planes db updates: fixed loadouts & tasks

This commit is contained in:
Vasyl Horbachenko
2018-06-17 04:35:10 +03:00
parent 45dbb37d50
commit 002ee75a26
12 changed files with 75 additions and 37 deletions

View File

@@ -30,9 +30,9 @@ class BaseMenu(Menu):
row += 1
units = {
CAP: db.find_unittype(CAP, self.game.player),
PinpointStrike: db.find_unittype(PinpointStrike, self.game.player),
CAS: db.find_unittype(CAS, self.game.player),
FighterSweep: db.find_unittype(FighterSweep, self.game.player),
CAP: db.find_unittype(CAP, self.game.player),
AirDefence: db.find_unittype(AirDefence, self.game.player),
}

View File

@@ -111,7 +111,7 @@ class EventMenu(Menu):
scrambled_aircraft[unit_type] = amount
if task == CAS:
scrambled_cas[unit_type] = amount
elif task == FighterSweep:
elif task == CAP:
scrambled_sweep[unit_type] = amount
scrambled_clients = {}