From 9d827aba9eca736e0a3f94027f6b88c1a8fc8736 Mon Sep 17 00:00:00 2001 From: spencershepard Date: Sat, 8 Jan 2022 14:24:23 -0800 Subject: [PATCH] Updated Home (markdown) --- Home.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Home.md b/Home.md index 9cf2d48..1fe9424 100644 --- a/Home.md +++ b/Home.md @@ -21,7 +21,7 @@ This is handy to add friendly or enemy reinforcements in combination with missio ## AI Tasks -The Conflict game type sets AI tasks automatically for units inside of the staging area or Conflict Zones. You can use these snippets for groups outside of these zones or for your missions that are not running a Conflict game. +The Conflict game type sets AI tasks automatically for units inside of the staging area or Conflict Zones. You can use these snippets for groups outside of these zones or for your missions that are not running a Conflict game. Again, **you probably don't need these**. ### Set infantry or ground vehicles to patrol an area Copy and paste this into a Run Script command (advanced waypoint actions) for a group to wander an area