mirror of
https://github.com/RafaelSolVargas/Vulkan.git
synced 2025-10-29 16:57:23 +00:00
391 lines
13 KiB
Python
391 lines
13 KiB
Python
import discord
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from discord.ext import commands
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from config import config
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import datetime
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from vulkan.music.Downloader import Downloader
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from vulkan.music.Playlist import Playlist
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from vulkan.music.Searcher import Searcher
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from vulkan.music.Song import Song
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from vulkan.music.Types import Provider
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from vulkan.music.utils import *
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class Player(commands.Cog):
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def __init__(self, bot, guild):
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self.__searcher: Searcher = Searcher()
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self.__down: Downloader = Downloader()
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self.__playlist: Playlist = Playlist()
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self.__bot: discord.Client = bot
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self.__guild: discord.Guild = guild
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self.__timer = Timer(self.__timeout_handler)
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self.__playing = False
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# Flag to control if the player should stop totally the playing
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self.__force_stop = False
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self.YDL_OPTIONS = {'format': 'bestaudio', 'noplaylist': 'True'}
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self.FFMPEG_OPTIONS = {'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
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'options': '-vn'}
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async def connect(self, ctx) -> bool:
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if not ctx.author.voice:
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return False
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if self.__guild.voice_client == None:
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await ctx.author.voice.channel.connect(reconnect=True, timeout=None)
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return True
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def __play_next(self, error, ctx) -> None:
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if self.__force_stop: # If it's forced to stop player
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self.__force_stop = False
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return
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song = self.__playlist.next_song()
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if song != None:
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coro = self.__play_music(ctx, song)
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self.__bot.loop.create_task(coro)
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else:
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self.__playing = False
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async def __play_music(self, ctx, song: Song) -> None:
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try:
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source = self.__ensure_source(song)
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if source == None:
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self.__play_next(None, ctx)
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self.__playing = True
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player = discord.FFmpegPCMAudio(song.source, **self.FFMPEG_OPTIONS)
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self.__guild.voice_client.play(
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player, after=lambda e: self.__play_next(e, ctx))
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self.__timer.cancel()
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self.__timer = Timer(self.__timeout_handler)
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await ctx.invoke(self.__bot.get_command('np'))
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songs = self.__playlist.songs_to_preload
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await self.__down.preload(songs)
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except:
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self.__play_next(None, ctx)
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async def play(self, ctx, track=str, requester=str) -> str:
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try:
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songs_names, provider = self.__searcher.search(track)
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if provider == Provider.Unknown or songs_names == None:
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embed = discord.Embed(
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title=config.ERROR_TITLE,
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description=config.INVALID_INPUT,
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colours=config.COLOURS['blue'])
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await ctx.send(embed=embed)
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return
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elif provider == Provider.YouTube:
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songs_names = self.__down.extract_youtube_link(songs_names[0])
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songs_quant = 0
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for name in songs_names:
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song = self.__playlist.add_song(name, requester)
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songs_quant += 1
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songs_preload = self.__playlist.songs_to_preload
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await self.__down.preload(songs_preload)
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except:
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embed = discord.Embed(
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title=config.ERROR_TITLE,
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description=config.DOWNLOADING_ERROR,
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colours=config.COLOURS['blue'])
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await ctx.send(embed=embed)
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return
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if songs_quant == 1:
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song = self.__down.download_one(song)
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if song == None:
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embed = discord.Embed(
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title=config.ERROR_TITLE,
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description=config.DOWNLOADING_ERROR,
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colours=config.COLOURS['blue'])
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await ctx.send(embed=embed)
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return
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elif not self.__playing:
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embed = discord.Embed(
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title=config.SONG_PLAYER,
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description=config.SONG_ADDED.format(song.title),
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colour=config.COLOURS['blue'])
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await ctx.send(embed=embed)
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else:
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embed = self.__format_embed(song.info, config.SONG_ADDED_TWO)
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await ctx.send(embed=embed)
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else:
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embed = discord.Embed(
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title=config.SONG_PLAYER,
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description=config.SONGS_ADDED.format(songs_quant),
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colour=config.COLOURS['blue'])
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await ctx.send(embed=embed)
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if not self.__playing:
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first_song = self.__playlist.next_song()
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await self.__play_music(ctx, first_song)
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async def play_prev(self, ctx) -> None:
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"""Stop the currently playing cycle, load the previous song and play"""
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if self.__playlist.looping_one or self.__playlist.looping_all: # Do not allow play if loop
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embed = discord.Embed(
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title=config.SONG_PLAYER,
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description=config.LOOP_ON,
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colour=config.COLOURS['blue']
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)
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await ctx.send(embed=embed)
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return
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song = self.__playlist.prev_song() # Prepare the prev song to play again
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if song == None:
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embed = discord.Embed(
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title=config.SONG_PLAYER,
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description=config.NOT_PREVIOUS,
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colour=config.COLOURS['blue']
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)
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await ctx.send(embed=embed)
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else:
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if self.__guild.voice_client.is_playing() or self.__guild.voice_client.is_paused():
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# Will forbidden next_song to execute after stopping current player
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self.__force_stop = True
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self.__guild.voice_client.stop()
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self.__playing = False
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await self.__play_music(ctx, song)
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async def queue(self) -> discord.Embed:
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if self.__playlist.looping_one:
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info = self.__playlist.current.info
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title = config.ONE_SONG_LOOPING
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return self.__format_embed(info, title)
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songs_preload = self.__playlist.songs_to_preload
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if len(songs_preload) == 0:
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title = config.SONG_PLAYER
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text = config.EMPTY_QUEUE
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else:
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if self.__playlist.looping_all:
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title = config.ALL_SONGS_LOOPING
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else:
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title = config.QUEUE_TITLE
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await self.__down.preload(songs_preload)
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total_time = format_time(sum([int(song.duration if song.duration else 0)
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for song in songs_preload]))
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total_songs = len(self.__playlist)
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text = f'📜 Queue length: {total_songs} | ⌛ Duration: `{total_time}` downloaded \n\n'
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for pos, song in enumerate(songs_preload, start=1):
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song_name = song.title if song.title else config.SONG_DOWNLOADING
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text += f"**`{pos}` - ** {song_name} - `{format_time(song.duration)}`\n"
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embed = discord.Embed(
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title=title,
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description=text,
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colour=config.COLOURS['blue']
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)
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return embed
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async def skip(self, ctx) -> bool:
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if self.__playlist.looping_one:
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embed = discord.Embed(
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title=config.SONG_PLAYER,
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description=config.LOOP_ON,
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colour=config.COLOURS['blue']
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)
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await ctx.send(embed=embed)
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return False
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if self.__guild.voice_client != None:
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self.__guild.voice_client.stop()
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return True
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else:
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return False
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def history(self) -> discord.Embed:
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history = self.__playlist.songs_history
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if len(history) == 0:
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text = config.HISTORY_EMPTY
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else:
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text = f'\n📜 History Length: {len(history)} | Max: {config.MAX_SONGS_HISTORY}\n'
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for pos, song in enumerate(history, start=1):
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text += f"**`{pos}` - ** {song.title} - `{format_time(song.duration)}`\n"
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embed = discord.Embed(
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title=config.HISTORY_TITLE,
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description=text,
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colour=config.COLOURS['blue']
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)
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return embed
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async def stop(self) -> bool:
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if self.__guild.voice_client == None:
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return False
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if self.__guild.voice_client.is_connected():
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self.__playlist.clear()
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self.__playlist.loop_off()
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self.__guild.voice_client.stop()
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await self.__guild.voice_client.disconnect()
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return True
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async def pause(self) -> bool:
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if self.__guild.voice_client == None:
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return False
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if self.__guild.voice_client.is_playing():
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self.__guild.voice_client.pause()
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return True
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async def resume(self) -> bool:
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if self.__guild.voice_client == None:
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return False
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if self.__guild.voice_client.is_paused():
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self.__guild.voice_client.resume()
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return True
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async def loop(self, args: str) -> str:
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args = args.lower()
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if self.__playlist.current == None:
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return config.PLAYER_NOT_PLAYING
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if args == 'one':
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description = self.__playlist.loop_one()
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elif args == 'all':
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description = self.__playlist.loop_all()
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elif args == 'off':
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description = self.__playlist.loop_off()
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else:
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description = config.HELP_LONG_LOOP
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return description
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async def clear(self) -> None:
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self.__playlist.clear()
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async def now_playing(self) -> discord.Embed:
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if not self.__playing:
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embed = discord.Embed(
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title=config.SONG_PLAYER,
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description=config.PLAYER_NOT_PLAYING,
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colour=config.COLOURS['blue']
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)
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return embed
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if self.__playlist.looping_one:
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title = config.ONE_SONG_LOOPING
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else:
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title = config.SONG_PLAYING
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current_song = self.__playlist.current
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embed = self.__format_embed(current_song.info, title)
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return embed
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async def shuffle(self) -> str:
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try:
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self.__playlist.shuffle()
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songs = self.__playlist.songs_to_preload
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await self.__down.preload(songs)
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return config.SONGS_SHUFFLED
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except:
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return config.ERROR_SHUFFLING
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async def move(self, pos1, pos2='1') -> str:
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if not self.__playing:
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return config.PLAYER_NOT_PLAYING
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try:
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pos1 = int(pos1)
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pos2 = int(pos2)
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except:
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return config.ERROR_NUMBER
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result = self.__playlist.move_songs(pos1, pos2)
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songs = self.__playlist.songs_to_preload
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await self.__down.preload(songs)
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return result
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async def remove(self, position) -> str:
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"""Remove a song from the queue in the position"""
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if not self.__playing:
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return config.PLAYER_NOT_PLAYING
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try:
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position = int(position)
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except:
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return config.ERROR_NUMBER
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result = self.__playlist.remove_song(position)
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return result
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def __format_embed(self, info=dict, title='') -> discord.Embed:
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"""Configure the embed to show the song information"""
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embedvc = discord.Embed(
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title=title,
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description=f"[{info['title']}]({info['original_url']})",
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color=config.COLOURS['blue']
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)
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embedvc.add_field(name=config.SONGINFO_UPLOADER,
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value=info['uploader'],
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inline=True)
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embedvc.add_field(name=config.SONGINFO_REQUESTER,
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value=info['requester'],
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inline=True)
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if 'thumbnail' in info.keys():
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embedvc.set_thumbnail(url=info['thumbnail'])
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if 'duration' in info.keys():
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duration = str(datetime.timedelta(seconds=info['duration']))
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embedvc.add_field(name=config.SONGINFO_DURATION,
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value=f"{duration}",
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inline=True)
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else:
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embedvc.add_field(name=config.SONGINFO_DURATION,
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value=config.SONGINFO_UNKNOWN_DURATION,
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inline=True)
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return embedvc
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async def __timeout_handler(self) -> None:
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if self.__guild.voice_client == None:
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return
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if self.__guild.voice_client.is_playing() or self.__guild.voice_client.is_paused():
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self.__timer = Timer(self.__timeout_handler)
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elif self.__guild.voice_client.is_connected():
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self.__playlist.clear()
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self.__playlist.loop_off()
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await self.__guild.voice_client.disconnect()
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def __ensure_source(self, song: Song) -> str:
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while True:
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if song.source != None: # If song got downloaded
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return song.source
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if song.problematic: # If song got any error
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return None
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