_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>990</x>
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|
<y>320</y>
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<width>241</width>
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<height>28</height>
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</rect>
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</property>
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|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
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|
</font>
|
|
</property>
|
|
<property name="statusTip">
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<string>Inactive conflict zones will be protected by SAMs. When a zone is cleared, SAMs at next active zone will be destroyed.</string>
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</property>
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<property name="text">
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<string>Inactive Zone SAMs</string>
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</property>
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</widget>
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|
<widget class="QLabel" name="red_forces_label">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>470</x>
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|
<y>80</y>
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|
<width>171</width>
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|
<height>27</height>
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</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
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<bold>false</bold>
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</font>
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</property>
|
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<property name="text">
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<string>Red Forces:</string>
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</property>
|
|
</widget>
|
|
<widget class="QComboBox" name="scenario_comboBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>30</x>
|
|
<y>20</y>
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|
<width>371</width>
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<height>29</height>
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|
</rect>
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</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
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<pointsize>8</pointsize>
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<bold>true</bold>
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</font>
|
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</property>
|
|
<property name="toolTip">
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<string/>
|
|
</property>
|
|
<property name="toolTipDuration">
|
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<number>-1</number>
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|
</property>
|
|
<property name="statusTip">
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<string>Tip: You can create your own templates that include mission options like kneeboards, briefings, weather, static units, triggers, scripts, etc.</string>
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</property>
|
|
<property name="whatsThis">
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<string/>
|
|
</property>
|
|
<property name="sizeAdjustPolicy">
|
|
<enum>QComboBox::AdjustToContentsOnFirstShow</enum>
|
|
</property>
|
|
<property name="frame">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QTextBrowser" name="description_textBrowser">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>40</x>
|
|
<y>410</y>
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|
<width>361</width>
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|
<height>251</height>
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</rect>
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</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
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</font>
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</property>
|
|
<property name="styleSheet">
|
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<string notr="true">padding: 5px;</string>
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</property>
|
|
<property name="frameShape">
|
|
<enum>QFrame::StyledPanel</enum>
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|
</property>
|
|
<property name="frameShadow">
|
|
<enum>QFrame::Plain</enum>
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|
</property>
|
|
<property name="lineWidth">
|
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<number>1</number>
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|
</property>
|
|
<property name="html">
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<string><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<html><head><meta name="qrichtext" content="1" /><meta charset="utf-8" /><style type="text/css">
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p, li { white-space: pre-wrap; }
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</style></head><body style=" font-family:'Arial'; font-size:9pt; font-weight:400; font-style:normal;">
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<p align="center" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:10pt;">Provide close air support for our convoys as we take back Las Vegas from the enemy!</span></p></body></html></string>
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|
</property>
|
|
</widget>
|
