---@meta ---Table of object data. ---@class (exact) ObjectInfo ---@field Name string Name of object. ---@field Country country.id [country.id](lua://country.id) See Scripts/database/db_countries.lua. ---@field Coalition string Coalition name. ---@field CoalitionID coalition.side [coalition.side](lua://coalition.side) ---@field Heading number Heading in radians. ---@field Pitch number Pitch in radians. ---@field Bank number Bank angle in radians. ---@field Position vec3 Position of object in internal DCS coordinates. ---@field PositionAsMatrix pos3 Matrix postion of object in DCS coordinates. ---@field UnitName string Unit name from mission (UTF8). Only for units (Planes, Helicopters, Tanks, etc). ---@field GroupName string Unit name from mission (UTF8) Only for units (Planes, Helicopters, Tanks, etc). ---@field Type wsType Object type. ObjectInfo = { ---Position of object in GEO coordinates. ---@class (exact) LatLongAlt ---@field Lat number Latitude. ---@field Long number Longitude. ---@field Alt number Altitude. LatLongAlt = {}, ---@diagnostic disable-line: inject-field ---Object flags. --- ---Only for units (Planes, Helicopters, Tanks, etc). ---@class (exact) Flags ---@field RadarActive boolean True if the unit has it's radar turned on. ---@field Human boolean True if the unti is human controlled. ---@field Jamming boolean True if the unit uses EMI jamming. ---@field IRJamming boolean True if the unit uses IR jamming. ---@field Born boolean True if the unit is activated. ---@field AI_ON boolean True if the unit's AI is active. ---@field Invisible boolean True if the unit is invisible. ---@field Static boolean True if the unit is a static object. Flags = {}, ---@diagnostic disable-line: inject-field } --- ## PREREQUISITE --- - Only available on clients (multiplayer) when [Export.LoIsObjectExportAllowed](lua://Export.LoIsObjectExportAllowed) is true.
--- - Server must have 'Allow object export' enabled. --- ___ ---Returns an [ObjectInfo](lua://ObjectInfo) table of information of given object Id. ---___ ---@param id integer Id of object to get information for. ---@return ObjectInfo objectInfo [ObjectInfo](lua://ObjectInfo) function LoGetObjectById(id) end ---@alias WorldObjectTypes ---| `"units"` ---| `"ballistic"` ---| `"airdromes"` --- ## PREREQUISITE --- - Only available on clients (multiplayer) when [Export.LoIsObjectExportAllowed](lua://Export.LoIsObjectExportAllowed) is true.
--- - Server must have 'Allow object export' enabled. --- ___ ---Returns an array of [ObjectInfo](lua://ObjectInfo) tables based on the given object type.
---Object type and be one of the following: "units", ballistic" or "airdromes". --- ---Returned table index is the Id of the object. ---___ ---@param objectType WorldObjectTypes [WorldObjectTypes](lua://WorldObjectTypes) Type of world objects to get. ---@return ObjectInfo[] objects Array of [ObjectInfo](lua://ObjectInfo). function LoGetWorldObjects(objectType) end