Sending more code

This commit is contained in:
Rafael Vargas
2023-02-19 13:40:37 -03:00
parent 7d53840f87
commit 1f45b64a62
14 changed files with 69 additions and 49 deletions

View File

@@ -49,7 +49,7 @@ class JumpMusicHandler(AbstractHandler):
# Send a command to the player to skip the music
command = VCommands(VCommandsType.SKIP, None)
playersManager.sendCommandToPlayer(command, self.guild)
await playersManager.sendCommandToPlayer(command, self.guild)
return HandlerResponse(self.ctx)
except:

View File

@@ -16,7 +16,7 @@ class PauseHandler(AbstractHandler):
playersManager: AbstractPlayersManager = self.config.getPlayersManager()
if playersManager.verifyIfPlayerExists(self.guild):
command = VCommands(VCommandsType.PAUSE, None)
playersManager.sendCommandToPlayer(command, self.guild)
await playersManager.sendCommandToPlayer(command, self.guild)
embed = self.embeds.PLAYER_PAUSED()
return HandlerResponse(self.ctx, embed)

View File

@@ -71,7 +71,7 @@ class PlayHandler(AbstractHandler):
# Release the acquired Lock
playerLock.release()
playCommand = VCommands(VCommandsType.PLAY, None)
playersManager.sendCommandToPlayer(playCommand, self.guild)
await playersManager.sendCommandToPlayer(playCommand, self.guild)
else:
playersManager.resetPlayer(self.guild, self.ctx)
embed = self.embeds.PLAYER_RESTARTED()
@@ -127,7 +127,7 @@ class PlayHandler(AbstractHandler):
acquired = playerLock.acquire(timeout=self.config.ACQUIRE_LOCK_TIMEOUT)
if acquired:
playlist.add_song(song)
playersManager.sendCommandToPlayer(playCommand, self.guild)
await playersManager.sendCommandToPlayer(playCommand, self.guild)
playerLock.release()
else:
playersManager.resetPlayer(self.guild, self.ctx)

View File

@@ -38,7 +38,7 @@ class PrevHandler(AbstractHandler):
# Send a prev command, together with the user voice channel
prevCommand = VCommands(VCommandsType.PREV, self.author.voice.channel.id)
playersManager.sendCommandToPlayer(prevCommand, self.guild)
await playersManager.sendCommandToPlayer(prevCommand, self.guild)
embed = self.embeds.RETURNING_SONG()
return HandlerResponse(self.ctx, embed)

View File

@@ -16,7 +16,7 @@ class ResetHandler(AbstractHandler):
playersManager: AbstractPlayersManager = self.config.getPlayersManager()
if playersManager.verifyIfPlayerExists(self.guild):
command = VCommands(VCommandsType.RESET, None)
playersManager.sendCommandToPlayer(command, self.guild)
await playersManager.sendCommandToPlayer(command, self.guild)
return HandlerResponse(self.ctx)
else:
embed = self.embeds.NOT_PLAYING()

View File

@@ -16,7 +16,7 @@ class ResumeHandler(AbstractHandler):
playersManager: AbstractPlayersManager = self.config.getPlayersManager()
if playersManager.verifyIfPlayerExists(self.guild):
command = VCommands(VCommandsType.RESUME, None)
playersManager.sendCommandToPlayer(command, self.guild)
await playersManager.sendCommandToPlayer(command, self.guild)
embed = self.embeds.PLAYER_RESUMED()
return HandlerResponse(self.ctx, embed)
else:

View File

@@ -16,7 +16,7 @@ class SkipHandler(AbstractHandler):
playersManager: AbstractPlayersManager = self.config.getPlayersManager()
if playersManager.verifyIfPlayerExists(self.guild):
command = VCommands(VCommandsType.SKIP, None)
playersManager.sendCommandToPlayer(command, self.guild)
await playersManager.sendCommandToPlayer(command, self.guild)
embed = self.embeds.SKIPPING_SONG()
return HandlerResponse(self.ctx, embed)
else:

View File

@@ -16,7 +16,7 @@ class StopHandler(AbstractHandler):
playersManager: AbstractPlayersManager = self.config.getPlayersManager()
if playersManager.verifyIfPlayerExists(self.guild):
command = VCommands(VCommandsType.STOP, None)
playersManager.sendCommandToPlayer(command, self.guild)
await playersManager.sendCommandToPlayer(command, self.guild)
embed = self.embeds.STOPPING_PLAYER()
return HandlerResponse(self.ctx, embed)
else: