RotorOps/Generator/RotorOpsImport.py
2022-03-01 20:21:02 -08:00

236 lines
10 KiB
Python

import math
import dcs
from MissionGenerator import logger
class ImportObjects:
def __init__(self, mizfile, source_point=None, source_heading=0):
self.pad_unit = True #todo: use this to hold a unit for helicopter placement on ships ie flight_group_from_unit
logger.info("Importing objects from " + mizfile)
self.source_mission = dcs.mission.Mission()
self.source_mission.load_file(mizfile)
self.source_heading = source_heading
if source_point:
self.source_point = source_point
else:
self.source_point = dcs.Point(self.source_mission.terrain.bullseye_blue["x"], self.source_mission.terrain.bullseye_blue["y"])
self.statics = []
self.vehicles = []
self.helicopters = []
self.extractUnits()
def getStatics(self):
return self.statics
def getVehicles(self):
return self.vehicles
def getHelicopters(self):
return self.helicopters
def copyAll(self, mission, dest_country_name, dest_name, dest_point=None, dest_heading=0):
return self.copyStatics(mission, dest_country_name, dest_name, dest_point, dest_heading), \
self.copyVehicles(mission, dest_country_name, dest_name, dest_point, dest_heading), \
self.copyHelicopters(mission, dest_country_name, dest_name, dest_point, dest_heading)
def anchorByGroupName(self, group_name):
group = self.source_mission.find_group(group_name)
if group:
self.source_point = group.units[0].position
self.source_heading = group.units[0].heading
else:
logger.warning("Unable to find group for anchor.")
raise Exception(
"Import template file error: " + self.mizfile + " does not contain a group called " + group_name)
def extractUnits(self):
for side in "red", "blue", "neutrals":
coalition = self.source_mission.coalition.get(side)
for country_name in coalition.countries:
group_types = [coalition.countries[country_name].static_group, coalition.countries[country_name].vehicle_group, coalition.countries[country_name].helicopter_group, coalition.countries[country_name].plane_group,
coalition.countries[country_name].ship_group]
for index, group_type in enumerate(group_types):
for group in group_type:
if index == 0: # Statics
self.statics.append(group)
elif index == 1: # Vehicles
self.vehicles.append(group)
elif index == 2: # Helicopters
self.helicopters.append(group)
elif index == 3:
logger.warn(group.name + ": Planes not available for import")
elif index == 4:
logger.warn(group.name + ": Ships not available for import")
def copyStatics(self, mission, dest_country_name, dest_name, dest_point=None, dest_heading=0):
logger.info("Copying " + str(len(self.statics)) + " static objects as " + dest_name)
new_groups = []
if not dest_point:
dest_point = dcs.Point(mission.terrain.bullseye_blue["x"], mission.terrain.bullseye_blue["y"])
#Statics
statics_copy = self.statics.copy()
for group in statics_copy:
self.groupToPoint(group, self.source_point, dest_point, self.source_heading, dest_heading)
class temp(dcs.unittype.StaticType):
id = group.units[0].type
name = group.units[0].name
shape_name = group.units[0].shape_name
rate = group.units[0].rate
can_cargo = group.units[0].can_cargo
mass = group.units[0].mass
ng = mission.static_group(mission.country(dest_country_name),
dest_name + " " + group.name,
temp,
group.units[0].position,
group.units[0].heading,
hidden=False)
ng.units[0].name = group.units[0].name
new_groups.append(ng)
# if ng.units[0].type == "Invisible FARP":
# self.pad_unit = ng
return new_groups
def copyVehicles(self, mission, dest_country_name, dest_name, dest_point=None, dest_heading=0):
logger.info("Copying " + str(len(self.vehicles)) + " vehicle groups as " + dest_name)
new_groups = []
if not dest_point:
dest_point = dcs.Point(mission.terrain.bullseye_blue["x"], mission.terrain.bullseye_blue["y"])
vehicles_copy = self.vehicles
for group in vehicles_copy:
self.groupToPoint(group, self.source_point, dest_point, self.source_heading, dest_heading)
for i, unit in enumerate(group.units):
if i == 0:
ng = mission.vehicle_group(mission.country(dest_country_name),
dest_name + " " + group.name,
dcs.vehicles.vehicle_map[group.units[0].type],
group.units[0].position,
group.units[0].heading)
new_groups.append(ng) # will this hold units we add later?
