Continuing the refactoring

This commit is contained in:
Rafael Vargas
2023-02-19 11:28:33 -03:00
parent 7a5d76ffd3
commit 72043c4475
26 changed files with 369 additions and 502 deletions

View File

@@ -14,18 +14,16 @@ class HistoryHandler(AbstractHandler):
async def run(self) -> HandlerResponse:
# Get the current process of the guild
processManager: AbstractPlayersManager = self.config.getPlayersManager()
processInfo = processManager.getRunningPlayerInfo(self.guild)
if processInfo:
processLock = processInfo.getLock()
acquired = processLock.acquire(timeout=self.config.ACQUIRE_LOCK_TIMEOUT)
playersManager: AbstractPlayersManager = self.config.getPlayersManager()
if playersManager.verifyIfPlayerExists(self.guild):
playerLock = playersManager.getPlayerLock(self.guild)
acquired = playerLock.acquire(timeout=self.config.ACQUIRE_LOCK_TIMEOUT)
if acquired:
playlist = processInfo.getPlaylist()
history = playlist.getSongsHistory()
processLock.release()
history = playersManager.getPlayerPlaylist(self.guild).getSongsHistory()
playerLock.release()
else:
# If the player doesn't respond in time we restart it
processManager.resetProcess(self.guild, self.ctx)
playersManager.resetPlayer(self.guild, self.ctx)
embed = self.embeds.PLAYER_RESTARTED()
return HandlerResponse(self.ctx, embed)
else: