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Have DEAD flights fire all their HARMs first
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@ -32,6 +32,15 @@ class DeadIngressBuilder(PydcsWaypointBuilder):
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)
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)
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continue
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continue
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task = AttackGroup(
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miz_group.id,
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weapon_type=WeaponType.ARM,
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expend=Expend.All,
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altitude=waypoint.alt,
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group_attack=True,
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)
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waypoint.tasks.append(task)
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task = AttackGroup(
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task = AttackGroup(
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miz_group.id,
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miz_group.id,
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weapon_type=WeaponType.Guided,
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weapon_type=WeaponType.Guided,
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