From 9cfb6336da1c3a5ee47d89610389dfda93d76661 Mon Sep 17 00:00:00 2001 From: spencershepard Date: Sat, 30 Apr 2022 12:05:59 -0700 Subject: [PATCH] Updated User Guide (markdown) --- User-Guide.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/User-Guide.md b/User-Guide.md index b37e022..89dcda4 100644 --- a/User-Guide.md +++ b/User-Guide.md @@ -24,9 +24,10 @@ The default generator settings put friendly forces in an offensive position. Yo ## Defense If 'Blue on Defense' is checked, you start in the last conflict zone, and you have to try to defend against the RED convoy. If you wipe out the convoy, you win. If they destroy all BLUE ground forces in the conflict zones, you lose. If your settings allow for it, you will start with FARPs near the center of the BLUE conflict zones for refueling/rearming/spawning. -![](http://dcs-helicopters.com/wp-content/uploads/2022/04/ROTOROPS_DEFENSE.jpg) +Defense is a very fun mode that adds a sense of urgency and promotes teamwork! There is less searching for the enemy, as they are constantly in motion. -Defense is a very fun mode that adds a sense of urgency and promotes teamwork! There is less searching for the enemy, as they are constantly in motion. +![](http://dcs-helicopters.com/wp-content/uploads/2022/04/ROTOROPS_DEFENSE.jpg) + ## Generator Settings