diff --git a/Home.md b/Home.md index a27c99c..34d7f98 100644 --- a/Home.md +++ b/Home.md @@ -1,4 +1,6 @@ -Welcome to the RotorOps wiki! +# Get started with RotorOps mission design +The easiest way to get started is to download our .miz mission templates. Open a template in the mission editor and you can see how everything works and start creating your mission right away. + # Mission Editor code snippets Add these to your waypoint actions. @@ -6,5 +8,28 @@ Add these to your waypoint actions. ## Troop Drops ### Drop troops from AI planes, helicopters, or ground vehicles. Copy and paste this into a Run Script command (advanced waypoint actions) to drop 8 troops from a ground vehicle or aircraft. Works with both friendly and enemy craft. + `local this_group = ... -RotorOps.deployTroops(8, this_group)` \ No newline at end of file +RotorOps.deployTroops(8, this_group)` + +This is handy to add friendly or enemy reinforcements in combination with mission triggers. Mission templates will include at least one example of this usage. + +## AI Tasks +### Set infantry or ground vehicles to patrol an area +Copy and paste this into a Run Script command (advanced waypoint actions) for a group to wander an area + +`local this_group = ... +RotorOps.aiTask(this_group, "patrol")` + +### Set infantry or ground vehicles to find enemies in a radius +Copy and paste this into a Run Script command (advanced waypoint actions) for a group to seek out enemies in an area + +`local this_group = ... +RotorOps.aiTask(this_group, "aggressive")` + +### Set infantry or ground vehicles to find enemies in a radius +Copy and paste this into a Run Script command (advanced waypoint actions) for a group to seek out enemies in a trigger zone + +`local this_group = ... +local zone_name = "changeme" --add the name of your zone +RotorOps.aiTask(this_group, "aggressive", zone_name)` \ No newline at end of file