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<widget class="QCheckBox" name="defense_checkBox">
|
|
<property name="enabled">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>470</x>
|
|
<y>120</y>
|
|
<width>156</width>
|
|
<height>28</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
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<property name="text">
|
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<string>Blue on Defense</string>
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|
</property>
|
|
<property name="checkable">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QSpinBox" name="redqty_spinBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>1070</x>
|
|
<y>80</y>
|
|
<width>51</width>
|
|
<height>31</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>12</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>How many groups should we generate?</string>
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|
</property>
|
|
<property name="buttonSymbols">
|
|
<enum>QAbstractSpinBox::PlusMinus</enum>
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|
</property>
|
|
<property name="minimum">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="maximum">
|
|
<number>8</number>
|
|
</property>
|
|
<property name="value">
|
|
<number>2</number>
|
|
</property>
|
|
</widget>
|
|
<widget class="QComboBox" name="redforces_comboBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>660</x>
|
|
<y>80</y>
|
|
<width>391</width>
|
|
<height>33</height>
|
|
</rect>
|
|
</property>
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Tip: You can create your own custom ground forces groups to be automatically generated.</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="scenario_label_8">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>570</x>
|
|
<y>220</y>
|
|
<width>271</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Approximate number of enemy attack plane group spawns.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Enemy Attack Planes</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QComboBox" name="slot_template_comboBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>960</x>
|
|
<y>384</y>
|
|
<width>271</width>
|
|
<height>33</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Default player/client spawn locations at a friendly airport.</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="scenario_label_5">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>1130</x>
|
|
<y>40</y>
|
|
<width>131</width>
|
|
<height>18</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>8</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="text">
|
|
<string>Groups Per Zone</string>
|
|
</property>
|
|
<property name="alignment">
|
|
<set>Qt::AlignCenter</set>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="blue_forces_label">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>470</x>
|
|
<y>30</y>
|
|
<width>161</width>
|
|
<height>27</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="text">
|
|
<string>Blue Forces:</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QSpinBox" name="blueqty_spinBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>1070</x>
|
|
<y>30</y>
|
|
<width>51</width>
|
|
<height>31</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>12</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>How many groups should we generate?</string>
|
|
</property>
|
|
<property name="buttonSymbols">
|
|
<enum>QAbstractSpinBox::PlusMinus</enum>
|
|
</property>
|
|
<property name="minimum">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="maximum">
|
|
<number>8</number>
|
|
</property>
|
|
<property name="value">
|
|
<number>3</number>
|
|
</property>
|
|
</widget>
|
|
<widget class="QComboBox" name="blueforces_comboBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>660</x>
|
|
<y>30</y>
|
|
<width>391</width>
|
|
<height>33</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Tip: You can create your own custom ground forces groups to be automatically generated.</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="scenario_label_4">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>1130</x>
|
|
<y>90</y>
|
|
<width>131</width>
|
|
<height>18</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>8</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="text">
|
|
<string>Groups Per Zone</string>
|
|
</property>
|
|
<property name="alignment">
|
|
<set>Qt::AlignCenter</set>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="version_label">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>1140</x>
|
|
<y>650</y>
|
|
<width>111</width>
|
|
<height>20</height>
|
|
</rect>
|
|
</property>
|
|
<property name="text">
|
|
<string>Version string</string>
|
|
</property>
|
|
<property name="alignment">
|
|
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="scenario_label_10">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>570</x>
|
|
<y>260</y>
|
|
<width>271</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Approximate number of enemy transport helicopter spawns.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Enemy Transport Helicopters</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QSpinBox" name="e_transport_helos_spinBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>260</y>
|
|
<width>51</width>
|
|
<height>31</height>
|
|
</rect>
|
|
</property>
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>12</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Approximate number of enemy transport helicopter spawns.</string>
|
|
</property>
|
|
<property name="buttonSymbols">
|
|
<enum>QAbstractSpinBox::PlusMinus</enum>
|
|
</property>
|
|
<property name="minimum">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="maximum">
|
|
<number>8</number>
|
|
</property>
|
|
<property name="value">
|
|
<number>1</number>
|
|
</property>
|
|
</widget>
|
|
<widget class="QSpinBox" name="e_attack_planes_spinBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>220</y>
|
|
<width>51</width>
|
|
<height>31</height>
|
|
</rect>
|
|
</property>
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>12</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Approximate number of enemy attack plane group spawns.</string>
|
|
</property>
|
|
<property name="buttonSymbols">
|
|
<enum>QAbstractSpinBox::PlusMinus</enum>
|
|
</property>
|
|
<property name="minimum">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="maximum">
|
|
<number>8</number>
|
|
</property>
|
|
<property name="value">
|
|
<number>1</number>
|
|
</property>
|
|
</widget>
|
|
<widget class="QSpinBox" name="e_attack_helos_spinBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>180</y>
|
|
<width>51</width>
|
|
<height>31</height>
|
|
</rect>
|
|
</property>
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>12</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Approximate number of enemy attack helicopter group spawns.</string>
|
|
</property>
|
|
<property name="readOnly">
|
|
<bool>false</bool>
|
|
</property>
|
|
<property name="buttonSymbols">
|
|
<enum>QAbstractSpinBox::PlusMinus</enum>
|
|
</property>
|
|
<property name="keyboardTracking">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="minimum">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="maximum">
|
|
<number>8</number>
|
|
</property>
|
|
<property name="value">
|
|
<number>2</number>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="scenario_label_7">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>570</x>
|
|
<y>180</y>
|
|
<width>271</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Approximate number of enemy attack helicopter group spawns.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Enemy Attack Helicopters</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="label_2">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>840</x>
|
|
<y>390</y>
|
|
<width>111</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="text">
|
|
<string>Player Slots:</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="scenario_label_9">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>490</x>
|
|
<y>450</y>
|
|
<width>251</width>
|
|
<height>23</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="text">
|
|
<string>Zone FARP Conditions:</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="awacs_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>990</x>
|
|
<y>246</y>
|
|
<width>241</width>
|
|
<height>28</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string/>
|
|
</property>
|
|
<property name="text">
|
|
<string>Friendly AWACS</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="tankers_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>990</x>
|
|
<y>282</y>
|
|
<width>241</width>
|
|
<height>28</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="text">
|
|
<string>Friendly Tankers</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="inf_spawn_voiceovers_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>960</x>
|
|
<y>455</y>
|
|
<width>271</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Friendly/enemy APCs will drop infantry when reaching a new conflict zone.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Voiceovers on Infantry Spawn</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="voiceovers_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>960</x>
|
|
<y>517</y>
|
|
<width>171</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Voiceovers from the ground commander. Helps keep focus on the active zone.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Voiceovers</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="smoke_pickup_zone_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>960</x>
|
|
<y>424</y>
|
|
<width>271</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Infinite troop pickup zones will be marked with blue smoke.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Smoke at Troop Pickup Zones</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>false</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="game_status_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>960</x>
|
|
<y>486</y>
|
|
<width>271</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Enable an onscreen zone status display. This helps keep focus on the active conflict zone.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Game Status Display</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="tristate">
|
|
<bool>false</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="label">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>570</x>
|
|
<y>380</y>
|
|
<width>261</width>
|
|
<height>23</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>This value is multiplied by the number of spawn zones in the mission template.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Infantry Spawns per zone</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QSpinBox" name="inf_spawn_spinBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>380</y>
|
|
<width>47</width>
|
|
<height>31</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>12</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>This value is multiplied by the number of spawn zones in the mission template.</string>
|
|
</property>
|
|
<property name="buttonSymbols">
|
|
<enum>QAbstractSpinBox::PlusMinus</enum>
|
|
</property>
|
|
<property name="minimum">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="maximum">
|
|
<number>20</number>
|
|
</property>
|
|