else:
u = mission.vehicle(dest_name + " " + group.units[i].name, dcs.vehicles.vehicle_map[group.units[i].type])
u.position = group.units[i].position
u.heading = group.units[i].heading
ng.add_unit(u)
return new_groups
def copyHelicopters(self, mission, dest_country_name, dest_name, dest_point=None, dest_heading=0):
logger.info("Copying " + str(len(self.helicopters)) + " helicopters as " + dest_name)
new_groups = []
if not dest_point:
dest_point = dcs.Point(mission.terrain.bullseye_blue["x"], mission.terrain.bullseye_blue["y"])
helicopters_copy = self.helicopters.copy()
for group in helicopters_copy:
self.groupToPoint(group, self.source_point, dest_point, self.source_heading, dest_heading)
if self.pad_unit:
if group.units[0].skill == dcs.unit.Skill.Client or group.units[0].skill == dcs.unit.Skill.Player:
# we'll create a new FARP for each helicopter. we've tried adding the flight group to an existing FARP, but they stack on top of each other
# trying to move the units into position after adding the flight group moves the 2D graphic of the helicopter, but the unit marker remains stacked on top
# of the unit marker in ME
# farp = mission.country(country_name).find_group(self.pad_unit.name)
farp = mission.farp(mission.country(dest_country_name), dest_name + " " + group.name + " Pad", group.units[0].position, hidden=True, dead=False,
farp_type=dcs.unit.InvisibleFARP)
ng = mission.flight_group_from_unit(mission.country(dest_country_name),
dest_name + " " + group.name,
dcs.helicopters.helicopter_map[group.units[0].type],
farp,
group_size=1)
ng.points[0].action = dcs.point.PointAction.FromGroundArea
ng.points[0].type = "TakeOffGround"
ng.units[0].heading = group.units[0].heading
ng.units[0].skill = group.units[0].skill
ng.units[0].livery_id = group.units[0].livery_id
ng.units[0].pylons = group.units[0].pylons
new_groups.append(ng)
else:
logger.warn("No pad unit (ie FARP, carrier) found, so can't add helicopters.")
return new_groups
def copyVehiclesAsGroup(self, mission, dest_country_name, dest_name, dest_point=None, dest_heading=0):
logger.info("Copying " + str(len(self.vehicles)) + " vehicle groups as single group name: " + dest_name)
new_group = None
if not dest_point:
dest_point = dcs.Point(mission.terrain.bullseye_blue["x"], mission.terrain.bullseye_blue["y"])
unit_count = 0
vehicles_copy = self.vehicles.copy()
for group in vehicles_copy:
self.groupToPoint(group, self.source_point, dest_point, self.source_heading, dest_heading)
for i, unit in enumerate(group.units):
if unit_count == 0:
print("Group:" + group.name)
new_group = mission.vehicle_group(mission.country(dest_country_name),
dest_name,
dcs.vehicles.vehicle_map[group.units[0].type],
group.units[0].position,
group.units[0].heading)
unit_count = unit_count + 1
else:
print("Unit:" + group.units[i].name)
u = mission.vehicle(dest_name + " " + group.units[i].name, dcs.vehicles.vehicle_map[group.units[i].type])
u.position = group.units[i].position
u.heading = group.units[i].heading
new_group.add_unit(u)
unit_count = unit_count + 1
print("Made a group with units: " + str(unit_count))
print("group actually has units: " + str(len(new_group.units)))
return new_group
@staticmethod
def groupToPoint(group, src_point, dest_point, src_heading=0, dest_heading=0):
for unit in group.units:
heading_to_unit = dcs.mapping.heading_between_points(src_point.x, src_point.y, unit.position.x,
unit.position.y)
new_heading_to_unit = dest_heading + heading_to_unit
unit_distance = src_point.distance_to_point(unit.position)
unit.position = dest_point.point_from_heading(new_heading_to_unit, unit_distance)
unit.heading = unit.heading + dest_heading
return group