From d56c34ce08a679f0677bb546b01535ae34107992 Mon Sep 17 00:00:00 2001 From: spencershepard Date: Sun, 8 May 2022 11:37:14 -0700 Subject: [PATCH] Updated User Guide (markdown) --- User-Guide.md | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) diff --git a/User-Guide.md b/User-Guide.md index e4a529f..2e2f701 100644 --- a/User-Guide.md +++ b/User-Guide.md @@ -117,7 +117,21 @@ Generator options allow you to add enemy attack planes and helicopters. Some st - If you do use infantry spawns, consider using dot labels. ## Changing FARPs and FOBs -You can change the templates that are used for the creation of the various bases. For example, if you wanted to change the helicopters that are included for spawning at zone FARPs. +You can change the templates that are used for the creation of the various bases. For example, if you wanted to change the helicopters that are included for spawning at zone FARPs. + +- FARP_ACTIVATED_ZONE: Standard FARP that becomes active when a zone is captured. (vehicles/helicopters only) +- FARP_DEFENSIVE_ZONE: When 'Blue on defense', these FARPs are active from mission start at each conflict zone. (vehicles/statics/helicopters) +- FARP_LOGISTICS_ZONE: When 'Blue on defense', this FARP will be present at the last conflict zone. +- STAGING_LOGISTICS_BASE: When 'Logistics Base' checkbox is checked, this is placed in the staging zone. You might choose to replace this with a FOB. (vehicles/statics/helicopters) +- ZONE_ACTIVATED_DEFENSE: When 'Zone Protect' checkbox is checked, these will be present at inactive conflict zones for the red side. (vehicles only) + **Overriding in template folder** -To semi-permanantly modify a FARP template in your RotorOps installation, simply copy the folder from templates/Imports/downloaded to templates/Imports/user. Then the file in the user file can be modified as you wish. +To semi-permanently modify a FARP template in your RotorOps installation, simply copy the folder from templates/Imports/downloaded to templates/Imports/user. Then the file in the user file can be modified as you wish. + +**Overriding in config file** +To override import templates for a particular mission, a line can be added to the .yaml config file. For example, to override the logistics area with a FOB containing helicopter spawns, you can add this line to the mission's config file: `staging_logistics_file: FOB_16_SPWN_WIDE_LIGHTED` + +See the Mission Creator Guide for more info. + +