<property name="value">
|
|
<number>2</number>
|
|
</property>
|
|
</widget>
|
|
<widget class="QSpinBox" name="troop_drop_spinBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>330</y>
|
|
<width>47</width>
|
|
<height>31</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<pointsize>12</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>The number of troop drops per transport helicopter flight.</string>
|
|
</property>
|
|
<property name="buttonSymbols">
|
|
<enum>QAbstractSpinBox::PlusMinus</enum>
|
|
</property>
|
|
<property name="minimum">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="maximum">
|
|
<number>10</number>
|
|
</property>
|
|
<property name="value">
|
|
<number>4</number>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="force_offroad_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>960</x>
|
|
<y>548</y>
|
|
<width>161</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>May help prevent long travel times or pathfinding issues. </string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Force Offroad</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>false</bool>
|
|
</property>
|
|
<property name="tristate">
|
|
<bool>false</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="label_3">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>570</x>
|
|
<y>330</y>
|
|
<width>281</width>
|
|
<height>23</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>The number of troop drops per transport helicopter flight.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Transport Drop Points</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QCheckBox" name="apcs_spawn_checkBox">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>990</x>
|
|
<y>180</y>
|
|
<width>251</width>
|
|
<height>27</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>10</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Friendly/enemy APCs will drop infantry when reaching a new conflict zone. Disables infinite troop pickups from conflict zones (you must pick up existing troops).</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>APCs Spawn Infantry</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QPushButton" name="generateButton">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>710</x>
|
|
<y>600</y>
|
|
<width>231</width>
|
|
<height>51</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>8</pointsize>
|
|
<bold>true</bold>
|
|
</font>
|
|
</property>
|
|
<property name="styleSheet">
|
|
<string notr="true">background-color: gray;
|
|
color: rgb(255, 255, 255);
|
|
border-style: outset;
|
|
border-width: 1px;
|
|
border-radius: 5px;
|
|
border-color: black;
|
|
padding: 4px;</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>GENERATE MISSION</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QRadioButton" name="farp_always">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>480</y>
|
|
<width>261</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Always spawn a FARP in defeated conflict zones.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Always</string>
|
|
</property>
|
|
<attribute name="buttonGroup">
|
|
<string notr="true">farp_buttonGroup</string>
|
|
</attribute>
|
|
</widget>
|
|
<widget class="QRadioButton" name="farp_never">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>540</y>
|
|
<width>271</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Never spawn FARPs in defeated conflict zones.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Never</string>
|
|
</property>
|
|
<attribute name="buttonGroup">
|
|
<string notr="true">farp_buttonGroup</string>
|
|
</attribute>
|
|
</widget>
|
|
<widget class="QRadioButton" name="farp_gunits">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>510</x>
|
|
<y>509</y>
|
|
<width>261</width>
|
|
<height>24</height>
|
|
</rect>
|
|
</property>
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
</font>
|
|
</property>
|
|
<property name="statusTip">
|
|
<string>Only spawn FARPs in defeated conflict zones if we have sufficient ground units remaining.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>20% Ground Units Remaining</string>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
<attribute name="buttonGroup">
|
|
<string notr="true">farp_buttonGroup</string>
|
|
</attribute>
|
|
</widget>
|
|
<widget class="QLabel" name="missionImage">
|
|
<property name="enabled">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>60</x>
|
|
<y>80</y>
|
|
<width>300</width>
|
|
<height>300</height>
|
|
</rect>
|
|
</property>
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="minimumSize">
|
|
<size>
|
|
<width>300</width>
|
|
<height>300</height>
|
|
</size>
|
|
</property>
|
|
<property name="maximumSize">
|
|
<size>
|
|
<width>16777215</width>
|
|
<height>16777215</height>
|
|
</size>
|
|
</property>
|
|
<property name="styleSheet">
|
|
<string notr="true"/>
|
|
</property>
|
|
<property name="text">
|
|
<string/>
|
|
</property>
|
|
<property name="pixmap">
|
|
<pixmap>assets/briefing1.png</pixmap>
|
|
</property>
|
|
<property name="scaledContents">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="wordWrap">
|
|
<bool>false</bool>
|
|
</property>
|
|
</widget>
|
|
<widget class="QPushButton" name="nextScenario_pushButton">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>370</x>
|
|
<y>210</y>
|
|
<width>31</width>
|
|
<height>51</height>
|
|
</rect>
|
|
</property>
|
|
<property name="text">
|
|
<string>></string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QPushButton" name="prevScenario_pushButton">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>20</x>
|
|
<y>210</y>
|
|
<width>31</width>
|
|
<height>51</height>
|
|
</rect>
|
|
</property>
|
|
<property name="text">
|
|
<string><</string>
