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Fix income not correctly calculated
- Fix the Income class to correctly count the income with the recent ground object refactoring - Adjust the Factory income from 10 to 2.5 as we now have 4 units instead of 1 as with v5.2 closes #2207
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@@ -11,7 +11,7 @@ REWARDS = {
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"farp": 1,
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# TODO: Should generate no cash once they generate units.
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# https://github.com/dcs-liberation/dcs_liberation/issues/1036
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"factory": 10,
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"factory": 2.5,
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"oil": 10,
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"derrick": 8,
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"village": 0.25,
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