|
|
</property>
|
|
</widget>
|
|
<widget class="QLabel" name="background_label">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>1020</x>
|
|
<y>600</y>
|
|
<width>241</width>
|
|
<height>51</height>
|
|
</rect>
|
|
</property>
|
|
<property name="text">
|
|
<string/>
|
|
</property>
|
|
<property name="pixmap">
|
|
<pixmap>assets/rotorops-dkgray.png</pixmap>
|
|
</property>
|
|
<property name="scaledContents">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
</widget>
|
|
<widget class="QMenuBar" name="menubar">
|
|
<property name="geometry">
|
|
<rect>
|
|
<x>0</x>
|
|
<y>0</y>
|
|
<width>1280</width>
|
|
<height>26</height>
|
|
</rect>
|
|
</property>
|
|
<widget class="QMenu" name="menuMap">
|
|
<property name="title">
|
|
<string>Map Filter</string>
|
|
</property>
|
|
<addaction name="actionAll_2"/>
|
|
<addaction name="actionCaucasus"/>
|
|
<addaction name="actionPersian_Gulf"/>
|
|
<addaction name="actionMarianas"/>
|
|
<addaction name="actionNevada"/>
|
|
<addaction name="actionSyria"/>
|
|
</widget>
|
|
<widget class="QMenu" name="menuGametype_Filter">
|
|
<property name="title">
|
|
<string>Gametype Filter</string>
|
|
</property>
|
|
<addaction name="actionAll"/>
|
|
<addaction name="actionMultiplayer"/>
|
|
</widget>
|
|
<addaction name="menuMap"/>
|
|
<addaction name="menuGametype_Filter"/>
|
|
</widget>
|
|
<widget class="QStatusBar" name="statusbar">
|
|
<property name="font">
|
|
<font>
|
|
<family>Arial</family>
|
|
<pointsize>9</pointsize>
|
|
<bold>false</bold>
|
|
</font>
|
|
</property>
|
|
<property name="acceptDrops">
|
|
<bool>false</bool>
|
|
</property>
|
|
<property name="styleSheet">
|
|
<string notr="true">color: rgb(255, 255, 255);</string>
|
|
</property>
|
|
</widget>
|
|
<action name="action_generateMission">
|
|
<property name="text">
|
|
<string>_generateMission</string>
|
|
</property>
|
|
</action>
|
|
<action name="action_scenarioSelected">
|
|
<property name="text">
|
|
<string>_scenarioSelected</string>
|
|
</property>
|
|
</action>
|
|
<action name="action_blueforcesSelected">
|
|
<property name="text">
|
|
<string>_blueforcesSelected</string>
|
|
</property>
|
|
</action>
|
|
<action name="action_redforcesSelected">
|
|
<property name="text">
|
|
<string>_redforcesSelected</string>
|
|
</property>
|
|
</action>
|
|
<action name="action_defensiveModeChanged">
|
|
<property name="text">
|
|
<string>_defensiveModeChanged</string>
|
|
</property>
|
|
</action>
|
|
<action name="action_nextScenario">
|
|
<property name="text">
|
|
<string>_nextScenario</string>
|
|
</property>
|
|
</action>
|
|
<action name="action_prevScenario">
|
|
<property name="text">
|
|
<string>_prevScenario</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionCaucasus">
|
|
<property name="text">
|
|
<string>Caucasus</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionPersian_Gulf">
|
|
<property name="text">
|
|
<string>Persian Gulf</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionMarianas">
|
|
<property name="text">
|
|
<string>Marianas</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionNevada">
|
|
<property name="text">
|
|
<string>Nevada</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionSyria">
|
|
<property name="text">
|
|
<string>Syria</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionAll">
|
|
<property name="checkable">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="text">
|
|
<string>All</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionMultiplayer">
|
|
<property name="checkable">
|
|
<bool>false</bool>
|
|
</property>
|
|
<property name="text">
|
|
<string>Multiplayer</string>
|
|
</property>
|
|
</action>
|
|
<action name="actionAll_2">
|
|
<property name="checkable">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="checked">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="text">
|
|
<string>All</string>
|
|
</property>
|
|
</action>
|
|
</widget>
|
|
<resources/>
|
|
<connections>
|
|
<connection>
|
|
<sender>generateButton</sender>
|
|
<signal>clicked()</signal>
|
|
<receiver>action_generateMission</receiver>
|
|
<slot>trigger()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>1030</x>
|
|
<y>616</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>-1</x>
|
|
<y>-1</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>scenario_comboBox</sender>
|
|
<signal>currentIndexChanged(int)</signal>
|
|
<receiver>action_scenarioSelected</receiver>
|
|
<slot>trigger()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>285</x>
|
|
<y>71</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>-1</x>
|
|
<y>-1</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>defense_checkBox</sender>
|
|
<signal>stateChanged(int)</signal>
|
|
<receiver>action_defensiveModeChanged</receiver>
|
|
<slot>trigger()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>560</x>
|
|
<y>173</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>-1</x>
|
|
<y>-1</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>nextScenario_pushButton</sender>
|
|
<signal>clicked()</signal>
|
|
<receiver>action_nextScenario</receiver>
|
|
<slot>trigger()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>389</x>
|
|
<y>257</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>372</x>
|
|
<y>63</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>prevScenario_pushButton</sender>
|
|
<signal>clicked()</signal>
|
|
<receiver>action_prevScenario</receiver>
|
|
<slot>trigger()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>35</x>
|
|
<y>261</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>-1</x>
|
|
<y>-1</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
</connections>
|
|
<buttongroups>
|
|
<buttongroup name="farp_buttonGroup"/>
|
|
</buttongroups>
|
|
</ui>
|